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Yeongho Seol

Publications and source records attributed to Yeongho Seol.

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Audio2Face-3D: Audio-driven Realistic Facial Animation For Digital Avatars

Audio-driven facial animation presents an effective solution for animating digital avatars. In this paper, we detail the technical aspects of NVIDIA Audio2Face-3D, including data acquisition, network architecture, retargeting methodology, evaluation metrics, and use cases. Audio2Face-3D system enables real-time interaction between human users and interactive avatars, facilitating facial animation authoring for game characters. To assist digital avatar creators and game developers in generating realistic facial animations, we have open-sourced Audio2Face-3D networks, SDK, training framework, and example dataset.

cs.GR

Modular Primitives for High-Performance Differentiable Rendering

We present a modular differentiable renderer design that yields performance superior to previous methods by leveraging existing, highly optimized hardware graphics pipelines. Our design supports all crucial operations in a modern graphics pipeline: rasterizing large numbers of triangles, attribute interpolation, filtered texture lookups, as well as user-programmable shading and geometry processing, all in high resolutions. Our modular primitives allow custom, high-performance graphics pipelines to be built directly within automatic differentiation frameworks such as PyTorch or TensorFlow. As a motivating application, we formulate facial performance capture as an inverse rendering problem and show that it can be solved efficiently using our tools. Our results indicate that this simple and straightforward approach achieves excellent geometric correspondence between rendered results and reference imagery.

cs.GR