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Yibo Zhu

Publications and source records attributed to Yibo Zhu.

At least 37 records · Page 2Linked to original sources

TokenLake: A Unified Segment-level Prefix Cache Pool for Fine-grained Elastic Long-Context LLM Serving

Prefix caching is crucial to accelerate multi-turn interactions and requests with shared prefixes. At the cluster level, existing prefix caching systems are tightly coupled with request scheduling to optimize cache efficiency and computation performance together, leading to load imbalance, data redundancy, and memory fragmentation of caching systems across instances. To address these issues, memory pooling is promising to shield the scheduler from the underlying cache management so that it can focus on the computation optimization. However, because existing prefix caching systems only transfer increasingly longer prefix caches between instances, they cannot achieve low-latency memory pooling. To address these problems, we propose a unified segment-level prefix cache pool, TokenLake. It uses a declarative cache interface to expose requests' query tensors, prefix caches, and cache-aware operations to TokenLake for efficient pooling. Powered by this abstraction, TokenLake can manage prefix cache at the segment level with a heavy-hitter-aware load balancing algorithm to achieve better cache load balance, deduplication, and defragmentation. TokenLake also transparently minimizes the communication volume of query tensors and new caches. Based on TokenLake, the scheduler can schedule requests elastically by using existing techniques without considering prefix cache management. Evaluations on real-world workloads show that TokenLake can improve throughput by up to 2.6$\times$ and 2.0$\times$ and boost hit rate by 2.0$\times$ and 2.1$\times$, compared to state-of-the-art cache-aware routing and cache-centric PD-disaggregation solutions, respectively.

cs.DC↗

NextStep-1: Toward Autoregressive Image Generation with Continuous Tokens at Scale

Prevailing autoregressive (AR) models for text-to-image generation either rely on heavy, computationally-intensive diffusion models to process continuous image tokens, or employ vector quantization (VQ) to obtain discrete tokens with quantization loss. In this paper, we push the autoregressive paradigm forward with NextStep-1, a 14B autoregressive model paired with a 157M flow matching head, training on discrete text tokens and continuous image tokens with next-token prediction objectives. NextStep-1 achieves state-of-the-art performance for autoregressive models in text-to-image generation tasks, exhibiting strong capabilities in high-fidelity image synthesis. Furthermore, our method shows strong performance in image editing, highlighting the power and versatility of our unified approach. To facilitate open research, we will release our code and models to the community.

cs.CV↗

Frontier: Simulating the Next Generation of LLM Inference Systems

Large Language Model (LLM) inference is growing increasingly complex with the rise of Mixture-of-Experts (MoE) models and disaggregated architectures that decouple components like prefill/decode (PD) or attention/FFN (AF) for heterogeneous scaling. Existing simulators, architected for co-located, dense models, are unable to capture the intricate system dynamics of these emerging paradigms. We present Frontier, a high-fidelity simulator designed from the ground up for this new landscape. Frontier introduces a unified framework to model both co-located and disaggregated systems, providing native support for MoE inference with expert parallelism (EP). It enables the simulation of complex workflows like cross-cluster expert routing and advanced pipelining strategies for latency hiding. To ensure fidelity and usability, Frontier incorporates refined operator models for improved accuracy. Frontier empowers the community to design and optimize the future of LLM inference at scale.

cs.LG↗

InfiniteHBD: Building Datacenter-Scale High-Bandwidth Domain for LLM with Optical Circuit Switching Transceivers

Scaling Large Language Model (LLM) training relies on multi-dimensional parallelism, where High-Bandwidth Domains (HBDs) are critical for communication-intensive parallelism like Tensor Parallelism. However, existing HBD architectures face fundamental limitations in scalability, cost, and fault resiliency: switch-centric HBDs (e.g., NVL-72) incur prohibitive scaling costs, while GPU-centric HBDs (e.g., TPUv3/Dojo) suffer from severe fault propagation. Switch-GPU hybrid HBDs (e.g., TPUv4) take a middle-ground approach, but the fault explosion radius remains large. We propose InfiniteHBD, a transceiver-centric HBD architecture that integrates connectivity and dynamic switching at the transceiver level by embedding Optical Circuit Switching (OCS) within each transceiver. It enables reconfigurable point-to-multipoint communication and scalable variable-size ring topologies. InfiniteHBD achieves datacenter-scale scalability without cost explosion, fault isolation at the node level, and full bandwidth utilization for healthy GPUs. Key innovations include a Silicon Photonic-based OCS transceiver (OCSTrx), a reconfigurable k-hop ring topology, and an HBD-DCN orchestration algorithm. The evaluation demonstrates that InfiniteHBD reduces cost to 31% of NVL-72, achieves a near-zero GPU waste ratio (over 10x lower than NVL-72 and TPUv4), maintains near-zero cross-ToR traffic under 7% node fault ratio, and improves Model FLOPs Utilization by 3.37x compared to NVIDIA DGX (8 GPUs/node).

cs.NI↗

Step1X-Edit: A Practical Framework for General Image Editing

In recent years, image editing models have witnessed remarkable and rapid development. The recent unveiling of cutting-edge multimodal models such as GPT-4o and Gemini2 Flash has introduced highly promising image editing capabilities. These models demonstrate an impressive aptitude for fulfilling a vast majority of user-driven editing requirements, marking a significant advancement in the field of image manipulation. However, there is still a large gap between the open-source algorithm with these closed-source models. Thus, in this paper, we aim to release a state-of-the-art image editing model, called Step1X-Edit, which can provide comparable performance against the closed-source models like GPT-4o and Gemini2 Flash. More specifically, we adopt the Multimodal LLM to process the reference image and the user's editing instruction. A latent embedding has been extracted and integrated with a diffusion image decoder to obtain the target image. To train the model, we build a data generation pipeline to produce a high-quality dataset. For evaluation, we develop the GEdit-Bench, a novel benchmark rooted in real-world user instructions. Experimental results on GEdit-Bench demonstrate that Step1X-Edit outperforms existing open-source baselines by a substantial margin and approaches the performance of leading proprietary models, thereby making significant contributions to the field of image editing.

cs.CV↗

Step-3 is Large yet Affordable: Model-system Co-design for Cost-effective Decoding

Large language models (LLMs) face low hardware efficiency during decoding, especially for long-context reasoning tasks. This paper introduces Step-3, a 321B-parameter VLM with hardware-aware model-system co-design optimized for minimizing decoding costs. Step-3 innovates in two key dimensions: (1) A novel Multi-Matrix Factorization Attention (MFA) mechanism that significantly reduces both KV cache size and computation while maintaining high attention expressiveness, and (2) Attention-FFN Disaggregation (AFD), a distributed inference system that decouples attention and Feed-Forward Network (FFN) layers into specialized subsystems. This co-design achieves unprecedented cost efficiency: Step-3 significantly reduces theoretical decoding costs compared with models like DeepSeek-V3 and Qwen3 MoE 235B, with the gains widening at longer context. Step-3 achieves low cost while activating 38B parameters per token (more than DeepSeek-V3 and Qwen3 MoE 235B), demonstrating that hardware-aligned attention arithmetic intensity, MoE sparsity, and AFD are critical to cost-effectiveness. We perform a head-to-head comparison with DeepSeek-V3 in its favorable scenarios. Our implementation on Hopper GPUs achieves a decoding throughput of up to 4,039 tokens per second per GPU under 50ms TPOT SLA (4K context, FP8, no MTP). It is higher than DeepSeek-V3's 2,324 in the same setup and sets a new Pareto frontier for LLM decoding.

cs.LG↗

Step-Audio-AQAA: a Fully End-to-End Expressive Large Audio Language Model

Large Audio-Language Models (LALMs) have significantly advanced intelligent human-computer interaction, yet their reliance on text-based outputs limits their ability to generate natural speech responses directly, hindering seamless audio interactions. To address this, we introduce Step-Audio-AQAA, a fully end-to-end LALM designed for Audio Query-Audio Answer (AQAA) tasks. The model integrates a dual-codebook audio tokenizer for linguistic and semantic feature extraction, a 130-billion-parameter backbone LLM and a neural vocoder for high-fidelity speech synthesis. Our post-training approach employs interleaved token-output of text and audio to enhance semantic coherence and combines Direct Preference Optimization (DPO) with model merge to improve performance. Evaluations on the StepEval-Audio-360 benchmark demonstrate that Step-Audio-AQAA excels especially in speech control, outperforming the state-of-art LALMs in key areas. This work contributes a promising solution for end-to-end LALMs and highlights the critical role of token-based vocoder in enhancing overall performance for AQAA tasks.

cs.SD↗

Optimizing RLHF Training for Large Language Models with Stage Fusion

We present RLHFuse, an efficient training system with stage fusion for Reinforcement Learning from Human Feedback (RLHF). Due to the intrinsic nature of RLHF training, i.e., the data skewness in the generation stage and the pipeline bubbles in the training stage, existing RLHF systems suffer from low GPU utilization. RLHFuse breaks the traditional view of RLHF workflow as a composition of individual tasks, splitting each task into finer-grained subtasks, and performing stage fusion to improve GPU utilization. RLHFuse contains two key ideas. First, for generation and inference tasks, RLHFuse splits them into sample-level subtasks, enabling efficient inter-stage fusion to overlap the execution of generation and inference stages, thus mitigating the original generation bottleneck dominated by long-tailed samples. Second, for training tasks, RLHFuse breaks them into subtasks of micro-batches and performs intra-stage fusion to concurrently execute these subtasks in the training stage with a fused pipeline schedule, effectively mitigating the pipeline bubbles. The experiments show that RLHFuse increases the training throughput by up to $3.7\times$, compared to existing systems.

cs.LG↗

StreamRL: Scalable, Heterogeneous, and Elastic RL for LLMs with Disaggregated Stream Generation

Reinforcement learning (RL) has become the core post-training technique for large language models (LLMs). RL for LLMs involves two stages: generation and training. The LLM first generates samples online, which are then used to derive rewards for training. The conventional view holds that the colocated architecture, where the two stages share resources via temporal multiplexing, outperforms the disaggregated architecture, in which dedicated resources are assigned to each stage. However, in real-world deployments, we observe that the colocated architecture suffers from resource coupling, where the two stages are constrained to use the same resources. This coupling compromises the scalability and cost-efficiency of colocated RL in large-scale training. In contrast, the disaggregated architecture allows for flexible resource allocation, supports heterogeneous training setups, and facilitates cross-datacenter deployment. StreamRL is designed with disaggregation from first principles and fully unlocks its potential by addressing two types of performance bottlenecks in existing disaggregated RL frameworks: pipeline bubbles, caused by stage dependencies, and skewness bubbles, resulting from long-tail output length distributions. To address pipeline bubbles, StreamRL breaks the traditional stage boundary in synchronous RL algorithms through stream generation and achieves full overlapping in asynchronous RL. To address skewness bubbles, StreamRL employs an output-length ranker model to identify long-tail samples and reduces generation time via skewness-aware dispatching and scheduling. Experiments show that StreamRL improves throughput by up to 2.66x compared to existing state-of-the-art systems, and improves cost-effectiveness by up to 1.33x in a heterogeneous, cross-datacenter setting.

cs.LG↗

DSV: Exploiting Dynamic Sparsity to Accelerate Large-Scale Video DiT Training

Diffusion Transformers (DiTs) have shown remarkable performance in generating high-quality videos. However, the quadratic complexity of 3D full attention remains a bottleneck in scaling DiT training, especially with high-definition, lengthy videos, where it can consume up to 95% of processing time and demand specialized context parallelism. This paper introduces DSV to accelerate video DiT training by leveraging the dynamic attention sparsity we empirically observe. DSV uses a two-stage algorithm to capture the dynamic sparsity patterns via low-rank based approximation of the original query and key. It employs custom kernels to efficiently identify critical key-value pairs and compute the sparse attention. To accommodate the new sparsity dimension, DSV adopts a hybrid sparsity-aware context parallelism that re-balances the skewed workload across attention heads and blocks due to sparsity heterogeneity. DSV achieves up to 3.02x higher training throughput, scaling to 128 GPUs and 520k token lengths, without quality loss.

cs.DC↗

Step-Video-TI2V Technical Report: A State-of-the-Art Text-Driven Image-to-Video Generation Model

We present Step-Video-TI2V, a state-of-the-art text-driven image-to-video generation model with 30B parameters, capable of generating videos up to 102 frames based on both text and image inputs. We build Step-Video-TI2V-Eval as a new benchmark for the text-driven image-to-video task and compare Step-Video-TI2V with open-source and commercial TI2V engines using this dataset. Experimental results demonstrate the state-of-the-art performance of Step-Video-TI2V in the image-to-video generation task. Both Step-Video-TI2V and Step-Video-TI2V-Eval are available at https://github.com/stepfun-ai/Step-Video-TI2V.

cs.CV↗

QSync: Quantization-Minimized Synchronous Distributed Training Across Hybrid Devices

A number of production deep learning clusters have attempted to explore inference hardware for DNN training, at the off-peak serving hours with many inference GPUs idling. Conducting DNN training with a combination of heterogeneous training and inference GPUs, known as hybrid device training, presents considerable challenges due to disparities in compute capability and significant differences in memory capacity. We propose QSync, a training system that enables efficient synchronous data-parallel DNN training over hybrid devices by strategically exploiting quantized operators. According to each device's available resource capacity, QSync selects a quantization-minimized setting for operators in the distributed DNN training graph, minimizing model accuracy degradation but keeping the training efficiency brought by quantization. We carefully design a predictor with a bi-directional mixed-precision indicator to reflect the sensitivity of DNN layers on fixed-point and floating-point low-precision operators, a replayer with a neighborhood-aware cost mapper to accurately estimate the latency of distributed hybrid mixed-precision training, and then an allocator that efficiently synchronizes workers with minimized model accuracy degradation. QSync bridges the computational graph on PyTorch to an optimized backend for quantization kernel performance and flexible support for various GPU architectures. Extensive experiments show that QSync's predictor can accurately simulate distributed mixed-precision training with <5% error, with a consistent 0.27-1.03% accuracy improvement over the from-scratch training tasks compared to uniform precision.

cs.LG↗

DistServe: Disaggregating Prefill and Decoding for Goodput-optimized Large Language Model Serving

DistServe improves the performance of large language models (LLMs) serving by disaggregating the prefill and decoding computation. Existing LLM serving systems colocate the two phases and batch the computation of prefill and decoding across all users and requests. We find that this strategy not only leads to strong prefill-decoding interferences but also couples the resource allocation and parallelism plans for both phases. LLM applications often emphasize individual latency for each phase: time to first token (TTFT) for the prefill phase and time per output token (TPOT) of each request for the decoding phase. In the presence of stringent latency requirements, existing systems have to prioritize one latency over the other, or over-provision compute resources to meet both. DistServe assigns prefill and decoding computation to different GPUs, hence eliminating prefill-decoding interferences. Given the application's TTFT and TPOT requirements, DistServe co-optimizes the resource allocation and parallelism strategy tailored for each phase. DistServe also places the two phases according to the serving cluster's bandwidth to minimize the communication caused by disaggregation. As a result, DistServe significantly improves LLM serving performance in terms of the maximum rate that can be served within both TTFT and TPOT constraints on each GPU. Our evaluations show that on various popular LLMs, applications, and latency requirements, DistServe can serve 7.4x more requests or 12.6x tighter SLO, compared to state-of-the-art systems, while staying within latency constraints for > 90% of requests.

cs.DC↗

Accelerating Distributed MoE Training and Inference with Lina

Scaling model parameters improves model quality at the price of high computation overhead. Sparsely activated models, usually in the form of Mixture of Experts (MoE) architecture, have sub-linear scaling of computation cost with model size, thus providing opportunities to train and serve a larger model at lower cost than their dense counterparts. However, distributed MoE training and inference is inefficient, mainly due to the interleaved all-to-all communication during model computation. This paper makes two main contributions. First, we systematically analyze all-to-all overhead in distributed MoE and present the main causes for it to be the bottleneck in training and inference, respectively. Second, we design and build Lina to address the all-to-all bottleneck head-on. Lina opportunistically prioritizes all-to-all over the concurrent allreduce whenever feasible using tensor partitioning, so all-to-all and training step time is improved. Lina further exploits the inherent pattern of expert selection to dynamically schedule resources during inference, so that the transfer size and bandwidth of all-to-all across devices are balanced amid the highly skewed expert popularity in practice. Experiments on an A100 GPU testbed show that Lina reduces the training step time by up to 1.73x and reduces the 95%ile inference time by an average of 1.63x over the state-of-the-art systems.

cs.DC↗

CDMPP: A Device-Model Agnostic Framework for Latency Prediction of Tensor Programs

Deep Neural Networks (DNNs) have shown excellent performance in a wide range of machine learning applications. Knowing the latency of running a DNN model or tensor program on a specific device is useful in various tasks, such as DNN graph- or tensor-level optimization and device selection. Considering the large space of DNN models and devices that impede direct profiling of all combinations, recent efforts focus on building a predictor to model the performance of DNN models on different devices. However, none of the existing attempts have achieved a cost model that can accurately predict the performance of various tensor programs while supporting both training and inference accelerators. We propose CDMPP, an efficient tensor program latency prediction framework for both cross-model and cross-device prediction. We design an informative but efficient representation of tensor programs, called compact ASTs, and a pre-order-based positional encoding method, to capture the internal structure of tensor programs. We develop a domain-adaption-inspired method to learn domain-invariant representations and devise a KMeans-based sampling algorithm, for the predictor to learn from different domains (i.e., different DNN operators and devices). Our extensive experiments on a diverse range of DNN models and devices demonstrate that CDMPP significantly outperforms state-of-the-art baselines with 14.03% and 10.85% prediction error for cross-model and cross-device prediction, respectively, and one order of magnitude higher training efficiency. The implementation and the expanded dataset are available at https://github.com/joapolarbear/cdmpp.

cs.LG↗

Collie: Finding Performance Anomalies in RDMA Subsystems

High-speed RDMA networks are getting rapidly adopted in the industry for their low latency and reduced CPU overheads. To verify that RDMA can be used in production, system administrators need to understand the set of application workloads that can potentially trigger abnormal performance behaviors (e.g., unexpected low throughput, PFC pause frame storm). We design and implement Collie, a tool for users to systematically uncover performance anomalies in RDMA subsystems without the need to access hardware internal designs. Instead of individually testing each hardware device (e.g., NIC, memory, PCIe), Collie is holistic, constructing a comprehensive search space for application workloads. Collie then uses simulated annealing to drive RDMA-related performance and diagnostic counters to extreme value regions to find workloads that can trigger performance anomalies. We evaluate Collie on combinations of various RDMA NIC, CPU, and other hardware components. Collie found 15 new performance anomalies. All of them are acknowledged by the hardware vendors. 7 of them are already fixed after we reported them. We also present our experience in using Collie to avoid performance anomalies for an RDMA RPC library and an RDMA distributed machine learning framework.

cs.NI↗

MuxFlow: Efficient and Safe GPU Sharing in Large-Scale Production Deep Learning Clusters

Large-scale GPU clusters are widely-used to speed up both latency-critical (online) and best-effort (offline) deep learning (DL) workloads. However, most DL clusters either dedicate each GPU to one workload or share workloads in time, leading to very low GPU resource utilization. We present MuxFlow, the first production cluster system that supports efficient and safe space-sharing for DL workloads. NVIDIA MPS provides an opportunity to share multiple workloads in space on widely-deployed NVIDIA GPUs, but it cannot guarantee the performance and safety of online workloads. MuxFlow introduces a two-level protection mechanism for memory and computation to guarantee the performance of online workloads. Based on our practical error analysis, we design a mixed error-handling mechanism to guarantee the safety of online workloads. MuxFlow further proposes dynamic streaming multiprocessor (SM) allocation and matching-based scheduling to improve the efficiency of offline workloads. MuxFlow has been deployed at CompanyX's clusters with more than 20,000 GPUs. The deployment results indicate that MuxFlow substantially improves the GPU utilization from 26$\%$ to 76$\%$, SM activity from 16$\%$ to 33$\%$, and GPU memory from 42$\%$ to 48$\%$.

cs.DC↗

ByteTransformer: A High-Performance Transformer Boosted for Variable-Length Inputs

Transformers have become keystone models in natural language processing over the past decade. They have achieved great popularity in deep learning applications, but the increasing sizes of the parameter spaces required by transformer models generate a commensurate need to accelerate performance. Natural language processing problems are also routinely faced with variable-length sequences, as word counts commonly vary among sentences. Existing deep learning frameworks pad variable-length sequences to a maximal length, which adds significant memory and computational overhead. In this paper, we present ByteTransformer, a high-performance transformer boosted for variable-length inputs. We propose a padding-free algorithm that liberates the entire transformer from redundant computations on zero padded tokens. In addition to algorithmic-level optimization, we provide architecture-aware optimizations for transformer functional modules, especially the performance-critical algorithm Multi-Head Attention (MHA). Experimental results on an NVIDIA A100 GPU with variable-length sequence inputs validate that our fused MHA outperforms PyTorch by 6.13x. The end-to-end performance of ByteTransformer for a forward BERT transformer surpasses state-of-the-art transformer frameworks, such as PyTorch JIT, TensorFlow XLA, Tencent TurboTransformer, Microsoft DeepSpeed-Inference and NVIDIA FasterTransformer, by 87\%, 131\%, 138\%, 74\% and 55\%, respectively. We also demonstrate the general applicability of our optimization methods to other BERT-like models, including ALBERT, DistilBERT, and DeBERTa.

cs.LG↗