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Yawei Luo

Publications and source records attributed to Yawei Luo.

At least 55 records · Page 3Linked to original sources

COMET: "Cone of experience" enhanced large multimodal model for mathematical problem generation

The automatic generation of high-quality mathematical problems is practically valuable in many educational scenarios. Large multimodal model provides a novel technical approach for the mathematical problem generation because of its wide success in cross-modal data scenarios. However, the traditional method of separating problem solving from problem generation and the mainstream fine-tuning framework of monotonous data structure with homogeneous training objectives limit the application of large multimodal model in mathematical problem generation. Addressing these challenges, this paper proposes COMET, a "Cone of Experience" enhanced large multimodal model for mathematical problem generation. Firstly, from the perspective of mutual ability promotion and application logic, we unify stem generation and problem solving into mathematical problem generation. Secondly, a three-stage fine-turning framework guided by the "Cone of Experience" is proposed. The framework divides the fine-tuning data into symbolic experience, iconic experience, and direct experience to draw parallels with experiences in the career growth of teachers. Several fine-grained data construction and injection methods are designed in this framework. Finally, we construct a Chinese multimodal mathematical problem dataset to fill the vacancy of Chinese multimodal data in this field. Combined with objective and subjective indicators, experiments on multiple datasets fully verify the effectiveness of the proposed framework and model.

cs.AI

Knowledge-guided Causal Intervention for Weakly-supervised Object Localization

Previous weakly-supervised object localization (WSOL) methods aim to expand activation map discriminative areas to cover the whole objects, yet neglect two inherent challenges when relying solely on image-level labels. First, the ``entangled context'' issue arises from object-context co-occurrence (\eg, fish and water), making the model inspection hard to distinguish object boundaries clearly. Second, the ``C-L dilemma'' issue results from the information decay caused by the pooling layers, which struggle to retain both the semantic information for precise classification and those essential details for accurate localization, leading to a trade-off in performance. In this paper, we propose a knowledge-guided causal intervention method, dubbed KG-CI-CAM, to address these two under-explored issues in one go. More specifically, we tackle the co-occurrence context confounder problem via causal intervention, which explores the causalities among image features, contexts, and categories to eliminate the biased object-context entanglement in the class activation maps. Based on the disentangled object feature, we introduce a multi-source knowledge guidance framework to strike a balance between absorbing classification knowledge and localization knowledge during model training. Extensive experiments conducted on several benchmark datasets demonstrate the effectiveness of KG-CI-CAM in learning distinct object boundaries amidst confounding contexts and mitigating the dilemma between classification and localization performance.

cs.CV

Entangled View-Epipolar Information Aggregation for Generalizable Neural Radiance Fields

Generalizable NeRF can directly synthesize novel views across new scenes, eliminating the need for scene-specific retraining in vanilla NeRF. A critical enabling factor in these approaches is the extraction of a generalizable 3D representation by aggregating source-view features. In this paper, we propose an Entangled View-Epipolar Information Aggregation method dubbed EVE-NeRF. Different from existing methods that consider cross-view and along-epipolar information independently, EVE-NeRF conducts the view-epipolar feature aggregation in an entangled manner by injecting the scene-invariant appearance continuity and geometry consistency priors to the aggregation process. Our approach effectively mitigates the potential lack of inherent geometric and appearance constraint resulting from one-dimensional interactions, thus further boosting the 3D representation generalizablity. EVE-NeRF attains state-of-the-art performance across various evaluation scenarios. Extensive experiments demonstate that, compared to prevailing single-dimensional aggregation, the entangled network excels in the accuracy of 3D scene geometry and appearance reconstruction. Our code is publicly available at https://github.com/tatakai1/EVENeRF.

cs.CV

Counterfactual Co-occurring Learning for Bias Mitigation in Weakly-supervised Object Localization

Contemporary weakly-supervised object localization (WSOL) methods have primarily focused on addressing the challenge of localizing the most discriminative region while largely overlooking the relatively less explored issue of biased activation -- incorrectly spotlighting co-occurring background with the foreground feature. In this paper, we conduct a thorough causal analysis to investigate the origins of biased activation. Based on our analysis, we attribute this phenomenon to the presence of co-occurring background confounders. Building upon this profound insight, we introduce a pioneering paradigm known as Counterfactual Co-occurring Learning (CCL), meticulously engendering counterfactual representations by adeptly disentangling the foreground from the co-occurring background elements. Furthermore, we propose an innovative network architecture known as Counterfactual-CAM. This architecture seamlessly incorporates a perturbation mechanism for counterfactual representations into the vanilla CAM-based model. By training the WSOL model with these perturbed representations, we guide the model to prioritize the consistent foreground content while concurrently reducing the influence of distracting co-occurring backgrounds. To the best of our knowledge, this study represents the initial exploration of this research direction. Our extensive experiments conducted across multiple benchmarks validate the effectiveness of the proposed Counterfactual-CAM in mitigating biased activation.

cs.CV

ClawCraneNet: Leveraging Object-level Relation for Text-based Video Segmentation

Text-based video segmentation is a challenging task that segments out the natural language referred objects in videos. It essentially requires semantic comprehension and fine-grained video understanding. Existing methods introduce language representation into segmentation models in a bottom-up manner, which merely conducts vision-language interaction within local receptive fields of ConvNets. We argue that such interaction is not fulfilled since the model can barely construct region-level relationships given partial observations, which is contrary to the description logic of natural language/referring expressions. In fact, people usually describe a target object using relations with other objects, which may not be easily understood without seeing the whole video. To address the issue, we introduce a novel top-down approach by imitating how we human segment an object with the language guidance. We first figure out all candidate objects in videos and then choose the refereed one by parsing relations among those high-level objects. Three kinds of object-level relations are investigated for precise relationship understanding, i.e., positional relation, text-guided semantic relation, and temporal relation. Extensive experiments on A2D Sentences and J-HMDB Sentences show our method outperforms state-of-the-art methods by a large margin. Qualitative results also show our results are more explainable.

cs.CV

Local-Global Context Aware Transformer for Language-Guided Video Segmentation

We explore the task of language-guided video segmentation (LVS). Previous algorithms mostly adopt 3D CNNs to learn video representation, struggling to capture long-term context and easily suffering from visual-linguistic misalignment. In light of this, we present Locater (local-global context aware Transformer), which augments the Transformer architecture with a finite memory so as to query the entire video with the language expression in an efficient manner. The memory is designed to involve two components -- one for persistently preserving global video content, and one for dynamically gathering local temporal context and segmentation history. Based on the memorized local-global context and the particular content of each frame, Locater holistically and flexibly comprehends the expression as an adaptive query vector for each frame. The vector is used to query the corresponding frame for mask generation. The memory also allows Locater to process videos with linear time complexity and constant size memory, while Transformer-style self-attention computation scales quadratically with sequence length. To thoroughly examine the visual grounding capability of LVS models, we contribute a new LVS dataset, A2D-S+, which is built upon A2D-S dataset but poses increased challenges in disambiguating among similar objects. Experiments on three LVS datasets and our A2D-S+ show that Locater outperforms previous state-of-the-arts. Further, we won the 1st place in the Referring Video Object Segmentation Track of the 3rd Large-scale Video Object Segmentation Challenge, where Locater served as the foundation for the winning solution. Our code and dataset are available at: https://github.com/leonnnop/Locater

cs.CV

Fine-grained Appearance Transfer with Diffusion Models

Image-to-image translation (I2I), and particularly its subfield of appearance transfer, which seeks to alter the visual appearance between images while maintaining structural coherence, presents formidable challenges. Despite significant advancements brought by diffusion models, achieving fine-grained transfer remains complex, particularly in terms of retaining detailed structural elements and ensuring information fidelity. This paper proposes an innovative framework designed to surmount these challenges by integrating various aspects of semantic matching, appearance transfer, and latent deviation. A pivotal aspect of our approach is the strategic use of the predicted $x_0$ space by diffusion models within the latent space of diffusion processes. This is identified as a crucial element for the precise and natural transfer of fine-grained details. Our framework exploits this space to accomplish semantic alignment between source and target images, facilitating mask-wise appearance transfer for improved feature acquisition. A significant advancement of our method is the seamless integration of these features into the latent space, enabling more nuanced latent deviations without necessitating extensive model retraining or fine-tuning. The effectiveness of our approach is demonstrated through extensive experiments, which showcase its ability to adeptly handle fine-grained appearance transfers across a wide range of categories and domains. We provide our code at https://github.com/babahui/Fine-grained-Appearance-Transfer

cs.CV

Triple Correlations-Guided Label Supplementation for Unbiased Video Scene Graph Generation

Video-based scene graph generation (VidSGG) is an approach that aims to represent video content in a dynamic graph by identifying visual entities and their relationships. Due to the inherently biased distribution and missing annotations in the training data, current VidSGG methods have been found to perform poorly on less-represented predicates. In this paper, we propose an explicit solution to address this under-explored issue by supplementing missing predicates that should be appear in the ground-truth annotations. Dubbed Trico, our method seeks to supplement the missing predicates by exploring three complementary spatio-temporal correlations. Guided by these correlations, the missing labels can be effectively supplemented thus achieving an unbiased predicate predictions. We validate the effectiveness of Trico on the most widely used VidSGG datasets, i.e., VidVRD and VidOR. Extensive experiments demonstrate the state-of-the-art performance achieved by Trico, particularly on those tail predicates.

cs.CV

Generating Reliable Pixel-Level Labels for Source Free Domain Adaptation

This work addresses the challenging domain adaptation setting in which knowledge from the labelled source domain dataset is available only from the pretrained black-box segmentation model. The pretrained model's predictions for the target domain images are noisy because of the distributional differences between the source domain data and the target domain data. Since the model's predictions serve as pseudo labels during self-training, the noise in the predictions impose an upper bound on model performance. Therefore, we propose a simple yet novel image translation workflow, ReGEN, to address this problem. ReGEN comprises an image-to-image translation network and a segmentation network. Our workflow generates target-like images using the noisy predictions from the original target domain images. These target-like images are semantically consistent with the noisy model predictions and therefore can be used to train the segmentation network. In addition to being semantically consistent with the predictions from the original target domain images, the generated target-like images are also stylistically similar to the target domain images. This allows us to leverage the stylistic differences between the target-like images and the target domain image as an additional source of supervision while training the segmentation model. We evaluate our model with two benchmark domain adaptation settings and demonstrate that our approach performs favourably relative to recent state-of-the-art work. The source code will be made available.

cs.CV

Taking A Closer Look at Visual Relation: Unbiased Video Scene Graph Generation with Decoupled Label Learning

Current video-based scene graph generation (VidSGG) methods have been found to perform poorly on predicting predicates that are less represented due to the inherent biased distribution in the training data. In this paper, we take a closer look at the predicates and identify that most visual relations (e.g. sit_above) involve both actional pattern (sit) and spatial pattern (above), while the distribution bias is much less severe at the pattern level. Based on this insight, we propose a decoupled label learning (DLL) paradigm to address the intractable visual relation prediction from the pattern-level perspective. Specifically, DLL decouples the predicate labels and adopts separate classifiers to learn actional and spatial patterns respectively. The patterns are then combined and mapped back to the predicate. Moreover, we propose a knowledge-level label decoupling method to transfer non-target knowledge from head predicates to tail predicates within the same pattern to calibrate the distribution of tail classes. We validate the effectiveness of DLL on the commonly used VidSGG benchmark, i.e. VidVRD. Extensive experiments demonstrate that the DLL offers a remarkably simple but highly effective solution to the long-tailed problem, achieving the state-of-the-art VidSGG performance.

cs.CV

Bidirectional Self-Training with Multiple Anisotropic Prototypes for Domain Adaptive Semantic Segmentation

A thriving trend for domain adaptive segmentation endeavors to generate the high-quality pseudo labels for target domain and retrain the segmentor on them. Under this self-training paradigm, some competitive methods have sought to the latent-space information, which establishes the feature centroids (a.k.a prototypes) of the semantic classes and determines the pseudo label candidates by their distances from these centroids. In this paper, we argue that the latent space contains more information to be exploited thus taking one step further to capitalize on it. Firstly, instead of merely using the source-domain prototypes to determine the target pseudo labels as most of the traditional methods do, we bidirectionally produce the target-domain prototypes to degrade those source features which might be too hard or disturbed for the adaptation. Secondly, existing attempts simply model each category as a single and isotropic prototype while ignoring the variance of the feature distribution, which could lead to the confusion of similar categories. To cope with this issue, we propose to represent each category with multiple and anisotropic prototypes via Gaussian Mixture Model, in order to fit the de facto distribution of source domain and estimate the likelihood of target samples based on the probability density. We apply our method on GTA5->Cityscapes and Synthia->Cityscapes tasks and achieve 61.2 and 62.8 respectively in terms of mean IoU, substantially outperforming other competitive self-training methods. Noticeably, in some categories which severely suffer from the categorical confusion such as "truck" and "bus", our method achieves 56.4 and 68.8 respectively, which further demonstrates the effectiveness of our design.

cs.CV

Look, Cast and Mold: Learning 3D Shape Manifold from Single-view Synthetic Data

Inferring the stereo structure of objects in the real world is a challenging yet practical task. To equip deep models with this ability usually requires abundant 3D supervision which is hard to acquire. It is promising that we can simply benefit from synthetic data, where pairwise ground-truth is easy to access. Nevertheless, the domain gaps are nontrivial considering the variant texture, shape and context. To overcome these difficulties, we propose a Visio-Perceptual Adaptive Network for single-view 3D reconstruction, dubbed VPAN. To generalize the model towards a real scenario, we propose to fulfill several aspects: (1) Look: visually incorporate spatial structure from the single view to enhance the expressiveness of representation; (2) Cast: perceptually align the 2D image features to the 3D shape priors with cross-modal semantic contrastive mapping; (3) Mold: reconstruct stereo-shape of target by transforming embeddings into the desired manifold. Extensive experiments on several benchmarks demonstrate the effectiveness and robustness of the proposed method in learning the 3D shape manifold from synthetic data via a single-view. The proposed method outperforms state-of-the-arts on Pix3D dataset with IoU 0.292 and CD 0.108, and reaches IoU 0.329 and CD 0.104 on Pascal 3D+.

cs.CV

Active Learning for Point Cloud Semantic Segmentation via Spatial-Structural Diversity Reasoning

The expensive annotation cost is notoriously known as the main constraint for the development of the point cloud semantic segmentation technique. Active learning methods endeavor to reduce such cost by selecting and labeling only a subset of the point clouds, yet previous attempts ignore the spatial-structural diversity of the selected samples, inducing the model to select clustered candidates with similar shapes in a local area while missing other representative ones in the global environment. In this paper, we propose a new 3D region-based active learning method to tackle this problem. Dubbed SSDR-AL, our method groups the original point clouds into superpoints and incrementally selects the most informative and representative ones for label acquisition. We achieve the selection mechanism via a graph reasoning network that considers both the spatial and structural diversities of superpoints. To deploy SSDR-AL in a more practical scenario, we design a noise-aware iterative labeling strategy to confront the "noisy annotation" problem introduced by the previous "dominant labeling" strategy in superpoints. Extensive experiments on two point cloud benchmarks demonstrate the effectiveness of SSDR-AL in the semantic segmentation task. Particularly, SSDR-AL significantly outperforms the baseline method and reduces the annotation cost by up to 63.0% and 24.0% when achieving 90% performance of fully supervised learning, respectively.

cs.CV

Unsupervised Domain Adaptive Person Re-Identification via Human Learning Imitation

Unsupervised domain adaptive person re-identification has received significant attention due to its high practical value. In past years, by following the clustering and finetuning paradigm, researchers propose to utilize the teacher-student framework in their methods to decrease the domain gap between different person re-identification datasets. Inspired by recent teacher-student framework based methods, which try to mimic the human learning process either by making the student directly copy behavior from the teacher or selecting reliable learning materials, we propose to conduct further exploration to imitate the human learning process from different aspects, \textit{i.e.}, adaptively updating learning materials, selectively imitating teacher behaviors, and analyzing learning materials structures. The explored three components, collaborate together to constitute a new method for unsupervised domain adaptive person re-identification, which is called Human Learning Imitation framework. The experimental results on three benchmark datasets demonstrate the efficacy of our proposed method.

cs.CV

Contrastive Video-Language Segmentation

We focus on the problem of segmenting a certain object referred by a natural language sentence in video content, at the core of formulating a pinpoint vision-language relation. While existing attempts mainly construct such relation in an implicit way, i.e., grid-level multi-modal feature fusion, it has been proven problematic to distinguish semantically similar objects under this paradigm. In this work, we propose to interwind the visual and linguistic modalities in an explicit way via the contrastive learning objective, which directly aligns the referred object and the language description and separates the unreferred content apart across frames. Moreover, to remedy for the degradation problem, we present two complementary hard instance mining strategies, i.e., Language-relevant Channel Filter and Relative Hard Instance Construction. They encourage the network to exclude visual-distinguishable feature and to focus on easy-confused objects during the contrastive training. Extensive experiments on two benchmarks, i.e., A2D Sentences and J-HMDB Sentences, quantitatively demonstrate the state-of-the-arts performance of our method and qualitatively show the more accurate distinguishment between semantically similar objects over baselines.

cs.CV

Improving Weakly-supervised Object Localization via Causal Intervention

The recent emerged weakly supervised object localization (WSOL) methods can learn to localize an object in the image only using image-level labels. Previous works endeavor to perceive the interval objects from the small and sparse discriminative attention map, yet ignoring the co-occurrence confounder (e.g., bird and sky), which makes the model inspection (e.g., CAM) hard to distinguish between the object and context. In this paper, we make an early attempt to tackle this challenge via causal intervention (CI). Our proposed method, dubbed CI-CAM, explores the causalities among images, contexts, and categories to eliminate the biased co-occurrence in the class activation maps thus improving the accuracy of object localization. Extensive experiments on several benchmarks demonstrate the effectiveness of CI-CAM in learning the clear object boundaries from confounding contexts. Particularly, in CUB-200-2011 which severely suffers from the co-occurrence confounder, CI-CAM significantly outperforms the traditional CAM-based baseline (58.39% vs 52.4% in top-1 localization accuracy). While in more general scenarios such as ImageNet, CI-CAM can also perform on par with the state of the arts.

cs.CV

Prior-Enhanced Few-Shot Segmentation with Meta-Prototypes

Few-shot segmentation~(FSS) performance has been extensively promoted by introducing episodic training and class-wise prototypes. However, the FSS problem remains challenging due to three limitations: (1) Models are distracted by task-unrelated information; (2) The representation ability of a single prototype is limited; (3) Class-related prototypes ignore the prior knowledge of base classes. We propose the Prior-Enhanced network with Meta-Prototypes to tackle these limitations. The prior-enhanced network leverages the support and query (pseudo-) labels in feature extraction, which guides the model to focus on the task-related features of the foreground objects, and suppress much noise due to the lack of supervised knowledge. Moreover, we introduce multiple meta-prototypes to encode hierarchical features and learn class-agnostic structural information. The hierarchical features help the model highlight the decision boundary and focus on hard pixels, and the structural information learned from base classes is treated as the prior knowledge for novel classes. Experiments show that our method achieves the mean-IoU scores of 60.79% and 41.16% on PASCAL-$5^i$ and COCO-$20^i$, outperforming the state-of-the-art method by 3.49% and 5.64% in the 5-shot setting. Moreover, comparing with 1-shot results, our method promotes 5-shot accuracy by 3.73% and 10.32% on the above two benchmarks. The source code of our method is available at https://github.com/Jarvis73/PEMP.

cs.CV

VidFace: A Full-Transformer Solver for Video FaceHallucination with Unaligned Tiny Snapshots

In this paper, we investigate the task of hallucinating an authentic high-resolution (HR) human face from multiple low-resolution (LR) video snapshots. We propose a pure transformer-based model, dubbed VidFace, to fully exploit the full-range spatio-temporal information and facial structure cues among multiple thumbnails. Specifically, VidFace handles multiple snapshots all at once and harnesses the spatial and temporal information integrally to explore face alignments across all the frames, thus avoiding accumulating alignment errors. Moreover, we design a recurrent position embedding module to equip our transformer with facial priors, which not only effectively regularises the alignment mechanism but also supplants notorious pre-training. Finally, we curate a new large-scale video face hallucination dataset from the public Voxceleb2 benchmark, which challenges prior arts on tackling unaligned and tiny face snapshots. To the best of our knowledge, we are the first attempt to develop a unified transformer-based solver tailored for video-based face hallucination. Extensive experiments on public video face benchmarks show that the proposed method significantly outperforms the state of the arts.

cs.CV