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Yasmin Kafai

Publications and source records attributed to Yasmin Kafai.

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Rapid Testing, Duck Lips, and Tilted Cameras: Youth Everyday Algorithm Auditing Practices with Generative AI Filters

Today's youth have extensive experience interacting with artificial intelligence and machine learning applications on popular social media platforms, putting youth in a unique position to examine, evaluate, and even challenge these applications. Algorithm auditing is a promising candidate for connecting youth's everyday practices in using AI applications with more formal scientific literacies (syncretic designs). In this paper, we analyze high school youth participants' everyday algorithm auditing practices when interacting with generative AI filters on TikTok, revealing thorough and extensive examinations, with youth rapidly testing filters with sophisticated camera variations and facial manipulations to identify filter limitations. In the discussion, we address how these findings can provide a foundation for developing designs that bring together everyday and more formal algorithm auditing.

cs.HC

Expanding the Scope of Computational Thinking in Artificial Intelligence for K-12 Education

The introduction of generative artificial intelligence applications to the public has led to heated discussions about its potential impacts and risks for K-12 education. One particular challenge has been to decide what students should learn about AI, and how this relates to computational thinking, which has served as an umbrella for promoting and introducing computing education in schools. In this paper, we situate in which ways we should expand computational thinking to include artificial intelligence and machine learning technologies. Furthermore, we discuss how these efforts can be informed by lessons learned from the last decade in designing instructional programs, integrating computing with other subjects, and addressing issues of algorithmic bias and justice in teaching computing in schools.

cs.CY

CreateAI Insights from an NSF Workshop on K12 Students, Teachers, and Families as Designers of Artificial Intelligence and Machine Learning Applications

In response to the exponential growth in the use of artificial intelligence and machine learning applications, educators, researchers and policymakers have taken steps to integrate artificial intelligence applications into K-12 education. Among these efforts, one equally important approach has received little, if any attention: What if students and teachers were not just learning to be competent users of AI but also its creators? This question is at the heart of CreateAI in which K12 educators, researchers, and learning scientists addressed the following questions: (1) What tools, skills, and knowledge will empower students and teachers to build their own AI/ML applications? (2) How can we integrate these approaches into classrooms? and (3) What new possibilities for learning emerge when students and teachers become innovators and creators? In the report we provide recommendations for what tools designed for creating AI/ML applications should address in terms of design features, and learner progression in investigations. To promote effective learning and teaching of creating AI applications, we also need to help students and teachers select appropriate tools. We outline how we need to develop a better understanding of learning practices and funds of knowledge to support youth as they create and evaluate AI/ML applications. This also includes engaging youth in learning about ethics and critically that is authentic, empowering, and relevant throughout the design process. Here we advocate for the integration of ethics in the curriculum. We also address what teachers need to know and how assessments can help establish baselines, include different instruments, and promote students as responsible creators of AI. Together, these recommendations provide important insights for preparing students to engage thoughtfully and critically with these technologies.

cs.CY

Twenty Constructionist Things to Do with Artificial Intelligence and Machine Learning

In this paper, we build on the 1971 memo "Twenty Things to Do With a Computer" by Seymour Papert and Cynthia Solomon and propose twenty constructionist things to do with artificial intelligence and machine learning. Several proposals build on ideas developed in the original memo while others are new and address topics in science, mathematics, and the arts. In reviewing the big themes, we notice a renewed interest in children's engagement not just for technical proficiency but also to cultivate a deeper understanding of their own cognitive processes. Furthermore, the ideas stress the importance of designing personally relevant AI/ML applications, moving beyond isolated models and off-the-shelf datasets disconnected from their interests. We also acknowledge the social aspects of data production involved in making AI/ML applications. Finally, we highlight the critical dimensions necessary to address potential harmful algorithmic biases and consequences of AI/ML applications.

cs.CY

Computer-Aided Personalized Education

The shortage of people trained in STEM fields is becoming acute, and universities and colleges are straining to satisfy this demand. In the case of computer science, for instance, the number of US students taking introductory courses has grown three-fold in the past decade. Recently, massive open online courses (MOOCs) have been promoted as a way to ease this strain. This at best provides access to education. The bigger challenge though is coping with heterogeneous backgrounds of different students, retention, providing feedback, and assessment. Personalized education relying on computational tools can address this challenge. While automated tutoring has been studied at different times in different communities, recent advances in computing and education technology offer exciting opportunities to transform the manner in which students learn. In particular, at least three trends are significant. First, progress in logical reasoning, data analytics, and natural language processing has led to tutoring tools for automatic assessment, personalized instruction including targeted feedback, and adaptive content generation for a variety of subjects. Second, research in the science of learning and human-computer interaction is leading to a better understanding of how different students learn, when and what types of interventions are effective for different instructional goals, and how to measure the success of educational tools. Finally, the recent emergence of online education platforms, both in academia and industry, is leading to new opportunities for the development of a shared infrastructure. This CCC workshop brought together researchers developing educational tools based on technologies such as logical reasoning and machine learning with researchers in education, human-computer interaction, and cognitive psychology.

cs.CY