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Yasra Chandio

Publications and source records attributed to Yasra Chandio.

15 recordsLinked to original sources

MURMR: A Multimodal Sensing Framework for Automated Group Behavior Analysis in Mixed Reality

When teams coordinate in immersive environments, collaboration breakdowns can go undetected without automated analysis, directly affecting task performance. Yet existing methods rely on external observation and manual annotation, offering no annotation-free method for analyzing temporal collaboration dynamics from headset-native data. We introduce \sysname, a passive sensing pipeline that captures and analyzes multimodal interaction data from commodity MR headsets without external instrumentation. Two complementary modules address different levels of analysis: a structural module that generates automated multimodal sociograms and network metrics at both session and intra-session granularities, and a temporal module that applies unsupervised deep clustering to identify moment-to-moment dyadic behavioral phases without predefined taxonomies. An exploratory deployment with 48 participants in a co-located object-sorting task reveals that intra-session structural analysis captures significant within-session variability lost in session-level aggregation, with gaze, audio, and position contributing non-redundantly. The temporal module identifies five behavioral phases with 83\% correspondence to video observations. Cross-tabulation shows that behavioral transitions consistently occur within structurally stable states, demonstrating that the two modules capture complementary dynamics. These results establish that passive headset sensing provides meaningful signal for automated, multi-level collaboration analysis in immersive environments.

cs.HC

SABRE-FL: Selective and Accurate Backdoor Rejection for Federated Prompt Learning

Federated Prompt Learning has emerged as a communication-efficient and privacy-preserving paradigm for adapting large vision-language models like CLIP across decentralized clients. However, the security implications of this setup remain underexplored. In this work, we present the first study of backdoor attacks in Federated Prompt Learning. We show that when malicious clients inject visually imperceptible, learnable noise triggers into input images, the global prompt learner becomes vulnerable to targeted misclassification while still maintaining high accuracy on clean inputs. Motivated by this vulnerability, we propose SABRE-FL, a lightweight, modular defense that filters poisoned prompt updates using an embedding-space anomaly detector trained offline on out-of-distribution data. SABRE-FL requires no access to raw client data or labels and generalizes across diverse datasets. We show, both theoretically and empirically, that malicious clients can be reliably identified and filtered using an embedding-based detector. Across five diverse datasets and four baseline defenses, SABRE-FL outperforms all baselines by significantly reducing backdoor accuracy while preserving clean accuracy, demonstrating strong empirical performance and underscoring the need for robust prompt learning in future federated systems.

cs.CR

What Sensors See, What People Feel: An Exploratory Study of Subjective Collaboration Perception in Mixed Reality

Mixed Reality (MR) enables rich, embodied collaboration; however, it is uncertain whether sensor- and system-logged behavioral signals capture how users experience that collaboration. This disconnect stems from a fundamental gap. Behavioral signals are observable and continuous, while collaboration is interpreted subjectively and shaped by internal states like presence, cognitive availability, and social awareness. Our core insight is that sensor signals serve as observable manifestations of subjective experiences in MR collaboration, and they can be captured through sensor data such as shared gaze, speech, spatial movement, and other system-logged performance metrics. We propose the Sensor-to-Subjective (S2S) Mapping Framework, a conceptual model that links observable interaction patterns to users' subjective perceptions of collaboration and internal cognitive states through sensor-based indicators and task performance metrics. To evaluate this model, we conducted an exploratory study with 48 participants across 12 MR groups engaged in a collaborative image-sorting task. Our findings show a correlation between sensed behavior and perceived collaboration, particularly through shared attention and proximity.

cs.HC

Lost in Tracking Translation: A Comprehensive Analysis of Visual SLAM in Human-Centered XR and IoT Ecosystems

Advancements in tracking algorithms have empowered nascent applications across various domains, from steering autonomous vehicles to guiding robots to enhancing augmented reality experiences for users. However, these algorithms are application-specific and do not work across applications with different types of motion; even a tracking algorithm designed for a given application does not work in scenarios deviating from highly standard conditions. For example, a tracking algorithm designed for robot navigation inside a building will not work for tracking the same robot in an outdoor environment. To demonstrate this problem, we evaluate the performance of the state-of-the-art tracking methods across various applications and scenarios. To inform our analysis, we first categorize algorithmic, environmental, and locomotion-related challenges faced by tracking algorithms. We quantitatively evaluate the performance using multiple tracking algorithms and representative datasets for a wide range of Internet of Things (IoT) and Extended Reality (XR) applications, including autonomous vehicles, drones, and humans. Our analysis shows that no tracking algorithm works across different applications and scenarios within applications. Ultimately, using the insights generated from our analysis, we discuss multiple approaches to improving the tracking performance using input data characterization, leveraging intermediate information, and output evaluation.

cs.RO

The Cloud Next Door: Investigating the Environmental and Socioeconomic Strain of Datacenters on Local Communities

Datacenters have become the backbone of modern digital infrastructure, powering the rapid rise of artificial intelligence and promising economic growth and technological progress. However, this expansion has brought growing tensions in the local communities where datacenters are already situated or being proposed. While the mainstream discourse often focuses on energy usage and carbon footprint of the computing sector at a global scale, the local socio-environmental consequences -- such as health impacts, water usage, noise pollution, infrastructural strain, and economic burden -- remain largely underexplored and poorly addressed. In this work, we surface these community-level consequences through a mixed-methods study that combines quantitative data with qualitative insights. Focusing on Northern Virginia's ``Data Center Valley,'' we highlight how datacenter growth reshapes local environments and everyday life, and examine the power dynamics that determine who benefits and who bears the costs. Our goal is to bring visibility to these impacts and prompt more equitable and informed decisions about the future of digital infrastructure.

cs.DC

GroupBeaMR: Analyzing Collaborative Group Behavior in Mixed Reality Through Passive Sensing and Sociometry

Understanding group behavior is crucial for enhancing collaboration and productivity in mixed reality (MR). This paper introduces a framework for group behavior analysis in MR, or GroupBeaMR for short for analyzing group behavior in MR. GroupBeaMR leverages MR headsets' sensors to analyze group behavior through conversation, shared attention, and proximity, identifying cohesive, fragmented, and competitive interaction patterns. Using social network analysis, GroupBeaMR provides quantitative assessments of group dynamics, offering insights into collaboration structures. A user study with 48 participants across 12 groups validates the framework's ability to distinguish interaction patterns in MR environments. Our analyses show that group behavior is independent of task performance, emphasizing the significance of social interaction patterns. Our group-type assignments indicate that sensor-based assessments in MR can provide meaningful insights into collaborative experiences, supporting the design of systems that adapt and optimize group behaviors.

cs.HC

Tap into Reality: Understanding the Impact of Interactions on Presence and Reaction Time in Mixed Reality

Enhancing presence in mixed reality (MR) relies on precise measurement and quantification. While presence has traditionally been measured through subjective questionnaires, recent research links presence with objective metrics like reaction time. Past studies examined this correlation with varying technical factors (object realism and behavior) and human conditioning, but the impact of interaction remains unclear. To answer this question, we conducted a within-subjects study (N=50) to explore the correlation between presence and reaction time across two interaction scenarios (direct and symbolic) with two tasks (selection and manipulation). We found that presence scores and reaction times are correlated (correlation coefficient of $-0.54$), suggesting that the impact of interaction on reaction time correlates with its effect on presence.

cs.HC

Reaction Time as a Proxy for Presence in Mixed Reality with Distraction

Distractions in mixed reality (MR) environments can significantly influence user experience, affecting key factors such as presence, reaction time, cognitive load, and Break in Presence (BIP). Presence measures immersion, reaction time captures user responsiveness, cognitive load reflects mental effort, and BIP represents moments when attention shifts from the virtual to the real world, breaking immersion. However, the effects of distractions on these elements remain insufficiently explored. To address this gap, we have presented a theoretical model to understand how congruent and incongruent distractions affect all these constructs. We conducted a within-subject study (N=54) where participants performed image-sorting tasks under different distraction conditions. Our findings show that incongruent distractions significantly increase cognitive load, slow reaction times, and elevate BIP frequency, with presence mediating these effects.

cs.HC

Decoding FL Defenses: Systemization, Pitfalls, and Remedies

While the community has designed various defenses to counter the threat of poisoning attacks in Federated Learning (FL), there are no guidelines for evaluating these defenses. These defenses are prone to subtle pitfalls in their experimental setups that lead to a false sense of security, rendering them unsuitable for practical deployment. In this paper, we systematically understand, identify, and provide a better approach to address these challenges. First, we design a comprehensive systemization of FL defenses along three dimensions: i) how client updates are processed, ii) what the server knows, and iii) at what stage the defense is applied. Next, we thoroughly survey 50 top-tier defense papers and identify the commonly used components in their evaluation setups. Based on this survey, we uncover six distinct pitfalls and study their prevalence. For example, we discover that around 30% of these works solely use the intrinsically robust MNIST dataset, and 40% employ simplistic attacks, which may inadvertently portray their defense as robust. Using three representative defenses as case studies, we perform a critical reevaluation to study the impact of the identified pitfalls and show how they lead to incorrect conclusions about robustness. We provide actionable recommendations to help researchers overcome each pitfall.

cs.CR

HYDRA-FL: Hybrid Knowledge Distillation for Robust and Accurate Federated Learning

Data heterogeneity among Federated Learning (FL) users poses a significant challenge, resulting in reduced global model performance. The community has designed various techniques to tackle this issue, among which Knowledge Distillation (KD)-based techniques are common. While these techniques effectively improve performance under high heterogeneity, they inadvertently cause higher accuracy degradation under model poisoning attacks (known as attack amplification). This paper presents a case study to reveal this critical vulnerability in KD-based FL systems. We show why KD causes this issue through empirical evidence and use it as motivation to design a hybrid distillation technique. We introduce a novel algorithm, Hybrid Knowledge Distillation for Robust and Accurate FL (HYDRA-FL), which reduces the impact of attacks in attack scenarios by offloading some of the KD loss to a shallow layer via an auxiliary classifier. We model HYDRA-FL as a generic framework and adapt it to two KD-based FL algorithms, FedNTD and MOON. Using these two as case studies, we demonstrate that our technique outperforms baselines in attack settings while maintaining comparable performance in benign settings.

cs.LG

Scoping Sustainable Collaborative Mixed Reality

Mixed Reality (MR) is becoming ubiquitous as it finds its applications in education, healthcare, and other sectors beyond leisure. While MR end devices, such as headsets, have low energy intensity, the total number of devices and resource requirements of the entire MR ecosystem, which includes cloud and edge endpoints, can be significant. The resulting operational and embodied carbon footprint of MR has led to concerns about its environmental implications. Recent research has explored reducing the carbon footprint of MR devices by exploring hardware design space or network optimizations. However, many additional avenues for enhancing MR's sustainability remain open, including energy savings in non-processor components and carbon-aware optimizations in collaborative MR ecosystems. In this paper, we aim to identify key challenges, existing solutions, and promising research directions for improving MR sustainability. We explore adjacent fields of embedded and mobile computing systems for insights and outline MR-specific problems requiring new solutions. We identify the challenges that must be tackled to enable researchers, developers, and users to avail themselves of these opportunities in collaborative MR systems.

cs.CY

A Neurosymbolic Approach to Adaptive Feature Extraction in SLAM

Autonomous robots, autonomous vehicles, and humans wearing mixed-reality headsets require accurate and reliable tracking services for safety-critical applications in dynamically changing real-world environments. However, the existing tracking approaches, such as Simultaneous Localization and Mapping (SLAM), do not adapt well to environmental changes and boundary conditions despite extensive manual tuning. On the other hand, while deep learning-based approaches can better adapt to environmental changes, they typically demand substantial data for training and often lack flexibility in adapting to new domains. To solve this problem, we propose leveraging the neurosymbolic program synthesis approach to construct adaptable SLAM pipelines that integrate the domain knowledge from traditional SLAM approaches while leveraging data to learn complex relationships. While the approach can synthesize end-to-end SLAM pipelines, we focus on synthesizing the feature extraction module. We first devise a domain-specific language (DSL) that can encapsulate domain knowledge on the important attributes for feature extraction and the real-world performance of various feature extractors. Our neurosymbolic architecture then undertakes adaptive feature extraction, optimizing parameters via learning while employing symbolic reasoning to select the most suitable feature extractor. Our evaluations demonstrate that our approach, neurosymbolic Feature EXtraction (nFEX), yields higher-quality features. It also reduces the pose error observed for the state-of-the-art baseline feature extractors ORB and SIFT by up to 90% and up to 66%, respectively, thereby enhancing the system's efficiency and adaptability to novel environments.

cs.RO

Mitigating Group Bias in Federated Learning for Heterogeneous Devices

Federated Learning is emerging as a privacy-preserving model training approach in distributed edge applications. As such, most edge deployments are heterogeneous in nature i.e., their sensing capabilities and environments vary across deployments. This edge heterogeneity violates the independence and identical distribution (IID) property of local data across clients and produces biased global models i.e. models that contribute to unfair decision-making and discrimination against a particular community or a group. Existing bias mitigation techniques only focus on bias generated from label heterogeneity in non-IID data without accounting for domain variations due to feature heterogeneity and do not address global group-fairness property. Our work proposes a group-fair FL framework that minimizes group-bias while preserving privacy and without resource utilization overhead. Our main idea is to leverage average conditional probabilities to compute a cross-domain group \textit{importance weights} derived from heterogeneous training data to optimize the performance of the worst-performing group using a modified multiplicative weights update method. Additionally, we propose regularization techniques to minimize the difference between the worst and best-performing groups while making sure through our thresholding mechanism to strike a balance between bias reduction and group performance degradation. Our evaluation of human emotion recognition and image classification benchmarks assesses the fair decision-making of our framework in real-world heterogeneous settings.

cs.LG

Investigating the Correlation Between Presence and Reaction Time in Mixed Reality

Measuring presence is critical to improving user involvement and performance in Mixed Reality (MR). \emph{Presence}, a crucial aspect of MR, is traditionally gauged using subjective questionnaires, leading to a lack of time-varying responses and susceptibility to user bias. Inspired by the existing literature on the relationship between presence and human performance, the proposed methodology systematically measures a user's reaction time to a visual stimulus as they interact within a manipulated MR environment. We explore the user reaction time as a quantity that can be easily measured using the systemic tools available in modern MR devices. We conducted an exploratory study (N=40) with two experiments designed to alter the users' sense of presence by manipulating \emph{place illusion} and \emph{plausibility illusion}. We found a significant correlation between presence scores and reaction times with a correlation coefficient -0.65, suggesting that users with a higher sense of presence responded more swiftly to stimuli. We develop a model that estimates a user's presence level using the reaction time values with high accuracy of up to 80\%. While our study suggests that reaction time can be used as a measure of presence, further investigation is needed to improve the accuracy of the model.

cs.HC

Jointly Managing Electrical and Thermal Energy in Solar- and Battery-powered Computer Systems

Environmentally-powered computer systems operate on renewable energy harvested from their environment, such as solar or wind, and stored in batteries. While harvesting environmental energy has long been necessary for small-scale embedded systems without access to external power sources, it is also increasingly important in designing sustainable larger-scale systems for edge applications. For sustained operations, such systems must consider not only the electrical energy but also the thermal energy available in the environment in their design and operation. Unfortunately, prior work generally ignores the impact of thermal effects, and instead implicitly assumes ideal temperatures. To address the problem, we develop a thermodynamic model that captures the interplay of electrical and thermal energy in environmentally-powered computer systems. The model captures the effect of environmental conditions, the system's physical properties, and workload scheduling on performance. In evaluating our model, we distill the thermal effects that impact these systems using a small-scale prototype and a programmable incubator. We then leverage our model to show how considering these thermal effects in designing and operating environmentally-powered computer systems of varying scales can improve their energy-efficiency, performance, and availability.

cs.DC