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Yida Wang

Publications and source records attributed to Yida Wang.

At least 55 records · Page 3Linked to original sources

GeoDrive: 3D Geometry-Informed Driving World Model with Precise Action Control

Recent advancements in world models have revolutionized dynamic environment simulation, allowing systems to foresee future states and assess potential actions. In autonomous driving, these capabilities help vehicles anticipate the behavior of other road users, perform risk-aware planning, accelerate training in simulation, and adapt to novel scenarios, thereby enhancing safety and reliability. Current approaches exhibit deficiencies in maintaining robust 3D geometric consistency or accumulating artifacts during occlusion handling, both critical for reliable safety assessment in autonomous navigation tasks. To address this, we introduce GeoDrive, which explicitly integrates robust 3D geometry conditions into driving world models to enhance spatial understanding and action controllability. Specifically, we first extract a 3D representation from the input frame and then obtain its 2D rendering based on the user-specified ego-car trajectory. To enable dynamic modeling, we propose a dynamic editing module during training to enhance the renderings by editing the positions of the vehicles. Extensive experiments demonstrate that our method significantly outperforms existing models in both action accuracy and 3D spatial awareness, leading to more realistic, adaptable, and reliable scene modeling for safer autonomous driving. Additionally, our model can generalize to novel trajectories and offers interactive scene editing capabilities, such as object editing and object trajectory control.

cs.CV↗

Marconi: Prefix Caching for the Era of Hybrid LLMs

Hybrid models that combine the language modeling capabilities of Attention layers with the efficiency of Recurrent layers (e.g., State Space Models) have gained traction in practically supporting long contexts in Large Language Model serving. Yet, the unique properties of these models complicate the usage of complementary efficiency optimizations such as prefix caching that skip redundant computations across requests. Most notably, their use of in-place state updates for recurrent layers precludes rolling back cache entries for partial sequence overlaps, and instead mandates only exact-match cache hits; the effect is a deluge of (large) cache entries per sequence, most of which yield minimal reuse opportunities. We present Marconi, the first system that supports efficient prefix caching with Hybrid LLMs. Key to Marconi are its novel admission and eviction policies that more judiciously assess potential cache entries based not only on recency, but also on (1) forecasts of their reuse likelihood across a taxonomy of different hit scenarios, and (2) the compute savings that hits deliver relative to memory footprints. Across diverse workloads and Hybrid models, Marconi achieves up to 34.4$\times$ higher token hit rates (71.1% or 617 ms lower TTFT) compared to state-of-the-art prefix caching systems.

cs.DC↗

StyledStreets: Multi-style Street Simulator with Spatial and Temporal Consistency

Urban scene reconstruction requires modeling both static infrastructure and dynamic elements while supporting diverse environmental conditions. We present \textbf{StyledStreets}, a multi-style street simulator that achieves instruction-driven scene editing with guaranteed spatial and temporal consistency. Building on a state-of-the-art Gaussian Splatting framework for street scenarios enhanced by our proposed pose optimization and multi-view training, our method enables photorealistic style transfers across seasons, weather conditions, and camera setups through three key innovations: First, a hybrid embedding scheme disentangles persistent scene geometry from transient style attributes, allowing realistic environmental edits while preserving structural integrity. Second, uncertainty-aware rendering mitigates supervision noise from diffusion priors, enabling robust training across extreme style variations. Third, a unified parametric model prevents geometric drift through regularized updates, maintaining multi-view consistency across seven vehicle-mounted cameras. Our framework preserves the original scene's motion patterns and geometric relationships. Qualitative results demonstrate plausible transitions between diverse conditions (snow, sandstorm, night), while quantitative evaluations show state-of-the-art geometric accuracy under style transfers. The approach establishes new capabilities for urban simulation, with applications in autonomous vehicle testing and augmented reality systems requiring reliable environmental consistency. Codes will be publicly available upon publication.

cs.CV↗

SpecEval: Evaluating Code Comprehension in Large Language Models via Program Specifications

Large Language models have achieved impressive performance in automated software engineering. Extensive efforts have been made to evaluate the abilities of code LLMs in various aspects, with an increasing number of benchmarks and evaluation frameworks proposed. Apart from the most sought-after capability of code generation, the capability of code comprehension is being granted growing attention. Nevertheless, existing works assessing the code comprehension capability of LLMs exhibit varied limitations. Evaluation frameworks like CRUXEval and REval usually focus on code reasoning tasks over a certain input case, leading to a limited range of execution traces covered, resulting in a loss in code semantics examined and the inability to assess the comprehensive understanding of LLMs concerning the target program. To tackle these challenges, we propose SpecEval, a novel black-box evaluation framework to evaluate code comprehension in LLMs via program specifications. Inspired by the idea that specifications can act as a comprehensive articulation of program behaviors concerning all possible execution traces, we employ formalized program specifications to represent program semantics and perform comprehensive evaluations. In particular, four specification-related tasks are designed meticulously to assess the capability of LLMs from basic to advanced levels. Counterfactual analysis is further conducted to study the performance variance of LLMs under semantics-preserving perturbations. Systematic experiments are conducted on six state-of-the-art LLMs. Extensive experimental results present a below-satisfactory performance of LLMs on specification-related tasks, revealing the limitations of existing LLMs in terms of articulating program semantics with formal specifications. Counterfactual analysis also reveals the sensitivity of LLMs towards semantic-preserving perturbations.

cs.SE↗

Movable Antenna Array Aided Ultra Reliable Covert Communications

In this paper, we construct a framework of the movable antenna (MA) aided covert communication shielded by the general noise uncertainty for the first time. According to the analysis performance on the derived closed-form expressions of the sum of the probabilities of the detection errors and the communication outage probability, the perfect covertness and the ultra reliability can be achieved by adjusting the antenna position in the MA array. Then, we formulate the communication covertness maximization problem with the constraints of the ultra reliability and the independent discrete movable position to optimize the transmitter's parameter. With the maximal ratio transmitting (MRT) design for the beamforming, we solve the closed-form optimal information transmit power and design a lightweight discrete projected gradient descent (DPGD) algorithm to determine the optimal antenna position. The numerical results show that the optimal achievable covertness and the feasible region of the steering angle with the MA array is significant larger than the one with the fixed-position antenna (FPA) array.

cs.IT↗

ReconDreamer: Crafting World Models for Driving Scene Reconstruction via Online Restoration

Closed-loop simulation is crucial for end-to-end autonomous driving. Existing sensor simulation methods (e.g., NeRF and 3DGS) reconstruct driving scenes based on conditions that closely mirror training data distributions. However, these methods struggle with rendering novel trajectories, such as lane changes. Recent works have demonstrated that integrating world model knowledge alleviates these issues. Despite their efficiency, these approaches still encounter difficulties in the accurate representation of more complex maneuvers, with multi-lane shifts being a notable example. Therefore, we introduce ReconDreamer, which enhances driving scene reconstruction through incremental integration of world model knowledge. Specifically, DriveRestorer is proposed to mitigate artifacts via online restoration. This is complemented by a progressive data update strategy designed to ensure high-quality rendering for more complex maneuvers. To the best of our knowledge, ReconDreamer is the first method to effectively render in large maneuvers. Experimental results demonstrate that ReconDreamer outperforms Street Gaussians in the NTA-IoU, NTL-IoU, and FID, with relative improvements by 24.87%, 6.72%, and 29.97%. Furthermore, ReconDreamer surpasses DriveDreamer4D with PVG during large maneuver rendering, as verified by a relative improvement of 195.87% in the NTA-IoU metric and a comprehensive user study.

cs.CV↗

DriveDreamer4D: World Models Are Effective Data Machines for 4D Driving Scene Representation

Closed-loop simulation is essential for advancing end-to-end autonomous driving systems. Contemporary sensor simulation methods, such as NeRF and 3DGS, rely predominantly on conditions closely aligned with training data distributions, which are largely confined to forward-driving scenarios. Consequently, these methods face limitations when rendering complex maneuvers (e.g., lane change, acceleration, deceleration). Recent advancements in autonomous-driving world models have demonstrated the potential to generate diverse driving videos. However, these approaches remain constrained to 2D video generation, inherently lacking the spatiotemporal coherence required to capture intricacies of dynamic driving environments. In this paper, we introduce DriveDreamer4D, which enhances 4D driving scene representation leveraging world model priors. Specifically, we utilize the world model as a data machine to synthesize novel trajectory videos, where structured conditions are explicitly leveraged to control the spatial-temporal consistency of traffic elements. Besides, the cousin data training strategy is proposed to facilitate merging real and synthetic data for optimizing 4DGS. To our knowledge, DriveDreamer4D is the first to utilize video generation models for improving 4D reconstruction in driving scenarios. Experimental results reveal that DriveDreamer4D significantly enhances generation quality under novel trajectory views, achieving a relative improvement in FID by 32.1%, 46.4%, and 16.3% compared to PVG, S3Gaussian, and Deformable-GS. Moreover, DriveDreamer4D markedly enhances the spatiotemporal coherence of driving agents, which is verified by a comprehensive user study and the relative increases of 22.6%, 43.5%, and 15.6% in the NTA-IoU metric.

cs.CV↗

HLAT: High-quality Large Language Model Pre-trained on AWS Trainium

Getting large language models (LLMs) to perform well on the downstream tasks requires pre-training over trillions of tokens. This typically demands a large number of powerful computational devices in addition to a stable distributed training framework to accelerate the training. The growing number of applications leveraging AI/ML led to a scarcity of the expensive conventional accelerators (such as GPUs), which emphasizes the need for the alternative specialized-accelerators that are scalable and cost-efficient. AWS Trainium is the second-generation machine learning accelerator purposely built for training large deep learning models. However, training LLMs with billions of parameters on AWS Trainium is challenging due to its relatively nascent software ecosystem. In this paper, we showcase HLAT: a family of 7B and 70B decoder-only LLMs pre-trained using 4096 AWS Trainium accelerators over 1.8 trillion tokens. The performance of HLAT is benchmarked against popular open source models including LLaMA and OpenLLaMA, which have been trained on NVIDIA GPUs and Google TPUs, respectively. On various evaluation tasks, we show that HLAT achieves model quality on par with the baselines of similar model size. We also open-source all the training scripts and configurations of HLAT (https://github.com/awslabs/HLAT) and share the best practice of using the NeuronX Distributed Training (NxDT), a customized distributed training library for AWS Trainium. Our work demonstrates that AWS Trainium powered by NxDT is able to successfully pre-train state-of-the-art LLM models with high performance and cost-effectiveness.

cs.CL↗

Training-free Regional Prompting for Diffusion Transformers

Diffusion models have demonstrated excellent capabilities in text-to-image generation. Their semantic understanding (i.e., prompt following) ability has also been greatly improved with large language models (e.g., T5, Llama). However, existing models cannot perfectly handle long and complex text prompts, especially when the text prompts contain various objects with numerous attributes and interrelated spatial relationships. While many regional prompting methods have been proposed for UNet-based models (SD1.5, SDXL), but there are still no implementations based on the recent Diffusion Transformer (DiT) architecture, such as SD3 and FLUX.1.In this report, we propose and implement regional prompting for FLUX.1 based on attention manipulation, which enables DiT with fined-grained compositional text-to-image generation capability in a training-free manner. Code is available at https://github.com/antonioo-c/Regional-Prompting-FLUX.

cs.CV↗

High-fidelity Endoscopic Image Synthesis by Utilizing Depth-guided Neural Surfaces

In surgical oncology, screening colonoscopy plays a pivotal role in providing diagnostic assistance, such as biopsy, and facilitating surgical navigation, particularly in polyp detection. Computer-assisted endoscopic surgery has recently gained attention and amalgamated various 3D computer vision techniques, including camera localization, depth estimation, surface reconstruction, etc. Neural Radiance Fields (NeRFs) and Neural Implicit Surfaces (NeuS) have emerged as promising methodologies for deriving accurate 3D surface models from sets of registered images, addressing the limitations of existing colon reconstruction approaches stemming from constrained camera movement. However, the inadequate tissue texture representation and confused scale problem in monocular colonoscopic image reconstruction still impede the progress of the final rendering results. In this paper, we introduce a novel method for colon section reconstruction by leveraging NeuS applied to endoscopic images, supplemented by a single frame of depth map. Notably, we pioneered the exploration of utilizing only one frame depth map in photorealistic reconstruction and neural rendering applications while this single depth map can be easily obtainable from other monocular depth estimation networks with an object scale. Through rigorous experimentation and validation on phantom imagery, our approach demonstrates exceptional accuracy in completely rendering colon sections, even capturing unseen portions of the surface. This breakthrough opens avenues for achieving stable and consistently scaled reconstructions, promising enhanced quality in cancer screening procedures and treatment interventions.

cs.CV↗

Inference Optimization of Foundation Models on AI Accelerators

Powerful foundation models, including large language models (LLMs), with Transformer architectures have ushered in a new era of Generative AI across various industries. Industry and research community have witnessed a large number of new applications, based on those foundation models. Such applications include question and answer, customer services, image and video generation, and code completions, among others. However, as the number of model parameters reaches to hundreds of billions, their deployment incurs prohibitive inference costs and high latency in real-world scenarios. As a result, the demand for cost-effective and fast inference using AI accelerators is ever more higher. To this end, our tutorial offers a comprehensive discussion on complementary inference optimization techniques using AI accelerators. Beginning with an overview of basic Transformer architectures and deep learning system frameworks, we deep dive into system optimization techniques for fast and memory-efficient attention computations and discuss how they can be implemented efficiently on AI accelerators. Next, we describe architectural elements that are key for fast transformer inference. Finally, we examine various model compression and fast decoding strategies in the same context.

cs.AI↗

Serving Deep Learning Model in Relational Databases

Serving deep learning (DL) models on relational data has become a critical requirement across diverse commercial and scientific domains, sparking growing interest recently. In this visionary paper, we embark on a comprehensive exploration of representative architectures to address the requirement. We highlight three pivotal paradigms: The state-of-the-art DL-centric architecture offloads DL computations to dedicated DL frameworks. The potential UDF-centric architecture encapsulates one or more tensor computations into User Defined Functions (UDFs) within the relational database management system (RDBMS). The potential relation-centric architecture aims to represent a large-scale tensor computation through relational operators. While each of these architectures demonstrates promise in specific use scenarios, we identify urgent requirements for seamless integration of these architectures and the middle ground in-between these architectures. We delve into the gaps that impede the integration and explore innovative strategies to close them. We present a pathway to establish a novel RDBMS for enabling a broad class of data-intensive DL inference applications.

cs.DB↗

PipeFill: Using GPUs During Bubbles in Pipeline-parallel LLM Training

Training Deep Neural Networks (DNNs) with billions of parameters generally involves pipeline-parallel (PP) execution. Unfortunately, PP model training can use GPUs inefficiently, especially at large scale, due to idle GPU time caused by pipeline bubbles, which are often 15-30% and can exceed 60% of the training job's GPU allocation. To improve the GPU utilization of PP model training, this paper describes PipeFill, which fills pipeline bubbles with execution of other pending jobs. By leveraging bubble GPU time, PipeFill reduces the GPU utilization sacrifice associated with scaling-up of large-model training. To context-switch between fill jobs and the main training job with minimal overhead to the main job, and maximize fill job efficiency, PipeFill carefully fits fill job work to measured bubble durations and GPU memory availability, introduces explicit pipeline-bubble instructions, and orchestrates placement and execution of fill jobs in pipeline bubbles. Experiments show that PipeFill can increase overall utilization by up to 63% for GPUs used in large-scale LLM training, with <2% slowdown of the training job, and 5-15% even for low-scale LLM training. For large-scale LLM training on 8K GPUs, the 63% increase translates to up to 2.6K additional GPUs worth of work completed.

cs.DC↗

RaNeuS: Ray-adaptive Neural Surface Reconstruction

Our objective is to leverage a differentiable radiance field \eg NeRF to reconstruct detailed 3D surfaces in addition to producing the standard novel view renderings. There have been related methods that perform such tasks, usually by utilizing a signed distance field (SDF). However, the state-of-the-art approaches still fail to correctly reconstruct the small-scale details, such as the leaves, ropes, and textile surfaces. Considering that different methods formulate and optimize the projection from SDF to radiance field with a globally constant Eikonal regularization, we improve with a ray-wise weighting factor to prioritize the rendering and zero-crossing surface fitting on top of establishing a perfect SDF. We propose to adaptively adjust the regularization on the signed distance field so that unsatisfying rendering rays won't enforce strong Eikonal regularization which is ineffective, and allow the gradients from regions with well-learned radiance to effectively back-propagated to the SDF. Consequently, balancing the two objectives in order to generate accurate and detailed surfaces. Additionally, concerning whether there is a geometric bias between the zero-crossing surface in SDF and rendering points in the radiance field, the projection becomes adjustable as well depending on different 3D locations during optimization. Our proposed \textit{RaNeuS} are extensively evaluated on both synthetic and real datasets, achieving state-of-the-art results on both novel view synthesis and geometric reconstruction.

cs.CV↗

DiffusionPipe: Training Large Diffusion Models with Efficient Pipelines

Diffusion models have emerged as dominant performers for image generation. To support training large diffusion models, this paper studies pipeline parallel training of diffusion models and proposes DiffusionPipe, a synchronous pipeline training system that advocates innovative pipeline bubble filling technique, catering to structural characteristics of diffusion models. State-of-the-art diffusion models typically include trainable (the backbone) and non-trainable (e.g., frozen input encoders) parts. We first unify optimal stage partitioning and pipeline scheduling of single and multiple backbones in representative diffusion models with a dynamic programming approach. We then propose to fill the computation of non-trainable model parts into idle periods of the pipeline training of the backbones by an efficient greedy algorithm, thus achieving high training throughput. Extensive experiments show that DiffusionPipe can achieve up to 1.41x speedup over pipeline parallel methods and 1.28x speedup over data parallel training on popular diffusion models.

cs.DC↗

Lancet: Accelerating Mixture-of-Experts Training via Whole Graph Computation-Communication Overlapping

The Mixture-of-Expert (MoE) technique plays a crucial role in expanding the size of DNN model parameters. However, it faces the challenge of extended all-to-all communication latency during the training process. Existing methods attempt to mitigate this issue by overlapping all-to-all with expert computation. Yet, these methods frequently fall short of achieving sufficient overlap, consequently restricting the potential for performance enhancements. In our study, we extend the scope of this challenge by considering overlap at the broader training graph level. During the forward pass, we enable non-MoE computations to overlap with all-to-all through careful partitioning and pipelining. In the backward pass, we achieve overlap with all-to-all by scheduling gradient weight computations. We implement these techniques in Lancet, a system using compiler-based optimization to automatically enhance MoE model training. Our extensive evaluation reveals that Lancet significantly reduces the time devoted to non-overlapping communication, by as much as 77%. Moreover, it achieves a notable end-to-end speedup of up to 1.3 times when compared to the state-of-the-art solutions.

cs.DC↗

ContrastDiagnosis: Enhancing Interpretability in Lung Nodule Diagnosis Using Contrastive Learning

With the ongoing development of deep learning, an increasing number of AI models have surpassed the performance levels of human clinical practitioners. However, the prevalence of AI diagnostic products in actual clinical practice remains significantly lower than desired. One crucial reason for this gap is the so-called `black box' nature of AI models. Clinicians' distrust of black box models has directly hindered the clinical deployment of AI products. To address this challenge, we propose ContrastDiagnosis, a straightforward yet effective interpretable diagnosis framework. This framework is designed to introduce inherent transparency and provide extensive post-hoc explainability for deep learning model, making them more suitable for clinical medical diagnosis. ContrastDiagnosis incorporates a contrastive learning mechanism to provide a case-based reasoning diagnostic rationale, enhancing the model's transparency and also offers post-hoc interpretability by highlighting similar areas. High diagnostic accuracy was achieved with AUC of 0.977 while maintain a high transparency and explainability.

cs.CV↗

Slapo: A Schedule Language for Progressive Optimization of Large Deep Learning Model Training

Recent years have seen an increase in the development of large deep learning (DL) models, which makes training efficiency crucial. Common practice is struggling with the trade-off between usability and performance. On one hand, DL frameworks such as PyTorch use dynamic graphs to facilitate model developers at a price of sub-optimal model training performance. On the other hand, practitioners propose various approaches to improving the training efficiency by sacrificing some of the flexibility, ranging from making the graph static for more thorough optimization (e.g., XLA) to customizing optimization towards large-scale distributed training (e.g., DeepSpeed and Megatron-LM). In this paper, we aim to address the tension between usability and training efficiency through separation of concerns. Inspired by DL compilers that decouple the platform-specific optimizations of a tensor-level operator from its arithmetic definition, this paper proposes a schedule language, Slapo, to decouple model execution from definition. Specifically, Slapo works on a PyTorch model and uses a set of schedule primitives to convert the model for common model training optimizations such as high-performance kernels, effective 3D parallelism, and efficient activation checkpointing. Compared to existing optimization solutions, Slapo progressively optimizes the model "as-needed" through high-level primitives, and thus preserving programmability and debuggability for users to a large extent. Our evaluation results show that by scheduling the existing hand-crafted optimizations in a systematic way using Slapo, we are able to improve training throughput by up to 2.92x on a single machine with 8 NVIDIA V100 GPUs, and by up to 1.41x on multiple machines with up to 64 GPUs, when compared to the out-of-the-box performance of DeepSpeed and Megatron-LM.

cs.LG↗