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Ye He

Publications and source records attributed to Ye He.

At least 19 recordsLinked to original sources

CogEvol: Towards Efficient and Reliable Learning Environment Generation

We present CogEvol, a family of models trained specifically for Learning Environment Generation: turning a course brief into a finished learning artifact (structured-JSON slides or self-contained interactive HTML pages) in a single pass. Across 220k production requests, CogEvol completes a slide in a median of 17 seconds and an interactive page in 59, replacing minutes-long multi-turn agent scaffolding. Reliability is enforced rather than hoped for: a production-grounded data pipeline turns real failures into 53,687 verified SFT samples, and a hybrid rule-plus-VLM reward drives GRPO-based RL, hardened after we caught and fixed a reward-hacking episode that produced visually convincing but unplayable games. CogEvol-27B scores 83.7 on slide quality and 63.7 on a 500-case interactive-HTML benchmark with 26.9x fewer parameters than flagship coding models, and, in collaboration with the OpenMAIC team, serves their live production traffic. CogEvol-4B is released openly under the Apache 2.0 license at https://github.com/CogEvol/CogEvol-4B; external flagships are measured on the same suites under the identical harness. Scaffold editing cuts interactive-page generation cost by a further ~76%, and the full stack runs on domestic Ascend accelerators at application-level parity with A800 GPUs, lowering the unit cost of AI-native education at scale.

cs.CL

MedCalc-R1: Knowledge-Guided Reward Framework for Medical Mathematical Reasoning

In Reinforcement Learning with Verifiable Rewards (RLVR) frameworks for mathematical reasoning tasks, floating-point results are typically evaluated using a tolerance-based reward. However, this strategy suffers from challenges such as difficulty in threshold calibration, unstable training dynamics, and limited accuracy, especially in clinical scenarios. To address these limitations, we propose a knowledge-guided hybrid reward framework (\textsc{MedCalc-R1}). Specifically, we introduce a knowledge verification reward mechanism that enforces explicit generation of computational formulas, which are further validated by an external verifier to enhance interpretability and reasoning reliability. Furthermore, we design a hybrid soft-hard reward scheme combining a hard constraint based on clinical safety thresholds with a soft, precision-sensitive reward that progressively guides learning within the acceptable range. Experimental results demonstrate that our method significantly outperforms existing baselines in both reasoning accuracy and generalization capability, validating the effectiveness and applicability in safety-critical domains.

cs.AI

ABot-N1: Toward a General Visual Language Navigation Foundation Model

Visual Language Navigation foundation models aim to unify deep reasoning for grounded spatial decisions with broad versatility for diverse embodied tasks. Current approaches typically achieve this integration via monolithic policies that map observations directly to actions, yet they often suffer from coordinate drift and poor handling of long-tail semantics. Furthermore, these black-box mappings lack interpretability, hindering the simultaneous achievement of generality, robustness, and transparency. We present ABot-N1, a step toward a general Visual Language Navigation foundation model, that addresses these challenges by decoupling cognition from control via a slow-fast architecture guided by dual visual-language signals. More specifically, a slow vision-language reasoner performs explicit Chain-of-Thought reasoning while producing a pixel goal. This compact set of image-space anchor points serves as a universal interface for diverse tasks, including point-goal, object-goal, poi-goal, instruction-following, and person-following. Subsequently, a fast action expert leverages both the textual cues and the pixel guidance to generate continuous waypoints at the native control frequency. By bridging high-level intents and low-level control through pixel-grounded anchors paired with explicit linguistic traces, our approach ensures robust, generalizable, and interpretable navigation across simulation and real-world benchmarks. ABot-N1 establishes new state-of-the-art records, delivering massive gains specifically in urban-scale navigation: boosting POI arrival by 35.0% (to 77.3%) and achieving 95.4%/92.9% SR in complex indoor and outdoor scenes. It also maintains superior robustness across object-reaching, person-following, and instruction-following tasks. New Point-Goal/POI-Goal benchmarks are released as open source to advance the field of urban-scale navigation.

cs.CV

UniLab: A Heterogeneous Architecture for Robot RL Beyond GPU-Dominant Paradigms

Simulation-based RL for contemporary robot control is increasingly organized around GPU-resident simulation: physics, rollout collection, and learning are placed on a single GPU-centric execution path. This paradigm has greatly improved training speed, but it has also encouraged a default assumption that efficient training requires physics to reside on the GPU. We revisit this assumption. Our view is that, in simulation-dominated robot control, the essential question is not which processor runs physics, but whether simulation throughput, policy learning, and runtime synchronization form an efficient end-to-end loop. We present UniLab, a heterogeneous CPU-simulation / GPU-learning architecture that decouples CPU-parallel simulation from GPU policy updates through a unified runtime for data movement, buffering, and synchronization. UniLab is implemented as a complete and extensible training system using MuJoCoUni and MotrixSim CPU-batched physics backends, supporting PPO, FastSAC, FlashSAC, and APPO. On representative simulation-based robot control tasks, UniLab improves end-to-end training efficiency by 3--10$\times$ under the same hardware configuration, while reducing dependence on the NVIDIA CUDA-based software stack and supporting cross-platform execution on the Apple macOS platform and the AMD ROCm and Intel XPU accelerator backends. These results show that GPU simulation is an effective path to efficient training, but not a necessary one, broadening the practical system choices available for robot RL training. Project page: https://unilabsim.github.io.

cs.RO

AutoVecCoder: Teaching LLMs to Generate Explicitly Vectorized Code

Vectorization via Single Instruction, Multiple Data (SIMD) architectures is a cornerstone of high-performance computing. To fully exploit hardware potential, developers often resort to explicit vectorization using intrinsics, as compiler-based auto-vectorization frequently yields suboptimal results due to conservative static analysis. While Large Language Models (LLMs) have demonstrated remarkable proficiency in general code generation, they struggle with explicit vectorization due to the scarcity of high-quality corpora and the strict semantic constraints of low-level hardware instructions. In this paper, we propose AutoVecCoder, a novel framework designed to empower LLMs with the capability of automated explicit vectorization. AutoVecCoder integrates two core components: VecPrompt, an automated data synthesis pipeline to inject domain-specific intrinsic knowledge; and VecRL, a reinforcement learning framework that aligns code generation with execution efficiency. AutoVecCoder-8B trained by this framework achieves state-of-the-art performance on the SSE and AVX subsets of SimdBench and, in some cases, generates implementations surpassing standard -O3 optimizations, effectively overcoming the inherent bottlenecks of traditional automated vectorization.

cs.CL

Know More, Know Clearer: A Meta-Cognitive Framework for Knowledge Augmentation in Large Language Models

Knowledge augmentation has significantly enhanced the performance of Large Language Models (LLMs) in knowledge-intensive tasks. However, existing methods typically operate on the simplistic premise that model performance equates with internal knowledge, overlooking the knowledge-confidence gaps that lead to overconfident errors or uncertain truths. To bridge this gap, we propose a novel meta-cognitive framework for reliable knowledge augmentation via differentiated intervention and alignment. Our approach leverages internal cognitive signals to partition the knowledge space into mastered, confused, and missing regions, guiding targeted knowledge expansion. Furthermore, we introduce a cognitive consistency mechanism to synchronize subjective certainty with objective accuracy, ensuring calibrated knowledge boundaries. Extensive experiments demonstrate the our framework consistently outperforms strong baselines, validating its rationality in not only enhancing knowledge capabilities but also fostering cognitive behaviors that better distinguish knowns from unknowns. All codes are available at https://github.com/AI9Stars/Know-More-Know-Clearer.

cs.CL

ABot-N0: Technical Report on the VLA Foundation Model for Versatile Embodied Navigation

Embodied navigation has long been fragmented by task-specific architectures. We introduce ABot-N0, a unified Vision-Language-Action (VLA) foundation model that achieves a ``Grand Unification'' across 5 core tasks: Point-Goal, Object-Goal, Instruction-Following, POI-Goal, and Person-Following. ABot-N0 utilizes a hierarchical ``Brain-Action'' architecture, pairing an LLM-based Cognitive Brain for semantic reasoning with a Flow Matching-based Action Expert for precise, continuous trajectory generation. To support large-scale learning, we developed the ABot-N0 Data Engine, curating 16.9M expert trajectories and 5.0M reasoning samples across 7,802 high-fidelity 3D scenes (10.7 $\text{km}^2$). ABot-N0 achieves new SOTA performance across 7 benchmarks, significantly outperforming specialized models. Furthermore, our Agentic Navigation System integrates a planner with hierarchical topological memory, enabling robust, long-horizon missions in dynamic real-world environments.

cs.RO

Finite-Particle Rates for Regularized Stein Variational Gradient Descent

We derive finite-particle rates for the regularized Stein variational gradient descent (R-SVGD) algorithm introduced by He et al. (2024) that corrects the constant-order bias of the SVGD by applying a resolvent-type preconditioner to the kernelized Wasserstein gradient. For the resulting interacting $N$-particle system, we establish explicit non-asymptotic bounds for time-averaged (annealed) empirical measures, illustrating convergence in the \emph{true} (non-kernelized) Fisher information and, under a $\mathrm{W}_1\mathrm{I}$ condition on the target, corresponding $\mathrm{W}_1$ convergence for a large class of smooth kernels. Our analysis covers both continuous- and discrete-time dynamics and yields principled tuning rules for the regularization parameter, step size, and averaging horizon that quantify the trade-off between approximating the Wasserstein gradient flow and controlling finite-particle estimation error.

stat.ML

Diffusion Model's Generalization Can Be Characterized by Inductive Biases toward a Data-Dependent Ridge Manifold

We study a data-dependent notion of diffusion-model generalization: when a model does not memorize the training set, where do its generated samples go relative to the geometry induced by the data? To answer this, we introduce a time-dependent family of log-density ridge manifolds constructed from the smoothed empirical distribution, and use it to characterize reverse-time inference. Our main result shows that generated samples evolve by a reach-align-slide mechanism: they first enter a neighborhood of the ridge, then their distance to the ridge is controlled by the normal component of training error, and finally their motion along the ridge is controlled by the tangential component. We further connect this geometric picture to training dynamics through directional decompositions of the learned error, and make this link explicit for random feature models, where architectural bias and optimization error can be separated quantitatively. Experiments on synthetic multimodal data and MNIST latent diffusion support the predicted geometric behavior in both low and high dimensions.

stat.ML

Personalized Learning Path Planning with Goal-Driven Learner State Modeling

Personalized Learning Path Planning (PLPP) aims to design adaptive learning paths that align with individual goals. While large language models (LLMs) show potential in personalizing learning experiences, existing approaches often lack mechanisms for goal-aligned planning. We introduce Pxplore, a novel framework for PLPP that integrates a reinforcement-based training paradigm and an LLM-driven educational architecture. We design a structured learner state model and an automated reward function that transforms abstract objectives into computable signals. We train the policy combining supervised fine-tuning (SFT) and Group Relative Policy Optimization (GRPO), and deploy it within a real-world learning platform. Extensive experiments validate Pxplore's effectiveness in producing coherent, personalized, and goal-driven learning paths. We release our code and dataset at https://github.com/Pxplore/pxplore-algo.

cs.AI

Wavelet Predictive Representations for Non-Stationary Reinforcement Learning

The real world is inherently non-stationary, with ever-changing factors, such as weather conditions and traffic flows, making it challenging for agents to adapt to varying environmental dynamics. Non-Stationary Reinforcement Learning (NSRL) addresses this challenge by training agents to adapt rapidly to sequences of distinct Markov Decision Processes (MDPs). However, existing NSRL approaches often focus on tasks with regularly evolving patterns, leading to limited adaptability in highly dynamic settings. Inspired by the success of Wavelet analysis in time series modeling, specifically its ability to capture signal trends at multiple scales, we propose WISDOM to leverage wavelet-domain predictive task representations to enhance NSRL. WISDOM captures these multi-scale features in evolving MDP sequences by transforming task representation sequences into the wavelet domain, where wavelet coefficients represent both global trends and fine-grained variations of non-stationary changes. In addition to the auto-regressive modeling commonly employed in time series forecasting, we devise a wavelet temporal difference (TD) update operator to enhance tracking and prediction of MDP evolution. We theoretically prove the convergence of this operator and demonstrate policy improvement with wavelet task representations. Experiments on diverse benchmarks show that WISDOM significantly outperforms existing baselines in both sample efficiency and asymptotic performance, demonstrating its remarkable adaptability in complex environments characterized by non-stationary and stochastically evolving tasks.

cs.LG

Learning in Context: Personalizing Educational Content with Large Language Models to Enhance Student Learning

Standardized, one-size-fits-all educational content often fails to connect with students' individual backgrounds and interests, leading to disengagement and a perceived lack of relevance. To address this challenge, we introduce PAGE, a novel framework that leverages large language models (LLMs) to automatically personalize educational materials by adapting them to each student's unique context, such as their major and personal interests. To validate our approach, we deployed PAGE in a semester-long intelligent tutoring system and conducted a user study to evaluate its impact in an authentic educational setting. Our findings show that students who received personalized content demonstrated significantly improved learning outcomes and reported higher levels of engagement, perceived relevance, and trust compared to those who used standardized materials. This work demonstrates the practical value of LLM-powered personalization and offers key design implications for creating more effective, engaging, and trustworthy educational experiences.

cs.HC

Improving Classifier-Free Guidance in Masked Diffusion: Low-Dim Theoretical Insights with High-Dim Impact

Classifier-Free Guidance (CFG) is a widely used technique for conditional generation and improving sample quality in continuous diffusion models, and its extensions to discrete diffusion has recently started to be investigated. In order to improve the algorithms in a principled way, this paper starts by analyzing the exact effect of CFG in the context of a low-dimensional masked diffusion model, with a special emphasis on the guidance schedule. Our analysis shows that high guidance early in sampling (when inputs are heavily masked) harms generation quality, while late-stage guidance improves it. These findings provide a theoretical explanation for empirical observations in recent studies on guidance schedules. The analysis also reveals an imperfection of the current CFG implementations. These implementations can unintentionally cause imbalanced transitions, such as unmasking too rapidly during the early stages of generation, which degrades the quality of the resulting samples. To address this, we draw insight from the analysis and propose a novel classifier-free guidance mechanism. Intuitively, our method smooths the transport between the data distribution and the initial (masked) distribution, resulting in improved sample quality. Remarkably, our method is achievable via a simple one-line code change. Experiments on conditional image and text generation empirically confirm the efficacy of our method.

cs.LG

AutoTriton: Automatic Triton Programming with Reinforcement Learning in LLMs

Kernel development in deep learning requires optimizing computational units across hardware while balancing memory management, parallelism, and hardware-specific optimizations through extensive empirical tuning. Although domain-specific languages like Triton simplify GPU programming by abstracting low-level details, developers must still manually tune critical parameters such as tile sizes and memory access patterns through iterative experimentation, creating substantial barriers to optimal performance and wider adoption. In this work, we introduce AutoTriton, the first model dedicated to Triton programming powered by reinforcement learning (RL). AutoTriton performs supervised fine-tuning (SFT) to be equipped with essential Triton programming expertise using a high-quality data gathering pipeline, and conducts RL with Group Relative Policy Optimization (GRPO) algorithm, combining a rule-based reward and an execution-based reward to further improve Triton programming ability, sequentially. Experiments across five evaluation channels of TritonBench and KernelBench illustrate that our 8B model AutoTriton achieves performance comparable to mainstream large models, including Claude-4-Sonnet and DeepSeek-R1-0528. Further experimental analysis demonstrates the crucial role of each module within AutoTriton, including the SFT stage, the RL stage, and the reward design strategy. These findings underscore the promise of RL for automatically generating high-performance kernels, and since high-performance kernels are core components of AI systems, this breakthrough establishes an important foundation for building more efficient AI systems. The model and code will be available at https://github.com/AI9Stars/AutoTriton.

cs.LG

Brain-inspired AI Agent: The Way Towards AGI

Artificial General Intelligence (AGI), widely regarded as the fundamental goal of artificial intelligence, represents the realization of cognitive capabilities that enable the handling of general tasks with human-like proficiency. Researchers in brain-inspired AI seek inspiration from the operational mechanisms of the human brain, aiming to replicate its functional rules in intelligent models. Moreover, with the rapid development of large-scale models in recent years, the concept of agents has garnered increasing attention, with researchers widely recognizing it as a necessary pathway toward achieving AGI. In this article, we propose the concept of a brain-inspired AI agent and analyze how to extract relatively feasible and agent-compatible cortical region functionalities and their associated functional connectivity networks from the complex mechanisms of the human brain. Implementing these structures within an agent enables it to achieve basic cognitive intelligence akin to human capabilities. Finally, we explore the limitations and challenges for realizing brain-inspired agents and discuss their future development.

cs.NE

Evaluating the design space of diffusion-based generative models

Most existing theoretical investigations of the accuracy of diffusion models, albeit significant, assume the score function has been approximated to a certain accuracy, and then use this a priori bound to control the error of generation. This article instead provides a first quantitative understanding of the whole generation process, i.e., both training and sampling. More precisely, it conducts a non-asymptotic convergence analysis of denoising score matching under gradient descent. In addition, a refined sampling error analysis for variance exploding models is also provided. The combination of these two results yields a full error analysis, which elucidates (again, but this time theoretically) how to design the training and sampling processes for effective generation. For instance, our theory implies a preference toward noise distribution and loss weighting in training that qualitatively agree with the ones used in [Karras et al., 2022]. It also provides perspectives on the choices of time and variance schedules in sampling: when the score is well trained, the design in [Song et al., 2021] is more preferable, but when it is less trained, the design in [Karras et al., 2022] becomes more preferable.

cs.LG

A Separation in Heavy-Tailed Sampling: Gaussian vs. Stable Oracles for Proximal Samplers

We study the complexity of heavy-tailed sampling and present a separation result in terms of obtaining high-accuracy versus low-accuracy guarantees i.e., samplers that require only $O(\log(1/\varepsilon))$ versus $\Omega(\text{poly}(1/\varepsilon))$ iterations to output a sample which is $\varepsilon$-close to the target in $\chi^2$-divergence. Our results are presented for proximal samplers that are based on Gaussian versus stable oracles. We show that proximal samplers based on the Gaussian oracle have a fundamental barrier in that they necessarily achieve only low-accuracy guarantees when sampling from a class of heavy-tailed targets. In contrast, proximal samplers based on the stable oracle exhibit high-accuracy guarantees, thereby overcoming the aforementioned limitation. We also prove lower bounds for samplers under the stable oracle and show that our upper bounds cannot be fundamentally improved.

math.ST

High precision proton beam monitor system concept design on CSNS based on SiC

A high precision beam monitor system based on silicon carbide PIN sensor is designed for China Spallation Neutron Source 1.6 GeV proton beam to monitor the proton beam fluence.The concept design of the beam monitor system is finished together with front-end electronics with silicon carbide PIN sensors, readout system and mechanical system.Several tests are performed to study the performance of each component of the system.The charge collection of the SiC PIN sensors after proton radiation is studied with 80 MeV proton beam for continuous running. Research on the performance of the front-end electronics and readout system is finished for better data acquisition.The uncertainty of proton beam fluence is below 1% in the beam monitor system.

physics.acc-ph