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Yaqing Li

Publications and source records attributed to Yaqing Li.

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Compact Representation of Mipmapped SVBRDFs via Shared Gaussians

Spatially-varying BRDFs (SVBRDFs) are central to material representation in computer graphics, but their high-resolution, multi-channel, mipmapped textures impose a substantial storage burden. Existing compression methods face a fundamental trade-off: block-based compression provides random access and hardware-friendly decoding but exploits redundancy only within local blocks; image codecs offer strong rate-distortion performance but are not designed for direct real-time texture access; and neural texture compression achieves high compression ratios but requires neural inference during decoding, which introduces additional runtime overhead, especially on mobile platforms. We present Gaussian Texture Compression (GTC), a compact 2D Gaussian-based representation for mipmapped SVBRDF texture stacks that delivers high-quality compression with flexible rate-distortion trade-offs. Our method is based on a key observation that there are two dominant sources of redundancy in such data: across mip levels and across material maps. Both share a common underlying structure: the same spatial support is reused, with only level- or map-specific information attached. This property naturally suits 2D Gaussians, since each Gaussian explicitly separates its spatial footprint from the values it carries, allowing the footprint to be shared while the values vary per level and per map. Building on this property, GTC shares Gaussians along both redundancy dimensions and is trained via a progressive optimization pipeline. Experiments show that GTC achieves higher reconstruction quality and lower memory usage than ASTC, the industry-standard GPU texture compression format, while supporting random-access, non-neural decoding suitable for real-time rendering.

cs.GR

BRIGHT: A Collaborative Generalist-Specialist Foundation Model for Breast Pathology

Generalist pathology foundation models (PFMs), pretrained on large-scale multi-organ datasets, have demonstrated remarkable predictive capabilities across diverse clinical applications. However, their proficiency on the full spectrum of clinically essential tasks within a specific organ system remains an open question due to the lack of large-scale validation cohorts for a single organ as well as the absence of a tailored training paradigm that can effectively translate broad histomorphological knowledge into the organ-specific expertise required for specialist-level interpretation. In this study, we propose BRIGHT, the first PFM specifically designed for breast pathology, trained on over 51,000 breast whole-slide images derived from a cohort of over 40,000 patients across 19 hospitals. BRIGHT employs a collaborative generalist-specialist framework to capture both universal and organ-specific features. To comprehensively evaluate the performance of PFMs on breast oncology, we curate the largest multi-institutional cohorts to date for downstream task development and evaluation, comprising over 25,000 WSIs across 10 hospitals. The validation cohorts cover the full spectrum of breast pathology across 25 distinct clinical tasks spanning diagnosis, biomarker prediction, treatment response and survival prediction. Extensive experiments demonstrate that BRIGHT outperforms five leading generalist PFMs, achieving state-of-the-art (SOTA) performance in 25 of 25 internal validation tasks and in 4 of 11 external validation tasks with excellent heatmap interpretability. By evaluating on large-scale validation cohorts, this study not only demonstrates BRIGHT's clinical utility in breast oncology but also validates a collaborative generalist-specialist paradigm, providing a scalable template for developing PFMs on a specific organ system, accelerating the translation of foundation models into ...

cs.CV

NTIRE 2025 Challenge on UGC Video Enhancement: Methods and Results

This paper presents an overview of the NTIRE 2025 Challenge on UGC Video Enhancement. The challenge constructed a set of 150 user-generated content videos without reference ground truth, which suffer from real-world degradations such as noise, blur, faded colors, compression artifacts, etc. The goal of the participants was to develop an algorithm capable of improving the visual quality of such videos. Given the widespread use of UGC on short-form video platforms, this task holds substantial practical importance. The evaluation was based on subjective quality assessment in crowdsourcing, obtaining votes from over 8000 assessors. The challenge attracted more than 25 teams submitting solutions, 7 of which passed the final phase with source code verification. The outcomes may provide insights into the state-of-the-art in UGC video enhancement and highlight emerging trends and effective strategies in this evolving research area. All data, including the processed videos and subjective comparison votes and scores, is made publicly available at https://github.com/msu-video-group/NTIRE25_UGC_Video_Enhancement.

cs.CV

The Tenth NTIRE 2025 Efficient Super-Resolution Challenge Report

This paper presents a comprehensive review of the NTIRE 2025 Challenge on Single-Image Efficient Super-Resolution (ESR). The challenge aimed to advance the development of deep models that optimize key computational metrics, i.e., runtime, parameters, and FLOPs, while achieving a PSNR of at least 26.90 dB on the $\operatorname{DIV2K\_LSDIR\_valid}$ dataset and 26.99 dB on the $\operatorname{DIV2K\_LSDIR\_test}$ dataset. A robust participation saw \textbf{244} registered entrants, with \textbf{43} teams submitting valid entries. This report meticulously analyzes these methods and results, emphasizing groundbreaking advancements in state-of-the-art single-image ESR techniques. The analysis highlights innovative approaches and establishes benchmarks for future research in the field.

cs.CV

AIM 2024 Challenge on Compressed Video Quality Assessment: Methods and Results

Video quality assessment (VQA) is a crucial task in the development of video compression standards, as it directly impacts the viewer experience. This paper presents the results of the Compressed Video Quality Assessment challenge, held in conjunction with the Advances in Image Manipulation (AIM) workshop at ECCV 2024. The challenge aimed to evaluate the performance of VQA methods on a diverse dataset of 459 videos, encoded with 14 codecs of various compression standards (AVC/H.264, HEVC/H.265, AV1, and VVC/H.266) and containing a comprehensive collection of compression artifacts. To measure the methods performance, we employed traditional correlation coefficients between their predictions and subjective scores, which were collected via large-scale crowdsourced pairwise human comparisons. For training purposes, participants were provided with the Compressed Video Quality Assessment Dataset (CVQAD), a previously developed dataset of 1022 videos. Up to 30 participating teams registered for the challenge, while we report the results of 6 teams, which submitted valid final solutions and code for reproducing the results. Moreover, we calculated and present the performance of state-of-the-art VQA methods on the developed dataset, providing a comprehensive benchmark for future research. The dataset, results, and online leaderboard are publicly available at https://challenges.videoprocessing.ai/challenges/compressedvideo-quality-assessment.html.

eess.IV

AIM 2024 Challenge on Video Super-Resolution Quality Assessment: Methods and Results

This paper presents the Video Super-Resolution (SR) Quality Assessment (QA) Challenge that was part of the Advances in Image Manipulation (AIM) workshop, held in conjunction with ECCV 2024. The task of this challenge was to develop an objective QA method for videos upscaled 2x and 4x by modern image- and video-SR algorithms. QA methods were evaluated by comparing their output with aggregate subjective scores collected from >150,000 pairwise votes obtained through crowd-sourced comparisons across 52 SR methods and 1124 upscaled videos. The goal was to advance the state-of-the-art in SR QA, which had proven to be a challenging problem with limited applicability of traditional QA methods. The challenge had 29 registered participants, and 5 teams had submitted their final results, all outperforming the current state-of-the-art. All data, including the private test subset, has been made publicly available on the challenge homepage at https://challenges.videoprocessing.ai/challenges/super-resolution-metrics-challenge.html

eess.IV