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Yibo Miao

Publications and source records attributed to Yibo Miao.

At least 19 recordsLinked to original sources

Why Struggle with Continuous Latents? Interpretable Discrete Latent Reasoning via Rendered Compression

Large language models achieve high reasoning performance via explicit chain-of-thought and reinforcement learning, but require long output sequences and extended inference time. Latent reasoning reduces this cost by shifting computation into a latent space; however, continuous latent methods are hard to train, suffering from unstable and uninterpretable reasoning trajectories. We argue these issues stem from a misalignment between continuous-space reasoning and discrete symbolic supervision, as continuous states lack explicit anchors for step-by-step alignment. To resolve this, we propose \textbf{Discrete Latent Reasoning~(DLR)}, the first method that converts continuous latent states into explicit discrete tokens. Inspired by render-based compression, we render textual chains of thought into images, extract visual features, and construct a discrete latent vocabulary via clustering-based fine-tuning. Expanding the vocabulary and output head enables standard autoregressive modeling over both natural language and latent tokens, supporting pretraining alignment, SFT, and RL. Experiments on five reasoning benchmarks and two model series~(Qwen3-VL and LLaMA-3) confirm that \textbf{DLR} outperforms prior latent reasoning baselines with up to \textbf{20$\times$ compression}. Furthermore, the learned latent trajectories retain an interpretable semantic structure. Overall, discrete latent tokens provide a controllable and interpretable basis for efficient latent reasoning.

cs.CL

Escaping the Self-Confirmation Trap: An Execute-Distill-Verify Paradigm for Agentic Experience Learning

Experience-driven self-evolution is critical for large language model (LLM) agents to improve through open-world interaction. However, existing experience learning methods mostly rely on single-agent loops, where the same agent executes tasks, summarizes outcomes, and determines memory content. This setup makes agents vulnerable to the Self-Confirmation Trap: wrong-but-self-consistent trajectories are misidentified as successful experience, leading to cumulative errors during retrieval and reuse. To address this issue, we propose EDV, an Execute-Distill-Verify framework for reliable experience learning. In the Execute stage, multiple heterogeneous agents explore the same task space in parallel to generate diverse candidate trajectories. In the Distill stage, a dedicated third-party agent comparatively analyzes these trajectories to produce candidate experiences, reducing executor-centric summarization bias. In the Verify stage, the execution group validates candidates via a consensus mechanism, and only approved experiences are written into shared or private memory. By decoupling the three stages, EDV transforms experience learning from isolated self-reflection into collaborative construction, filtering erroneous and noisy content before memory insertion. We evaluate EDV on three challenging long-horizon benchmarks: tau2-bench, Mind2Web and MMTB. Results show EDV consistently outperforms strong baselines, validating that reliable experience construction is essential for robust agent self-evolution. Our code is available at https://github.com/shidingz/EDV.

cs.CL

Unlocking the Black Box of Latent Reasoning: An Interpretability-Guided Approach to Intervention

Latent reasoning enables Large Language Models (LLMs) to perform multi-step inference within continuous hidden states, offering efficiency gains over explicit Chain-of-Thought (CoT). However, the opacity of these continuous thought vectors hinders their reliability and controllability. This paper bridges the gap between mechanistic interpretability and actionable control. We first present a systematic analysis using structural, causal, and geometric probes, revealing that latent vectors encode compressed, faithful representations of reasoning steps, with early vectors acting as critical causal hubs. Building on this, we operationalize these interpretability insights into a suite of training-free, decode-time interventions that refine the latent reasoning process by imposing the identified geometric and semantic priors. Extensive experiments across multiple model scales and diverse task domains demonstrate that our approaches consistently improve reasoning accuracy. Our interpretability-guided interventions consistently unlock latent capabilities and improve reasoning accuracy without any parameter updates.

cs.CL

Why Do Unlearnable Examples Work: A Novel Perspective of Mutual Information

The volume of freely scraped data on the Internet has driven the tremendous success of deep learning. Along with this comes the growing concern about data privacy and security. Numerous methods for generating unlearnable examples have been proposed to prevent data from being illicitly learned by unauthorized deep models by impeding generalization. However, the existing approaches primarily rely on empirical heuristics, making it challenging to enhance unlearnable examples with solid explanations. In this paper, we analyze and improve unlearnable examples from a novel perspective: mutual information reduction. We demonstrate that effective unlearnable examples always decrease mutual information between clean features and poisoned features, and when the network gets deeper, the unlearnability goes better together with lower mutual information. Further, we prove from a covariance reduction perspective that minimizing the conditional covariance of intra-class poisoned features reduces the mutual information between distributions. Based on the theoretical results, we propose a novel unlearnable method called Mutual Information Unlearnable Examples (MI-UE) that reduces covariance by maximizing the cosine similarity among intra-class features, thus impeding the generalization effectively. Extensive experiments demonstrate that our approach significantly outperforms the previous methods, even under defense mechanisms.

cs.LG

Kimi K2: Open Agentic Intelligence

We introduce Kimi K2, a Mixture-of-Experts (MoE) large language model with 32 billion activated parameters and 1 trillion total parameters. We propose the MuonClip optimizer, which improves upon Muon with a novel QK-clip technique to address training instability while enjoying the advanced token efficiency of Muon. Based on MuonClip, K2 was pre-trained on 15.5 trillion tokens with zero loss spike. During post-training, K2 undergoes a multi-stage post-training process, highlighted by a large-scale agentic data synthesis pipeline and a joint reinforcement learning (RL) stage, where the model improves its capabilities through interactions with real and synthetic environments. Kimi K2 achieves state-of-the-art performance among open-source non-thinking models, with strengths in agentic capabilities. Notably, K2 obtains 66.1 on Tau2-Bench, 76.5 on ACEBench (En), 65.8 on SWE-Bench Verified, and 47.3 on SWE-Bench Multilingual -- surpassing most open and closed-sourced baselines in non-thinking settings. It also exhibits strong capabilities in coding, mathematics, and reasoning tasks, with a score of 53.7 on LiveCodeBench v6, 49.5 on AIME 2025, 75.1 on GPQA-Diamond, and 27.1 on OJBench, all without extended thinking. These results position Kimi K2 as one of the most capable open-source large language models to date, particularly in software engineering and agentic tasks. We release our base and post-trained model checkpoints to facilitate future research and applications of agentic intelligence.

cs.LG

Kimi-Dev: Agentless Training as Skill Prior for SWE-Agents

Large Language Models (LLMs) are increasingly applied to software engineering (SWE), with SWE-bench as a key benchmark. Solutions are split into SWE-Agent frameworks with multi-turn interactions and workflow-based Agentless methods with single-turn verifiable steps. We argue these paradigms are not mutually exclusive: reasoning-intensive Agentless training induces skill priors, including localization, code edit, and self-reflection that enable efficient and effective SWE-Agent adaptation. In this work, we first curate the Agentless training recipe and present Kimi-Dev, an open-source SWE LLM achieving 60.4\% on SWE-bench Verified, the best among workflow approaches. With additional SFT adaptation on 5k publicly-available trajectories, Kimi-Dev powers SWE-Agents to 48.6\% pass@1, on par with that of Claude 3.5 Sonnet (241022 version). These results show that structured skill priors from Agentless training can bridge workflow and agentic frameworks for transferable coding agents.

cs.AI

Kimi-VL Technical Report

We present Kimi-VL, an efficient open-source Mixture-of-Experts (MoE) vision-language model (VLM) that offers advanced multimodal reasoning, long-context understanding, and strong agent capabilities - all while activating only 2.8B parameters in its language decoder (Kimi-VL-A3B). Kimi-VL demonstrates strong performance across challenging domains: as a general-purpose VLM, Kimi-VL excels in multi-turn agent tasks (e.g., OSWorld), matching flagship models. Furthermore, it exhibits remarkable capabilities across diverse challenging vision language tasks, including college-level image and video comprehension, OCR, mathematical reasoning, and multi-image understanding. In comparative evaluations, it effectively competes with cutting-edge efficient VLMs such as GPT-4o-mini, Qwen2.5-VL-7B, and Gemma-3-12B-IT, while surpassing GPT-4o in several key domains. Kimi-VL also advances in processing long contexts and perceiving clearly. With a 128K extended context window, Kimi-VL can process diverse long inputs, achieving impressive scores of 64.5 on LongVideoBench and 35.1 on MMLongBench-Doc. Its native-resolution vision encoder, MoonViT, further allows it to see and understand ultra-high-resolution visual inputs, achieving 83.2 on InfoVQA and 34.5 on ScreenSpot-Pro, while maintaining lower computational cost for common tasks. Building upon Kimi-VL, we introduce an advanced long-thinking variant: Kimi-VL-Thinking-2506. Developed through long chain-of-thought (CoT) supervised fine-tuning (SFT) and reinforcement learning (RL), the latest model exhibits strong long-horizon reasoning capabilities (64.0 on MMMU, 46.3 on MMMU-Pro, 56.9 on MathVision, 80.1 on MathVista, 65.2 on VideoMMMU) while obtaining robust general abilities. Code and models are publicly accessible at https://github.com/MoonshotAI/Kimi-VL.

cs.CV

Red-Teaming Text-to-Image Systems by Rule-based Preference Modeling

Text-to-image (T2I) models raise ethical and safety concerns due to their potential to generate inappropriate or harmful images. Evaluating these models' security through red-teaming is vital, yet white-box approaches are limited by their need for internal access, complicating their use with closed-source models. Moreover, existing black-box methods often assume knowledge about the model's specific defense mechanisms, limiting their utility in real-world commercial API scenarios. A significant challenge is how to evade unknown and diverse defense mechanisms. To overcome this difficulty, we propose a novel Rule-based Preference modeling Guided Red-Teaming (RPG-RT), which iteratively employs LLM to modify prompts to query and leverages feedback from T2I systems for fine-tuning the LLM. RPG-RT treats the feedback from each iteration as a prior, enabling the LLM to dynamically adapt to unknown defense mechanisms. Given that the feedback is often labeled and coarse-grained, making it difficult to utilize directly, we further propose rule-based preference modeling, which employs a set of rules to evaluate desired or undesired feedback, facilitating finer-grained control over the LLM's dynamic adaptation process. Extensive experiments on nineteen T2I systems with varied safety mechanisms, three online commercial API services, and T2V models verify the superiority and practicality of our approach.

cs.LG

Generalizability of Neural Networks Minimizing Empirical Risk Based on Expressive Ability

The primary objective of learning methods is generalization. Classic uniform generalization bounds, which rely on VC-dimension or Rademacher complexity, fail to explain the significant attribute that over-parameterized models in deep learning exhibit nice generalizability. On the other hand, algorithm-dependent generalization bounds, like stability bounds, often rely on strict assumptions. To establish generalizability under less stringent assumptions, this paper investigates the generalizability of neural networks that minimize or approximately minimize empirical risk. We establish a lower bound for population accuracy based on the expressiveness of these networks, which indicates that with an adequate large number of training samples and network sizes, these networks, including over-parameterized ones, can generalize effectively. Additionally, we provide a necessary condition for generalization, demonstrating that, for certain data distributions, the quantity of training data required to ensure generalization exceeds the network size needed to represent the corresponding data distribution. Finally, we provide theoretical insights into several phenomena in deep learning, including robust generalization, importance of over-parameterization, and effect of loss function on generalization.

cs.LG

Provable Robust Overfitting Mitigation in Wasserstein Distributionally Robust Optimization

Wasserstein distributionally robust optimization (WDRO) optimizes against worst-case distributional shifts within a specified uncertainty set, leading to enhanced generalization on unseen adversarial examples, compared to standard adversarial training which focuses on pointwise adversarial perturbations. However, WDRO still suffers fundamentally from the robust overfitting problem, as it does not consider statistical error. We address this gap by proposing a novel robust optimization framework under a new uncertainty set for adversarial noise via Wasserstein distance and statistical error via Kullback-Leibler divergence, called the Statistically Robust WDRO. We establish a robust generalization bound for the new optimization framework, implying that out-of-distribution adversarial performance is at least as good as the statistically robust training loss with high probability. Furthermore, we derive conditions under which Stackelberg and Nash equilibria exist between the learner and the adversary, giving an optimal robust model in certain sense. Finally, through extensive experiments, we demonstrate that our method significantly mitigates robust overfitting and enhances robustness within the framework of WDRO.

cs.LG

Multi-Agent Collaboration for Multilingual Code Instruction Tuning

Recent advancement in code understanding and generation demonstrates that code LLMs fine-tuned on a high-quality instruction dataset can gain powerful capabilities to address wide-ranging code-related tasks. However, most previous existing methods mainly view each programming language in isolation and ignore the knowledge transfer among different programming languages. To bridge the gap among different programming languages, we introduce a novel multi-agent collaboration framework to enhance multilingual instruction tuning for code LLMs, where multiple language-specific intelligent agent components with generation memory work together to transfer knowledge from one language to another efficiently and effectively. Specifically, we first generate the language-specific instruction data from the code snippets and then provide the generated data as the seed data for language-specific agents. Multiple language-specific agents discuss and collaborate to formulate a new instruction and its corresponding solution (A new programming language or existing programming language), To further encourage the cross-lingual transfer, each agent stores its generation history as memory and then summarizes its merits and faults. Finally, the high-quality multilingual instruction data is used to encourage knowledge transfer among different programming languages to train Qwen2.5-xCoder. Experimental results on multilingual programming benchmarks demonstrate the superior performance of Qwen2.5-xCoder in sharing common knowledge, highlighting its potential to reduce the cross-lingual gap.

cs.CL

3D-Properties: Identifying Challenges in DPO and Charting a Path Forward

Aligning large language models (LLMs) with human preferences has gained significant attention, with Proximal Policy Optimization (PPO) as a standard yet computationally expensive method and Direct Preference Optimization (DPO) as a more efficient alternative. While DPO offers simplicity, it remains underutilized in state-of-the-art LLMs, suggesting potential limitations. In this work, we revisit DPO, analyzing its theoretical foundations and empirical performance to bridge this gap. We identify three key properties, termed 3D properties, that emerge from DPO's learning process: Drastic drop in rejected response likelihood, Degradation into response suppression, and Dispersion effect on unseen responses. We show that these issues arise from DPO's optimization dynamics, where the interaction between chosen and rejected response gradients leads to instability. Our findings are supported by experiments on both a controlled toy model and real-world LLM tasks, including mathematical problem-solving and instruction following. To address these challenges, we propose simple regularization techniques that improve training stability and performance. Additionally, we examine how preference data distribution impacts DPO's effectiveness, offering insights into how alignment models handle out-of-domain (OOD) data. Our work connects these observations to broader research and provides a theoretical explanation for DPO's limitations. We hope these insights will guide future advancements in reward-model-free preference learning, bringing it closer to reward-model-based approaches.

cs.AI

CodeElo: Benchmarking Competition-level Code Generation of LLMs with Human-comparable Elo Ratings

With the increasing code reasoning capabilities of existing large language models (LLMs) and breakthroughs in reasoning models like OpenAI o1 and o3, there is a growing need to develop more challenging and comprehensive benchmarks that effectively test their sophisticated competition-level coding abilities. Existing benchmarks, like LiveCodeBench and USACO, fall short due to the unavailability of private test cases, lack of support for special judges, and misaligned execution environments. To bridge this gap, we introduce CodeElo, a standardized competition-level code generation benchmark that effectively addresses all these challenges for the first time. CodeElo benchmark is mainly based on the official CodeForces platform and tries to align with the platform as much as possible. We compile the recent six months of contest problems on CodeForces with detailed information such as contest divisions, problem difficulty ratings, and problem algorithm tags. We introduce a unique judging method in which problems are submitted directly to the platform and develop a reliable Elo rating calculation system that aligns with the platform and is comparable with human participants but has lower variance. By testing on our CodeElo, we provide the Elo ratings of 30 existing popular open-source and 3 proprietary LLMs for the first time. The results show that o1-mini and QwQ-32B-Preview stand out significantly, achieving Elo ratings of 1578 and 1261, respectively, while other models struggle even with the easiest problems, placing in the lowest 25 percent among all human participants. Detailed analysis experiments are also conducted to provide insights into performance across algorithms and comparisons between using C++ and Python, which can suggest directions for future studies.

cs.CL

Omni-MATH: A Universal Olympiad Level Mathematic Benchmark For Large Language Models

Recent advancements in large language models (LLMs) have led to significant breakthroughs in mathematical reasoning capabilities. However, existing benchmarks like GSM8K or MATH are now being solved with high accuracy (e.g., OpenAI o1 achieves 94.8\% on MATH dataset), indicating their inadequacy for truly challenging these models. To bridge this gap, we propose a comprehensive and challenging benchmark specifically designed to assess LLMs' mathematical reasoning at the Olympiad level. Unlike existing Olympiad-related benchmarks, our dataset focuses exclusively on mathematics and comprises a vast collection of 4428 competition-level problems with rigorous human annotation. These problems are meticulously categorized into over 33 sub-domains and span more than 10 distinct difficulty levels, enabling a holistic assessment of model performance in Olympiad-mathematical reasoning. Furthermore, we conducted an in-depth analysis based on this benchmark. Our experimental results show that even the most advanced models, OpenAI o1-mini and OpenAI o1-preview, struggle with highly challenging Olympiad-level problems, with 60.54\% and 52.55\% accuracy, highlighting significant challenges in Olympiad-level mathematical reasoning.

cs.CL

PowerMLP: An Efficient Version of KAN

The Kolmogorov-Arnold Network (KAN) is a new network architecture known for its high accuracy in several tasks such as function fitting and PDE solving. The superior expressive capability of KAN arises from the Kolmogorov-Arnold representation theorem and learnable spline functions. However, the computation of spline functions involves multiple iterations, which renders KAN significantly slower than MLP, thereby increasing the cost associated with model training and deployment. The authors of KAN have also noted that ``the biggest bottleneck of KANs lies in its slow training. KANs are usually 10x slower than MLPs, given the same number of parameters.'' To address this issue, we propose a novel MLP-type neural network PowerMLP that employs simpler non-iterative spline function representation, offering approximately the same training time as MLP while theoretically demonstrating stronger expressive power than KAN. Furthermore, we compare the FLOPs of KAN and PowerMLP, quantifying the faster computation speed of PowerMLP. Our comprehensive experiments demonstrate that PowerMLP generally achieves higher accuracy and a training speed about 40 times faster than KAN in various tasks.

cs.LG

ExecRepoBench: Multi-level Executable Code Completion Evaluation

Code completion has become an essential tool for daily software development. Existing evaluation benchmarks often employ static methods that do not fully capture the dynamic nature of real-world coding environments and face significant challenges, including limited context length, reliance on superficial evaluation metrics, and potential overfitting to training datasets. In this work, we introduce a novel framework for enhancing code completion in software development through the creation of a repository-level benchmark ExecRepoBench and the instruction corpora Repo-Instruct, aim at improving the functionality of open-source large language models (LLMs) in real-world coding scenarios that involve complex interdependencies across multiple files. ExecRepoBench includes 1.2K samples from active Python repositories. Plus, we present a multi-level grammar-based completion methodology conditioned on the abstract syntax tree to mask code fragments at various logical units (e.g. statements, expressions, and functions). Then, we fine-tune the open-source LLM with 7B parameters on Repo-Instruct to produce a strong code completion baseline model Qwen2.5-Coder-Instruct-C based on the open-source model. Qwen2.5-Coder-Instruct-C is rigorously evaluated against existing benchmarks, including MultiPL-E and ExecRepoBench, which consistently outperforms prior baselines across all programming languages. The deployment of \ourmethod{} can be used as a high-performance, local service for programming development\footnote{\url{https://execrepobench.github.io/}}.

cs.CL

Evaluating and Aligning CodeLLMs on Human Preference

Code large language models (codeLLMs) have made significant strides in code generation. Most previous code-related benchmarks, which consist of various programming exercises along with the corresponding test cases, are used as a common measure to evaluate the performance and capabilities of code LLMs. However, the current code LLMs focus on synthesizing the correct code snippet, ignoring the alignment with human preferences, where the query should be sampled from the practical application scenarios and the model-generated responses should satisfy the human preference. To bridge the gap between the model-generated response and human preference, we present a rigorous human-curated benchmark CodeArena to emulate the complexity and diversity of real-world coding tasks, where 397 high-quality samples spanning 40 categories and 44 programming languages, carefully curated from user queries. Further, we propose a diverse synthetic instruction corpus SynCode-Instruct (nearly 20B tokens) by scaling instructions from the website to verify the effectiveness of the large-scale synthetic instruction fine-tuning, where Qwen2.5-SynCoder totally trained on synthetic instruction data can achieve top-tier performance of open-source code LLMs. The results find performance differences between execution-based benchmarks and CodeArena. Our systematic experiments of CodeArena on 40+ LLMs reveal a notable performance gap between open SOTA code LLMs (e.g. Qwen2.5-Coder) and proprietary LLMs (e.g., OpenAI o1), underscoring the importance of the human preference alignment.\footnote{\url{https://codearenaeval.github.io/ }}

cs.CL

Qwen2.5-Coder Technical Report

In this report, we introduce the Qwen2.5-Coder series, a significant upgrade from its predecessor, CodeQwen1.5. This series includes six models: Qwen2.5-Coder-(0.5B/1.5B/3B/7B/14B/32B). As a code-specific model, Qwen2.5-Coder is built upon the Qwen2.5 architecture and continues pretrained on a vast corpus of over 5.5 trillion tokens. Through meticulous data cleaning, scalable synthetic data generation, and balanced data mixing, Qwen2.5-Coder demonstrates impressive code generation capabilities while retaining general and math skills. These models have been evaluated on a wide range of code-related tasks, achieving state-of-the-art (SOTA) performance across more than 10 benchmarks, including code generation, completion, reasoning, and repair, consistently outperforming larger models of the same model size. We believe that the release of the Qwen2.5-Coder series will advance research in code intelligence and, with its permissive licensing, support wider adoption by developers in real-world applications.

cs.CL