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Ye Wang

Publications and source records attributed to Ye Wang.

At least 55 records · Page 3Linked to original sources

STEC: Evidence Compression for Deep Search in Open-domain Multi-Hop QA

In open-domain multi-hop question answering (QA), LLM-based search agents offer a promising approach to knowledge-intensive QA by combining retrieval with reasoning. Existing methods mainly improve open-domain multi-hop QA through reasoning paradigms, retrieval interaction, and search strategy optimization. However, using multiple search trajectories introduces a challenging final answer selection problem. Different trajectories may support different candidates, and the retrieved information can be heterogeneous, redundant, incomplete, or conflicting. Directly comparing raw trajectories exposes the verifier to noisy and unaligned content, while comparing answer strings ignores the evidence supporting each candidate, making reliable final selection difficult. To address this challenge, we propose STEC, an evidence compression framework for final answer selection in multi-hop QA. STEC selects the final answer from the existing candidate set through two mechanisms: (1) Answer-Level Evidence Compression, which groups trajectories by normalized answer identity and converts each answer group into a candidate-specific evidence representation; and (2) Evidence-Guided Answer Verification, which compares these representations and selects the final answer from the candidate set. The design shifts final selection from raw trajectory comparison to candidate-level evidence comparison. We evaluate STEC on four open-domain multi-hop QA benchmarks against representative baselines. Experimental results show that STEC performs best overall among the compared methods, and ablation results provide evidence that answer-level evidence compression contributes to final answer selection.

cs.AI↗

HRIBench: Benchmarking Interaction-Centric Human-Robot Collaboration

Current vision-language-action (VLA) benchmarks primarily evaluate isolated manipulation skills while leaving human-robot interaction structure largely unmodeled. However, real-world collaboration fundamentally requires coordination under shared agency, including intent understanding, temporal synchronization, protocol adherence, and safe interaction in dynamic environments. To address this gap, we introduce HRIBench, a diagnostic benchmark for intent-aware human-robot collaboration based on executable interaction scenarios. HRIBench represents collaborative tasks as structured scenario scripts that explicitly model agent roles, temporal dependencies, coordination constraints, and human behavior distributions. Building on this abstraction, HRIBench defines three representative interaction roles: Instructor, Collaborator, and Intruder, covering intent communication, joint coordination, and robustness under human intervention. The benchmark contains 13 role-conditioned tasks with over 650 evaluation episodes generated from diverse interaction trajectories and scene variations. Beyond binary task success, HRIBench introduces interpretable interaction-centric metrics spanning synchronization, responsiveness, protocol compliance, and safety. We evaluate adapted policies based on GR00T, pi0.5, and ACT under a unified protocol. Results show that current foundation robot policies struggle substantially in collaborative settings despite strong manipulation ability, revealing major limitations in temporal coordination and intent-aware behavior. Fine-tuning on HRIBench consistently improves collaborative performance. In a real-world adaptation study, simulation data generated by HRIBench improves GR00T N1.5's physical-task success rate from 0.10 to 0.43, demonstrating the benchmark's value for advancing interaction-centric robot learning.

cs.RO↗

Transport Discrepancy as a Reliability Signal for Vision-Language-Action Models

Vision-language-action (VLA) models that generate continuous action chunks via flow matching lack an internal signal for judging whether a given prediction is reliable. Distribution shift and long-horizon rollouts can push backbone representations away from the region the action head decodes reliably, yet the policy has no mechanism to detect or react to this drift. We observe that the cost of transporting observation features to the action representation in a shared feature space rises precisely when such drift occurs, providing a per-step reliability estimate without extra supervision. Building on this observation, we propose DiG (Discrepancy Gate), a lightweight plug-in module for flow-matching VLA policies. DiG computes a sliced Wasserstein transport cost between backbone features and the action expert's own input projection, maps it through an exponential gate, and uses the gate to modulate both a residual feature refinement and the training loss. At inference time, the gate enables DiG-Refinefine, an iterative refinement process that corrects action chunks before execution. Experiments on both simulation and real-world scenarios show that DiG consistently improves success rates, with the largest gains under distribution shift and on long-horizon tasks.

cs.RO↗

Qwen-RobotNav Technical Report: A Scalable Navigation Model Designed for an Agentic Navigation System

Agentic navigation systems require a base navigation model whose observation strategy can be externally reconfigured at inference time, because instruction following, object search, target tracking, and autonomous driving share the same perception-planning backbone yet demand fundamentally different strategies for consuming the visual stream. We present Qwen-RobotNav, a scalable navigation model built on Qwen-RobotNav that addresses it through a parameterised interface with two complementary dimensions: multiple task modes that select the navigation behaviour, and controllable observation parameters (e.g., token budget, per-camera weights) that govern how visual history is encoded. With training-time randomization over all parameters, Qwen-RobotNav is robust to any inference-time configuration requiring zero architectural modification to the Qwen-RobotNav backbone. We train Qwen-RobotNav on 15.6M samples; co-training with vision-language data prevents the collapse into reactive action-sequence mappers observed in trajectory-only training. The parameterised interface also makes Qwen-RobotNav a natural building block for agentic systems: for long-horizon scenarios, an upper-level planner decomposes goals into sub-tasks and dynamically switches Qwen-RobotNav's task mode and context strategy mid-episode, composing complex behaviours from repeated calls to the same model. Extensive experiments show that Qwen-RobotNav sets new state-of-the-art results across major navigation benchmarks. The model exhibits favourable scaling from 2B to 8B parameters, with joint multi-task training developing a shared spatial-planning substrate that transfers across task families, and demonstrates strong zero-shot generalisation to real-world robots across diverse environments.

cs.RO↗

Qwen-RobotWorld Technical Report: Unifying Embodied World Modeling through Language-Conditioned Video Generation

We introduce Qwen-RobotWorld, a language-conditioned video world model for embodied intelligence. With natural language as a unified action interface, it predicts physically grounded future visual trajectories from current observations across robotic manipulation, autonomous driving, indoor navigation, and human-to-robot transfer. This unified formulation provides three promising application directions: synthetic data generation for policy training augmentation, scalable virtual environments for policy evaluation, and language-guided planning signals for downstream robot control. This is achieved through a three-part design: a) Double-Stream MMDiT with MLLM Action Encoding, where a 60-layer double-stream diffusion transformer couples frozen Qwen2.5-VL semantics with video-VAE latents through layer-wise joint attention; b) Embodied World Knowledge (EWK), an 8.6M video-text corpus (200M+ frames) with action-language mapping over 20+ embodiments and 500+ action categories; and c) General+Expert Progressive Curriculum, a two-stage training strategy that first learns general visual priors and then injects embodied specialization under a shared language interface. Extensive results show strong competitiveness: ranks 1st overall on EWMBench and DreamGen Bench, outperforms all open-source models on WorldModelBench and PBench. Additional zero-shot analyses on RoboTwin-IF benchmark further support robust generalization and multi-view consistency.

cs.CV↗

Qwen-RobotManip Technical Report: Alignment Unlocks Scale for Robotic Manipulation Foundation Models

Foundation models in language and multimodality achieve strong generalization by aligning heterogeneous data under a unified formulation and training at scale. In this report, we investigate whether this scaling recipe can be applied to robotic manipulation to achieve genuine generalization. This is challenging because, unlike text, manipulation data is heterogeneous by nature, expensive to collect, and narrow in diversity, making alignment and scale simultaneously difficult. We present Qwen-RobotManip, a generalizable Vision-Language-Action foundation model built on Qwen-VL. Qwen-RobotManip introduces a unified alignment framework across the representation, motion, and behavioral dimensions of manipulation, making large-scale multi-source training coherent rather than conflicting. This alignment capability in turn enables Qwen-RobotManip to absorb manipulation data at a scale that prior training regimes could not sustain. A human-to-robot synthesis pipeline converts egocentric hand demonstrations into robot trajectories across 15 platforms, and a rigorous curation pipeline harmonizes heterogeneous datasets. Using only open-source datasets and human videos without proprietary data collection, Qwen-RobotManip constructs a ~38,100-hour pretraining corpus and exhibits emergent generalization capabilities, including zero-shot instruction following, robustness to perturbations, reactive error recovery, and cross-embodiment transfer. We find that standard benchmarks fail to capture pretraining quality and instead adopt OOD settings including RoboCasa365, LIBERO-Plus, EBench, RoboTwin-Clean2Rand, RoboTwin-IF, and RoboTwin-XE. Qwen-RobotManip substantially outperforms prior state-of-the-art models, including $π$0.5, across all OOD settings, ranks 1st in RoboChallenge with a 20% relative improvement, and is validated on real-robot platforms including AgileX ALOHA, Franka, UR, and ARX.

cs.RO↗

MSpoofTTS: Multi-Resolution Spoof-Guided Inference for Discrete Speech Synthesis

Neural codec language models enable high-quality discrete speech synthesis, yet their inference remains vulnerable to token-level artifacts and distributional drift that degrade perceptual realism. Rather than relying on preference optimization or retraining, we propose MSpoof-TTS, a training-free inference framework that improves zero-shot synthesis through multi-resolution spoof guidance. We introduce a Multi-Resolution Token-based Spoof Detection framework that evaluates codec sequences at different temporal granularities to detect locally inconsistent or unnatural patterns. We then integrate the spoof detectors into a hierarchical decoding strategy, progressively pruning low-quality candidates and re-ranking hypotheses. This discriminator-guided generation enhances robustness without modifying model parameters. Experiments validate the effectiveness of our framework for robust and high-quality codec-based speech generation. Audio samples and code are available.

cs.SD↗

ReCoVLA: VLM-Guided Reward Compilation for Failure Recovery in Vision-Language-Action Policies

Vision-language-action (VLA) policies provide strong priors for language-conditioned manipulation, but remain brittle in off-nominal states requiring targeted recovery. We propose ReCoVLA -- a failure-conditioned residual recovery framework that keeps a pretrained VLA policy frozen, uses an external vision-language model (VLM) to infer the failure mode and recovery stage, and compiles a structured reward from task-relevant components. Rather than using the VLM to generate actions or rewards directly, ReCoVLA uses it as a semantic reward selector: it predicts a recovery descriptor and reward mask for in-simulation residual-policy training, followed by zero-shot sim-to-real deployment of the trained recovery policies. This decouples high-level failure understanding from low-level corrective control to support different VLAs. Experiments across short-horizon, long-horizon, and contact-rich manipulation tasks show that ReCoVLA outperforms the tested baselines on average. In simulation, our reward compiler improves average success from 36.7% for the fine-tuned $π_{0.5}$ baseline to 66.7%. In physical zero-shot sim-to-real experiments, ReCoVLA achieves the best average performance, with 61.7% success.

cs.RO↗

EinSort: Sorting is All We Need for Tensorizing LLM

Tensor networks provide efficient representations for compressing large neural networks. By carefully designing shapes and topologies, they can significantly reduce memory and computational costs. However, identifying implicit low-rank structures in large foundation models remains challenging due to their enormous scale and un-structured weight distributions. We propose an adaptive tensorization method that discovers inherent low-rank structure in a target tensor by index ordering. Experiments on weight and KV-cache compression demonstrate improved reconstruction quality compared to baselines.

cs.LG↗

Advancing Ligand-based Virtual Screening and Molecular Generation with Pretrained Molecular Embedding Distance

Molecular similarity plays a central role in ligand-based drug discovery, such as virtual screening, analog searching, and goal-directed molecular generation. However, traditional similarity measures, ranging from fingerprint-based Tanimoto coefficients to 3D shape overlays, are often computationally expensive at scale or rely on hand-crafted molecular descriptors. Meanwhile, many deep learning approaches to similarity-aware design still depend on similarity-specific supervision or costly data curation, limiting their generality across targets. In this work, we propose pretrained embedding distance (PED) as an effective alternative, computed directly from pretrained molecular models without task-specific training. Experimental results show that PED exhibits distinct correlations with traditional similarity metrics, and performs effectively in both ranking molecules for virtual screening and guiding molecular generation via reward design. These findings suggest that pretrained molecular embeddings capture rich structural information and can serve as a promising and scalable similarity measurement for modern AI-aided drug discovery.

cs.LG↗

Ramsey goodness of complete multipartite graphs with one large part

For graph $G$, a connected graph $H$ of order $n$ is $G$-good if $r(G,H)=(χ(G)-1)(n-1)+s(G)$, where $χ(G)$ is the chromatic number of $G$ and $s(G)$ is the minimum size of a color class in a $χ(G)$-coloring of $G$. Let $K_{α_{1},\ldots ,α_{p},n}$ be the complete $(p+1)$-partite graph with partite sets of sizes $α_1,\ldots,α_p,n$. Burr, Faudree, Rousseau and Schelp (1983) showed that $K_{α_1,\ldots,α_p,n}$ are $(K_2+mK_1)$-good for large $n$. We determine graphs $G$ such that $K_{α_{1},\ldots ,α_{p},n}$ are $G$-good for large $n$. The characterization depends on $\mathrm{snd}(α_i)$, the smallest non-divisor of $α_i$, where $1\le i\le p$.

math.CO↗

ChatSOP: An SOP-Guided MCTS Planning Framework for Controllable LLM Dialogue Agents

Dialogue agents powered by Large Language Models (LLMs) show superior performance in various tasks. Despite the better user understanding and human-like responses, their **lack of controllability** remains a key challenge, often leading to unfocused conversations or task failure. To address this, we introduce Standard Operating Procedure (SOP) to regulate dialogue flow. Specifically, we propose **ChatSOP**, a novel SOP-guided Monte Carlo Tree Search (MCTS) planning framework designed to enhance the controllability of LLM-driven dialogue agents. To enable this, we curate a dataset comprising SOP-annotated multi-scenario dialogues, generated using a semi-automated role-playing system with GPT-4o and validated through strict manual quality control. Additionally, we propose a novel method that integrates Chain of Thought reasoning with supervised fine-tuning for SOP prediction and utilizes SOP-guided Monte Carlo Tree Search for optimal action planning during dialogues. Experimental results demonstrate the effectiveness of our method, such as achieving a 27.95% improvement in action accuracy compared to baseline models based on GPT-3.5 and also showing notable gains for open-source models. Dataset and codes are publicly available.

cs.CL↗

Qwen-VLA: Unifying Vision-Language-Action Modeling across Tasks, Environments, and Robot Embodiments

Embodied intelligence is often studied through specialized models for individual tasks such as manipulation or navigation, resulting in fragmented capabilities and limited generalization across tasks, environments, and robot embodiments. In this work, we study whether heterogeneous embodied decision-making problems can be unified within a single vision-language-action model. We present Qwen-VLA, a unified embodied foundation model that extends Qwen's vision-language modeling stack from perception, understanding, and reasoning to continuous action and trajectory generation through a DiT-based action decoder. Qwen-VLA is trained with a large-scale joint pretraining recipe over diverse data sources, including robotics manipulation trajectories, human egocentric demonstrations, synthetic simulation data, vision-and-language navigation data, trajectory-centric supervision, and auxiliary vision-language data. To support multiple robot platforms, we introduce embodiment-aware prompt conditioning, where robot-specific textual descriptions specify the current embodiment and control convention. We further cast manipulation, navigation, and trajectory prediction into a unified action-and-trajectory prediction framework, enabling transferable visual grounding, spatial reasoning, and continuous action generation across robot morphologies, task families, and environments. Experiments on manipulation, navigation, and trajectory-centric benchmarks show consistent multi-task performance and out-of-distribution generalization under variations in scene layout, background, lighting, object configuration, and robot embodiment. Qwen-VLA-Instruct achieves 97.9% on LIBERO, 73.7% on Simpler-WidowX, 86.1%/87.2% on RoboTwin-Easy/Hard, 69.0% OSR on R2R, 59.6% SR on RxR, 76.9% average OOD success in real-world ALOHA experiments, and 26.6% zero-shot success on DOMINO dynamic manipulation.

cs.RO↗

TED-TTS: Training-Free Intra-Utterance Emotion and Duration Control for Text-to-Speech Synthesis

While controllable Text-to-Speech (TTS) has achieved notable progress, most existing methods remain limited to inter-utterance-level control, making fine-grained intra-utterance expression challenging due to their reliance on non-public datasets or complex multi-stage training. In this paper, we propose TED-TTS, a training-free controllable framework for pretrained zero-shot TTS to enable intra-utterance emotion and duration expression. Specifically, we propose a segment-aware emotion conditioning strategy that combines causal masking with monotonic stream alignment filtering to isolate emotion conditioning and schedule mask transitions, enabling smooth intra-utterance emotion shifts while preserving global semantic coherence. Based on this, we further propose a segment-aware duration steering strategy to combine local duration embedding steering with global EOS logit modulation, allowing local duration adjustment while ensuring globally consistent termination. To eliminate the need for segment-level manual prompt engineering, we construct a 30,000-sample multi-emotion and duration-annotated text dataset to enable LLM-based automatic prompt construction. Extensive experiments demonstrate that our training-free method not only achieves state-of-the-art intra-utterance consistency in multi-emotion and duration control, but also maintains baseline-level speech quality of the underlying TTS model. Code and audio samples are available.

cs.SD↗

Temper and Tilt Lead to SLOP: Reward Hacking Mitigation with Inference-Time Alignment

Inference-time alignment techniques offer a lightweight alternative or complement to costly reinforcement learning, while enabling continual adaptation as alignment objectives and reward targets evolve. Existing theoretical analyses justify these methods as approximations to sampling from distributions optimally tilted toward a given reward model. We extend these techniques by introducing reference-model temperature adjustment, which leads to further generalization of inference-time alignment to ensembles of generative reward models combined as a sharpened logarithmic opinion pool (SLOP). To mitigate reward hacking, we propose an algorithm for calibrating SLOP weight parameters and experimentally demonstrate that it improves robustness while preserving alignment performance.

cs.LG↗

Formulations for scalar boundedness in simulations of turbulent compressible multi-component flows using high-order finite-difference methods

Preserving scalar boundedness is important for numerical schemes used in turbulent compressible multi-component flow simulations to prevent unphysical results and unstable simulations. However, ensuring scalar boundedness for high-order, low-dissipation numerical schemes poses challenges in highly under-resolved conditions due to inherent dispersion errors that generate spurious oscillations. Numerical dissipation is needed to mitigate these oscillations, but excessive dissipation negatively affects resolution. In this work, we propose formulations for high-order finite-difference schemes to preserve scalar boundedness without predefined bounds, while maintaining high accuracy and low numerical dissipation. The proposed formulations augment a non-dissipative numerical flux of a high-order central-difference scheme with an explicit dissipative numerical flux that adaptively switches between high-order and low-order formulations. Building on a deliberate choice of the non-dissipative flux, we construct two schemes using Jameson's artificial viscosity method and a monotonicity-preserving limiter as the dissipative flux. We examine the schemes in one-dimensional scalar advection problems and a three-dimensional temporal turbulent mixing-layer case involving sharp scalar gradients and under-resolved conditions, evaluating their accuracy, boundedness of species mass fractions, and numerical diffusivity. The scheme with the monotonicity-preserving limiter demonstrates superior performance.

physics.flu-dyn↗

PersonaGest: Personalized Co-Speech Gesture Generation with Semantic-Guided Hierarchical Motion Representation

Co-speech gesture generation aims to synthesize realistic body movements that are semantically coherent with speech and faithful to a user-specified gestural style. Existing VQ-VAE based co-speech gesture generation methods improve generation quality but fail to encode semantic structure into the motion representation or explicitly disentangle content from style, limiting both semantic coherence and personalization fidelity. We present PersonaGest, a two-stage framework addressing both limitations. In the first stage, a semantic-guided RVQ-VAE disentangles motion content and gestural style within the residual quantization structure, where a Semantic-Aware Motion Codebook (SMoC) organizes the content codebook by gesture semantics and contrastive learning further enforces content-style separation. In the second stage, a Masked Generative Transformer generates content tokens via a semantic-aware re-masking strategy, followed by a cascade of Style Residual Transformers conditioned on a reference motion prompt for style control. Extensive experiments demonstrate state-of-the-art performance on objective metrics and perceptual user studies, with strong style consistency to the reference prompt. Our project page with demo videos is available at https://danny-nus.github.io/PersonaGest/

cs.GR↗

Instance-Aware Pseudo-Labeling and Class-Focused Contrastive Learning for Weakly Supervised Domain Adaptive Segmentation of Electron Microscopy

Annotation-efficient segmentation of the numerous mitochondria instances from various electron microscopy (EM) images is highly valuable for biological and neuroscience research. Although unsupervised domain adaptation (UDA) methods can help mitigate domain shifts and reduce the high costs of annotating each domain, they typically have relatively low performance in practical applications. Thus, we investigate weakly supervised domain adaptation (WDA) that utilizes additional sparse point labels on the target domain, which require minimal annotation effort and minimal expert knowledge. To take full use of the incomplete and imprecise point annotations, we introduce a multitask learning framework that jointly conducts segmentation and center detection with a novel cross-teaching mechanism and class-focused cross-domain contrastive learning. While leveraging unlabeled image regions is essential, we introduce segmentation self-training with a novel instance-aware pseudo-label (IPL) selection strategy. Unlike existing methods that typically rely on pixel-wise pseudo-label filtering, the IPL semantically selects reliable and diverse pseudo-labels with the help of the detection task. Comprehensive validations and comparisons on challenging datasets demonstrate that our method outperforms existing UDA and WDA methods, significantly narrowing the performance gap with the supervised upper bound. Furthermore, under the UDA setting, our method also achieves substantial improvements over other UDA techniques.

cs.CV↗