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Yash Vardhan Pant

Publications and source records attributed to Yash Vardhan Pant.

At least 19 recordsLinked to original sources

SoGuDiff: Socially Guided Diffusion for Steerable, Norm-Grounded Robot Navigation

Beyond collision avoidance, socially competent robot navigation requires adherence to implicit social conventions that vary across contexts, cultures, and deployment requirements. Many conventional navigation policies learn a single normative behavior, either through reinforcement learning against a fixed reward function or imitation of human demonstrations, exposing no interface for adjusting that conduct at runtime. We present a diffusion-based navigation framework whose social behavior can be tuned at deployment: a desired style is specified, such as how closely the robot passes, which side it yields to, or how much it defers to groups, and the planner adapts accordingly. Continuous style axes can be followed independently or composed, spanning a behavioral space rather than discrete, primitive-based specifications. A feasibility projection layer separates learned social behavior from kinematic feasibility and collision avoidance. A single-axis sweep illustrates a tradeoff curve that strictly dominates the evaluated fixed-behavior baseline configurations, and stylistic differences are replicated in real-world demonstrations.

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A Data-Driven Distributed Control Scheme: Learning Multi-Objective Agent-Based MPC for Path-Tracking

Agent-based model predictive control (AMPC) has recently been proposed for vehicle systems with various controllers, such as differential braking and torque vectoring, where controllers are regarded as distributed agents contributing to the same objective. However, this scheme is challenging in handling multiple conflicting objectives with coupled agents. A common approach for such tasks is the integrated MPC, where all objectives and agents are stacked together in one optimization. Nevertheless, as more agents and objectives are involved, the integrated MPC will face challenges like computational burdens and maintenance difficulties in practice. To this end, this paper proposes a learning multi-objective AMPC that can improve design flexibility and computing efficiency. First, under the assumption of information exchange, a multi-objective AMPC tailored from the alternating direction method of multipliers (ADMM) is proposed to decouple the system and achieve the same performance as the integrated scheme iteratively. Second, a learning-based method for initializing iterations is proposed to accelerate convergence. In addition, a data management method is proposed for real-time efficiency, and an authentication module is designed for learning reliability. We compare the proposed scheme against the integrated scheme via a combined path-tracking simulation for autonomous vehicles with various controllers. The proposed scheme achieves the same control performance as the integrated one while reducing the computational time by 43.5%. Furthermore, the learning-based method saves 88.6% more computational time than without learning, making it suitable for real-time implementation.

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Learning Agent-based Model Predictive Control for Holistic Vehicle Performance

Agent-based model predictive control (AMPC) has recently been proposed as a distributed scheme that collaborates with all agents to achieve optimal holistic performance. However, its optimality highly depends on the prediction accuracy that requires all agents or their contributions to be known, which is too idealistic for actual implementation. This research proposes a novel practical hybrid control scheme - learning agent-based MPC (LAMPC), combining the model-based AMPC approach and data-based learning methods to improve the holistic vehicle performance for multi-agent systems. The Gaussian process regression (GPR) enhanced by an online data management strategy serves as the learning core to predict unknown contributions. A novel multi-step prediction mechanism leverages the GPR learning potential along the horizon. The predicted mean, representing the learned unknown contributions, completes the system model in the MPC for more accurate control. Meanwhile, a stochastic framework is formulated to guarantee control safety and feasibility using soft chance constraints based on the prediction variance. Both simulations and experiments show that, with the learning capability, LAMPC outperforms the traditional AMPC. LAMPC can achieve higher tracking performance in well-learned scenarios and always guarantee constraint satisfaction even in less-learned scenarios. Moreover, the proposed hybrid control scheme is efficient for real-time implementation and is flexible to any control agent topology.

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Multi-Objective Agent-Based Model Predictive Controller for Plug-and-Play Vehicle Control

Functional integration is a growing trend in vehicle control, often involving the coordination of multiple controllers to achieve various objectives simultaneously. The need for flexibility and reliability has led to a "plug-and-play" approach in control system design, which presents challenges for traditional integrated model predictive control (MPC). Agent-based model predictive control (AMPC) has recently emerged as a distributed solution that treats controllers as agents, creating a collaborative framework among them to reach a common goal. However, this approach struggles to manage distributed conflicting objectives when agents are coupled or interdependent. To address this, we propose a novel, practical distributed control scheme called multi-objective AMPC, which adapts the alternating direction method of multipliers (ADMM) into a general control strategy that approximates global optimization while decoupling objectives. We systematically develop three formulations that maintain convergence while addressing control regularization and inequality constraints, applying them to complex vehicle control systems for the first time. The proposed method has been tested on two vehicle control scenarios with a multi-objective topology. Different formulations are compared through simulations, and the most computationally efficient one was implemented on an electric vehicle for real-world evaluations. The results demonstrate that the proposed multi-objective AMPC can converge approximately to the same global optimum as integrated MPC with greater flexibility and the potential to reduce computational costs.

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Top-down Traffic Scenario Generation via Joint Initial-Goal Diffusion and Trajectory Infilling

Robust traffic simulators are crucial for developing and testing autonomous vehicles to reduce the costly, labor-intensive real-world data collection process and the need for physical presence on the road. However, existing simulators require agents' initial states to generate trajectories, which limits scalability and diversity due to restrictions on the given initial states. While data-driven agent initialization has been widely studied, the generated initial states are not interpretable in terms of why the agents are initialized at those specific locations. Given known initial states, trajectory generation is also a challenging problem, as the model must learn the variability of the destination and how agents should reach it over time. In this paper, we propose TrafficDiffuser, a top-down traffic scenario generation framework that generates high-level traffic scenarios, defined by initial and goal state pairs, by jointly modeling them. The high-level scenario generation makes initial states better interpretable and reduces trajectory generation into as simple as an infilling problem. We demonstrate how the generated high-level traffic scenarios can be used, including constraining based on different trajectory modes and integrating them with existing trajectory generation models. We conduct extensive experiments on the Argoverse 2 motion prediction dataset to evaluate how well the generated outputs capture real-world distributions. In addition to generating goal states, TrafficDiffuser outperforms the next-best approach for agent initialization, reducing speed distribution distance by 55.3% and the off-road rate by 2.8%.

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Efficient Multi-Objective Planning with Weighted Maximization Using Large Neighbourhood Search

Autonomous navigation often requires the simultaneous optimization of multiple objectives. The most common approach scalarizes these into a single cost function using a weighted sum, but this method is unable to find all possible trade-offs and can therefore miss critical solutions. An alternative, the weighted maximum of objectives, can find all Pareto-optimal solutions, including those in non-convex regions of the trade-off space that weighted sum methods cannot find. However, the increased computational complexity of finding weighted maximum solutions in the discrete domain has limited its practical use. To address this challenge, we propose a novel search algorithm based on the Large Neighbourhood Search framework that efficiently solves the weighted maximum planning problem. Through extensive simulations, we demonstrate that our algorithm achieves comparable solution quality to existing weighted maximum planners with a runtime improvement of 1-2 orders of magnitude, making it a viable option for autonomous navigation.

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Hierarchical Informative Path Planning via Graph Guidance and Trajectory Optimization

We study informative path planning (IPP) with travel budgets in cluttered environments, where an agent collects measurements of a latent field modeled as a Gaussian process (GP) to reduce uncertainty at target locations. Graph-based solvers provide global guarantees but assume pre-selected measurement locations, while continuous trajectory optimization supports path-based sensing but is computationally intensive and sensitive to initialization in obstacle-dense settings. We propose a hierarchical framework with three stages: (i) graph-based global planning, (ii) segment-wise budget allocation using geometric and kernel bounds, and (iii) spline-based refinement of each segment with hard constraints and obstacle pruning. By combining global guidance with local refinement, our method achieves lower posterior uncertainty than graph-only and continuous baselines, while running faster than continuous-space solvers (up to 9x faster than gradient-based methods and 20x faster than black-box optimizers) across synthetic cluttered environments and Arctic datasets.

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DiffFP: Learning Behaviors from Scratch via Diffusion-based Fictitious Play

Self-play reinforcement learning has demonstrated significant success in learning complex strategic and interactive behaviors in competitive multi-agent games. However, achieving such behaviors in continuous decision spaces remains challenging. Ensuring adaptability and generalization in self-play settings is critical for achieving competitive performance in dynamic multi-agent environments. These challenges often cause methods to converge slowly or fail to converge at all to a Nash equilibrium, making agents vulnerable to strategic exploitation by unseen opponents. To address these challenges, we propose DiffFP, a fictitious play (FP) framework that estimates the best response to unseen opponents while learning a robust and multimodal behavioral policy. Specifically, we approximate the best response using a diffusion policy that leverages generative modeling to learn adaptive and diverse strategies. Through empirical evaluation, we demonstrate that the proposed FP framework converges towards $ε$-Nash equilibria in continuous- space zero-sum games. We validate our method on complex multi-agent environments, including racing and multi-particle zero-sum games. Simulation results show that the learned policies are robust against diverse opponents and outperform baseline reinforcement learning policies. Our approach achieves up to 3$\times$ faster convergence and 30$\times$ higher success rates on average against RL-based baselines, demonstrating its robustness to opponent strategies and stability across training iterations

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SAC-MoE: Reinforcement Learning with Mixture-of-Experts for Control of Hybrid Dynamical Systems with Uncertainty

Hybrid dynamical systems result from the interaction of continuous-variable dynamics with discrete events and encompass various systems such as legged robots, vehicles and aircrafts. Challenges arise when the system's modes are characterized by unobservable (latent) parameters and the events that cause system dynamics to switch between different modes are also unobservable. Model-based control approaches typically do not account for such uncertainty in the hybrid dynamics, while standard model-free RL methods fail to account for abrupt mode switches, leading to poor generalization. To overcome this, we propose SAC-MoE which models the actor of the Soft Actor-Critic (SAC) framework as a Mixture-of-Experts (MoE) with a learned router that adaptively selects among learned experts. To further improve robustness, we develop a curriculum-based training algorithm to prioritize data collection in challenging settings, allowing better generalization to unseen modes and switching locations. Simulation studies in hybrid autonomous racing and legged locomotion tasks show that SAC-MoE outperforms baselines (up to 6x) in zero-shot generalization to unseen environments. Our curriculum strategy consistently improves performance across all evaluated policies. Qualitative analysis shows that the interpretable MoE router activates different experts for distinct latent modes.

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Path Diffuser: Diffusion Model for Data-Driven Traffic Simulator

Simulating diverse and realistic traffic scenarios is critical for developing and testing autonomous planning. Traditional rule-based planners lack diversity and realism, while learning-based simulators often replay, forecast, or edit scenarios using historical agent trajectories. However, they struggle to generate new scenarios, limiting scalability and diversity due to their reliance on fully annotated logs and historical data. Thus, a key challenge for a learning-based simulator's performance is that it requires agents' past trajectories and pose information in addition to map data, which might not be available for all agents on the road.Without which, generated scenarios often produce unrealistic trajectories that deviate from drivable areas, particularly under out-of-distribution (OOD) map scenes (e.g., curved roads). To address this, we propose Path Diffuser (PD): a two-stage, diffusion model for generating agent pose initializations and their corresponding trajectories conditioned on the map, free of any historical context of agents' trajectories. Furthermore, PD incorporates a motion primitive-based prior, leveraging Frenet frame candidate trajectories to enhance diversity while ensuring road-compliant trajectory generation. We also explore various design choices for modeling complex multi-agent interactions. We demonstrate the effectiveness of our method through extensive experiments on the Argoverse2 Dataset and additionally evaluate the generalizability of the approach on OOD map variants. Notably, Path Diffuser outperforms the baseline methods by 1.92x on distribution metrics, 1.14x on common-sense metrics, and 1.62x on road compliance from adversarial benchmarks.

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Tractable Stochastic Hybrid Model Predictive Control using Gaussian Processes for Repetitive Tasks in Unseen Environments

Improving the predictive accuracy of a dynamics model is crucial to obtaining good control performance and safety from Model Predictive Controllers (MPC). One approach involves learning unmodelled (residual) dynamics, in addition to nominal models derived from first principles. Varying residual models across an environment manifest as modes of a piecewise residual (PWR) model that requires a) identifying how modes are distributed across the environment and b) solving a computationally intensive Mixed Integer Nonlinear Program (MINLP) problem for control. We develop an iterative mapping algorithm capable of predicting time-varying mode distributions. We then develop and solve two tractable approximations of the MINLP to combine with the predictor in closed-loop to solve the overall control problem. In simulation, we first demonstrate how the approximations improve performance by 4-18% in comparison to the MINLP while achieving significantly lower computation times (upto 250x faster). We then demonstrate how the proposed mapping algorithm incrementally improves controller performance (upto 3x) over multiple iterations of a trajectory tracking control task even when the mode distributions change over time.

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GenPlan: Generative Sequence Models as Adaptive Planners

Sequence models have demonstrated remarkable success in behavioral planning by leveraging previously collected demonstrations. However, solving multi-task missions remains a significant challenge, particularly when the planner must adapt to unseen constraints and tasks, such as discovering goals and unlocking doors. Such behavioral planning problems are challenging to solve due to: a) agents failing to adapt beyond the single task learned through their reward function, and b) inability to generalize to new environments, e.g., those with walls and locked doors, when trained only in planar environments. Consequently, state-of-the-art decision-making methods are limited to missions where the required tasks are well-represented in the training demonstrations and can be solved within a short (temporal) planning horizon. To address this, we propose GenPlan: a stochastic and adaptive planner that leverages discrete-flow models for generative sequence modeling, enabling sample-efficient exploration and exploitation. This framework relies on an iterative denoising procedure to generate a sequence of goals and actions. This approach captures multi-modal action distributions and facilitates goal and task discovery, thereby generalizing to out-of-distribution tasks and environments, i.e., missions not part of the training data. We demonstrate the effectiveness of our method through multiple simulation environments. Notably, GenPlan outperforms state-of-the-art methods by over 10% on adaptive planning tasks, where the agent adapts to multi-task missions while leveraging demonstrations from single-goal-reaching tasks. Our code is available at https://github.com/CL2-UWaterloo/GenPlan.

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Adaptformer: Sequence models as adaptive iterative planners

Despite recent advances in learning-based behavioral planning for autonomous systems, decision-making in multi-task missions remains a challenging problem. For instance, a mission might require a robot to explore an unknown environment, locate the goals, and navigate to them, even if there are obstacles along the way. Such problems are difficult to solve due to: a) sparse rewards, meaning a reward signal is available only once all the tasks in a mission have been satisfied, and b) the agent having to perform tasks at run-time that are not covered in the training data, e.g., demonstrations only from an environment where all doors were unlocked. Consequently, state-of-the-art decision-making methods in such settings are limited to missions where the required tasks are well-represented in the training demonstrations and can be solved within a short planning horizon. To overcome these limitations, we propose Adaptformer, a stochastic and adaptive planner that utilizes sequence models for sample-efficient exploration and exploitation. This framework relies on learning an energy-based heuristic, which needs to be minimized over a sequence of high-level decisions. To generate successful action sequences for long-horizon missions, Adaptformer aims to achieve shorter sub-goals, which are proposed through an intrinsic sub-goal curriculum. Through these two key components, Adaptformer allows for generalization to out-of-distribution tasks and environments, i.e., missions that were not a part of the training data. Empirical results in multiple simulation environments demonstrate the effectiveness of our method. Notably, Adaptformer not only outperforms the state-of-the-art method by up to 25% in multi-goal maze reachability tasks but also successfully adapts to multi-task missions that the state-of-the-art method could not complete, leveraging demonstrations from single-goal-reaching tasks.

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Enhancing Safety in Mixed Traffic: Learning-Based Modeling and Efficient Control of Autonomous and Human-Driven Vehicles

With the increasing presence of autonomous vehicles (AVs) on public roads, developing robust control strategies to navigate the uncertainty of human-driven vehicles (HVs) is crucial. This paper introduces an advanced method for modeling HV behavior, combining a first-principles model with Gaussian process (GP) learning to enhance velocity prediction accuracy and provide a measurable uncertainty. We validated this innovative HV model using real-world data from field experiments and applied it to develop a GP-enhanced model predictive control (GP-MPC) strategy. This strategy aims to improve safety in mixed vehicle platoons by integrating uncertainty assessment into distance constraints. Comparative simulation studies with a conventional model predictive control (MPC) approach demonstrated that our GP-MPC strategy ensures more reliable safe distancing and fosters efficient vehicular dynamics, achieving notably higher speeds within the platoon. By incorporating a sparse GP technique in HV modeling and adopting a dynamic GP prediction within the MPC framework, we significantly reduced the computation time of GP-MPC, marking it only 4.6% higher than that of the conventional MPC. This represents a substantial improvement, making the process about 100 times faster than our preliminary work without these approximations. Our findings underscore the effectiveness of learning-based HV modeling in enhancing both safety and operational efficiency in mixed-traffic environments, paving the way for more harmonious AV-HV interactions.

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Learning-Based Modeling of Human-Autonomous Vehicle Interaction for Improved Safety in Mixed-Vehicle Platooning Control

The rising presence of autonomous vehicles (AVs) on public roads necessitates the development of advanced control strategies that account for the unpredictable nature of human-driven vehicles (HVs). This study introduces a learning-based method for modeling HV behavior, combining a traditional first-principles approach with a Gaussian process (GP) learning component. This hybrid model enhances the accuracy of velocity predictions and provides measurable uncertainty estimates. We leverage this model to develop a GP-based model predictive control (GP-MPC) strategy to improve safety in mixed vehicle platoons by integrating uncertainty assessments into distance constraints. Comparative simulations between our GP-MPC approach and a conventional model predictive control (MPC) strategy reveal that the GP-MPC ensures safer distancing and more efficient travel within the mixed platoon. By incorporating sparse GP modeling for HVs and a dynamic GP prediction in MPC, we significantly reduce the computation time of GP-MPC, making it only marginally longer than standard MPC and approximately 100 times faster than previous models not employing these techniques. Our findings underscore the effectiveness of learning-based HV modeling in enhancing safety and efficiency in mixed-traffic environments involving AV and HV interactions.

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Improving safety in mixed traffic: A learning-based model predictive control for autonomous and human-driven vehicle platooning

As autonomous vehicles (AVs) become more common on public roads, their interaction with human-driven vehicles (HVs) in mixed traffic is inevitable. This requires new control strategies for AVs to handle the unpredictable nature of HVs. This study focused on safe control in mixed-vehicle platoons consisting of both AVs and HVs, particularly during longitudinal car-following scenarios. We introduce a novel model that combines a conventional first-principles model with a Gaussian process (GP) machine learning-based model to better predict HV behavior. Our results showed a significant improvement in predicting HV speed, with a 35.64% reduction in the root mean square error compared with the use of the first-principles model alone. We developed a new control strategy called GP-MPC, which uses the proposed HV model for safer distance management between vehicles in the mixed platoon. The GP-MPC strategy effectively utilizes the capacity of the GP model to assess uncertainties, thereby significantly enhancing safety in challenging traffic scenarios, such as emergency braking scenarios. In simulations, the GP-MPC strategy outperformed the baseline MPC method, offering better safety and more efficient vehicle movement in mixed traffic.

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DEC-LOS-RRT: Decentralized Path Planning for Multi-robot Systems with Line-of-sight Constrained Communication

Decentralized planning for multi-agent systems, such as fleets of robots in a search-and-rescue operation, is often constrained by limitations on how agents can communicate with each other. One such limitation is the case when agents can communicate with each other only when they are in line-of-sight (LOS). Developing decentralized planning methods that guarantee safety is difficult in this case, as agents that are occluded from each other might not be able to communicate until it's too late to avoid a safety violation. In this paper, we develop a decentralized planning method that explicitly avoids situations where lack of visibility of other agents would lead to an unsafe situation. Building on top of an existing Rapidly-exploring Random Tree (RRT)-based approach, our method guarantees safety at each iteration. Simulation studies show the effectiveness of our method and compare the degradation in performance with respect to a clairvoyant decentralized planning algorithm where agents can communicate despite not being in LOS of each other.

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Counterexample-Guided Synthesis of Perception Models and Control

Recent advances in learning-based perception systems have led to drastic improvements in the performance of robotic systems like autonomous vehicles and surgical robots. These perception systems, however, are hard to analyze and errors in them can propagate to cause catastrophic failures. In this paper, we consider the problem of synthesizing safe and robust controllers for robotic systems which rely on complex perception modules for feedback. We propose a counterexample-guided synthesis framework that iteratively builds simple surrogate models of the complex perception module and enables us to find safe control policies. The framework uses a falsifier to find counterexamples, or traces of the systems that violate a safety property, to extract information that enables efficient modeling of the perception modules and errors in it. These models are then used to synthesize controllers that are robust to errors in perception. If the resulting policy is not safe, we gather new counterexamples. By repeating the process, we eventually find a controller which can keep the system safe even when there is a perception failure. We demonstrate our framework on two scenarios in simulation, namely lane keeping and automatic braking, and show that it generates controllers that are safe, as well as a simpler model of a deep neural network-based perception system that can provide meaningful insight into operations of the perception system.

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