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Yapeng Tian

Publications and source records attributed to Yapeng Tian.

At least 73 records · Page 4Linked to original sources

Text-to-Audio Generation Synchronized with Videos

In recent times, the focus on text-to-audio (TTA) generation has intensified, as researchers strive to synthesize audio from textual descriptions. However, most existing methods, though leveraging latent diffusion models to learn the correlation between audio and text embeddings, fall short when it comes to maintaining a seamless synchronization between the produced audio and its video. This often results in discernible audio-visual mismatches. To bridge this gap, we introduce a groundbreaking benchmark for Text-to-Audio generation that aligns with Videos, named T2AV-Bench. This benchmark distinguishes itself with three novel metrics dedicated to evaluating visual alignment and temporal consistency. To complement this, we also present a simple yet effective video-aligned TTA generation model, namely T2AV. Moving beyond traditional methods, T2AV refines the latent diffusion approach by integrating visual-aligned text embeddings as its conditional foundation. It employs a temporal multi-head attention transformer to extract and understand temporal nuances from video data, a feat amplified by our Audio-Visual ControlNet that adeptly merges temporal visual representations with text embeddings. Further enhancing this integration, we weave in a contrastive learning objective, designed to ensure that the visual-aligned text embeddings resonate closely with the audio features. Extensive evaluations on the AudioCaps and T2AV-Bench demonstrate that our T2AV sets a new standard for video-aligned TTA generation in ensuring visual alignment and temporal consistency.

cs.SD↗

SPICA: Interactive Video Content Exploration through Augmented Audio Descriptions for Blind or Low-Vision Viewers

Blind or Low-Vision (BLV) users often rely on audio descriptions (AD) to access video content. However, conventional static ADs can leave out detailed information in videos, impose a high mental load, neglect the diverse needs and preferences of BLV users, and lack immersion. To tackle these challenges, we introduce SPICA, an AI-powered system that enables BLV users to interactively explore video content. Informed by prior empirical studies on BLV video consumption, SPICA offers novel interactive mechanisms for supporting temporal navigation of frame captions and spatial exploration of objects within key frames. Leveraging an audio-visual machine learning pipeline, SPICA augments existing ADs by adding interactivity, spatial sound effects, and individual object descriptions without requiring additional human annotation. Through a user study with 14 BLV participants, we evaluated the usability and usefulness of SPICA and explored user behaviors, preferences, and mental models when interacting with augmented ADs.

cs.HC↗

Efficiently Leveraging Linguistic Priors for Scene Text Spotting

Incorporating linguistic knowledge can improve scene text recognition, but it is questionable whether the same holds for scene text spotting, which typically involves text detection and recognition. This paper proposes a method that leverages linguistic knowledge from a large text corpus to replace the traditional one-hot encoding used in auto-regressive scene text spotting and recognition models. This allows the model to capture the relationship between characters in the same word. Additionally, we introduce a technique to generate text distributions that align well with scene text datasets, removing the need for in-domain fine-tuning. As a result, the newly created text distributions are more informative than pure one-hot encoding, leading to improved spotting and recognition performance. Our method is simple and efficient, and it can easily be integrated into existing auto-regressive-based approaches. Experimental results show that our method not only improves recognition accuracy but also enables more accurate localization of words. It significantly improves both state-of-the-art scene text spotting and recognition pipelines, achieving state-of-the-art results on several benchmarks.

cs.CV↗

DREAM-Talk: Diffusion-based Realistic Emotional Audio-driven Method for Single Image Talking Face Generation

The generation of emotional talking faces from a single portrait image remains a significant challenge. The simultaneous achievement of expressive emotional talking and accurate lip-sync is particularly difficult, as expressiveness is often compromised for the accuracy of lip-sync. As widely adopted by many prior works, the LSTM network often fails to capture the subtleties and variations of emotional expressions. To address these challenges, we introduce DREAM-Talk, a two-stage diffusion-based audio-driven framework, tailored for generating diverse expressions and accurate lip-sync concurrently. In the first stage, we propose EmoDiff, a novel diffusion module that generates diverse highly dynamic emotional expressions and head poses in accordance with the audio and the referenced emotion style. Given the strong correlation between lip motion and audio, we then refine the dynamics with enhanced lip-sync accuracy using audio features and emotion style. To this end, we deploy a video-to-video rendering module to transfer the expressions and lip motions from our proxy 3D avatar to an arbitrary portrait. Both quantitatively and qualitatively, DREAM-Talk outperforms state-of-the-art methods in terms of expressiveness, lip-sync accuracy and perceptual quality.

cs.CV↗

Disentangled Counterfactual Learning for Physical Audiovisual Commonsense Reasoning

In this paper, we propose a Disentangled Counterfactual Learning~(DCL) approach for physical audiovisual commonsense reasoning. The task aims to infer objects' physics commonsense based on both video and audio input, with the main challenge is how to imitate the reasoning ability of humans. Most of the current methods fail to take full advantage of different characteristics in multi-modal data, and lacking causal reasoning ability in models impedes the progress of implicit physical knowledge inferring. To address these issues, our proposed DCL method decouples videos into static (time-invariant) and dynamic (time-varying) factors in the latent space by the disentangled sequential encoder, which adopts a variational autoencoder (VAE) to maximize the mutual information with a contrastive loss function. Furthermore, we introduce a counterfactual learning module to augment the model's reasoning ability by modeling physical knowledge relationships among different objects under counterfactual intervention. Our proposed method is a plug-and-play module that can be incorporated into any baseline. In experiments, we show that our proposed method improves baseline methods and achieves state-of-the-art performance. Our source code is available at https://github.com/Andy20178/DCL.

cs.CV↗

LAVSS: Location-Guided Audio-Visual Spatial Audio Separation

Existing machine learning research has achieved promising results in monaural audio-visual separation (MAVS). However, most MAVS methods purely consider what the sound source is, not where it is located. This can be a problem in VR/AR scenarios, where listeners need to be able to distinguish between similar audio sources located in different directions. To address this limitation, we have generalized MAVS to spatial audio separation and proposed LAVSS: a location-guided audio-visual spatial audio separator. LAVSS is inspired by the correlation between spatial audio and visual location. We introduce the phase difference carried by binaural audio as spatial cues, and we utilize positional representations of sounding objects as additional modality guidance. We also leverage multi-level cross-modal attention to perform visual-positional collaboration with audio features. In addition, we adopt a pre-trained monaural separator to transfer knowledge from rich mono sounds to boost spatial audio separation. This exploits the correlation between monaural and binaural channels. Experiments on the FAIR-Play dataset demonstrate the superiority of the proposed LAVSS over existing benchmarks of audio-visual separation. Our project page: https://yyx666660.github.io/LAVSS/.

cs.SD↗

Separating Invisible Sounds Toward Universal Audiovisual Scene-Aware Sound Separation

The audio-visual sound separation field assumes visible sources in videos, but this excludes invisible sounds beyond the camera's view. Current methods struggle with such sounds lacking visible cues. This paper introduces a novel "Audio-Visual Scene-Aware Separation" (AVSA-Sep) framework. It includes a semantic parser for visible and invisible sounds and a separator for scene-informed separation. AVSA-Sep successfully separates both sound types, with joint training and cross-modal alignment enhancing effectiveness.

cs.CV↗

AV-NeRF: Learning Neural Fields for Real-World Audio-Visual Scene Synthesis

Can machines recording an audio-visual scene produce realistic, matching audio-visual experiences at novel positions and novel view directions? We answer it by studying a new task -- real-world audio-visual scene synthesis -- and a first-of-its-kind NeRF-based approach for multimodal learning. Concretely, given a video recording of an audio-visual scene, the task is to synthesize new videos with spatial audios along arbitrary novel camera trajectories in that scene. We propose an acoustic-aware audio generation module that integrates prior knowledge of audio propagation into NeRF, in which we implicitly associate audio generation with the 3D geometry and material properties of a visual environment. Furthermore, we present a coordinate transformation module that expresses a view direction relative to the sound source, enabling the model to learn sound source-centric acoustic fields. To facilitate the study of this new task, we collect a high-quality Real-World Audio-Visual Scene (RWAVS) dataset. We demonstrate the advantages of our method on this real-world dataset and the simulation-based SoundSpaces dataset.

cs.CV↗

Audio-Visual Class-Incremental Learning

In this paper, we introduce audio-visual class-incremental learning, a class-incremental learning scenario for audio-visual video recognition. We demonstrate that joint audio-visual modeling can improve class-incremental learning, but current methods fail to preserve semantic similarity between audio and visual features as incremental step grows. Furthermore, we observe that audio-visual correlations learned in previous tasks can be forgotten as incremental steps progress, leading to poor performance. To overcome these challenges, we propose AV-CIL, which incorporates Dual-Audio-Visual Similarity Constraint (D-AVSC) to maintain both instance-aware and class-aware semantic similarity between audio-visual modalities and Visual Attention Distillation (VAD) to retain previously learned audio-guided visual attentive ability. We create three audio-visual class-incremental datasets, AVE-Class-Incremental (AVE-CI), Kinetics-Sounds-Class-Incremental (K-S-CI), and VGGSound100-Class-Incremental (VS100-CI) based on the AVE, Kinetics-Sounds, and VGGSound datasets, respectively. Our experiments on AVE-CI, K-S-CI, and VS100-CI demonstrate that AV-CIL significantly outperforms existing class-incremental learning methods in audio-visual class-incremental learning. Code and data are available at: https://github.com/weiguoPian/AV-CIL_ICCV2023.

cs.CV↗

Neural Acoustic Context Field: Rendering Realistic Room Impulse Response With Neural Fields

Room impulse response (RIR), which measures the sound propagation within an environment, is critical for synthesizing high-fidelity audio for a given environment. Some prior work has proposed representing RIR as a neural field function of the sound emitter and receiver positions. However, these methods do not sufficiently consider the acoustic properties of an audio scene, leading to unsatisfactory performance. This letter proposes a novel Neural Acoustic Context Field approach, called NACF, to parameterize an audio scene by leveraging multiple acoustic contexts, such as geometry, material property, and spatial information. Driven by the unique properties of RIR, i.e., temporal un-smoothness and monotonic energy attenuation, we design a temporal correlation module and multi-scale energy decay criterion. Experimental results show that NACF outperforms existing field-based methods by a notable margin. Please visit our project page for more qualitative results.

cs.SD↗

CMRxRecon: An open cardiac MRI dataset for the competition of accelerated image reconstruction

Cardiac magnetic resonance imaging (CMR) has emerged as a valuable diagnostic tool for cardiac diseases. However, a limitation of CMR is its slow imaging speed, which causes patient discomfort and introduces artifacts in the images. There has been growing interest in deep learning-based CMR imaging algorithms that can reconstruct high-quality images from highly under-sampled k-space data. However, the development of deep learning methods requires large training datasets, which have not been publicly available for CMR. To address this gap, we released a dataset that includes multi-contrast, multi-view, multi-slice and multi-coil CMR imaging data from 300 subjects. Imaging studies include cardiac cine and mapping sequences. Manual segmentations of the myocardium and chambers of all the subjects are also provided within the dataset. Scripts of state-of-the-art reconstruction algorithms were also provided as a point of reference. Our aim is to facilitate the advancement of state-of-the-art CMR image reconstruction by introducing standardized evaluation criteria and making the dataset freely accessible to the research community. Researchers can access the dataset at https://www.synapse.org/#!Synapse:syn51471091/wiki/.

cs.CV↗

Class-Incremental Grouping Network for Continual Audio-Visual Learning

Continual learning is a challenging problem in which models need to be trained on non-stationary data across sequential tasks for class-incremental learning. While previous methods have focused on using either regularization or rehearsal-based frameworks to alleviate catastrophic forgetting in image classification, they are limited to a single modality and cannot learn compact class-aware cross-modal representations for continual audio-visual learning. To address this gap, we propose a novel class-incremental grouping network (CIGN) that can learn category-wise semantic features to achieve continual audio-visual learning. Our CIGN leverages learnable audio-visual class tokens and audio-visual grouping to continually aggregate class-aware features. Additionally, it utilizes class tokens distillation and continual grouping to prevent forgetting parameters learned from previous tasks, thereby improving the model's ability to capture discriminative audio-visual categories. We conduct extensive experiments on VGGSound-Instruments, VGGSound-100, and VGG-Sound Sources benchmarks. Our experimental results demonstrate that the CIGN achieves state-of-the-art audio-visual class-incremental learning performance. Code is available at https://github.com/stoneMo/CIGN.

cs.CV↗

DiffI2I: Efficient Diffusion Model for Image-to-Image Translation

The Diffusion Model (DM) has emerged as the SOTA approach for image synthesis. However, the existing DM cannot perform well on some image-to-image translation (I2I) tasks. Different from image synthesis, some I2I tasks, such as super-resolution, require generating results in accordance with GT images. Traditional DMs for image synthesis require extensive iterations and large denoising models to estimate entire images, which gives their strong generative ability but also leads to artifacts and inefficiency for I2I. To tackle this challenge, we propose a simple, efficient, and powerful DM framework for I2I, called DiffI2I. Specifically, DiffI2I comprises three key components: a compact I2I prior extraction network (CPEN), a dynamic I2I transformer (DI2Iformer), and a denoising network. We train DiffI2I in two stages: pretraining and DM training. For pretraining, GT and input images are fed into CPEN$_{S1}$ to capture a compact I2I prior representation (IPR) guiding DI2Iformer. In the second stage, the DM is trained to only use the input images to estimate the same IRP as CPEN$_{S1}$. Compared to traditional DMs, the compact IPR enables DiffI2I to obtain more accurate outcomes and employ a lighter denoising network and fewer iterations. Through extensive experiments on various I2I tasks, we demonstrate that DiffI2I achieves SOTA performance while significantly reducing computational burdens.

cs.CV↗

DiffIR: Efficient Diffusion Model for Image Restoration

Diffusion model (DM) has achieved SOTA performance by modeling the image synthesis process into a sequential application of a denoising network. However, different from image synthesis, image restoration (IR) has a strong constraint to generate results in accordance with ground-truth. Thus, for IR, traditional DMs running massive iterations on a large model to estimate whole images or feature maps is inefficient. To address this issue, we propose an efficient DM for IR (DiffIR), which consists of a compact IR prior extraction network (CPEN), dynamic IR transformer (DIRformer), and denoising network. Specifically, DiffIR has two training stages: pretraining and training DM. In pretraining, we input ground-truth images into CPEN$_{S1}$ to capture a compact IR prior representation (IPR) to guide DIRformer. In the second stage, we train the DM to directly estimate the same IRP as pretrained CPEN$_{S1}$ only using LQ images. We observe that since the IPR is only a compact vector, DiffIR can use fewer iterations than traditional DM to obtain accurate estimations and generate more stable and realistic results. Since the iterations are few, our DiffIR can adopt a joint optimization of CPEN$_{S2}$, DIRformer, and denoising network, which can further reduce the estimation error influence. We conduct extensive experiments on several IR tasks and achieve SOTA performance while consuming less computational costs. Code is available at \url{https://github.com/Zj-BinXia/DiffIR}.

cs.CV↗

PEANUT: A Human-AI Collaborative Tool for Annotating Audio-Visual Data

Audio-visual learning seeks to enhance the computer's multi-modal perception leveraging the correlation between the auditory and visual modalities. Despite their many useful downstream tasks, such as video retrieval, AR/VR, and accessibility, the performance and adoption of existing audio-visual models have been impeded by the availability of high-quality datasets. Annotating audio-visual datasets is laborious, expensive, and time-consuming. To address this challenge, we designed and developed an efficient audio-visual annotation tool called Peanut. Peanut's human-AI collaborative pipeline separates the multi-modal task into two single-modal tasks, and utilizes state-of-the-art object detection and sound-tagging models to reduce the annotators' effort to process each frame and the number of manually-annotated frames needed. A within-subject user study with 20 participants found that Peanut can significantly accelerate the audio-visual data annotation process while maintaining high annotation accuracy.

cs.HC↗

EgoVSR: Towards High-Quality Egocentric Video Super-Resolution

Due to the limitations of capture devices and scenarios, egocentric videos frequently have low visual quality, mainly caused by high compression and severe motion blur. With the increasing application of egocentric videos, there is an urgent need to enhance the quality of these videos through super-resolution. However, existing Video Super-Resolution (VSR) works, focusing on third-person view videos, are actually unsuitable for handling blurring artifacts caused by rapid ego-motion and object motion in egocentric videos. To this end, we propose EgoVSR, a VSR framework specifically designed for egocentric videos. We explicitly tackle motion blurs in egocentric videos using a Dual Branch Deblur Network (DB$^2$Net) in the VSR framework. Meanwhile, a blurring mask is introduced to guide the DB$^2$Net learning, and can be used to localize blurred areas in video frames. We also design a MaskNet to predict the mask, as well as a mask loss to optimize the mask estimation. Additionally, an online motion blur synthesis model for common VSR training data is proposed to simulate motion blurs as in egocentric videos. In order to validate the effectiveness of our proposed method, we introduce an EgoVSR dataset containing a large amount of fast-motion egocentric video sequences. Extensive experiments demonstrate that our EgoVSR model can efficiently super-resolve low-quality egocentric videos and outperform strong comparison baselines. Our code, pre-trained models and data can be found at https://github.com/chiyich/EGOVSR/.

cs.CV↗

Dual Arbitrary Scale Super-Resolution for Multi-Contrast MRI

Limited by imaging systems, the reconstruction of Magnetic Resonance Imaging (MRI) images from partial measurement is essential to medical imaging research. Benefiting from the diverse and complementary information of multi-contrast MR images in different imaging modalities, multi-contrast Super-Resolution (SR) reconstruction is promising to yield SR images with higher quality. In the medical scenario, to fully visualize the lesion, radiologists are accustomed to zooming the MR images at arbitrary scales rather than using a fixed scale, as used by most MRI SR methods. In addition, existing multi-contrast MRI SR methods often require a fixed resolution for the reference image, which makes acquiring reference images difficult and imposes limitations on arbitrary scale SR tasks. To address these issues, we proposed an implicit neural representations based dual-arbitrary multi-contrast MRI super-resolution method, called Dual-ArbNet. First, we decouple the resolution of the target and reference images by a feature encoder, enabling the network to input target and reference images at arbitrary scales. Then, an implicit fusion decoder fuses the multi-contrast features and uses an Implicit Decoding Function~(IDF) to obtain the final MRI SR results. Furthermore, we introduce a curriculum learning strategy to train our network, which improves the generalization and performance of our Dual-ArbNet. Extensive experiments in two public MRI datasets demonstrate that our method outperforms state-of-the-art approaches under different scale factors and has great potential in clinical practice.

eess.IV↗

Towards Long Form Audio-visual Video Understanding

We live in a world filled with never-ending streams of multimodal information. As a more natural recording of the real scenario, long form audio-visual videos are expected as an important bridge for better exploring and understanding the world. In this paper, we propose the multisensory temporal event localization task in long form videos and strive to tackle the associated challenges. To facilitate this study, we first collect a large-scale Long Form Audio-visual Video (LFAV) dataset with 5,175 videos and an average video length of 210 seconds. Each of the collected videos is elaborately annotated with diversified modality-aware events, in a long-range temporal sequence. We then propose an event-centric framework for localizing multisensory events as well as understanding their relations in long form videos. It includes three phases in different levels: snippet prediction phase to learn snippet features, event extraction phase to extract event-level features, and event interaction phase to study event relations. Experiments demonstrate that the proposed method, utilizing the new LFAV dataset, exhibits considerable effectiveness in localizing multiple modality-aware events within long form videos. Project website: http://gewu-lab.github.io/LFAV/

cs.MM↗