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Yi Yang

Publications and source records attributed to Yi Yang.

At least 415 records · Page 23Linked to original sources

A strictly predefined-time convergent and anti-noise fractional-order zeroing neural network for solving time-variant quadratic programming in kinematic robot control

This paper proposes a strictly predefined-time convergent and anti-noise fractional-order zeroing neural network (SPTC-AN-FOZNN) model, meticulously designed for addressing time-variant quadratic programming (TVQP) problems. This model marks the first variable-gain ZNN to collectively manifest strictly predefined-time convergence and noise resilience, specifically tailored for kinematic motion control of robots. The SPTC-AN-FOZNN advances traditional ZNNs by incorporating a conformable fractional derivative in accordance with the Leibniz rule, a compliance not commonly achieved by other fractional derivative definitions. It also features a novel activation function designed to ensure favorable convergence independent of the model's order. When compared to five recently published recurrent neural networks (RNNs), the SPTC-AN-FOZNN, configured with $0<α\leq 1$, exhibits superior positional accuracy and robustness against additive noises for TVQP applications. Extensive empirical evaluations, including simulations with two types of robotic manipulators and experiments with a Flexiv Rizon robot, have validated the SPTC-AN-FOZNN's effectiveness in precise tracking and computational efficiency, establishing its utility for robust kinematic control.

eess.SY↗

AI Models Still Lag Behind Traditional Numerical Models in Predicting Sudden-Turning Typhoons

Given the interpretability, accuracy, and stability of numerical weather prediction (NWP) models, current operational weather forecasting relies heavily on the NWP approach. In the past two years, the rapid development of Artificial Intelligence (AI) has provided an alternative solution for medium-range (1-10 days) weather forecasting. Bi et al. (2023) (hereafter Bi23) introduced the first AI-based weather prediction (AIWP) model in China, named Pangu-Weather, which offers fast prediction without compromising accuracy. In their work, Bi23 made notable claims regarding its effectiveness in extreme weather predictions. However, this claim lacks persuasiveness because the extreme nature of the two tropical cyclones (TCs) examples presented in Bi23, namely Typhoon Kong-rey and Typhoon Yutu, stems primarily from their intensities rather than their moving paths. Their claim may mislead into another meaning which is that Pangu-Weather works well in predicting unusual typhoon paths, which was not explicitly analyzed. Here, we reassess Pangu-Weather's ability to predict extreme TC trajectories from 2020-2024. Results reveal that while Pangu-Weather overall outperforms NWP models in predicting tropical cyclone (TC) tracks, it falls short in accurately predicting the rarely observed sudden-turning tracks, such as Typhoon Khanun in 2023. We argue that current AIWP models still lag behind traditional NWP models in predicting such rare extreme events in medium-range forecasts.

physics.ao-ph↗

Do We Need Domain-Specific Embedding Models? An Empirical Investigation

Embedding models play a crucial role in representing and retrieving information across various NLP applications. Recent advancements in Large Language Models (LLMs) have further enhanced the performance of embedding models, which are trained on massive amounts of text covering almost every domain. These models are often benchmarked on general-purpose datasets like Massive Text Embedding Benchmark (MTEB), where they demonstrate superior performance. However, a critical question arises: Is the development of domain-specific embedding models necessary when general-purpose models are trained on vast corpora that already include specialized domain texts? In this paper, we empirically investigate this question, choosing the finance domain as an example. We introduce the Finance Massive Text Embedding Benchmark (FinMTEB), a counterpart to MTEB that consists of financial domain-specific text datasets. We evaluate the performance of seven state-of-the-art embedding models on FinMTEB and observe a significant performance drop compared to their performance on MTEB. To account for the possibility that this drop is driven by FinMTEB's higher complexity, we propose four measures to quantify dataset complexity and control for this factor in our analysis. Our analysis provides compelling evidence that state-of-the-art embedding models struggle to capture domain-specific linguistic and semantic patterns. Moreover, we find that the performance of general-purpose embedding models on MTEB is not correlated with their performance on FinMTEB, indicating the need for domain-specific embedding benchmarks for domain-specific embedding models. This study sheds light on developing domain-specific embedding models in the LLM era. FinMTEB comes with open-source code at https://github.com/yixuantt/FinMTEB

cs.CL↗

Adversarial Mixup Unlearning

Machine unlearning is a critical area of research aimed at safeguarding data privacy by enabling the removal of sensitive information from machine learning models. One unique challenge in this field is catastrophic unlearning, where erasing specific data from a well-trained model unintentionally removes essential knowledge, causing the model to deviate significantly from a retrained one. To address this, we introduce a novel approach that regularizes the unlearning process by utilizing synthesized mixup samples, which simulate the data susceptible to catastrophic effects. At the core of our approach is a generator-unlearner framework, MixUnlearn, where a generator adversarially produces challenging mixup examples, and the unlearner effectively forgets target information based on these synthesized data. Specifically, we first introduce a novel contrastive objective to train the generator in an adversarial direction: generating examples that prompt the unlearner to reveal information that should be forgotten, while losing essential knowledge. Then the unlearner, guided by two other contrastive loss terms, processes the synthesized and real data jointly to ensure accurate unlearning without losing critical knowledge, overcoming catastrophic effects. Extensive evaluations across benchmark datasets demonstrate that our method significantly outperforms state-of-the-art approaches, offering a robust solution to machine unlearning. This work not only deepens understanding of unlearning mechanisms but also lays the foundation for effective machine unlearning with mixup augmentation.

cs.LG↗

Redistribute Ensemble Training for Mitigating Memorization in Diffusion Models

Diffusion models, known for their tremendous ability to generate high-quality samples, have recently raised concerns due to their data memorization behavior, which poses privacy risks. Recent methods for memory mitigation have primarily addressed the issue within the context of the text modality in cross-modal generation tasks, restricting their applicability to specific conditions. In this paper, we propose a novel method for diffusion models from the perspective of visual modality, which is more generic and fundamental for mitigating memorization. Directly exposing visual data to the model increases memorization risk, so we design a framework where models learn through proxy model parameters instead. Specially, the training dataset is divided into multiple shards, with each shard training a proxy model, then aggregated to form the final model. Additionally, practical analysis of training losses illustrates that the losses for easily memorable images tend to be obviously lower. Thus, we skip the samples with abnormally low loss values from the current mini-batch to avoid memorizing. However, balancing the need to skip memorization-prone samples while maintaining sufficient training data for high-quality image generation presents a key challenge. Thus, we propose IET-AGC+, which redistributes highly memorizable samples between shards, to mitigate these samples from over-skipping. Furthermore, we dynamically augment samples based on their loss values to further reduce memorization. Extensive experiments and analysis on four datasets show that our method successfully reduces memory capacity while maintaining performance. Moreover, we fine-tune the pre-trained diffusion models, e.g., Stable Diffusion, and decrease the memorization score by 46.7\%, demonstrating the effectiveness of our method. Code is available in: https://github.com/liuxiao-guan/IET_AGC.

cs.CV↗

IDPro: Flexible Interactive Video Object Segmentation by ID-queried Concurrent Propagation

Interactive Video Object Segmentation (iVOS) is a challenging task that requires real-time human-computer interaction. To improve the user experience, it is important to consider the user's input habits, segmentation quality, running time and memory consumption.However, existing methods compromise user experience with single input mode and slow running speed. Specifically, these methods only allow the user to interact with one single frame, which limits the expression of the user's intent.To overcome these limitations and better align with people's usage habits, we propose a framework that can accept multiple frames simultaneously and explore synergistic interaction across frames (SIAF). Concretely, we designed the Across-Frame Interaction Module that enables users to annotate different objects freely on multiple frames. The AFI module will migrate scribble information among multiple interactive frames and generate multi-frame masks. Additionally, we employ the id-queried mechanism to process multiple objects in batches. Furthermore, for a more efficient propagation and lightweight model, we design a truncated re-propagation strategy to replace the previous multi-round fusion module, which employs an across-round memory that stores important interaction information. Our SwinB-SIAF achieves new state-of-the-art performance on DAVIS 2017 (89.6%, J&F@60). Moreover, our R50-SIAF is more than 3 faster than the state-of-the-art competitor under challenging multi-object scenarios.

cs.CV↗

DreamDPO: Aligning Text-to-3D Generation with Human Preferences via Direct Preference Optimization

Text-to-3D generation automates 3D content creation from textual descriptions, which offers transformative potential across various fields. However, existing methods often struggle to align generated content with human preferences, limiting their applicability and flexibility. To address these limitations, in this paper, we propose DreamDPO, an optimization-based framework that integrates human preferences into the 3D generation process, through direct preference optimization. Practically, DreamDPO first constructs pairwise examples, then compare their alignment with human preferences using reward or large multimodal models, and lastly optimizes the 3D representation with a preference-driven loss function. By leveraging pairwise comparison to reflect preferences, DreamDPO reduces reliance on precise pointwise quality evaluations while enabling fine-grained controllability through preference-guided optimization. Experiments demonstrate that DreamDPO achieves competitive results, and provides higher-quality and more controllable 3D content compared to existing methods. The code and models will be open-sourced.

cs.CL↗

Prompt-Aware Controllable Shadow Removal

Shadow removal aims to restore the image content in shadowed regions. While deep learning-based methods have shown promising results, they still face key challenges: 1) uncontrolled removal of all shadows, or 2) controllable removal but heavily relies on precise shadow region masks. To address these issues, we introduce a novel paradigm: prompt-aware controllable shadow removal. Unlike existing approaches, our paradigm allows for targeted shadow removal from specific subjects based on user prompts (e.g., dots, lines, or subject masks). This approach eliminates the need for shadow annotations and offers flexible, user-controlled shadow removal. Specifically, we propose an end-to-end learnable model, the Prompt-Aware Controllable Shadow Removal Network (PACSRNet). PACSRNet consists of two key modules: a prompt-aware module that generates shadow masks for the specified subject based on the user prompt, and a shadow removal module that uses the shadow prior from the first module to restore the content in the shadowed regions. Additionally, we enhance the shadow removal module by incorporating feature information from the prompt-aware module through a linear operation, providing prompt-guided support for shadow removal. Recognizing that existing shadow removal datasets lack diverse user prompts, we contribute a new dataset specifically designed for prompt-based controllable shadow removal. Extensive experimental results demonstrate the effectiveness and superiority of PACSRNet.

cs.CV↗

BVINet: Unlocking Blind Video Inpainting with Zero Annotations

Video inpainting aims to fill in corrupted regions of the video with plausible contents. Existing methods generally assume that the locations of corrupted regions are known, focusing primarily on the "how to inpaint". This reliance necessitates manual annotation of the corrupted regions using binary masks to indicate "whereto inpaint". However, the annotation of these masks is labor-intensive and expensive, limiting the practicality of current methods. In this paper, we expect to relax this assumption by defining a new blind video inpainting setting, enabling the networks to learn the mapping from corrupted video to inpainted result directly, eliminating the need of corrupted region annotations. Specifically, we propose an end-to-end blind video inpainting network (BVINet) to address both "where to inpaint" and "how to inpaint" simultaneously. On the one hand, BVINet can predict the masks of corrupted regions by detecting semantic-discontinuous regions of the frame and utilizing temporal consistency prior of the video. On the other hand, the predicted masks are incorporated into the BVINet, allowing it to capture valid context information from uncorrupted regions to fill in corrupted ones. Besides, we introduce a consistency loss to regularize the training parameters of BVINet. In this way, mask prediction and video completion mutually constrain each other, thereby maximizing the overall performance of the trained model. Furthermore, we customize a dataset consisting of synthetic corrupted videos, real-world corrupted videos, and their corresponding completed videos. This dataset serves as a valuable resource for advancing blind video inpainting research. Extensive experimental results demonstrate the effectiveness and superiority of our method.

cs.CV↗

BrainGuard: Privacy-Preserving Multisubject Image Reconstructions from Brain Activities

Reconstructing perceived images from human brain activity forms a crucial link between human and machine learning through Brain-Computer Interfaces. Early methods primarily focused on training separate models for each individual to account for individual variability in brain activity, overlooking valuable cross-subject commonalities. Recent advancements have explored multisubject methods, but these approaches face significant challenges, particularly in data privacy and effectively managing individual variability. To overcome these challenges, we introduce BrainGuard, a privacy-preserving collaborative training framework designed to enhance image reconstruction from multisubject fMRI data while safeguarding individual privacy. BrainGuard employs a collaborative global-local architecture where individual models are trained on each subject's local data and operate in conjunction with a shared global model that captures and leverages cross-subject patterns. This architecture eliminates the need to aggregate fMRI data across subjects, thereby ensuring privacy preservation. To tackle the complexity of fMRI data, BrainGuard integrates a hybrid synchronization strategy, enabling individual models to dynamically incorporate parameters from the global model. By establishing a secure and collaborative training environment, BrainGuard not only protects sensitive brain data but also improves the image reconstructions accuracy. Extensive experiments demonstrate that BrainGuard sets a new benchmark in both high-level and low-level metrics, advancing the state-of-the-art in brain decoding through its innovative design.

cs.CV↗

ProtChatGPT: Towards Understanding Proteins with Large Language Models

Protein research is crucial in various fundamental disciplines, but understanding their intricate structure-function relationships remains challenging. Recent Large Language Models (LLMs) have made significant strides in comprehending task-specific knowledge, suggesting the potential for ChatGPT-like systems specialized in protein to facilitate basic research. In this work, we introduce ProtChatGPT, which aims at learning and understanding protein structures via natural languages. ProtChatGPT enables users to upload proteins, ask questions, and engage in interactive conversations to produce comprehensive answers. The system comprises protein encoders, a Protein-Language Pertaining Transformer (PLP-former), a projection adapter, and an LLM. The protein first undergoes protein encoders and PLP-former to produce protein embeddings, which are then projected by the adapter to conform with the LLM. The LLM finally combines user questions with projected embeddings to generate informative answers. Experiments show that ProtChatGPT can produce promising responses to proteins and their corresponding questions. We hope that ProtChatGPT could form the basis for further exploration and application in protein research. Code and our pre-trained model will be publicly available.

cs.CE↗

MCRL4OR: Multimodal Contrastive Representation Learning for Off-Road Environmental Perception

Most studies on environmental perception for autonomous vehicles (AVs) focus on urban traffic environments, where the objects/stuff to be perceived are mainly from man-made scenes and scalable datasets with dense annotations can be used to train supervised learning models. By contrast, it is hard to densely annotate a large-scale off-road driving dataset manually due to the inherently unstructured nature of off-road environments. In this paper, we propose a Multimodal Contrastive Representation Learning approach for Off-Road environmental perception, namely MCRL4OR. This approach aims to jointly learn three encoders for processing visual images, locomotion states, and control actions by aligning the locomotion states with the fused features of visual images and control actions within a contrastive learning framework. The causation behind this alignment strategy is that the inertial locomotion state is the result of taking a certain control action under the current landform/terrain condition perceived by visual sensors. In experiments, we pre-train the MCRL4OR with a large-scale off-road driving dataset and adopt the learned multimodal representations for various downstream perception tasks in off-road driving scenarios. The superior performance in downstream tasks demonstrates the advantages of the pre-trained multimodal representations. The codes can be found in \url{https://github.com/1uciusy/MCRL4OR}.

cs.RO↗

3D Object Manipulation in a Single Image using Generative Models

Object manipulation in images aims to not only edit the object's presentation but also gift objects with motion. Previous methods encountered challenges in concurrently handling static editing and dynamic generation, while also struggling to achieve fidelity in object appearance and scene lighting. In this work, we introduce \textbf{OMG3D}, a novel framework that integrates the precise geometric control with the generative power of diffusion models, thus achieving significant enhancements in visual performance. Our framework first converts 2D objects into 3D, enabling user-directed modifications and lifelike motions at the geometric level. To address texture realism, we propose CustomRefiner, a texture refinement module that pre-train a customized diffusion model, aligning the details and style of coarse renderings of 3D rough model with the original image, further refine the texture. Additionally, we introduce IllumiCombiner, a lighting processing module that estimates and corrects background lighting to match human visual perception, resulting in more realistic shadow effects. Extensive experiments demonstrate the outstanding visual performance of our approach in both static and dynamic scenarios. Remarkably, all these steps can be done using one NVIDIA 3090. Project page is at https://whalesong-zrs.github.io/OMG3D-projectpage/

cs.CV↗

Higher-Order Topological Insulators via Momentum-Space Nonsymmorphic Symmetries

The topology of the Brillouin zone, foundational in topological physics, is always assumed to be a torus. We theoretically report the construction of Brillouin real projective plane ($\mathrm{RP}^2$) and the appearance of quadrupole insulating phase, which are enabled by momentum-space nonsymmorphic symmetries stemming from $\mathbb{Z}_2$ synthetic gauge fields. We show that the momentum-space nonsymmorphic symmetries quantize bulk polarization and Wannier-sector polarization nonlocally across different momenta, resulting in quantized corner charges and an isotropic binary bulk quadrupole phase diagram, where the phase transition is triggered by a bulk energy gap closing. Under open boundary conditions, the nontrivial bulk quadrupole phase manifests either trivial or nontrivial edge polarization, resulting from the violation of momentum-space nonsymmorphic symmetries under lattice termination. We present a concrete design for the $\mathrm{RP}^2$ quadrupole insulator based on acoustic resonator arrays and discuss its feasibility in optics, mechanics, and electrical circuits. Our results show that deforming the Brillouin manifold creates opportunities for realizing high-order band topology.

cond-mat.mes-hall↗

Adaptive Sampled Softmax with Inverted Multi-Index: Methods, Theory and Applications

The softmax function is a cornerstone of multi-class classification, integral to a wide range of machine learning applications, from large-scale retrieval and ranking models to advanced large language models. However, its computational cost grows linearly with the number of classes, which becomes prohibitively expensive in scenarios with millions or even billions of classes. The sampled softmax, which relies on self-normalized importance sampling, has emerged as a powerful alternative, significantly reducing computational complexity. Yet, its estimator remains unbiased only when the sampling distribution matches the true softmax distribution. To improve both approximation accuracy and sampling efficiency, we propose the MIDX Sampler, a novel adaptive sampling strategy based on an inverted multi-index approach. Concretely, we decompose the softmax probability into several multinomial probabilities, each associated with a specific set of codewords and the last associated with the residual score of queries, thus reducing time complexity to the number of codewords instead of the number of classes. To further boost efficiency, we replace the query-specific residual probability with a simple uniform distribution, simplifying the computation while retaining high performance. Our method is backed by rigorous theoretical analysis, addressing key concerns such as sampling bias, gradient bias, convergence rates, and generalization error bounds. The results demonstrate that a smaller divergence from the ideal softmax distribution leads to faster convergence and improved generalization. Extensive experiments on large-scale language models, sequential recommenders, and extreme multi-class classification tasks confirm that the MIDX-Sampler delivers superior effectiveness and efficiency compared to existing approaches.

cs.LG↗

3DIS-FLUX: simple and efficient multi-instance generation with DiT rendering

The growing demand for controllable outputs in text-to-image generation has driven significant advancements in multi-instance generation (MIG), enabling users to define both instance layouts and attributes. Currently, the state-of-the-art methods in MIG are primarily adapter-based. However, these methods necessitate retraining a new adapter each time a more advanced model is released, resulting in significant resource consumption. A methodology named Depth-Driven Decoupled Instance Synthesis (3DIS) has been introduced, which decouples MIG into two distinct phases: 1) depth-based scene construction and 2) detail rendering with widely pre-trained depth control models. The 3DIS method requires adapter training solely during the scene construction phase, while enabling various models to perform training-free detail rendering. Initially, 3DIS focused on rendering techniques utilizing U-Net architectures such as SD1.5, SD2, and SDXL, without exploring the potential of recent DiT-based models like FLUX. In this paper, we present 3DIS-FLUX, an extension of the 3DIS framework that integrates the FLUX model for enhanced rendering capabilities. Specifically, we employ the FLUX.1-Depth-dev model for depth map controlled image generation and introduce a detail renderer that manipulates the Attention Mask in FLUX's Joint Attention mechanism based on layout information. This approach allows for the precise rendering of fine-grained attributes of each instance. Our experimental results indicate that 3DIS-FLUX, leveraging the FLUX model, outperforms the original 3DIS method, which utilized SD2 and SDXL, and surpasses current state-of-the-art adapter-based methods in terms of both performance and image quality. Project Page: https://limuloo.github.io/3DIS/.

cs.CV↗

Efficient algorithms for surface density of states in topological photonic and acoustic systems

Topological photonics and acoustics have recently garnered wide research interests for their topological ability to manipulate the light and sound at surfaces. Conventionally, the supercell technique is the standard approach to calculating these boundary effects, whereas it consumes increasingly large computational resources as the supercell size grows. Additionally, it falls short in differentiating the surface states at opposite boundaries and from bulk states due to the finite size of systems. To overcome the limitations, here we provide two complementary efficient methods for obtaining the ideal topological surface states of a semi-infinite system. The first one is the cyclic reduction method, which is based on iteratively inverting the Hamiltonian for a single unit cell, and the other is the transfer matrix method, which relies on the eigenanalysis of a transfer matrix for a pair of unit cells. Benchmarks show that, compared to the traditional supercell method, the cyclic reduction method can reduce both memory and time consumption by two orders of magnitude; the transfer matrix method can reduce memory by an order of magnitude, take less than half the time, and achieve high accuracy. Our methods are applicable to more complex scenarios, such as coated structures, heterostructures, and sandwiched structures. As examples, the surface-density-of-states spectra of photonic Chern insulators, valley photonic crystals, and acoustic topological insulators are demonstrated. Our computational schemes enable direct comparisons with near-field scanning measurements and expedite the exploration of topological artificial materials and the design of topological devices.

physics.optics↗