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Yeshuang Zhu

Publications and source records attributed to Yeshuang Zhu.

10 recordsLinked to original sources

A Visual Leap in CLIP Compositionality Reasoning through Generation of Counterfactual Sets

Vision-language models (VLMs) often struggle with compositional reasoning due to insufficient high-quality image-text data. To tackle this challenge, we propose a novel block-based diffusion approach that automatically generates counterfactual datasets without manual annotation. Our method utilizes large language models to identify entities and their spatial relationships. It then independently generates image blocks as "puzzle pieces" coherently arranged according to specified compositional rules. This process creates diverse, high-fidelity counterfactual image-text pairs with precisely controlled variations. In addition, we introduce a specialized loss function that differentiates inter-set from intra-set samples, enhancing training efficiency and reducing the need for negative samples. Experiments demonstrate that fine-tuning VLMs with our counterfactual datasets significantly improves visual reasoning performance. Our approach achieves state-of-the-art results across multiple benchmarks while using substantially less training data than existing methods.

cs.CV

From Imitation to Innovation: The Emergence of AI Unique Artistic Styles and the Challenge of Copyright Protection

Current legal frameworks consider AI-generated works eligible for copyright protection when they meet originality requirements and involve substantial human intellectual input. However, systematic legal standards and reliable evaluation methods for AI art copyrights are lacking. Through comprehensive analysis of legal precedents, we establish three essential criteria for determining distinctive artistic style: stylistic consistency, creative uniqueness, and expressive accuracy. To address these challenges, we introduce ArtBulb, an interpretable and quantifiable framework for AI art copyright judgment that combines a novel style description-based multimodal clustering method with multimodal large language models (MLLMs). We also present AICD, the first benchmark dataset for AI art copyright annotated by artists and legal experts. Experimental results demonstrate that ArtBulb outperforms existing models in both quantitative and qualitative evaluations. Our work aims to bridge the gap between the legal and technological communities and bring greater attention to the societal issue of AI art copyrights.

cs.CV

Can Large Language Models Help Multimodal Language Analysis? MMLA: A Comprehensive Benchmark

Multimodal language analysis is a rapidly evolving field that leverages multiple modalities to enhance the understanding of high-level semantics underlying human conversational utterances. Despite its significance, little research has investigated the capability of multimodal large language models (MLLMs) to comprehend cognitive-level semantics. In this paper, we introduce MMLA, a comprehensive benchmark specifically designed to address this gap. MMLA comprises over 61K multimodal utterances drawn from both staged and real-world scenarios, covering six core dimensions of multimodal semantics: intent, emotion, dialogue act, sentiment, speaking style, and communication behavior. We evaluate eight mainstream branches of LLMs and MLLMs using three methods: zero-shot inference, supervised fine-tuning, and instruction tuning. Extensive experiments reveal that even fine-tuned models achieve only about 60%~70% accuracy, underscoring the limitations of current MLLMs in understanding complex human language. We believe that MMLA will serve as a solid foundation for exploring the potential of large language models in multimodal language analysis and provide valuable resources to advance this field. The datasets and code are open-sourced at https://github.com/thuiar/MMLA.

cs.CL

VSD2M: A Large-scale Vision-language Sticker Dataset for Multi-frame Animated Sticker Generation

As a common form of communication in social media,stickers win users' love in the internet scenarios, for their ability to convey emotions in a vivid, cute, and interesting way. People prefer to get an appropriate sticker through retrieval rather than creation for the reason that creating a sticker is time-consuming and relies on rule-based creative tools with limited capabilities. Nowadays, advanced text-to-video algorithms have spawned numerous general video generation systems that allow users to customize high-quality, photo-realistic videos by only providing simple text prompts. However, creating customized animated stickers, which have lower frame rates and more abstract semantics than videos, is greatly hindered by difficulties in data acquisition and incomplete benchmarks. To facilitate the exploration of researchers in animated sticker generation (ASG) field, we firstly construct the currently largest vision-language sticker dataset named VSD2M at a two-million scale that contains static and animated stickers. Secondly, to improve the performance of traditional video generation methods on ASG tasks with discrete characteristics, we propose a Spatial Temporal Interaction (STI) layer that utilizes semantic interaction and detail preservation to address the issue of insufficient information utilization. Moreover, we train baselines with several video generation methods (e.g., transformer-based, diffusion-based methods) on VSD2M and conduct a detailed analysis to establish systemic supervision on ASG task. To the best of our knowledge, this is the most comprehensive large-scale benchmark for multi-frame animated sticker generation, and we hope this work can provide valuable inspiration for other scholars in intelligent creation.

cs.HC

WalkVLM:Aid Visually Impaired People Walking by Vision Language Model

Approximately 200 million individuals around the world suffer from varying degrees of visual impairment, making it crucial to leverage AI technology to offer walking assistance for these people. With the recent progress of vision-language models (VLMs), applying VLMs to offer walking guidance has become popular. However, the existing methods of walking guidance are mainly based on self-curated question-answering datasets that are not publicly accessible, without a standardized benchmark for training or evaluation. Moreover, walking assistance often requires real-time streaming video analysis and the generation of concise yet informative reminders, making VLMs struggle due to excessive responses and low efficiency in inferences. In this paper, we introduce the first large-scale dataset dedicated to walking assistance, comprising 12,000 video-annotation pairs, to provide a unified benchmark for training and evaluating systems to help visually-impaired individuals walk. Furthermore, a WalkVLM model is proposed, which employs chain of thought for hierarchical planning to generate concise but informative reminders and utilizes temporal-aware adaptive prediction to reduce the temporal redundancy of reminders. Finally, we have established a solid benchmark for blind walking task and verified the advantages of WalkVLM in stream video processing for this task compared to other VLMs. Our dataset and code are available at https://walkvlm2024.github.io.

cs.CV

Control-CLIP: Decoupling Category and Style Guidance in CLIP for Specific-Domain Generation

Text-to-image diffusion models have shown remarkable capabilities of generating high-quality images closely aligned with textual inputs. However, the effectiveness of text guidance heavily relies on the CLIP text encoder, which is trained to pay more attention to general content but struggles to capture semantics in specific domains like styles. As a result, generation models tend to fail on prompts like "a photo of a cat in Pokemon style" in terms of simply producing images depicting "a photo of a cat". To fill this gap, we propose Control-CLIP, a novel decoupled CLIP fine-tuning framework that enables the CLIP model to learn the meaning of category and style in a complement manner. With specially designed fine-tuning tasks on minimal data and a modified cross-attention mechanism, Control-CLIP can precisely guide the diffusion model to a specific domain. Moreover, the parameters of the diffusion model remain unchanged at all, preserving the original generation performance and diversity. Experiments across multiple domains confirm the effectiveness of our approach, particularly highlighting its robust plug-and-play capability in generating content with various specific styles.

cs.CV

Semantic to Structure: Learning Structural Representations for Infringement Detection

Structural information in images is crucial for aesthetic assessment, and it is widely recognized in the artistic field that imitating the structure of other works significantly infringes on creators' rights. The advancement of diffusion models has led to AI-generated content imitating artists' structural creations, yet effective detection methods are still lacking. In this paper, we define this phenomenon as "structural infringement" and propose a corresponding detection method. Additionally, we develop quantitative metrics and create manually annotated datasets for evaluation: the SIA dataset of synthesized data, and the SIR dataset of real data. Due to the current lack of datasets for structural infringement detection, we propose a new data synthesis strategy based on diffusion models and LLM, successfully training a structural infringement detection model. Experimental results show that our method can successfully detect structural infringements and achieve notable improvements on annotated test sets.

cs.CV

ILDiff: Generate Transparent Animated Stickers by Implicit Layout Distillation

High-quality animated stickers usually contain transparent channels, which are often ignored by current video generation models. To generate fine-grained animated transparency channels, existing methods can be roughly divided into video matting algorithms and diffusion-based algorithms. The methods based on video matting have poor performance in dealing with semi-open areas in stickers, while diffusion-based methods are often used to model a single image, which will lead to local flicker when modeling animated stickers. In this paper, we firstly propose an ILDiff method to generate animated transparent channels through implicit layout distillation, which solves the problems of semi-open area collapse and no consideration of temporal information in existing methods. Secondly, we create the Transparent Animated Sticker Dataset (TASD), which contains 0.32M high-quality samples with transparent channel, to provide data support for related fields. Extensive experiments demonstrate that ILDiff can produce finer and smoother transparent channels compared to other methods such as Matting Anything and Layer Diffusion. Our code and dataset will be released at link https://xiaoyuan1996.github.io.

cs.CV

AutoCAD: Automatically Generating Counterfactuals for Mitigating Shortcut Learning

Recent studies have shown the impressive efficacy of counterfactually augmented data (CAD) for reducing NLU models' reliance on spurious features and improving their generalizability. However, current methods still heavily rely on human efforts or task-specific designs to generate counterfactuals, thereby impeding CAD's applicability to a broad range of NLU tasks. In this paper, we present AutoCAD, a fully automatic and task-agnostic CAD generation framework. AutoCAD first leverages a classifier to unsupervisedly identify rationales as spans to be intervened, which disentangles spurious and causal features. Then, AutoCAD performs controllable generation enhanced by unlikelihood training to produce diverse counterfactuals. Extensive evaluations on multiple out-of-domain and challenge benchmarks demonstrate that AutoCAD consistently and significantly boosts the out-of-distribution performance of powerful pre-trained models across different NLU tasks, which is comparable or even better than previous state-of-the-art human-in-the-loop or task-specific CAD methods. The code is publicly available at https://github.com/thu-coai/AutoCAD.

cs.AI

Selecting Stickers in Open-Domain Dialogue through Multitask Learning

With the increasing popularity of online chatting, stickers are becoming important in our online communication. Selecting appropriate stickers in open-domain dialogue requires a comprehensive understanding of both dialogues and stickers, as well as the relationship between the two types of modalities. To tackle these challenges, we propose a multitask learning method comprised of three auxiliary tasks to enhance the understanding of dialogue history, emotion and semantic meaning of stickers. Extensive experiments conducted on a recent challenging dataset show that our model can better combine the multimodal information and achieve significantly higher accuracy over strong baselines. Ablation study further verifies the effectiveness of each auxiliary task. Our code is available at \url{https://github.com/nonstopfor/Sticker-Selection}

cs.CL