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Yaroslava Lochman

Publications and source records attributed to Yaroslava Lochman.

8 recordsLinked to original sources

3D-Consistent Multi-View Editing by Correspondence Guidance

Recent advancements in diffusion and flow models have greatly improved text-based image editing, yet methods that edit images independently often produce geometrically and photometrically inconsistent results across different views of the same scene. Such inconsistencies are particularly problematic for editing of 3D representations such as NeRFs or Gaussian splat models. We propose a training-free guidance framework that enforces multi-view consistency during the image editing process. The key idea is that corresponding points should look similar after editing. To achieve this, we introduce a consistency loss that guides the denoising process toward coherent edits. The framework is flexible and can be combined with widely varying image editing methods, supporting both dense and sparse multi-view editing setups. Experimental results show that our approach significantly improves 3D consistency compared to existing multi-view editing methods. We also show that this increased consistency enables high-quality Gaussian splat editing with sharp details and strong fidelity to user-specified text prompts. Please refer to our project page for video results: https://3d-consistent-editing.github.io/

cs.CV

GeM-NR: Geometry-Aware Multi-View Editing for Nonrigid Scene Changes

Recent developments in multi-view image editing with generative models have brought us a step closer toward general 3D content generation and customization. Most existing works focus on rigid or appearance-only edits by utilizing the geometry of the unedited scene. This naturally limits these methods to edits that preserve the underlying scene structure. Current nonrigid approaches are limited to object removal and insertion, reflecting the data they are trained on. General nonrigid edits, i.e., edits that substantially and arbitrarily change the scene geometry, remain challenging for existing methods. We propose GeM-NR, a fast and flexible training-free approach for general multi-view consistent image editing, including edits that drastically change the geometry and appearance of the scene. Given an anchor image edited with a chosen 2D editor and a query unedited image, GeM-NR edits the query image consistently with the anchor edit. The method incorporates multiple stages: (i) depth map estimation, where we propose a strategy to maximize the alignment between the 3D point clouds of the edited and unedited scenes, (ii) projection onto a query viewpoint, and (iii) refinement of the obtained image conditioned on the unedited query. We demonstrate the ability of our method to handle edits with significant changes in geometry and appearance, something that existing methods struggle with. We perform an extensive evaluation showing that GeM-NR improves consistency for a wide variety of edit tasks, including generating 3D representations of the edited scene. Both quantitative and qualitative results indicate the state-of-the-art performance of our method in terms of edit quality as well as geometric and photometric consistency across multiple views.

cs.CV

Making Rotation Averaging Fast and Robust with Anisotropic Coordinate Descent

Anisotropic rotation averaging has recently been explored as a natural extension of respective isotropic methods. In the anisotropic formulation, uncertainties of the estimated relative rotations -- obtained via standard two-view optimization -- are propagated to the optimization of absolute rotations. The resulting semidefinite relaxations are able to recover global minima but scale poorly with the problem size. Local methods are fast and also admit robust estimation but are sensitive to initialization. They usually employ minimum spanning trees and therefore suffer from drift accumulation and can get trapped in poor local minima. In this paper, we attempt to bridge the gap between optimality, robustness and efficiency of anisotropic rotation averaging. We analyze a family of block coordinate descent methods initially proposed to optimize the standard chordal distances, and derive a much simpler formulation and an anisotropic extension obtaining a fast general solver. We integrate this solver into the extended anisotropic large-scale robust rotation averaging pipeline. The resulting algorithm achieves state-of-the-art performance on public structure-from-motion datasets. Project page: https://ylochman.github.io/acd

cs.CV

Certifiably Optimal Anisotropic Rotation Averaging

Rotation averaging is a key subproblem in applications of computer vision and robotics. Many methods for solving this problem exist, and there are also several theoretical results analyzing difficulty and optimality. However, one aspect that most of these have in common is a focus on the isotropic setting, where the intrinsic uncertainties in the measurements are not fully incorporated into the resulting optimization task. Recent empirical results suggest that moving to an anisotropic framework, where these uncertainties are explicitly included, can result in an improvement of solution quality. However, global optimization for rotation averaging has remained a challenge in this scenario. In this work we show how anisotropic costs can be incorporated in certifiably optimal rotation averaging. We also demonstrate how existing solvers, designed for isotropic situations, fail in the anisotropic setting. Finally, we propose a stronger relaxation and empirically show that it recovers global optima in all tested datasets and leads to more accurate reconstructions in almost all scenes.

cs.CV

BabelCalib: A Universal Approach to Calibrating Central Cameras

Existing calibration methods occasionally fail for large field-of-view cameras due to the non-linearity of the underlying problem and the lack of good initial values for all parameters of the used camera model. This might occur because a simpler projection model is assumed in an initial step, or a poor initial guess for the internal parameters is pre-defined. A lot of the difficulties of general camera calibration lie in the use of a forward projection model. We side-step these challenges by first proposing a solver to calibrate the parameters in terms of a back-projection model and then regress the parameters for a target forward model. These steps are incorporated in a robust estimation framework to cope with outlying detections. Extensive experiments demonstrate that our approach is very reliable and returns the most accurate calibration parameters as measured on the downstream task of absolute pose estimation on test sets. The code is released at https://github.com/ylochman/babelcalib.

cs.CV

Minimal Solvers for Rectifying from Radially-Distorted Conjugate Translations

This paper introduces minimal solvers that jointly solve for radial lens undistortion and affine-rectification using local features extracted from the image of coplanar translated and reflected scene texture, which is common in man-made environments. The proposed solvers accommodate different types of local features and sampling strategies, and three of the proposed variants require just one feature correspondence. State-of-the-art techniques from algebraic geometry are used to simplify the formulation of the solvers. The generated solvers are stable, small and fast. Synthetic and real-image experiments show that the proposed solvers have superior robustness to noise compared to the state of the art. The solvers are integrated with an automated system for rectifying imaged scene planes from coplanar repeated texture. Accurate rectifications on challenging imagery taken with narrow to wide field-of-view lenses demonstrate the applicability of the proposed solvers.

cs.CV

Minimal Solvers for Single-View Lens-Distorted Camera Auto-Calibration

This paper proposes minimal solvers that use combinations of imaged translational symmetries and parallel scene lines to jointly estimate lens undistortion with either affine rectification or focal length and absolute orientation. We use constraints provided by orthogonal scene planes to recover the focal length. We show that solvers using feature combinations can recover more accurate calibrations than solvers using only one feature type on scenes that have a balance of lines and texture. We also show that the proposed solvers are complementary and can be used together in a RANSAC-based estimator to improve auto-calibration accuracy. State-of-the-art performance is demonstrated on a standard dataset of lens-distorted urban images. The code is available at https://github.com/ylochman/single-view-autocalib.

cs.CV

Minimal Solvers for Rectifying from Radially-Distorted Scales and Change of Scales

This paper introduces the first minimal solvers that jointly estimate lens distortion and affine rectification from the image of rigidly-transformed coplanar features. The solvers work on scenes without straight lines and, in general, relax strong assumptions about scene content made by the state of the art. The proposed solvers use the affine invariant that coplanar repeats have the same scale in rectified space. The solvers are separated into two groups that differ by how the equal scale invariant of rectified space is used to place constraints on the lens undistortion and rectification parameters. We demonstrate a principled approach for generating stable minimal solvers by the Gröbner basis method, which is accomplished by sampling feasible monomial bases to maximize numerical stability. Synthetic and real-image experiments confirm that the proposed solvers demonstrate superior robustness to noise compared to the state of the art. Accurate rectifications on imagery taken with narrow to fisheye field-of-view lenses demonstrate the wide applicability of the proposed method. The method is fully automatic.

cs.CV