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Yaqian Zhao

Publications and source records attributed to Yaqian Zhao.

13 recordsLinked to original sources

Atlas: Algorithm-Hardware Co-Design for On-Device City-Scale 3D Gaussian Splatting in VR

3D Gaussian splatting (3DGS) has drawn significant attention in the architectural community recently. However, enabling city scale 3DGS on mobile VR devices remains challenging, as the memory requirement of large scale scenes far exceeds the memory capacity of today's mobile GPUs. This paper presents Atlas, an on device city scale 3DGS rendering framework that enables scalable rendering without runtime Internet access. The key insight is that although the full 3DGS model is massive, each frame only requires a small subset of Gaussians under the current pose and level of detail requirement. Based on this insight, Atlas introduces a hierarchical memory offloading mechanism that dynamically loads only necessary Gaussian data into device memory. To further improve performance, Atlas proposes temporal aware LoD search and stereo rasterization to avoid redundant computation in VR. We further show that our technique can be integrated with existing 3DGS accelerators with negligible hardware overhead. Overall, Atlas achieves 18.5x speedup over the GPU baseline and 3.9x speedup over the state of the art 3DGS accelerators, with 92.4% energy savings.

cs.AR

Droplet3D: Commonsense Priors from Videos Facilitate 3D Generation

Scaling laws have validated the success and promise of large-data-trained models in creative generation across text, image, and video domains. However, this paradigm faces data scarcity in the 3D domain, as there is far less of it available on the internet compared to the aforementioned modalities. Fortunately, there exist adequate videos that inherently contain commonsense priors, offering an alternative supervisory signal to mitigate the generalization bottleneck caused by limited native 3D data. On the one hand, videos capturing multiple views of an object or scene provide a spatial consistency prior for 3D generation. On the other hand, the rich semantic information contained within the videos enables the generated content to be more faithful to the text prompts and semantically plausible. This paper explores how to apply the video modality in 3D asset generation, spanning datasets to models. We introduce Droplet3D-4M, the first large-scale video dataset with multi-view level annotations, and train Droplet3D, a generative model supporting both image and dense text input. Extensive experiments validate the effectiveness of our approach, demonstrating its ability to produce spatially consistent and semantically plausible content. Moreover, in contrast to the prevailing 3D solutions, our approach exhibits the potential for extension to scene-level applications. This indicates that the commonsense priors from the videos significantly facilitate 3D creation. We have open-sourced all resources including the dataset, code, technical framework, and model weights: https://dropletx.github.io/.

cs.CV

Asymptotically Optimal Repair of Reed-Solomon Codes with Small Sub-Packetization under Rack-Aware Model

This paper presents a comprehensive study on the asymptotically optimal repair of Reed-Solomon (RS) codes with small sub-packetization, specifically tailored for rack-aware distributed storage systems. Through the utilization of multi-base expansion, we introduce a novel approach that leverages monomials to construct linear repair schemes for RS codes. Our repair schemes which adapt to all admissible parameters achieve asymptotically optimal repair bandwidth while significantly reducing the sub-packetization compared with existing schemes. Furthermore, our approach is capable of repairing RS codes with asymptotically optimal repair bandwidth under the homogeneous storage model, achieving smaller sub-packetization than existing methods.

cs.IT

Gradients of unitary optical neural networks using parameter-shift rule

This paper explores the application of the parameter-shift rule (PSR) for computing gradients in unitary optical neural networks (UONNs). While backpropagation has been fundamental to training conventional neural networks, its implementation in optical neural networks faces significant challenges due to the physical constraints of optical systems. We demonstrate how PSR, which calculates gradients by evaluating functions at shifted parameter values, can be effectively adapted for training UONNs constructed from Mach-Zehnder interferometer meshes. The method leverages the inherent Fourier series nature of optical interference in these systems to compute exact analytical gradients directly from hardware measurements. This approach offers a promising alternative to traditional in silico training methods and circumvents the limitations of both finite difference approximations and all-optical backpropagation implementations. We present the theoretical framework and practical methodology for applying PSR to optimize phase parameters in optical neural networks, potentially advancing the development of efficient hardware-based training strategies for optical computing systems.

cs.ET

DropletVideo: A Dataset and Approach to Explore Integral Spatio-Temporal Consistent Video Generation

Spatio-temporal consistency is a critical research topic in video generation. A qualified generated video segment must ensure plot plausibility and coherence while maintaining visual consistency of objects and scenes across varying viewpoints. Prior research, especially in open-source projects, primarily focuses on either temporal or spatial consistency, or their basic combination, such as appending a description of a camera movement after a prompt without constraining the outcomes of this movement. However, camera movement may introduce new objects to the scene or eliminate existing ones, thereby overlaying and affecting the preceding narrative. Especially in videos with numerous camera movements, the interplay between multiple plots becomes increasingly complex. This paper introduces and examines integral spatio-temporal consistency, considering the synergy between plot progression and camera techniques, and the long-term impact of prior content on subsequent generation. Our research encompasses dataset construction through to the development of the model. Initially, we constructed a DropletVideo-10M dataset, which comprises 10 million videos featuring dynamic camera motion and object actions. Each video is annotated with an average caption of 206 words, detailing various camera movements and plot developments. Following this, we developed and trained the DropletVideo model, which excels in preserving spatio-temporal coherence during video generation. The DropletVideo dataset and model are accessible at https://dropletx.github.io.

cs.CV

First Place Solution to the ECCV 2024 ROAD++ Challenge @ ROAD++ Spatiotemporal Agent Detection 2024

This report presents our team's solutions for the Track 1 of the 2024 ECCV ROAD++ Challenge. The task of Track 1 is spatiotemporal agent detection, which aims to construct an "agent tube" for road agents in consecutive video frames. Our solutions focus on the challenges in this task, including extreme-size objects, low-light scenarios, class imbalance, and fine-grained classification. Firstly, the extreme-size object detection heads are introduced to improve the detection performance of large and small objects. Secondly, we design a dual-stream detection model with a low-light enhancement stream to improve the performance of spatiotemporal agent detection in low-light scenes, and the feature fusion module to integrate features from different branches. Subsequently, we develop a multi-branch detection framework to mitigate the issues of class imbalance and fine-grained classification, and we design a pre-training and fine-tuning approach to optimize the above multi-branch framework. Besides, we employ some common data augmentation techniques, and improve the loss function and upsampling operation. We rank first in the test set of Track 1 for the ROAD++ Challenge 2024, and achieve 30.82% average video-mAP.

cs.CV

Infer Induced Sentiment of Comment Response to Video: A New Task, Dataset and Baseline

Existing video multi-modal sentiment analysis mainly focuses on the sentiment expression of people within the video, yet often neglects the induced sentiment of viewers while watching the videos. Induced sentiment of viewers is essential for inferring the public response to videos, has broad application in analyzing public societal sentiment, effectiveness of advertising and other areas. The micro videos and the related comments provide a rich application scenario for viewers induced sentiment analysis. In light of this, we introduces a novel research task, Multi-modal Sentiment Analysis for Comment Response of Video Induced(MSA-CRVI), aims to inferring opinions and emotions according to the comments response to micro video. Meanwhile, we manually annotate a dataset named Comment Sentiment toward to Micro Video (CSMV) to support this research. It is the largest video multi-modal sentiment dataset in terms of scale and video duration to our knowledge, containing 107,267 comments and 8,210 micro videos with a video duration of 68.83 hours. To infer the induced sentiment of comment should leverage the video content, so we propose the Video Content-aware Comment Sentiment Analysis (VC-CSA) method as baseline to address the challenges inherent in this new task. Extensive experiments demonstrate that our method is showing significant improvements over other established baselines.

cs.CV

Image Content Generation with Causal Reasoning

The emergence of ChatGPT has once again sparked research in generative artificial intelligence (GAI). While people have been amazed by the generated results, they have also noticed the reasoning potential reflected in the generated textual content. However, this current ability for causal reasoning is primarily limited to the domain of language generation, such as in models like GPT-3. In visual modality, there is currently no equivalent research. Considering causal reasoning in visual content generation is significant. This is because visual information contains infinite granularity. Particularly, images can provide more intuitive and specific demonstrations for certain reasoning tasks, especially when compared to coarse-grained text. Hence, we propose a new image generation task called visual question answering with image (VQAI) and establish a dataset of the same name based on the classic \textit{Tom and Jerry} animated series. Additionally, we develop a new paradigm for image generation to tackle the challenges of this task. Finally, we perform extensive experiments and analyses, including visualizations of the generated content and discussions on the potentials and limitations. The code and data are publicly available under the license of CC BY-NC-SA 4.0 for academic and non-commercial usage. The code and dataset are publicly available at: https://github.com/IEIT-AGI/MIX-Shannon/blob/main/projects/VQAI/lgd_vqai.md.

cs.CV

Recurrent Dynamic Message Passing with Loops for Epidemics on Networks

Several theoretical methods have been developed to approximate prevalence and threshold of epidemics on networks. Among them, the recurrent dynamic message-passing (rDMP) theory offers a state-of-the-art performance by preventing the echo chamber effect in network edges. However, the rDMP theory was derived in an intuitive ad-hoc way, lacking a solid theoretical foundation and resulting in a probabilistic inconsistency flaw. Furthermore, real-world networks are clustered and full of local loops like triangles, whereas rDMP is based on the assumption of a locally tree-like network structure, which makes rDMP potentially inefficient on real applications. In this work, for the recurrent-state epidemics, we first demonstrate that the echo chamber effect exits not only in edges but also in local loops, which rDMP-like method can not avoid. We then correct the deficiency of rDMP in a principled manner, leading to the natural introduction of new higher-order dynamic messages, extending rDMP to handle local loops. By linearizing the extended message-passing equations, a new epidemic threshold estimation is given by the inverse of the leading eigenvalue of a matrix named triangular non-backtracking matrix. Numerical experiments conducted on synthetic and real-world networks to evaluate our method, the efficacy of which is validated in epidemic prevalence and threshold prediction tasks. In addition, our method has the potential to speed up the solution of the immunization, influence maximization, and robustness optimization problems in the networks.

physics.soc-ph

SGED: A Benchmark dataset for Performance Evaluation of Spiking Gesture Emotion Recognition

In the field of affective computing, researchers in the community have promoted the performance of models and algorithms by using the complementarity of multimodal information. However, the emergence of more and more modal information makes the development of datasets unable to keep up with the progress of existing modal sensing equipment. Collecting and studying multimodal data is a complex and significant work. In order to supplement the challenge of partial missing of community data. We collected and labeled a new homogeneous multimodal gesture emotion recognition dataset based on the analysis of the existing data sets. This data set complements the defects of homogeneous multimodal data and provides a new research direction for emotion recognition. Moreover, we propose a pseudo dual-flow network based on this dataset, and verify the application potential of this dataset in the affective computing community. The experimental results demonstrate that it is feasible to use the traditional visual information and spiking visual information based on homogeneous multimodal data for visual emotion recognition.The dataset is available at \url{https://github.com/201528014227051/SGED}

cs.CV

Distribution-restrained Softmax Loss for the Model Robustness

Recently, the robustness of deep learning models has received widespread attention, and various methods for improving model robustness have been proposed, including adversarial training, model architecture modification, design of loss functions, certified defenses, and so on. However, the principle of the robustness to attacks is still not fully understood, also the related research is still not sufficient. Here, we have identified a significant factor that affects the robustness of models: the distribution characteristics of softmax values for non-real label samples. We found that the results after an attack are highly correlated with the distribution characteristics, and thus we proposed a loss function to suppress the distribution diversity of softmax. A large number of experiments have shown that our method can improve robustness without significant time consumption.

cs.LG

SoccerNet 2022 Challenges Results

The SoccerNet 2022 challenges were the second annual video understanding challenges organized by the SoccerNet team. In 2022, the challenges were composed of 6 vision-based tasks: (1) action spotting, focusing on retrieving action timestamps in long untrimmed videos, (2) replay grounding, focusing on retrieving the live moment of an action shown in a replay, (3) pitch localization, focusing on detecting line and goal part elements, (4) camera calibration, dedicated to retrieving the intrinsic and extrinsic camera parameters, (5) player re-identification, focusing on retrieving the same players across multiple views, and (6) multiple object tracking, focusing on tracking players and the ball through unedited video streams. Compared to last year's challenges, tasks (1-2) had their evaluation metrics redefined to consider tighter temporal accuracies, and tasks (3-6) were novel, including their underlying data and annotations. More information on the tasks, challenges and leaderboards are available on https://www.soccer-net.org. Baselines and development kits are available on https://github.com/SoccerNet.

cs.CV

Towards interpreting computer vision based on transformation invariant optimization

Interpreting how does deep neural networks (DNNs) make predictions is a vital field in artificial intelligence, which hinders wide applications of DNNs. Visualization of learned representations helps we humans understand the vision of DNNs. In this work, visualized images that can activate the neural network to the target classes are generated by back-propagation method. Here, rotation and scaling operations are applied to introduce the transformation invariance in the image generating process, which we find a significant improvement on visualization effect. Finally, we show some cases that such method can help us to gain insight into neural networks.

cs.CV