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Yichao Xu

Publications and source records attributed to Yichao Xu.

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Same Request, Different Boundary: Evaluating Cybersecurity Assistance across Conversational Contexts

Large Language Models (LLMs) can solve complex problems, but their misuse in high-risk domains can lead to severe consequences. Model providers therefore restrict assistance for potentially harmful requests. Refusing all cybersecurity requests would therefore harm legitimate users. Providers need a mechanism to block malicious use without denying legitimate assistance to defenders. Existing cybersecurity-specific datasets evaluate this mechanism, but none considers the conversational context of a request. We introduce 3R-Bench (Refusal, Repetition, and Revision), a benchmark of 150 real-world cybersecurity requests augmented with two adversarial conversational settings, and evaluate eight LLMs on it. Prior assistant behavior strongly changes responses to an unchanged request: among 376 available pairs from a 400-pair panel, compliance rises from 62.0% after refused history to 85.1% after accepted history. The opposite pattern appears under dialogue decomposition. In comparison, compliance falls from 501/800 direct responses to 172/800 after dialogue; among 738 pairs returning model-authored text in both conditions, the decrease is 45.1 points. Failure feedback recovers only a small fraction of this loss.

cs.AI

Modeling and Analysis for Multiple-Layer LEO Satellite Internet of Things Constellations

To provide multiple-satellite coverage for global Internet of Things (IoT), a low Earth orbit (LEO) satellite IoT constellation usually contains multiple-layer orbits with different altitudes. However, the performance of multiple-layer LEO satellite IoT constellations under practical Rician fading satellite channels remains unknown due to complex theoretical modeling and intractable mathematical analysis. To address these challenges, this paper proposes a stochastic geometry-based modeling and analysis framework for multiple-layer LEO satellite IoT constellations, integrating Rician channel modeling and Cox point processes. Specifically, we introduce a novel channel approximation method to overcome the intractable expressions caused by the Rician fading. Building on this method, we derive exact closed-form expressions for key performance metrics, including connectivity probability, coverage probability, and transmission rate, especially in the case of IoT short-packet transmission. Extensive simulation results validate the accuracy and effectiveness of the proposed model and reveal significant design insights. The results not only provide new theoretical perspectives for modeling and analysis of LEO satellite IoT constellations but also offer practical guidance for system deployment and optimization.

cs.IT

ParticleGS: Learning Neural Gaussian Particle Dynamics from Videos for Prior-free Physical Motion Extrapolation

The ability to extrapolate dynamic 3D scenes beyond the observed timeframe is fundamental to advancing physical world understanding and predictive modeling. Existing dynamic 3D reconstruction methods have achieved high-fidelity rendering of temporal interpolation, but typically lack physical consistency in predicting the future. To overcome this issue, we propose ParticleGS, a physics-based framework that reformulates dynamic 3D scenes as physically grounded systems. ParticleGS comprises three key components: 1) an encoder that decomposes the scene into static properties and initial dynamic physical fields; 2) an evolver based on Neural Ordinary Differential Equations (Neural ODEs) that learns continuous-time dynamics for motion extrapolation; and 3) a decoder that reconstructs 3D Gaussians from evolved particle states for rendering. Through this design, ParticleGS integrates physical reasoning into dynamic 3D representations, enabling accurate and consistent prediction of the future. Experiments show that ParticleGS achieves state-of-the-art performance in extrapolation while maintaining rendering quality comparable to leading dynamic 3D reconstruction methods.

cs.CV

Integrated Communication and Remote Sensing in LEO Satellite Systems: Protocol, Architecture and Prototype

In this paper, we explore the integration of communication and synthetic aperture radar (SAR)-based remote sensing in low Earth orbit (LEO) satellite systems to provide real-time SAR imaging and information transmission. Considering the high-mobility characteristics of satellite channels and limited processing capabilities of satellite payloads, we propose an integrated communication and remote sensing architecture based on an orthogonal delay-Doppler division multiplexing (ODDM) signal waveform. Both communication and SAR imaging functionalities are achieved with an integrated transceiver onboard the LEO satellite, utilizing the same waveform and radio frequency (RF) front-end. Based on such an architecture, we propose a transmission protocol compatible with the 5G NR standard using downlink pilots for joint channel estimation and SAR imaging. Furthermore, we design a unified signal processing framework for the integrated satellite receiver to simultaneously achieve high-performance channel sensing, low-complexity channel equalization and interference-free SAR imaging. Finally, the performance of the proposed integrated system is demonstrated through comprehensive analysis and extensive simulations in the sub-6 GHz band. Moreover, a software-defined radio (SDR) prototype is presented to validate its effectiveness for real-time SAR imaging and information transmission in satellite direct-connect user equipment (UE) scenarios within the millimeter-wave (mmWave) band.

cs.IT

Advances in 4D Generation: A Survey

Generative artificial intelligence has recently progressed from static image and video synthesis to 3D content generation, culminating in the emergence of 4D generation-the task of synthesizing temporally coherent dynamic 3D assets guided by user input. As a burgeoning research frontier, 4D generation enables richer interactive and immersive experiences, with applications ranging from digital humans to autonomous driving. Despite rapid progress, the field lacks a unified understanding of 4D representations, generative frameworks, basic paradigms, and the core technical challenges it faces. This survey provides a systematic and in-depth review of the 4D generation landscape. To comprehensively characterize 4D generation, we first categorize fundamental 4D representations and outline associated techniques for 4D generation. We then present an in-depth analysis of representative generative pipelines based on conditions and representation methods. Subsequently, we discuss how motion and geometry priors are integrated into 4D outputs to ensure spatio-temporal consistency under various control schemes. From an application perspective, this paper summarizes 4D generation tasks in areas such as dynamic object/scene generation, digital human synthesis, editable 4D content, and embodied AI. Furthermore, we summarize and multi-dimensionally compare four basic paradigms for 4D generation: End-to-End, Generated-Data-Based, Implicit-Distillation-Based, and Explicit-Supervision-Based. Concluding our analysis, we highlight five key challenges-consistency, controllability, diversity, efficiency, and fidelity-and contextualize these with current approaches.By distilling recent advances and outlining open problems, this work offers a comprehensive and forward-looking perspective to guide future research in 4D generation.

cs.CV

TransCut: Transparent Object Segmentation from a Light-Field Image

The segmentation of transparent objects can be very useful in computer vision applications. However, because they borrow texture from their background and have a similar appearance to their surroundings, transparent objects are not handled well by regular image segmentation methods. We propose a method that overcomes these problems using the consistency and distortion properties of a light-field image. Graph-cut optimization is applied for the pixel labeling problem. The light-field linearity is used to estimate the likelihood of a pixel belonging to the transparent object or Lambertian background, and the occlusion detector is used to find the occlusion boundary. We acquire a light field dataset for the transparent object, and use this dataset to evaluate our method. The results demonstrate that the proposed method successfully segments transparent objects from the background.

cs.CV

Mobile Camera Array Calibration for Light Field Acquisition

The light field camera is useful for computer graphics and vision applications. Calibration is an essential step for these applications. After calibration, we can rectify the captured image by using the calibrated camera parameters. However, the large camera array calibration method, which assumes that all cameras are on the same plane, ignores the orientation and intrinsic parameters. The multi-camera calibration technique usually assumes that the working volume and viewpoints are fixed. In this paper, we describe a calibration algorithm suitable for a mobile camera array based light field acquisition system. The algorithm performs in Zhang's style by moving a checkerboard, and computes the initial parameters in closed form. Global optimization is then applied to refine all the parameters simultaneously. Our implementation is rather flexible in that users can assign the number of viewpoints and refinement of intrinsic parameters is optional. Experiments on both simulated data and real data acquired by a commercial product show that our method yields good results. Digital refocusing application shows the calibrated light field can well focus to the target object we desired.

cs.CV