SearcharxivSearch

arXiv subjects

Yejia Liu

Publications and source records attributed to Yejia Liu.

14 recordsLinked to original sources

Chorus: Harmonizing Context and Sensing Signals for Data-Free Model Customization in IoT

A key bottleneck toward scalable IoT sensing is efficiently adapting trained AI models to new deployment conditions. Context shifts, such as changes in sensor placement or ambient environments, can substantially alter sensing patterns and degrade model performance. We present Chorus, a context-bridged, data-free post-deployment model customization approach that adapts sensing models to unseen contexts without requiring target-domain sensor data or post-deployment retraining. Chorus learns compact, transferable context representations and aligns them with the sensor latent space using unlabeled sensor-context pairs, bridging context generalization with sensing-data generalization. It then uses a lightweight gated prediction head to integrate context priors at inference and an adaptive caching mechanism to reuse context representations when no context shift is detected, reducing on-device overhead. Experiments on IMU sensing, speech enhancement, and WiFi sensing under diverse context shifts show that Chorus outperforms state-of-the-art baselines by up to 20.2% in unseen contexts, achieves inference latency comparable to sensor-only deployment, and remains stable under continuous context transitions and varied context descriptions. A video demonstration is available at https://youtu.be/yANTZsk0TVU.

cs.LG

ProSGNeRF: Progressive Dynamic Neural Scene Graph with Frequency Modulated Foundation Model in Urban Scenes

Implicit neural representation has demonstrated promising results in 3D reconstruction on various scenes. However, existing approaches either struggle to model fast-moving objects or are incapable of handling large-scale camera ego-motions in urban environments. This leads to low-quality synthesized views of the large-scale urban scenes. In this paper, we aim to jointly solve the problems caused by large-scale scenes and fast-moving vehicles, which are more practical and challenging. To this end, we propose a progressive scene graph network architecture to learn the local scene representations of dynamic objects and global urban scenes. The progressive learning architecture dynamically allocates a new local scene graph trained on frames within a temporal window, with the window size automatically determined, allowing us to scale up the representation to arbitrarily large scenes. Besides, according to our observations, the training views of dynamic objects are relatively sparse according to rapid movements, which leads to a significant decline in reconstruction accuracy for dynamic objects. Therefore, we utilize a foundation model network to encode the latent code. Specifically, we leverage the generalization capability of the visual foundation model DINOv2 to extract appearance and shape codes, and train the network on a large-scale urban scene object dataset to enhance its prior modeling ability for handling sparse-view dynamic inputs. In parallel, we introduce a frequency-modulated module that regularizes the frequency spectrum of objects, thereby addressing the challenge of modeling sparse image inputs from a frequency-domain perspective. Experimental results demonstrate that our method achieves state-of-the-art view synthesis accuracy, object manipulation, and scene roaming ability in various scenes.

cs.CV

Precise Debugging Benchmark: Is Your Model Debugging or Regenerating?

Unlike code completion, debugging requires localizing faults and applying targeted edits. We observe that frontier LLMs often regenerate correct but over-edited solutions during debugging. To evaluate how far LLMs are from precise debugging, we introduce the Precise Debugging Benchmark (PDB) framework, which automatically converts any coding dataset into a debugging benchmark with precision-aware evaluation. PDB generates buggy programs by synthesizing verified atomic bugs and composing them into multi-bug programs. We define two novel metrics, edit-level precision and bug-level recall, which measures how many necessary edits are made and how many bugs are resolved. We release two evaluation benchmarks: PDB-Single-Hard on single-line bugs, and PDB-Multi on multi-line bugs. Experiments show that frontier models, such as GPT-5.1-Codex and DeepSeek-V3.2-Thinking, achieve unit-test pass rates above 76% but exhibit precision below 45%, even when explicitly instructed to perform minimal debugging. Finally, we show that iterative and agentic debugging strategies do not substantially improve precision or recall, highlighting the need to rethink post-training pipelines for coding models.

cs.SE

MoViD: View-Invariant 3D Human Pose Estimation via Motion-View Disentanglement

3D human pose estimation is a key enabling technology for applications such as healthcare monitoring, human-robot collaboration, and immersive gaming, but real-world deployment remains challenged by viewpoint variations. Existing methods struggle to generalize to unseen camera viewpoints, require large amounts of training data, and suffer from high inference latency. We propose MoViD, a viewpoint-invariant 3D human pose estimation framework that disentangles viewpoint information from motion features. The key idea is to extract viewpoint information from intermediate pose features and leverage it to enhance both the robustness and efficiency of pose estimation. MoViD introduces a view estimator that models key joint relationships to predict viewpoint information, and an orthogonal projection module to disentangle motion and view features, further enhanced through physics-grounded contrastive alignment across views. For real-time edge deployment, MoViD employs a frame-by-frame inference pipeline with a view-aware strategy that adaptively activates flip refinement based on the estimated viewpoint. Evaluations on nine public datasets and newly collected multiview UAV and gait analysis datasets show that MoViD reduces pose estimation error by over 24.2\% compared to state-of-the-art methods, maintains robust performance under severe occlusions with 60\% less training data, and achieves real-time inference at 15 FPS on NVIDIA edge devices.

cs.CV

Predicting Public Health Impacts of Electricity Usage

The electric power sector is a leading source of air pollutant emissions, impacting the public health of nearly every community. Although regulatory measures have reduced air pollutants, fossil fuels remain a significant component of the energy supply, highlighting the need for more advanced demand-side approaches to reduce the public health impacts. To enable health-informed demand-side management, we introduce HealthPredictor, a domain-specific AI model that provides an end-to-end pipeline linking electricity use to public health outcomes. The model comprises three components: a fuel mix predictor that estimates the contribution of different generation sources, an air quality converter that models pollutant emissions and atmospheric dispersion, and a health impact assessor that translates resulting pollutant changes into monetized health damages. Across multiple regions in the United States, our health-driven optimization framework yields substantially lower prediction errors in terms of public health impacts than fuel mix-driven baselines. A case study on electric vehicle charging schedules illustrates the public health gains enabled by our method and the actionable guidance it can offer for health-informed energy management. Overall, this work shows how AI models can be explicitly designed to enable health-informed energy management for advancing public health and broader societal well-being. Our datasets and code are released at: https://github.com/Ren-Research/Health-Impact-Predictor.

cs.LG

Towards Vector Optimization on Low-Dimensional Vector Symbolic Architecture

Vector Symbolic Architecture (VSA) is emerging in machine learning due to its efficiency, but they are hindered by issues of hyperdimensionality and accuracy. As a promising mitigation, the Low-Dimensional Computing (LDC) method significantly reduces the vector dimension by ~100 times while maintaining accuracy, by employing a gradient-based optimization. Despite its potential, LDC optimization for VSA is still underexplored. Our investigation into vector updates underscores the importance of stable, adaptive dynamics in LDC training. We also reveal the overlooked yet critical roles of batch normalization (BN) and knowledge distillation (KD) in standard approaches. Besides the accuracy boost, BN does not add computational overhead during inference, and KD significantly enhances inference confidence. Through extensive experiments and ablation studies across multiple benchmarks, we provide a thorough evaluation of our approach and extend the interpretability of binary neural network optimization similar to LDC, previously unaddressed in BNN literature.

cs.LG

Building Socially-Equitable Public Models

Public models offer predictions to a variety of downstream tasks and have played a crucial role in various AI applications, showcasing their proficiency in accurate predictions. However, the exclusive emphasis on prediction accuracy may not align with the diverse end objectives of downstream agents. Recognizing the public model's predictions as a service, we advocate for integrating the objectives of downstream agents into the optimization process. Concretely, to address performance disparities and foster fairness among heterogeneous agents in training, we propose a novel Equitable Objective. This objective, coupled with a policy gradient algorithm, is crafted to train the public model to produce a more equitable/uniform performance distribution across downstream agents, each with their unique concerns. Both theoretical analysis and empirical case studies have proven the effectiveness of our method in advancing performance equity across diverse downstream agents utilizing the public model for their decision-making. Codes and datasets are released at https://github.com/Ren-Research/Socially-Equitable-Public-Models.

cs.LG

Towards Socially and Environmentally Responsible AI

The sharply increasing sizes of artificial intelligence (AI) models come with significant energy consumption and environmental footprints, which can disproportionately impact certain (often marginalized) regions and hence create environmental inequity concerns. Moreover, concerns with social inequity have also emerged, as AI computing resources may not be equitably distributed across the globe and users from certain disadvantaged regions with severe resource constraints can consistently experience inferior model performance. Importantly, the inequity concerns that encompass both social and environmental dimensions still remain unexplored and have increasingly hindered responsible AI. In this paper, we leverage the spatial flexibility of AI inference workloads and propose equitable geographical load balancing (GLB) to fairly balance AI's regional social and environmental costs. Concretely, to penalize the disproportionately high social and environmental costs for equity, we introduce $L_q$ norms as novel regularization terms into the optimization objective for GLB decisions. Our empirical results based on real-world AI inference traces demonstrate that while the existing GLB algorithms result in disproportionately large social and environmental costs in certain regions, our proposed equitable GLB can fairly balance AI's negative social and environmental costs across all the regions.

cs.CY

Scheduled Knowledge Acquisition on Lightweight Vector Symbolic Architectures for Brain-Computer Interfaces

Brain-Computer interfaces (BCIs) are typically designed to be lightweight and responsive in real-time to provide users timely feedback. Classical feature engineering is computationally efficient but has low accuracy, whereas the recent neural networks (DNNs) improve accuracy but are computationally expensive and incur high latency. As a promising alternative, the low-dimensional computing (LDC) classifier based on vector symbolic architecture (VSA), achieves small model size yet higher accuracy than classical feature engineering methods. However, its accuracy still lags behind that of modern DNNs, making it challenging to process complex brain signals. To improve the accuracy of a small model, knowledge distillation is a popular method. However, maintaining a constant level of distillation between the teacher and student models may not be the best way for a growing student during its progressive learning stages. In this work, we propose a simple scheduled knowledge distillation method based on curriculum data order to enable the student to gradually build knowledge from the teacher model, controlled by an $α$ scheduler. Meanwhile, we employ the LDC/VSA as the student model to enhance the on-device inference efficiency for tiny BCI devices that demand low latency. The empirical results have demonstrated that our approach achieves better tradeoff between accuracy and hardware efficiency compared to other methods.

cs.LG

MetaLDC: Meta Learning of Low-Dimensional Computing Classifiers for Fast On-Device Adaption

Fast model updates for unseen tasks on intelligent edge devices are crucial but also challenging due to the limited computational power. In this paper,we propose MetaLDC, which meta-trains braininspired ultra-efficient low-dimensional computing classifiers to enable fast adaptation on tiny devices with minimal computational costs. Concretely, during the meta-training stage, MetaLDC meta trains a representation offline by explicitly taking into account that the final (binary) class layer will be fine-tuned for fast adaptation for unseen tasks on tiny devices; during the meta-testing stage, MetaLDC uses closed-form gradients of the loss function to enable fast adaptation of the class layer. Unlike traditional neural networks, MetaLDC is designed based on the emerging LDC framework to enable ultra-efficient on-device inference. Our experiments have demonstrated that compared to SOTA baselines, MetaLDC achieves higher accuracy, robustness against random bit errors, as well as cost-efficient hardware computation.

cs.LG

Navigating Memory Construction by Global Pseudo-Task Simulation for Continual Learning

Continual learning faces a crucial challenge of catastrophic forgetting. To address this challenge, experience replay (ER) that maintains a tiny subset of samples from previous tasks has been commonly used. Existing ER works usually focus on refining the learning objective for each task with a static memory construction policy. In this paper, we formulate the dynamic memory construction in ER as a combinatorial optimization problem, which aims at directly minimizing the global loss across all experienced tasks. We first apply three tactics to solve the problem in the offline setting as a starting point. To provide an approximate solution to this problem in the online continual learning setting, we further propose the Global Pseudo-task Simulation (GPS), which mimics future catastrophic forgetting of the current task by permutation. Our empirical results and analyses suggest that the GPS consistently improves accuracy across four commonly used vision benchmarks. We have also shown that our GPS can serve as the unified framework for integrating various memory construction policies in existing ER works.

cs.LG

LeHDC: Learning-Based Hyperdimensional Computing Classifier

Thanks to the tiny storage and efficient execution, hyperdimensional Computing (HDC) is emerging as a lightweight learning framework on resource-constrained hardware. Nonetheless, the existing HDC training relies on various heuristic methods, significantly limiting their inference accuracy. In this paper, we propose a new HDC framework, called LeHDC, which leverages a principled learning approach to improve the model accuracy. Concretely, LeHDC maps the existing HDC framework into an equivalent Binary Neural Network architecture, and employs a corresponding training strategy to minimize the training loss. Experimental validation shows that LeHDC outperforms previous HDC training strategies and can improve on average the inference accuracy over 15% compared to the baseline HDC.

cs.LG

Enabling SQL-based Training Data Debugging for Federated Learning

How can we debug a logistical regression model in a federated learning setting when seeing the model behave unexpectedly (e.g., the model rejects all high-income customers' loan applications)? The SQL-based training data debugging framework has proved effective to fix this kind of issue in a non-federated learning setting. Given an unexpected query result over model predictions, this framework automatically removes the label errors from training data such that the unexpected behavior disappears in the retrained model. In this paper, we enable this powerful framework for federated learning. The key challenge is how to develop a security protocol for federated debugging which is proved to be secure, efficient, and accurate. Achieving this goal requires us to investigate how to seamlessly integrate the techniques from multiple fields (Databases, Machine Learning, and Cybersecurity). We first propose FedRain, which extends Rain, the state-of-the-art SQL-based training data debugging framework, to our federated learning setting. We address several technical challenges to make FedRain work and analyze its security guarantee and time complexity. The analysis results show that FedRain falls short in terms of both efficiency and security. To overcome these limitations, we redesign our security protocol and propose Frog, a novel SQL-based training data debugging framework tailored for federated learning. Our theoretical analysis shows that Frog is more secure, more accurate, and more efficient than FedRain. We conduct extensive experiments using several real-world datasets and a case study. The experimental results are consistent with our theoretical analysis and validate the effectiveness of Frog in practice.

cs.LG

Model Trees for Identifying Exceptional Players in the NHL Draft

Drafting strong players is crucial for the team success. We describe a new data-driven interpretable approach for assessing draft prospects in the National Hockey League. Successful previous approaches have built a predictive model based on player features, or derived performance predictions from the observed performance of comparable players in a cohort. This paper develops model tree learning, which incorporates strengths of both model-based and cohort-based approaches. A model tree partitions the feature space according to the values of discrete features, or learned thresholds for continuous features. Each leaf node in the tree defines a group of players, easily described to hockey experts, with its own group regression model. Compared to a single model, the model tree forms an ensemble that increases predictive power. Compared to cohort-based approaches, the groups of comparables are discovered from the data, without requiring a similarity metric. The performance predictions of the model tree are competitive with the state-of-the-art methods, which validates our model empirically. We show in case studies that the model tree player ranking can be used to highlight strong and weak points of players.

cs.LG