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Yasutomo Kawanishi

Publications and source records attributed to Yasutomo Kawanishi.

At least 19 recordsLinked to original sources

SelectAnyTree: A Promptable Instance Segmentation Model for 3D Forest LiDAR Point Clouds

Instance segmentation of trees in forest LiDAR point clouds is constrained by label scarcity: A single hectare holds millions of points and hundreds of overlapping tree crowns, making manual annotation laborious, while automatic pre-segmentations offer no interactive refinement. Inspired by the promptable paradigm of foundation segmentation models, we propose SelectAnyTree, which delineates any individual tree in a 3D forest point cloud from a few clicks and is purpose-built for promptable instance segmentation of 3D forest LiDAR scenes. The proposed SelectAnyTree couples three lightweight stages: (1) Sparse voxel scene encoder that embeds the forest once into reusable features, (2) Click-to-query prompt encoder that turns each click into a single content query from its 3D position, positive/negative polarity, and the backbone feature of its nearest voxel, and (3) State-space query decoder that converts this query into one tree mask with linear-time complexity, with a mask feedback that conditions each refinement round on the previous mask. Each additional tree therefore costs only a lightweight prompt-encoding and decoding pass, and the full model requires just 19.4 M parameters, far fewer than prior promptable 3D models. Additionally, we exploit forest-aware information by detecting treetops as local maxima of the Canopy Height Model (CHM) computed from the scene geometry, and associating one with the user's click as a free initial click. Across seven diverse forest regions and an independent held-out dataset, SelectAnyTree segments a target tree to 79.9 Intersection-over-Union (IoU) from a single click, 24.7 points above the strongest promptable baseline, and reaches every accuracy target with the fewest clicks. The source code is available at https://github.com/thanhhff/SelectAnyTree.

cs.CV↗

ForestMamba: Sparse Mamba with Geometry-guided Queries for 3D Forest Point Cloud Segmentation

Semantic and instance segmentation of terrestrial and drone LiDAR point clouds is emerging as a transformative approach for converting the complex 3D structure of forests into actionable information for forest monitoring and biodiversity assessment. However, forest LiDAR scenes remain highly challenging due to their large data volumes, irregular sampling density, overlapping and complex canopy structure, and geographic variability. Existing methods based on sparse convolutions or Transformers achieve promising results, but suffer from two key limitations: Quadratic complexity of attention scales poorly to large forest scenes, and generic context modeling does not exploit forest structural priors, limiting tree separation in complex regions. To address these challenges, we propose ForestMamba, which integrates forest-specific priors with linear-time state-space modeling for efficient, structure-aware learning. First, we introduce a sparse encoder with vertical-priority slab serialization that organizes sparse voxels into vertically coherent sequences for efficient long-range context modeling. Second, we propose a geometry-guided query initialization strategy based on an on-the-fly multi-scale Canopy Height Model, where canopy maxima provide ecologically meaningful query seeds, supplemented by Farthest Point Sampling to cover understory trees. Third, we design a Mamba-based query decoder that combines local kNN voxel aggregation with a spatial dual-path Mamba for query refinement with linear computational complexity. Extensive experiments across seven forest regions demonstrate that ForestMamba consistently outperforms existing baselines in both segmentation tasks, while achieving 3 times faster inference and 2.3 times lower GPU memory than Transformer-based methods. The source code is available at https://github.com/thanhhff/ForestMamba.

cs.CV↗

SaaF: Scene-Specific Ambiguity-Aware 3D Language Fields towards Interactive Real-World Object Retrieval

We propose Scene-specific Ambiguity-aware 3D Language Fields (SaaF), a novel Gaussian Splatting-based 3D language field designed for interactive object retrieval in a given real-world scene. Interactive object retrieval using natural language is a crucial capability for service robots operating in complex real-world environments. While recent 3D language field methods for object retrieval establish associations between rendered pixels and autoencoder-compressed CLIP features, they suffer from two limitations: (1) reduced discriminability among similar objects due to feature compression, and (2) poor handling of ambiguous queries, often resulting in unstable or incorrect retrieval. To address these limitations, SaaF introduces a metric learning strategy to construct a unified feature space that is both instance-discriminative and ambiguity-aware. (i) To enhance instance-level visual discrimination, SaaF employs metric learning that pulls image features from multiple viewpoints of the same object closer together in the feature space. (ii) To establish ambiguity awareness, the model jointly trains on multiple text labels generated by the proposed method from each tracked object image sequence, including ambiguous descriptions, to learn the semantic relationships between ambiguous and specific features in a target scene. This feature space enables fine-grained visual understanding while allowing the system to estimate query ambiguity and interactively request clarification when needed. Experimental results demonstrate that SaaF not only improves retrieval accuracy over previous methods but also robustly detects and handles ambiguity in the user text queries under open-vocabulary settings.

cs.CV↗

TraRA: Trajectory-level Recognition Aggregation for Video Text Spotting in Urban Surveillance

Video Text Spotting (VTS) is essential for urban surveillance and intelligent transportation systems, enabling automated reading of street signs, vehicle markings, and scene text in video streams. However, reliable recognition remains challenging due to dynamic video factors common in surveillance scenarios, including motion blur, occlusion, and scale variation, which degrade frame-level recognition. Existing VTS methods typically perform recognition independently on each frame, leading to inconsistent and inaccurate results across sequences. To address these limitations, we propose TraRA (Trajectory-level Recognition Aggregation for VTS), a plug-and-play method that performs trajectory-level text recognition by leveraging temporal and multimodal consistency. TraRA integrates two key modules: (1) the Temporal Clustering and (2) the Vision-Language Aggregation. The former refines noisy trajectories by grouping temporally and visually coherent text instances, while the latter employs a Low-Rank Adaptation-enhanced Vision-Language model to fuse visual cues with linguistic context across frames. By aggregating information over entire text trajectories, TraRA achieves robust text recognition even under challenging surveillance conditions. Extensive experiments on four public benchmarks, including road and urban scene datasets (RoadText, BOVText, ArTVideo, and ICDAR15), demonstrate that TraRA consistently improves tracking and recognition performance over state-of-the-art VTS methods. The source code is available at https://github.com/trid2912/TraRA.

cs.CV↗

Action Motifs: Self-Supervised Hierarchical Representation of Human Body Movements

Effective human behavior modeling requires a representation of the human body movement that capitalizes on its compositionality. We propose a hierarchical representation consisting of Action Atoms that capture the atomic joint movements and Action Motifs that are formed by their temporal compositions and encode similar body movements found across different overall human actions. We derive A4Mer, a nested latent Transformer to learn this hierarchical representation from human pose data in a fully self-supervised manner. A4Mer splits a 3D pose sequence into variable-length segments and represents each segment as a single latent token (Action Atoms). Through bottom-up representation learning, temporal patterns composed of these Action Atoms, which capture meaningful temporal spans of reusable, semantic segments of body movements, naturally emerge (Action Motifs). A4Mer achieves this with a unified pretext task of masked token prediction in their respective latent spaces. We also introduce Action Motif Dataset (AMD), a large-scale dataset of multi-view human behavior videos with full SMPL annotations. We introduce a novel use of cameras by mounting them on the feet to achieve their frame-wise annotations despite frequent and heavy body occlusions. Experimental results demonstrate the effectiveness of A4Mer for extracting meaningful Action Motifs, which significantly benefit human behavior modeling tasks including action recognition, motion prediction, and motion interpolation.

cs.CV↗

REACH: Hand Pose Estimation from Room Corners

We introduce a novel 3D hand pose estimator that can accurately recover the shape and pose of people's hands in a room from afar, typically from fixed cameras at room corners, in extremely low-resolution and frequently occluded views. Our key idea is to fully leverage hand-body coordination, its temporal progression, and multiview observations. We achieve this with a novel Transformer-based model, in which hand and body configurations are modeled through correlations between their visual features expressed as per-view tokens, and their temporal coordination is exploited in an autoregressive manner. We introduce a novel dataset, which we refer to as REACH, Room-Environment dataset Annotated with Chest cameras for Hand pose estimation, to train and test our method. REACH is a first-of-its-kind large-scale hand pose dataset that captures accurate hand movements of 50 participants across a wide variety of daily activities. In order to avoid interfering with natural movements while annotating the hands with accurate shape and pose, we leverage concealed chest cameras. Through extensive experiments, including comparative studies with existing methods, we show that our model, REACH-Net, achieves highly accurate 3D hand pose estimation from afar. These results broaden the horizon of 3D hand pose estimation, especially towards "in-the-wild" continuous human behavior analysis.

cs.CV↗

View-aware Cross-modal Distillation for Multi-view Action Recognition

The widespread use of multi-sensor systems has increased research in multi-view action recognition. While existing approaches in multi-view setups with fully overlapping sensors benefit from consistent view coverage, partially overlapping settings where actions are visible in only a subset of views remain underexplored. This challenge becomes more severe in real-world scenarios, as many systems provide only limited input modalities and rely on sequence-level annotations instead of dense frame-level labels. In this study, we propose View-aware Cross-modal Knowledge Distillation (ViCoKD), a framework that distills knowledge from a fully supervised multi-modal teacher to a modality- and annotation-limited student. ViCoKD employs a cross-modal adapter with cross-modal attention, allowing the student to exploit multi-modal correlations while operating with incomplete modalities. Moreover, we propose a View-aware Consistency module to address view misalignment, where the same action may appear differently or only partially across viewpoints. It enforces prediction alignment when the action is co-visible across views, guided by human-detection masks and confidence-weighted Jensen-Shannon divergence between their predicted class distributions. Experiments on the real-world MultiSensor-Home dataset show that ViCoKD consistently outperforms competitive distillation methods across multiple backbones and environments, delivering significant gains and surpassing the teacher model under limited conditions.

cs.CV↗

Small Object Detection for Birds with Swin Transformer

Object detection is the task of detecting objects in an image. In this task, the detection of small objects is particularly difficult. Other than the small size, it is also accompanied by difficulties due to blur, occlusion, and so on. Current small object detection methods are tailored to small and dense situations, such as pedestrians in a crowd or far objects in remote sensing scenarios. However, when the target object is small and sparse, there is a lack of objects available for training, making it more difficult to learn effective features. In this paper, we propose a specialized method for detecting a specific category of small objects; birds. Particularly, we improve the features learned by the neck; the sub-network between the backbone and the prediction head, to learn more effective features with a hierarchical design. We employ Swin Transformer to upsample the image features. Moreover, we change the shifted window size for adapting to small objects. Experiments show that the proposed Swin Transformer-based neck combined with CenterNet can lead to good performance by changing the window sizes. We further find that smaller window sizes (default 2) benefit mAPs for small object detection.

cs.CV↗

Class-agnostic 3D Segmentation by Granularity-Consistent Automatic 2D Mask Tracking

3D instance segmentation is an important task for real-world applications. To avoid costly manual annotations, existing methods have explored generating pseudo labels by transferring 2D masks from foundation models to 3D. However, this approach is often suboptimal since the video frames are processed independently. This causes inconsistent segmentation granularity and conflicting 3D pseudo labels, which degrades the accuracy of final segmentation. To address this, we introduce a Granularity-Consistent automatic 2D Mask Tracking approach that maintains temporal correspondences across frames, eliminating conflicting pseudo labels. Combined with a three-stage curriculum learning framework, our approach progressively trains from fragmented single-view data to unified multi-view annotations, ultimately globally coherent full-scene supervision. This structured learning pipeline enables the model to progressively expose to pseudo-labels of increasing consistency. Thus, we can robustly distill a consistent 3D representation from initially fragmented and contradictory 2D priors. Experimental results demonstrated that our method effectively generated consistent and accurate 3D segmentations. Furthermore, the proposed method achieved state-of-the-art results on standard benchmarks and open-vocabulary ability.

cs.CV↗

FROSS: Faster-than-Real-Time Online 3D Semantic Scene Graph Generation from RGB-D Images

The ability to abstract complex 3D environments into simplified and structured representations is crucial across various domains. 3D semantic scene graphs (SSGs) achieve this by representing objects as nodes and their interrelationships as edges, facilitating high-level scene understanding. Existing methods for 3D SSG generation, however, face significant challenges, including high computational demands and non-incremental processing that hinder their suitability for real-time open-world applications. To address this issue, we propose FROSS (Faster-than-Real-Time Online 3D Semantic Scene Graph Generation), an innovative approach for online and faster-than-real-time 3D SSG generation that leverages the direct lifting of 2D scene graphs to 3D space and represents objects as 3D Gaussian distributions. This framework eliminates the dependency on precise and computationally-intensive point cloud processing. Furthermore, we extend the Replica dataset with inter-object relationship annotations, creating the ReplicaSSG dataset for comprehensive evaluation of FROSS. The experimental results from evaluations on ReplicaSSG and 3DSSG datasets show that FROSS can achieve superior performance while operating significantly faster than prior 3D SSG generation methods. Our implementation and dataset are publicly available at https://github.com/Howardkhh/FROSS.

cs.CV↗

MultiSensor-Home: A Wide-area Multi-modal Multi-view Dataset for Action Recognition and Transformer-based Sensor Fusion

Multi-modal multi-view action recognition is a rapidly growing field in computer vision, offering significant potential for applications in surveillance. However, current datasets often fail to address real-world challenges such as wide-area distributed settings, asynchronous data streams, and the lack of frame-level annotations. Furthermore, existing methods face difficulties in effectively modeling inter-view relationships and enhancing spatial feature learning. In this paper, we introduce the MultiSensor-Home dataset, a novel benchmark designed for comprehensive action recognition in home environments, and also propose the Multi-modal Multi-view Transformer-based Sensor Fusion (MultiTSF) method. The proposed MultiSensor-Home dataset features untrimmed videos captured by distributed sensors, providing high-resolution RGB and audio data along with detailed multi-view frame-level action labels. The proposed MultiTSF method leverages a Transformer-based fusion mechanism to dynamically model inter-view relationships. Furthermore, the proposed method integrates a human detection module to enhance spatial feature learning, guiding the model to prioritize frames with human activity to enhance action the recognition accuracy. Experiments on the proposed MultiSensor-Home and the existing MM-Office datasets demonstrate the superiority of MultiTSF over the state-of-the-art methods. Quantitative and qualitative results highlight the effectiveness of the proposed method in advancing real-world multi-modal multi-view action recognition. The source code is available at https://github.com/thanhhff/MultiTSF.

cs.CV↗

MultiTSF: Transformer-based Sensor Fusion for Human-Centric Multi-view and Multi-modal Action Recognition

Action recognition from multi-modal and multi-view observations holds significant potential for applications in surveillance, robotics, and smart environments. However, existing methods often fall short of addressing real-world challenges such as diverse environmental conditions, strict sensor synchronization, and the need for fine-grained annotations. In this study, we propose the Multi-modal Multi-view Transformer-based Sensor Fusion (MultiTSF). The proposed method leverages a Transformer-based to dynamically model inter-view relationships and capture temporal dependencies across multiple views. Additionally, we introduce a Human Detection Module to generate pseudo-ground-truth labels, enabling the model to prioritize frames containing human activity and enhance spatial feature learning. Comprehensive experiments conducted on our in-house MultiSensor-Home dataset and the existing MM-Office dataset demonstrate that MultiTSF outperforms state-of-the-art methods in both video sequence-level and frame-level action recognition settings.

cs.CV↗

Infrared bubble recognition in the Milky Way and beyond using deep learning

We propose a deep learning model that can detect Spitzer bubbles accurately using two-wavelength near-infrared data acquired by the Spitzer Space Telescope and JWST. The model is based on the Single Shot MultiBox Detector as an object detection model, trained and validated using Spitzer bubbles identified by the Milky Way Project (MWP-Bubble). We found that using only MWP-Bubbles with clear structures, along with normalization and data augmentation, significantly improved performance. To reduce the dataset bias, we also use the data without bubbles in the dataset selected by combining two techniques: negative sampling and clustering. The model was optimized by hyperparameter tuning using Bayesian optimization. Applying this model to a test region of the Galactic plane resulted in a 98 $\%$ detection rate for MWP-Bubbles with 8 $μ$ m emission clearly encompassing 24 $μ$ m emission. Additionally, we applied the model to a broader area of $1^\circ \leq |l| \leq 65^\circ$, $|b| \leq 1^\circ$, including both training and validation regions, and the model detected 3,006 bubbles, of which 1,413 were newly detected. We also attempted to detect bubbles in the high-mass star-forming region Cygnus $X$, as well as in the external galaxies Large Magellanic Cloud (LMC) and NGC 628. The model successfully detected Spitzer bubbles in these external galaxies, though it also detected Mira-type variable stars and other compact sources that can be difficult to distinguish from Spitzer bubbles. The detection process takes only a few hours, demonstrating the efficiency in detecting bubble structures. Furthermore, the method used for detecting Spitzer bubbles was applied to detect shell-like structures observable only in the 8 $μ$ m emission band, leading to the detection of 469 shell-like structures in the LMC and 143 in NGC 628.

astro-ph.GA↗

Action Selection Learning for Multi-label Multi-view Action Recognition

Multi-label multi-view action recognition aims to recognize multiple concurrent or sequential actions from untrimmed videos captured by multiple cameras. Existing work has focused on multi-view action recognition in a narrow area with strong labels available, where the onset and offset of each action are labeled at the frame-level. This study focuses on real-world scenarios where cameras are distributed to capture a wide-range area with only weak labels available at the video-level. We propose the method named Multi-view Action Selection Learning (MultiASL), which leverages action selection learning to enhance view fusion by selecting the most useful information from different viewpoints. The proposed method includes a Multi-view Spatial-Temporal Transformer video encoder to extract spatial and temporal features from multi-viewpoint videos. Action Selection Learning is employed at the frame-level, using pseudo ground-truth obtained from weak labels at the video-level, to identify the most relevant frames for action recognition. Experiments in a real-world office environment using the MM-Office dataset demonstrate the superior performance of the proposed method compared to existing methods. The source code is available at https://github.com/thanhhff/MultiASL/.

cs.CV↗

Tracking Small Birds by Detection Candidate Region Filtering and Detection History-aware Association

This paper focuses on tracking birds that appear small in a panoramic video. When the size of the tracked object is small in the image (small object tracking) and move quickly, object detection and association suffers. To address these problems, we propose Adaptive Slicing Aided Hyper Inference (Adaptive SAHI), which reduces the candidate regions to apply detection, and Detection History-aware Similarity Criterion (DHSC), which accurately associates objects in consecutive frames based on the detection history. Experiments on the NUBird2022 dataset verifies the effectiveness of the proposed method by showing improvements in both accuracy and speed.

cs.CV↗

One-Stage Open-Vocabulary Temporal Action Detection Leveraging Temporal Multi-scale and Action Label Features

Open-vocabulary Temporal Action Detection (Open-vocab TAD) is an advanced video analysis approach that expands Closed-vocabulary Temporal Action Detection (Closed-vocab TAD) capabilities. Closed-vocab TAD is typically confined to localizing and classifying actions based on a predefined set of categories. In contrast, Open-vocab TAD goes further and is not limited to these predefined categories. This is particularly useful in real-world scenarios where the variety of actions in videos can be vast and not always predictable. The prevalent methods in Open-vocab TAD typically employ a 2-stage approach, which involves generating action proposals and then identifying those actions. However, errors made during the first stage can adversely affect the subsequent action identification accuracy. Additionally, existing studies face challenges in handling actions of different durations owing to the use of fixed temporal processing methods. Therefore, we propose a 1-stage approach consisting of two primary modules: Multi-scale Video Analysis (MVA) and Video-Text Alignment (VTA). The MVA module captures actions at varying temporal resolutions, overcoming the challenge of detecting actions with diverse durations. The VTA module leverages the synergy between visual and textual modalities to precisely align video segments with corresponding action labels, a critical step for accurate action identification in Open-vocab scenarios. Evaluations on widely recognized datasets THUMOS14 and ActivityNet-1.3, showed that the proposed method achieved superior results compared to the other methods in both Open-vocab and Closed-vocab settings. This serves as a strong demonstration of the effectiveness of the proposed method in the TAD task.

cs.CV↗

J-CRe3: A Japanese Conversation Dataset for Real-world Reference Resolution

Understanding expressions that refer to the physical world is crucial for such human-assisting systems in the real world, as robots that must perform actions that are expected by users. In real-world reference resolution, a system must ground the verbal information that appears in user interactions to the visual information observed in egocentric views. To this end, we propose a multimodal reference resolution task and construct a Japanese Conversation dataset for Real-world Reference Resolution (J-CRe3). Our dataset contains egocentric video and dialogue audio of real-world conversations between two people acting as a master and an assistant robot at home. The dataset is annotated with crossmodal tags between phrases in the utterances and the object bounding boxes in the video frames. These tags include indirect reference relations, such as predicate-argument structures and bridging references as well as direct reference relations. We also constructed an experimental model and clarified the challenges in multimodal reference resolution tasks.

cs.CL↗

A Gaze-grounded Visual Question Answering Dataset for Clarifying Ambiguous Japanese Questions

Situated conversations, which refer to visual information as visual question answering (VQA), often contain ambiguities caused by reliance on directive information. This problem is exacerbated because some languages, such as Japanese, often omit subjective or objective terms. Such ambiguities in questions are often clarified by the contexts in conversational situations, such as joint attention with a user or user gaze information. In this study, we propose the Gaze-grounded VQA dataset (GazeVQA) that clarifies ambiguous questions using gaze information by focusing on a clarification process complemented by gaze information. We also propose a method that utilizes gaze target estimation results to improve the accuracy of GazeVQA tasks. Our experimental results showed that the proposed method improved the performance in some cases of a VQA system on GazeVQA and identified some typical problems of GazeVQA tasks that need to be improved.

cs.CL↗