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Yeonsoo Park

Publications and source records attributed to Yeonsoo Park.

5 recordsLinked to original sources

Advantage-Driven Explicit Memory for Social Navigation

Robot policies are predominantly learned with classical parametric variants of imitation learning or RL, where training stores the agent's behavior exclusively in the policy's network parameters, putting a heavy burden on the representation learning algorithm. We propose a new navigation agent equipped with non-parametric memory which explicitly indexes prior steps leading to critical events. The advantages are twofold: first, it allows the policy to outsource some of its behavior into an explicit memory; second, it encourages a form of continual learning by allowing an agent to collect data from its testing episodes during deployment and therefore to better generalize to OOD situations. In the context of social navigation, we show that this improves the agent's capability to retain sparse, high-cost failures, such as human collisions. If the policy is trained in simulation, this also naturally addresses the sim-to-real gap, partially, by basing some of the decision making on real data. We integrate the explicit memory into a recurrent PPO architecture and use hidden states for memory retrieval to capture continuous spatiotemporal dynamics. The goal of exploiting rare, high-impact events is achieved by leveraging the RL agent's advantage signals. We train our agent in simulation with a combination of photorealistic rendering and non-visual crowd simulation and show that the agent is robust with respect to OOD social behavior.

cs.RO

What Does CLIP Learn for Regional Geolocalization? Probing Visual Cues and Scene Configuration After Adaptation

Large collections of street-view imagery provide rich visual information about urban environments, but extracting fine-grained geographic information from such data remains challenging. In particular, fine-grained regional geolocalization is challenging because nearby areas often share coarse geographic cues. We study regional geolocalization within a metropolitan area and ask whether pretrained CLIP features are sufficient for regional discrimination, and what visual information supports performance after adaptation. Using 9,085 street-view images from eight Greater Los Angeles regions, we compare zero-shot CLIP, frozen-encoder readouts, partial encoder updating, Low-Rank Adaptation (LoRA), and full fine-tuning. Frozen readouts remain near the 39.03% zero-shot accuracy, whereas encoder adaptation achieves 75.94-82.10%. Full fine-tuning also reduces the mean distance to the predicted region center from 12.30 km to 3.86 km. We probe these gains through semantic cue removal, appearance reduction using edge maps and blur, and scene-configuration disruption using patch scrambling. Adapted models achieve higher edge and blur accuracy and switch 42.92-45.56% of predictions after scrambling, compared with 10.79-14.60% for frozen methods. However, adaptation does not improve the fraction of performance retained after appearance reduction, while vegetation and sky remain influential. A Caltech101 control further shows that scrambling sensitivity is not unique to geolocalization. Overall, encoder adaptation substantially improves nearby-region discrimination and is associated with greater sensitivity to intact scene configuration, without evidence that coarse structure alone becomes sufficient for prediction. These conclusions concern viewpoint variation near known locations rather than geographically disjoint generalization.

cs.AI

SceneNAT: Masked Generative Modeling for Language-Guided Indoor Scene Synthesis

We present SceneNAT, a masked non-autoregressive Transformer for 3D indoor scene synthesis from natural language instructions. It generates complete scenes in a few parallel decoding passes, improving both quality and efficiency over prior methods. SceneNAT is trained via masked modeling over fully discretized representations of both semantic and spatial attributes. By applying a masking strategy at both the attribute level and the instance level, the model can better capture intra-object and inter-object structure. To boost relational reasoning, SceneNAT employs a relational reasoning module (RRM) that captures implicit spatial constraints. By formulating relation modeling as a set prediction task, it extracts structure-aware features to guide the layout generation without explicit sequential parsing. Extensive experiments on 3D-FRONT show that SceneNAT outperforms state-of-the-art autoregressive and diffusion baselines in both semantic compliance and spatial arrangement accuracy while using substantially lower computational cost, enabling high-throughput generation of diverse scenes at scale.

cs.CV

RGB-D Mapping and Tracking in a Plenoxel Radiance Field

The widespread adoption of Neural Radiance Fields (NeRFs) have ensured significant advances in the domain of novel view synthesis in recent years. These models capture a volumetric radiance field of a scene, creating highly convincing, dense, photorealistic models through the use of simple, differentiable rendering equations. Despite their popularity, these algorithms suffer from severe ambiguities in visual data inherent to the RGB sensor, which means that although images generated with view synthesis can visually appear very believable, the underlying 3D model will often be wrong. This considerably limits the usefulness of these models in practical applications like Robotics and Extended Reality (XR), where an accurate dense 3D reconstruction otherwise would be of significant value. In this paper, we present the vital differences between view synthesis models and 3D reconstruction models. We also comment on why a depth sensor is essential for modeling accurate geometry in general outward-facing scenes using the current paradigm of novel view synthesis methods. Focusing on the structure-from-motion task, we practically demonstrate this need by extending the Plenoxel radiance field model: Presenting an analytical differential approach for dense mapping and tracking with radiance fields based on RGB-D data without a neural network. Our method achieves state-of-the-art results in both mapping and tracking tasks, while also being faster than competing neural network-based approaches. The code is available at: https://github.com/ysus33/RGB-D_Plenoxel_Mapping_Tracking.git

cs.CV

Keeping Less is More: Point Sparsification for Visual SLAM

When adapting Simultaneous Mapping and Localization (SLAM) to real-world applications, such as autonomous vehicles, drones, and augmented reality devices, its memory footprint and computing cost are the two main factors limiting the performance and the range of applications. In sparse feature based SLAM algorithms, one efficient way for this problem is to limit the map point size by selecting the points potentially useful for local and global bundle adjustment (BA). This study proposes an efficient graph optimization for sparsifying map points in SLAM systems. Specifically, we formulate a maximum pose-visibility and maximum spatial diversity problem as a minimum-cost maximum-flow graph optimization problem. The proposed method works as an additional step in existing SLAM systems, so it can be used in both conventional or learning based SLAM systems. By extensive experimental evaluations we demonstrate the proposed method achieves even more accurate camera poses with approximately 1/3 of the map points and 1/2 of the computation.

cs.RO