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Yeong Jae Park

Publications and source records attributed to Yeong Jae Park.

2 recordsLinked to original sources

Combinatorial Optimization of Robotic Hand Kinematic Structures Using a Potential-Dexterity-Based QUBO Formulation

Robotic hand kinematic design involves combinatorial selection among multiple finger structures whose performance depends on both individual kinematic characteristics and inter-finger interactions. This study presents a potential-dexterity-based quadratic unconstrained binary optimization (QUBO) formulation for combinatorial optimization of robotic hand kinematic structures. Potential dexterity-related metrics were evaluated through kinematic analysis and encoded into a 27-variable QUBO problem incorporating individual finger performance, thumb-to-finger workspace-overlap interactions, one-hot selection constraints, and pairwise structural compatibility. Exhaustive evaluation of the design space established a reference optimum and enabled direct validation of the formulated objective. Discretization sensitivity analysis showed that the selected design remained unchanged across the tested joint-space sampling intervals and at a finer workspace voxel resolution, while sensitivity was observed under coarse voxelization. Simulated annealing consistently recovered the reference optimum at higher sampling counts, and direct execution on D-Wave quantum annealing hardware also recovered the reference optimum under all tested sampling conditions. These results demonstrate that the proposed formulation provides a common QUBO representation for constrained robotic hand kinematic structure selection and enables evaluation using exhaustive, classical annealing, and quantum annealing approaches.

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A Kinematic Analysis of Palm Degrees of Freedom for Enhancing Thumb Opposability in Robotic Hands

This study investigates the kinematic role of palm degrees of freedom (DoF) in enhancing thumb opposability in a five-finger robotic hand. A hand model consisting of a five DoF thumb and four fingers with three to four DoF is analyzed, where palm motion is introduced between adjacent fingers. To quantitatively evaluate thumb-finger interaction, the overlap workspace volume is defined based on voxelized fingertip reachable regions. Seven cases are considered, including configurations with increased total DoF and configurations in which the total DoF is maintained by redistributing DoF from the fingers to the palm. The results show that palm DoF significantly improves opposability, particularly for the ring and little fingers, by repositioning their base locations rather than simply extending their reachable range. However, when the total DoF is constrained, redistributing DoF to the palm leads to trade-offs between overlap workspace expansion and kinematic redundancy. These findings indicate that palm DoF and finger DoF play distinct roles in hand kinematics and should be considered jointly in design. This study provides a quantitative framework for evaluating palm-induced opposability without relying on object or contact models and offers practical design guidelines for incorporating palm motion in robotic hands.

cs.RO↗