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Yasamin Nazari

Publications and source records attributed to Yasamin Nazari.

23 records · Page 2Linked to original sources

Massively Parallel Algorithms for Distance Approximation and Spanners

Over the past decade, there has been increasing interest in distributed/parallel algorithms for processing large-scale graphs. By now, we have quite fast algorithms -- usually sublogarithmic-time and often $poly(\log\log n)$-time, or even faster -- for a number of fundamental graph problems in the massively parallel computation (MPC) model. This model is a widely-adopted theoretical abstraction of MapReduce style settings, where a number of machines communicate in an all-to-all manner to process large-scale data. Contributing to this line of work on MPC graph algorithms, we present $poly(\log k) \in poly(\log\log n)$ round MPC algorithms for computing $O(k^{1+{o(1)}})$-spanners in the strongly sublinear regime of local memory. To the best of our knowledge, these are the first sublogarithmic-time MPC algorithms for spanner construction. As primary applications of our spanners, we get two important implications, as follows: -For the MPC setting, we get an $O(\log^2\log n)$-round algorithm for $O(\log^{1+o(1)} n)$ approximation of all pairs shortest paths (APSP) in the near-linear regime of local memory. To the best of our knowledge, this is the first sublogarithmic-time MPC algorithm for distance approximations. -Our result above also extends to the Congested Clique model of distributed computing, with the same round complexity and approximation guarantee. This gives the first sub-logarithmic algorithm for approximating APSP in weighted graphs in the Congested Clique model.

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Sparse Hopsets in Congested Clique

We give the first Congested Clique algorithm that computes a sparse hopset with polylogarithmic hopbound in polylogarithmic time. Given a graph $G=(V,E)$, a $(β,ε)$-hopset $H$ with "hopbound" $β$, is a set of edges added to $G$ such that for any pair of nodes $u$ and $v$ in $G$ there is a path with at most $β$ hops in $G \cup H$ with length within $(1+ε)$ of the shortest path between $u$ and $v$ in $G$. Our hopsets are significantly sparser than the recent construction of Censor-Hillel et al. [6], that constructs a hopset of size $\tilde{O}(n^{3/2})$, but with a smaller polylogarithmic hopbound. On the other hand, the previously known constructions of sparse hopsets with polylogarithmic hopbound in the Congested Clique model, proposed by Elkin and Neiman [10],[11],[12], all require polynomial rounds. One tool that we use is an efficient algorithm that constructs an $\ell$-limited neighborhood cover, that may be of independent interest. Finally, as a side result, we also give a hopset construction in a variant of the low-memory Massively Parallel Computation model, with improved running time over existing algorithms.

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Massively Parallel Approximate Distance Sketches

Data structures that allow efficient distance estimation (distance oracles, distance sketches, etc.) have been extensively studied, and are particularly well studied in centralized models and classical distributed models such as CONGEST. We initiate their study in newer (and arguably more realistic) models of distributed computation: the Congested Clique model and the Massively Parallel Computation (MPC) model. We provide efficient constructions in both of these models, but our core results are for MPC. In MPC we give two main results: an algorithm that constructs stretch/space optimal distance sketches but takes a (small) polynomial number of rounds, and an algorithm that constructs distance sketches with worse stretch but that only takes polylogarithmic rounds. Along the way, we show that other useful combinatorial structures can also be computed in MPC. In particular, one key component we use to construct distance sketches are an MPC construction of the hopsets of Elkin and Neiman (2016). This result has additional applications such as the first polylogarithmic time algorithm for constant approximate single-source shortest paths for weighted graphs in the low memory MPC setting.

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Lasserre Integrality Gaps for Graph Spanners and Related Problems

There has been significant recent progress on algorithms for approximating graph spanners, i.e., algorithms which approximate the best spanner for a given input graph. Essentially all of these algorithms use the same basic LP relaxation, so a variety of papers have studied the limitations of this approach and proved integrality gaps for this LP in a variety of settings. We extend these results by showing that even the strongest lift-and-project methods cannot help significantly, by proving polynomial integrality gaps even for $n^{Ω(ε)}$ levels of the Lasserre hierarchy, for both the directed and undirected spanner problems. We also extend these integrality gaps to related problems, notably Directed Steiner Network and Shallow-Light Steiner Network.

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Distributed Distance-Bounded Network Design Through Distributed Convex Programming

Solving linear programs is often a challenging task in distributed settings. While there are good algorithms for solving packing and covering linear programs in a distributed manner (Kuhn et al.~2006), this is essentially the only class of linear programs for which such an algorithm is known. In this work we provide a distributed algorithm for solving a different class of convex programs which we call "distance-bounded network design convex programs". These can be thought of as relaxations of network design problems in which the connectivity requirement includes a distance constraint (most notably, graph spanners). Our algorithm runs in $O( (D/ε) \log n)$ rounds in the $\mathcal{LOCAL}$ model and finds a $(1+ε)$-approximation to the optimal LP solution for any $0 < ε\leq 1$, where $D$ is the largest distance constraint. While solving linear programs in a distributed setting is interesting in its own right, this class of convex programs is particularly important because solving them is often a crucial step when designing approximation algorithms. Hence we almost immediately obtain new and improved distributed approximation algorithms for a variety of network design problems, including Basic $3$- and $4$-Spanner, Directed $k$-Spanner, Lowest Degree $k$-Spanner, and Shallow-Light Steiner Network Design with a spanning demand graph. Our algorithms do not require any "heavy" computation and essentially match the best-known centralized approximation algorithms, while previous approaches which do not use heavy computation give approximations which are worse than the best-known centralized bounds.

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