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Yaran Chen

Publications and source records attributed to Yaran Chen.

At least 19 recordsLinked to original sources

HAM-VLN: Harnessing Hierarchical Agentic Memory for Zero-Shot Vision-and-Language Navigation

Vision-and-language navigation (VLN) enables robots to follow instructions in previously unseen environments. Recently, a training-free paradigm has emerged: the robot queries a multimodal LLM to understand its observations and plan the next action. However, long-horizon navigation based on either image streams or dense map inevitably introduces a growing memory and reasoning bottleneck. We present HAM-VLN, a decision-coupled, agent-authored memory that equips the robot with a persistent, depth-grounded world graph. In the same model call used to select the next action, HAM-VLN also records semantic and reflective information---including room type, objects, navigation progress, and failure notes. Recent waypoints remain verbatim within a bounded window, while older history re-enters the context only through retrieval scored by relevance, recency, and salience, together with one-hop topological expansion. This design requires no additional LLM calls beyond the per-waypoint decision. Compared to previous methods, HAM-VLN not only improves various navigation metrics but also reduces the context length by more than 65%. Specifically, HAM-VLN achieves 61.0% Success Rate (SR) on VLN-CE R2R, 52.7% SR on VLN-CE RxR, and 79.7% SR on HM3D-v2 ObjectNav without any training.

cs.RO

ProUIE: A Macro-to-Micro Progressive Learning Method for LLM-based Universal Information Extraction

LLM-based universal information extraction (UIE) methods often rely on additional information beyond the original training data, which increases training complexity yet often yields limited gains. To address this, we propose ProUIE, a Macro-to-Micro progressive learning approach that improves UIE without introducing any external information. ProUIE consists of three stages: (i) macro-level Complete Modeling (CM), which learns NER, RE, and EE along their intrinsic difficulty order on the full training data to build a unified extraction foundation, (ii) meso-level Streamlined Alignment (SA), which operates on sampled data with simplified target formats, streamlining and regularizing structured outputs to make them more concise and controllable, and (iii) micro-level Deep Exploration (DE), which applies GRPO with stepwise fine-grained rewards (SFR) over structural units to guide exploration and improve performance. Experiments on 36 public datasets show that ProUIE consistently improves unified extraction, outperforming strong instruction-tuned baselines on average for NER and RE while using a smaller backbone, and it further demonstrates clear gains in large-scale production-oriented information extraction.

cs.CL

TempoFit: Plug-and-Play Layer-Wise Temporal KV Memory for Long-Horizon Vision-Language-Action Manipulation

Pretrained Vision-Language-Action (VLA) policies have achieved strong single-step manipulation, but their inference remains largely memoryless, which is brittle in non-Markovian long-horizon settings with occlusion, state aliasing, and subtle post-action changes. Prior approaches inject history either by stacking frames, which scales visual tokens and latency while adding near-duplicate pixels, or by learning additional temporal interfaces that require (re-)training and may break the original single-frame inference graph. We present TempoFit, a training-free temporal retrofit that upgrades frozen VLAs through state-level memory. Our key insight is that prefix attention K/V already form a model-native, content-addressable runtime state; reusing them across timesteps introduces history without new tokens or trainable modules. TempoFit stores layer-wise FIFO prefix K/V at selected intermediate layers, performs parameter-free K-to-K retrieval with Frame-Gap Temporal Bias (FGTB), a fixed recency bias inspired by positional biases in NLP, to keep decisions present-dominant, and injects the retrieved context via pre-attention residual loading with norm-preserving rescaling to avoid distribution shift under frozen weights. On LIBERO-LONG, TempoFit improves strong pretrained backbones by up to +4.0% average success rate while maintaining near-real-time latency, and it transfers consistently to CALVIN and real-robot long-horizon tasks.

cs.RO

Force-Aware Residual DAgger via Trajectory Editing for Precision Insertion with Impedance Control

Imitation learning (IL) has shown strong potential for contact-rich precision insertion tasks. However, its practical deployment is often hindered by covariate shift and the need for continuous expert monitoring to recover from failures during execution. In this paper, we propose Trajectory Editing Residual Dataset Aggregation (TER-DAgger), a scalable and force-aware human-in-the-loop imitation learning framework that mitigates covariate shift by learning residual policies through optimization-based trajectory editing. This approach smoothly fuses policy rollouts with human corrective trajectories, providing consistent and stable supervision. Second, we introduce a force-aware failure anticipation mechanism that triggers human intervention only when discrepancies arise between predicted and measured end-effector forces, significantly reducing the requirement for continuous expert monitoring. Third, all learned policies are executed within a Cartesian impedance control framework, ensuring compliant and safe behavior during contact-rich interactions. Extensive experiments in both simulation and real-world precision insertion tasks show that TER-DAgger improves the average success rate by over 37\% compared to behavior cloning, human-guided correction, retraining, and fine-tuning baselines, demonstrating its effectiveness in mitigating covariate shift and enabling scalable deployment in contact-rich manipulation.

cs.RO

RoboGPT-R1: Enhancing Robot Task Planning with Reinforcement Learning

Improving the reasoning capabilities of embodied agents is crucial for robots to complete complex human instructions in long-view manipulation tasks successfully. Despite the success of large language models and vision language models based on Supervised Fine-Tuning (SFT) in planning tasks, they continue facing challenges in performing long-horizon manipulation tasks in complex real-world environments, owing to their restricted common sense and reasoning capabilities. Considering that aligning general-purpose vision language models to robotic planning tasks via supervised fine-tuning suffers from poor generalization and insufficient physical understanding, we propose RoboGPT-R1, a two-stage fine-tuning framework for embodied planning. In this framework, supervised training acquires foundational knowledge through expert sequences, followed by RL to address the model's shortcomings in visual-spatial understanding and reasoning. To achieve physical understanding and action sequence consistency in multi-step reasoning tasks, we design a rule-based reward function that simultaneously considers long-horizon performance and action constraint in the environment. The reasoning model, trained on Qwen2.5-VL-3B, significantly outperforms the larger-scale model, GPT-4o-mini, by 21.33% and surpasses other work trained on Qwen2.5-VL-7B by 20.33% on the EmbodiedBench benchmark.

cs.AI

Robotic Sim-to-Real Transfer for Long-Horizon Pick-and-Place Tasks in the Robotic Sim2Real Competition

This paper presents a fully autonomous robotic system that performs sim-to-real transfer in complex long-horizon tasks involving navigation, recognition, grasping, and stacking in an environment with multiple obstacles. The key feature of the system is the ability to overcome typical sensing and actuation discrepancies during sim-to-real transfer and to achieve consistent performance without any algorithmic modifications. To accomplish this, a lightweight noise-resistant visual perception system and a nonlinearity-robust servo system are adopted. We conduct a series of tests in both simulated and real-world environments. The visual perception system achieves the speed of 11 ms per frame due to its lightweight nature, and the servo system achieves sub-centimeter accuracy with the proposed controller. Both exhibit high consistency during sim-to-real transfer. Benefiting from these, our robotic system took first place in the mineral searching task of the Robotic Sim2Real Challenge hosted at ICRA 2024.

cs.RO

Sample-efficient Unsupervised Policy Cloning from Ensemble Self-supervised Labeled Videos

Current advanced policy learning methodologies have demonstrated the ability to develop expert-level strategies when provided enough information. However, their requirements, including task-specific rewards, action-labeled expert trajectories, and huge environmental interactions, can be expensive or even unavailable in many scenarios. In contrast, humans can efficiently acquire skills within a few trials and errors by imitating easily accessible internet videos, in the absence of any other supervision. In this paper, we try to let machines replicate this efficient watching-and-learning process through Unsupervised Policy from Ensemble Self-supervised labeled Videos (UPESV), a novel framework to efficiently learn policies from action-free videos without rewards and any other expert supervision. UPESV trains a video labeling model to infer the expert actions in expert videos through several organically combined self-supervised tasks. Each task performs its duties, and they together enable the model to make full use of both action-free videos and reward-free interactions for robust dynamics understanding and advanced action prediction. Simultaneously, UPESV clones a policy from the labeled expert videos, in turn collecting environmental interactions for self-supervised tasks. After a sample-efficient, unsupervised, and iterative training process, UPESV obtains an advanced policy based on a robust video labeling model. Extensive experiments in sixteen challenging procedurally generated environments demonstrate that the proposed UPESV achieves state-of-the-art interaction-limited policy learning performance (outperforming five current advanced baselines on 12/16 tasks) without exposure to any other supervision except for videos.

cs.CV

GAPartManip: A Large-scale Part-centric Dataset for Material-Agnostic Articulated Object Manipulation

Effectively manipulating articulated objects in household scenarios is a crucial step toward achieving general embodied artificial intelligence. Mainstream research in 3D vision has primarily focused on manipulation through depth perception and pose detection. However, in real-world environments, these methods often face challenges due to imperfect depth perception, such as with transparent lids and reflective handles. Moreover, they generally lack the diversity in part-based interactions required for flexible and adaptable manipulation. To address these challenges, we introduced a large-scale part-centric dataset for articulated object manipulation that features both photo-realistic material randomization and detailed annotations of part-oriented, scene-level actionable interaction poses. We evaluated the effectiveness of our dataset by integrating it with several state-of-the-art methods for depth estimation and interaction pose prediction. Additionally, we proposed a novel modular framework that delivers superior and robust performance for generalizable articulated object manipulation. Our extensive experiments demonstrate that our dataset significantly improves the performance of depth perception and actionable interaction pose prediction in both simulation and real-world scenarios. More information and demos can be found at: https://pku-epic.github.io/GAPartManip/.

cs.RO

PlanAgent: A Multi-modal Large Language Agent for Closed-loop Vehicle Motion Planning

Vehicle motion planning is an essential component of autonomous driving technology. Current rule-based vehicle motion planning methods perform satisfactorily in common scenarios but struggle to generalize to long-tailed situations. Meanwhile, learning-based methods have yet to achieve superior performance over rule-based approaches in large-scale closed-loop scenarios. To address these issues, we propose PlanAgent, the first mid-to-mid planning system based on a Multi-modal Large Language Model (MLLM). MLLM is used as a cognitive agent to introduce human-like knowledge, interpretability, and common-sense reasoning into the closed-loop planning. Specifically, PlanAgent leverages the power of MLLM through three core modules. First, an Environment Transformation module constructs a Bird's Eye View (BEV) map and a lane-graph-based textual description from the environment as inputs. Second, a Reasoning Engine module introduces a hierarchical chain-of-thought from scene understanding to lateral and longitudinal motion instructions, culminating in planner code generation. Last, a Reflection module is integrated to simulate and evaluate the generated planner for reducing MLLM's uncertainty. PlanAgent is endowed with the common-sense reasoning and generalization capability of MLLM, which empowers it to effectively tackle both common and complex long-tailed scenarios. Our proposed PlanAgent is evaluated on the large-scale and challenging nuPlan benchmarks. A comprehensive set of experiments convincingly demonstrates that PlanAgent outperforms the existing state-of-the-art in the closed-loop motion planning task. Codes will be soon released.

cs.RO

Learning Future Representation with Synthetic Observations for Sample-efficient Reinforcement Learning

In visual Reinforcement Learning (RL), upstream representation learning largely determines the effect of downstream policy learning. Employing auxiliary tasks allows the agent to enhance visual representation in a targeted manner, thereby improving the sample efficiency and performance of downstream RL. Prior advanced auxiliary tasks all focus on how to extract as much information as possible from limited experience (including observations, actions, and rewards) through their different auxiliary objectives, whereas in this article, we first start from another perspective: auxiliary training data. We try to improve auxiliary representation learning for RL by enriching auxiliary training data, proposing \textbf{L}earning \textbf{F}uture representation with \textbf{S}ynthetic observations \textbf{(LFS)}, a novel self-supervised RL approach. Specifically, we propose a training-free method to synthesize observations that may contain future information, as well as a data selection approach to eliminate unqualified synthetic noise. The remaining synthetic observations and real observations then serve as the auxiliary data to achieve a clustering-based temporal association task for representation learning. LFS allows the agent to access and learn observations that have not yet appeared in advance, so as to quickly understand and exploit them when they occur later. In addition, LFS does not rely on rewards or actions, which means it has a wider scope of application (e.g., learning from video) than recent advanced auxiliary tasks. Extensive experiments demonstrate that our LFS exhibits state-of-the-art RL sample efficiency on challenging continuous control and enables advanced visual pre-training based on action-free video demonstrations.

cs.LG

Advancing Object Goal Navigation Through LLM-enhanced Object Affinities Transfer

Object-goal navigation requires mobile robots to efficiently locate targets with visual and spatial information, yet existing methods struggle with generalization in unseen environments. Heuristic approaches with naive metrics fail in complex layouts, while graph-based and learning-based methods suffer from environmental biases and limited generalization. Although Large Language Models (LLMs) as planners or agents offer a rich knowledge base, they are cost-inefficient and lack targeted historical experience. To address these challenges, we propose the LLM-enhanced Object Affinities Transfer (LOAT) framework, integrating LLM-derived semantics with learning-based approaches to leverage experiential object affinities for better generalization in unseen settings. LOAT employs a dual-module strategy: one module accesses LLMs' vast knowledge, and the other applies learned object semantic relationships, dynamically fusing these sources based on context. Evaluations in AI2-THOR and Habitat simulators show significant improvements in navigation success and efficiency, and real-world deployment demonstrates the zero-shot ability of LOAT to enhance object-goal navigation systems.

cs.RO

RoboGPT: an intelligent agent of making embodied long-term decisions for daily instruction tasks

Robotic agents must master common sense and long-term sequential decisions to solve daily tasks through natural language instruction. The developments in Large Language Models (LLMs) in natural language processing have inspired efforts to use LLMs in complex robot planning. Despite LLMs' great generalization and comprehension of instruction tasks, LLMs-generated task plans sometimes lack feasibility and correctness. To address the problem, we propose a RoboGPT agent\footnote{our code and dataset will be released soon} for making embodied long-term decisions for daily tasks, with two modules: 1) LLMs-based planning with re-plan to break the task into multiple sub-goals; 2) RoboSkill individually designed for sub-goals to learn better navigation and manipulation skills. The LLMs-based planning is enhanced with a new robotic dataset and re-plan, called RoboGPT. The new robotic dataset of 67k daily instruction tasks is gathered for fine-tuning the Llama model and obtaining RoboGPT. RoboGPT planner with strong generalization can plan hundreds of daily instruction tasks. Additionally, a low-computational Re-Plan module is designed to allow plans to flexibly adapt to the environment, thereby addressing the nomenclature diversity challenge. The proposed RoboGPT agent outperforms SOTA methods on the ALFRED daily tasks. Moreover, RoboGPT planner exceeds SOTA LLM-based planners like ChatGPT in task-planning rationality for hundreds of unseen daily tasks, and even other domain tasks, while keeping the large model's original broad application and generality.

cs.RO

ComSD: Balancing Behavioral Quality and Diversity in Unsupervised Skill Discovery

This work has been submitted to the IEEE for possible publication. Copyright may be transferred without notice, after which this version may no longer be accessible. Unsupervised skill discovery seeks to acquire different useful skills without extrinsic reward via unsupervised Reinforcement Learning (RL), with the discovered skills efficiently adapting to multiple downstream tasks in various ways. However, recent advanced skill discovery methods struggle to well balance state exploration and skill diversity, particularly when the potential skills are rich and hard to discern. In this paper, we propose \textbf{Co}ntrastive dyna\textbf{m}ic \textbf{S}kill \textbf{D}iscovery \textbf{(ComSD)}\footnote{Code and videos: https://github.com/liuxin0824/ComSD} which generates diverse and exploratory unsupervised skills through a novel intrinsic incentive, named contrastive dynamic reward. It contains a particle-based exploration reward to make agents access far-reaching states for exploratory skill acquisition, and a novel contrastive diversity reward to promote the discriminability between different skills. Moreover, a novel dynamic weighting mechanism between the above two rewards is proposed to balance state exploration and skill diversity, which further enhances the quality of the discovered skills. Extensive experiments and analysis demonstrate that ComSD can generate diverse behaviors at different exploratory levels for multi-joint robots, enabling state-of-the-art adaptation performance on challenging downstream tasks. It can also discover distinguishable and far-reaching exploration skills in the challenging tree-like 2D maze.

cs.LG

Multi-modal Learning based Prediction for Disease

Non alcoholic fatty liver disease (NAFLD) is the most common cause of chronic liver disease, which can be predicted accurately to prevent advanced fibrosis and cirrhosis. While, a liver biopsy, the gold standard for NAFLD diagnosis, is invasive, expensive, and prone to sampling errors. Therefore, non-invasive studies are extremely promising, yet they are still in their infancy due to the lack of comprehensive research data and intelligent methods for multi-modal data. This paper proposes a NAFLD diagnosis system (DeepFLDDiag) combining a comprehensive clinical dataset (FLDData) and a multi-modal learning based NAFLD prediction method (DeepFLD). The dataset includes over 6000 participants physical examinations, laboratory and imaging studies, extensive questionnaires, and facial images of partial participants, which is comprehensive and valuable for clinical studies. From the dataset, we quantitatively analyze and select clinical metadata that most contribute to NAFLD prediction. Furthermore, the proposed DeepFLD, a deep neural network model designed to predict NAFLD using multi-modal input, including metadata and facial images, outperforms the approach that only uses metadata. Satisfactory performance is also verified on other unseen datasets. Inspiringly, DeepFLD can achieve competitive results using only facial images as input rather than metadata, paving the way for a more robust and simpler non-invasive NAFLD diagnosis.

eess.IV

BViT: Broad Attention based Vision Transformer

Recent works have demonstrated that transformer can achieve promising performance in computer vision, by exploiting the relationship among image patches with self-attention. While they only consider the attention in a single feature layer, but ignore the complementarity of attention in different levels. In this paper, we propose the broad attention to improve the performance by incorporating the attention relationship of different layers for vision transformer, which is called BViT. The broad attention is implemented by broad connection and parameter-free attention. Broad connection of each transformer layer promotes the transmission and integration of information for BViT. Without introducing additional trainable parameters, parameter-free attention jointly focuses on the already available attention information in different layers for extracting useful information and building their relationship. Experiments on image classification tasks demonstrate that BViT delivers state-of-the-art accuracy of 74.8\%/81.6\% top-1 accuracy on ImageNet with 5M/22M parameters. Moreover, we transfer BViT to downstream object recognition benchmarks to achieve 98.9\% and 89.9\% on CIFAR10 and CIFAR100 respectively that exceed ViT with fewer parameters. For the generalization test, the broad attention in Swin Transformer and T2T-ViT also bring an improvement of more than 1\%. To sum up, broad attention is promising to promote the performance of attention based models. Code and pre-trained models are available at https://github.com/DRL-CASIA/Broad_ViT.

cs.CV

Cross-domain Random Pre-training with Prototypes for Reinforcement Learning

This work has been submitted to the IEEE for possible publication. Copyright may be transferred without notice, after which this version may no longer be accessible. Unsupervised cross-domain Reinforcement Learning (RL) pre-training shows great potential for challenging continuous visual control but poses a big challenge. In this paper, we propose \textbf{C}ross-domain \textbf{R}andom \textbf{P}re-\textbf{T}raining with \textbf{pro}totypes (CRPTpro), a novel, efficient, and effective self-supervised cross-domain RL pre-training framework. CRPTpro decouples data sampling from encoder pre-training, proposing decoupled random collection to easily and quickly generate a qualified cross-domain pre-training dataset. Moreover, a novel prototypical self-supervised algorithm is proposed to pre-train an effective visual encoder that is generic across different domains. Without finetuning, the cross-domain encoder can be implemented for challenging downstream tasks defined in different domains, either seen or unseen. Compared with recent advanced methods, CRPTpro achieves better performance on downstream policy learning without extra training on exploration agents for data collection, greatly reducing the burden of pre-training. We conduct extensive experiments across eight challenging continuous visual-control domains, including balance control, robot locomotion, and manipulation. CRPTpro significantly outperforms the next best Proto-RL(C) on 11/12 cross-domain downstream tasks with only 54.5\% wall-clock pre-training time, exhibiting state-of-the-art pre-training performance with greatly improved pre-training efficiency.

cs.LG

NeuronsGym: A Hybrid Framework and Benchmark for Robot Tasks with Sim2Real Policy Learning

The rise of embodied AI has greatly improved the possibility of general mobile agent systems. At present, many evaluation platforms with rich scenes, high visual fidelity and various application scenarios have been developed. In this paper, we present a hybrid framework named NeuronsGym that can be used for policy learning of robot tasks, covering a simulation platform for training policy, and a physical system for studying sim2real problems. Unlike most current single-task, slow-moving robotic platforms, our framework provides agile physical robots with a wider range of speeds, and can be employed to train robotic navigation and confrontation policies. At the same time, in order to evaluate the safety of robot navigation, we propose a safety-weighted path length (SFPL) to improve the safety evaluation in the current mobile robot navigation. Based on this platform, we build a new benchmark for navigation and confrontation tasks under this platform by comparing the current mainstream sim2real methods, and hold the 2022 IEEE Conference on Games (CoG) RoboMaster sim2real challenge. We release the codes of this framework\footnote{\url{https://github.com/DRL-CASIA/NeuronsGym}} and hope that this platform can promote the development of more flexible and agile general mobile agent algorithms.

cs.RO

Stacked BNAS: Rethinking Broad Convolutional Neural Network for Neural Architecture Search

Different from other deep scalable architecture-based NAS approaches, Broad Neural Architecture Search (BNAS) proposes a broad scalable architecture which consists of convolution and enhancement blocks, dubbed Broad Convolutional Neural Network (BCNN), as the search space for amazing efficiency improvement. BCNN reuses the topologies of cells in the convolution block so that BNAS can employ few cells for efficient search. Moreover, multi-scale feature fusion and knowledge embedding are proposed to improve the performance of BCNN with shallow topology. However, BNAS suffers some drawbacks: 1) insufficient representation diversity for feature fusion and enhancement and 2) time consumption of knowledge embedding design by human experts. This paper proposes Stacked BNAS, whose search space is a developed broad scalable architecture named Stacked BCNN, with better performance than BNAS. On the one hand, Stacked BCNN treats mini BCNN as a basic block to preserve comprehensive representation and deliver powerful feature extraction ability. For multi-scale feature enhancement, each mini BCNN feeds the outputs of deep and broad cells to the enhancement cell. For multi-scale feature fusion, each mini BCNN feeds the outputs of deep, broad and enhancement cells to the output node. On the other hand, Knowledge Embedding Search (KES) is proposed to learn appropriate knowledge embeddings in a differentiable way. Moreover, the basic unit of KES is an over-parameterized knowledge embedding module that consists of all possible candidate knowledge embeddings. Experimental results show that 1) Stacked BNAS obtains better performance than BNAS-v2 on both CIFAR-10 and ImageNet, 2) the proposed KES algorithm contributes to reducing the parameters of the learned architecture with satisfactory performance, and 3) Stacked BNAS delivers a state-of-the-art efficiency of 0.02 GPU days.

cs.CV