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Yash Chandak

Publications and source records attributed to Yash Chandak.

32 records · Page 2Linked to original sources

SOPE: Spectrum of Off-Policy Estimators

Many sequential decision making problems are high-stakes and require off-policy evaluation (OPE) of a new policy using historical data collected using some other policy. One of the most common OPE techniques that provides unbiased estimates is trajectory based importance sampling (IS). However, due to the high variance of trajectory IS estimates, importance sampling methods based on state-action visitation distributions (SIS) have recently been adopted. Unfortunately, while SIS often provides lower variance estimates for long horizons, estimating the state-action distribution ratios can be challenging and lead to biased estimates. In this paper, we present a new perspective on this bias-variance trade-off and show the existence of a spectrum of estimators whose endpoints are SIS and IS. Additionally, we also establish a spectrum for doubly-robust and weighted version of these estimators. We provide empirical evidence that estimators in this spectrum can be used to trade-off between the bias and variance of IS and SIS and can achieve lower mean-squared error than both IS and SIS.

cs.LG↗

Universal Off-Policy Evaluation

When faced with sequential decision-making problems, it is often useful to be able to predict what would happen if decisions were made using a new policy. Those predictions must often be based on data collected under some previously used decision-making rule. Many previous methods enable such off-policy (or counterfactual) estimation of the expected value of a performance measure called the return. In this paper, we take the first steps towards a universal off-policy estimator (UnO) -- one that provides off-policy estimates and high-confidence bounds for any parameter of the return distribution. We use UnO for estimating and simultaneously bounding the mean, variance, quantiles/median, inter-quantile range, CVaR, and the entire cumulative distribution of returns. Finally, we also discuss Uno's applicability in various settings, including fully observable, partially observable (i.e., with unobserved confounders), Markovian, non-Markovian, stationary, smoothly non-stationary, and discrete distribution shifts.

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High-Confidence Off-Policy (or Counterfactual) Variance Estimation

Many sequential decision-making systems leverage data collected using prior policies to propose a new policy. For critical applications, it is important that high-confidence guarantees on the new policy's behavior are provided before deployment, to ensure that the policy will behave as desired. Prior works have studied high-confidence off-policy estimation of the expected return, however, high-confidence off-policy estimation of the variance of returns can be equally critical for high-risk applications. In this paper, we tackle the previously open problem of estimating and bounding, with high confidence, the variance of returns from off-policy data

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Towards Safe Policy Improvement for Non-Stationary MDPs

Many real-world sequential decision-making problems involve critical systems with financial risks and human-life risks. While several works in the past have proposed methods that are safe for deployment, they assume that the underlying problem is stationary. However, many real-world problems of interest exhibit non-stationarity, and when stakes are high, the cost associated with a false stationarity assumption may be unacceptable. We take the first steps towards ensuring safety, with high confidence, for smoothly-varying non-stationary decision problems. Our proposed method extends a type of safe algorithm, called a Seldonian algorithm, through a synthesis of model-free reinforcement learning with time-series analysis. Safety is ensured using sequential hypothesis testing of a policy's forecasted performance, and confidence intervals are obtained using wild bootstrap.

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Optimizing for the Future in Non-Stationary MDPs

Most reinforcement learning methods are based upon the key assumption that the transition dynamics and reward functions are fixed, that is, the underlying Markov decision process is stationary. However, in many real-world applications, this assumption is violated, and using existing algorithms may result in a performance lag. To proactively search for a good future policy, we present a policy gradient algorithm that maximizes a forecast of future performance. This forecast is obtained by fitting a curve to the counter-factual estimates of policy performance over time, without explicitly modeling the underlying non-stationarity. The resulting algorithm amounts to a non-uniform reweighting of past data, and we observe that minimizing performance over some of the data from past episodes can be beneficial when searching for a policy that maximizes future performance. We show that our algorithm, called Prognosticator, is more robust to non-stationarity than two online adaptation techniques, on three simulated problems motivated by real-world applications.

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Reinforcement Learning for Strategic Recommendations

Strategic recommendations (SR) refer to the problem where an intelligent agent observes the sequential behaviors and activities of users and decides when and how to interact with them to optimize some long-term objectives, both for the user and the business. These systems are in their infancy in the industry and in need of practical solutions to some fundamental research challenges. At Adobe research, we have been implementing such systems for various use-cases, including points of interest recommendations, tutorial recommendations, next step guidance in multi-media editing software, and ad recommendation for optimizing lifetime value. There are many research challenges when building these systems, such as modeling the sequential behavior of users, deciding when to intervene and offer recommendations without annoying the user, evaluating policies offline with high confidence, safe deployment, non-stationarity, building systems from passive data that do not contain past recommendations, resource constraint optimization in multi-user systems, scaling to large and dynamic actions spaces, and handling and incorporating human cognitive biases. In this paper we cover various use-cases and research challenges we solved to make these systems practical.

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Evaluating the Performance of Reinforcement Learning Algorithms

Performance evaluations are critical for quantifying algorithmic advances in reinforcement learning. Recent reproducibility analyses have shown that reported performance results are often inconsistent and difficult to replicate. In this work, we argue that the inconsistency of performance stems from the use of flawed evaluation metrics. Taking a step towards ensuring that reported results are consistent, we propose a new comprehensive evaluation methodology for reinforcement learning algorithms that produces reliable measurements of performance both on a single environment and when aggregated across environments. We demonstrate this method by evaluating a broad class of reinforcement learning algorithms on standard benchmark tasks.

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Lifelong Learning with a Changing Action Set

In many real-world sequential decision making problems, the number of available actions (decisions) can vary over time. While problems like catastrophic forgetting, changing transition dynamics, changing rewards functions, etc. have been well-studied in the lifelong learning literature, the setting where the action set changes remains unaddressed. In this paper, we present an algorithm that autonomously adapts to an action set whose size changes over time. To tackle this open problem, we break it into two problems that can be solved iteratively: inferring the underlying, unknown, structure in the space of actions and optimizing a policy that leverages this structure. We demonstrate the efficiency of this approach on large-scale real-world lifelong learning problems.

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Reinforcement Learning When All Actions are Not Always Available

The Markov decision process (MDP) formulation used to model many real-world sequential decision making problems does not efficiently capture the setting where the set of available decisions (actions) at each time step is stochastic. Recently, the stochastic action set Markov decision process (SAS-MDP) formulation has been proposed, which better captures the concept of a stochastic action set. In this paper we argue that existing RL algorithms for SAS-MDPs can suffer from potential divergence issues, and present new policy gradient algorithms for SAS-MDPs that incorporate variance reduction techniques unique to this setting, and provide conditions for their convergence. We conclude with experiments that demonstrate the practicality of our approaches on tasks inspired by real-life use cases wherein the action set is stochastic.

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Learning Action Representations for Reinforcement Learning

Most model-free reinforcement learning methods leverage state representations (embeddings) for generalization, but either ignore structure in the space of actions or assume the structure is provided a priori. We show how a policy can be decomposed into a component that acts in a low-dimensional space of action representations and a component that transforms these representations into actual actions. These representations improve generalization over large, finite action sets by allowing the agent to infer the outcomes of actions similar to actions already taken. We provide an algorithm to both learn and use action representations and provide conditions for its convergence. The efficacy of the proposed method is demonstrated on large-scale real-world problems.

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HOPF: Higher Order Propagation Framework for Deep Collective Classification

Given a graph where every node has certain attributes associated with it and some nodes have labels associated with them, Collective Classification (CC) is the task of assigning labels to every unlabeled node using information from the node as well as its neighbors. It is often the case that a node is not only influenced by its immediate neighbors but also by higher order neighbors, multiple hops away. Recent state-of-the-art models for CC learn end-to-end differentiable variations of Weisfeiler-Lehman (WL) kernels to aggregate multi-hop neighborhood information. In this work, we propose a Higher Order Propagation Framework, HOPF, which provides an iterative inference mechanism for these powerful differentiable kernels. Such a combination of classical iterative inference mechanism with recent differentiable kernels allows the framework to learn graph convolutional filters that simultaneously exploit the attribute and label information available in the neighborhood. Further, these iterative differentiable kernels can scale to larger hops beyond the memory limitations of existing differentiable kernels. We also show that existing WL kernel-based models suffer from the problem of Node Information Morphing where the information of the node is morphed or overwhelmed by the information of its neighbors when considering multiple hops. To address this, we propose a specific instantiation of HOPF, called the NIP models, which preserves the node information at every propagation step. The iterative formulation of NIP models further helps in incorporating distant hop information concisely as summaries of the inferred labels. We do an extensive evaluation across 11 datasets from different domains. We show that existing CC models do not provide consistent performance across datasets, while the proposed NIP model with iterative inference is more robust.

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Fusion Graph Convolutional Networks

Semi-supervised node classification in attributed graphs, i.e., graphs with node features, involves learning to classify unlabeled nodes given a partially labeled graph. Label predictions are made by jointly modeling the node and its' neighborhood features. State-of-the-art models for node classification on such attributed graphs use differentiable recursive functions that enable aggregation and filtering of neighborhood information from multiple hops. In this work, we analyze the representation capacity of these models to regulate information from multiple hops independently. From our analysis, we conclude that these models despite being powerful, have limited representation capacity to capture multi-hop neighborhood information effectively. Further, we also propose a mathematically motivated, yet simple extension to existing graph convolutional networks (GCNs) which has improved representation capacity. We extensively evaluate the proposed model, F-GCN on eight popular datasets from different domains. F-GCN outperforms the state-of-the-art models for semi-supervised learning on six datasets while being extremely competitive on the other two.

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On Optimizing Human-Machine Task Assignments

When crowdsourcing systems are used in combination with machine inference systems in the real world, they benefit the most when the machine system is deeply integrated with the crowd workers. However, if researchers wish to integrate the crowd with "off-the-shelf" machine classifiers, this deep integration is not always possible. This work explores two strategies to increase accuracy and decrease cost under this setting. First, we show that reordering tasks presented to the human can create a significant accuracy improvement. Further, we show that greedily choosing parameters to maximize machine accuracy is sub-optimal, and joint optimization of the combined system improves performance.

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