SearcharxivSearch

arXiv subjects

Yidi Zhang

Publications and source records attributed to Yidi Zhang.

10 recordsLinked to original sources

Educational Short Videos: Bibliometric Trends, Thematic Structure, and Operationalisation

Educational short-video research spans disciplines, platforms and learning contexts, but the same label is applied to resources differing in function, activity, context and evaluation, complicating comparison and evidence synthesis. This study mapped the development, thematic organisation and operationalisation of educational short-video research. We analysed 2,169 records indexed in Web of Science and Scopus up to 11 June 2026 using bibliometric analysis, non-negative matrix factorisation topic modelling and structured content analysis. Publication output increased sharply from the mid-2010s but remained dispersed across outlets. Among 16 first-level topics, Skill Development in Educational Contexts was the largest, forming the structural core of the field, while topic overlap was predominantly pairwise. Video-Based Health Interventions for Attitude Change and Cognitive Load and Engagement in Instructional Video Design combined positive recent growth with comparatively high citation visibility, whereas Social Media Engagement Strategies for Education emerged as a rapidly growing direction. Knowledge/Achievement and Engagement/Motivation were the most widely represented outcome domains, and experimental and synthesis designs were more common among identifiable records in health-related topics. Indexed descriptions most often foregrounded intended users, educational uses, learning content, and interactivity. A representative duration was available for 511 records, but no consistently applied numerical threshold was evident. These findings support a working definition of educational short videos as discrete multimedia messages combining words and visuals and designed or used to promote learning. Shortness should be interpreted relative to educational purpose, content unit and surrounding activity rather than duration alone.

cs.CY

RobotArena $\infty$: Scalable Robot Benchmarking via Real-to-Sim Translation

The pursuit of robot generalists, agents capable of performing diverse tasks across diverse environments, demands rigorous and scalable evaluation. Yet real-world testing of robot policies remains fundamentally constrained: it is labor-intensive, slow, unsafe at scale, and difficult to reproduce. As policies expand in scope and complexity, these barriers only intensify, since defining "success" in robotics often hinges on nuanced human judgments of execution quality. We introduce RobotArena Infinity, a new benchmarking framework that overcomes these challenges by shifting vision-language-action (VLA) evaluation into large-scale simulated environments augmented with online human feedback. Leveraging advances in vision-language models, 2D-to-3D generative modeling, and differentiable rendering, our approach automatically converts video demonstrations from widely used robot datasets into simulated counterparts. Within these digital twins, we assess VLA policies using both automated vision-language-model-guided scoring and scalable human preference judgments collected from crowdworkers, transforming human involvement from tedious scene setup, resetting, and safety supervision into lightweight preference comparisons. To measure robustness, we systematically perturb simulated environments along multiple axes, including textures and object placements, stress-testing policy generalization under controlled variation. The result is a continuously evolving, reproducible, and scalable benchmark for real-world-trained robot manipulation policies, addressing a critical missing capability in today's robotics landscape.

cs.RO

Analysing Knowledge Construction in Online Learning: Adapting the Interaction Analysis Model for Unstructured Large-Scale Discourse

The rapid expansion of online courses and social media has generated large volumes of unstructured learner-generated text. Understanding how learners construct knowledge in these spaces is crucial for analysing learning processes, informing content design, and providing feedback at scale. However, existing approaches typically rely on manual coding of well-structured discussion forums, which does not scale to the fragmented discourse found in online learning. This study proposes and validates a framework that combines a codebook inspired by the Interaction Analysis Model with an automated classifier to enable large-scale analysis of knowledge construction in unstructured online discourse. We adapt four comment-level categories of knowledge construction: Non-Knowledge Construction, Share, Explore, and Integrate. Three trained annotators coded a balanced sample of 20,000 comments from YouTube education channels. The codebook demonstrated strong reliability, with Cohen's kappa = 0.79 on the main dataset and 0.85--0.93 across four additional educational domains. For automated classification, bag-of-words baselines were compared with transformer-based language models using 10-fold cross-validation. A DeBERTa-v3-large model achieved the highest macro-averaged F1 score (0.841), outperforming all baselines and other transformer models. External validation on four domains yielded macro-F1 above 0.705, with stronger transfer in medicine and programming, where discourse was more structured and task-focused, and weaker transfer in language and music, where comments were more varied and context-dependent. Overall, the study shows that theory-driven, semi-automated analysis of knowledge construction at scale is feasible, enabling the integration of knowledge-construction indicators into learning analytics and the design of online learning environments.

cs.CL

When GDD meets GNN: A Knowledge-driven Neural Connection for Effective Entity Resolution in Property Graphs

This paper studies the entity resolution (ER) problem in property graphs. ER is the task of identifying and linking different records that refer to the same real-world entity. It is commonly used in data integration, data cleansing, and other applications where it is important to have accurate and consistent data. In general, two predominant approaches exist in the literature: rule-based and learning-based methods. On the one hand, rule-based techniques are often desired due to their explainability and ability to encode domain knowledge. Learning-based methods, on the other hand, are preferred due to their effectiveness in spite of their black-box nature. In this work, we devise a hybrid ER solution, GraphER, that leverages the strengths of both systems for property graphs. In particular, we adopt graph differential dependency (GDD) for encoding the so-called record-matching rules, and employ them to guide a graph neural network (GNN) based representation learning for the task. We conduct extensive empirical evaluation of our proposal on benchmark ER datasets including 17 graph datasets and 7 relational datasets in comparison with 10 state-of-the-art (SOTA) techniques. The results show that our approach provides a significantly better solution to addressing ER in graph data, both quantitatively and qualitatively, while attaining highly competitive results on the benchmark relational datasets w.r.t. the SOTA solutions.

cs.DB

PGD-VIO: An Accurate Plane-Aided Visual-Inertial Odometry with Graph-Based Drift Suppression

Generally, high-level features provide more geometrical information compared to point features, which can be exploited to further constrain motions. Planes are commonplace in man-made environments, offering an active means to reduce drift, due to their extensive spatial and temporal observability. To make full use of planar information, we propose a novel visual-inertial odometry (VIO) using an RGBD camera and an inertial measurement unit (IMU), effectively integrating point and plane features in an extended Kalman filter (EKF) framework. Depth information of point features is leveraged to improve the accuracy of point triangulation, while plane features serve as direct observations added into the state vector. Notably, to benefit long-term navigation,a novel graph-based drift detection strategy is proposed to search overlapping and identical structures in the plane map so that the cumulative drift is suppressed subsequently. The experimental results on two public datasets demonstrate that our system outperforms state-of-the-art methods in localization accuracy and meanwhile generates a compact and consistent plane map, free of expensive global bundle adjustment and loop closing techniques.

cs.RO

FaceScape: 3D Facial Dataset and Benchmark for Single-View 3D Face Reconstruction

In this paper, we present a large-scale detailed 3D face dataset, FaceScape, and the corresponding benchmark to evaluate single-view facial 3D reconstruction. By training on FaceScape data, a novel algorithm is proposed to predict elaborate riggable 3D face models from a single image input. FaceScape dataset releases $16,940$ textured 3D faces, captured from $847$ subjects and each with $20$ specific expressions. The 3D models contain the pore-level facial geometry that is also processed to be topologically uniform. These fine 3D facial models can be represented as a 3D morphable model for coarse shapes and displacement maps for detailed geometry. Taking advantage of the large-scale and high-accuracy dataset, a novel algorithm is further proposed to learn the expression-specific dynamic details using a deep neural network. The learned relationship serves as the foundation of our 3D face prediction system from a single image input. Different from most previous methods, our predicted 3D models are riggable with highly detailed geometry under different expressions. We also use FaceScape data to generate the in-the-wild and in-the-lab benchmark to evaluate recent methods of single-view face reconstruction. The accuracy is reported and analyzed on the dimensions of camera pose and focal length, which provides a faithful and comprehensive evaluation and reveals new challenges. The unprecedented dataset, benchmark, and code have been released at https://github.com/zhuhao-nju/facescape.

cs.CV

An Efficient Approach for Discovering Graph Entity Dependencies (GEDs)

Graph entity dependencies (GEDs) are novel graph constraints, unifying keys and functional dependencies, for property graphs. They have been found useful in many real-world data quality and data management tasks, including fact checking on social media networks and entity resolution. In this paper, we study the discovery problem of GEDs -- finding a minimal cover of valid GEDs in a given graph data. We formalise the problem, and propose an effective and efficient approach to overcome major bottlenecks in GED discovery. In particular, we leverage existing graph partitioning algorithms to enable fast GED-scope discovery, and employ effective pruning strategies over the prohibitively large space of candidate dependencies. Furthermore, we define an interestingness measure for GEDs based on the minimum description length principle, to score and rank the mined cover set of GEDs. Finally, we demonstrate the scalability and effectiveness of our GED discovery approach through extensive experiments on real-world benchmark graph data sets; and present the usefulness of the discovered rules in different downstream data quality management applications.

cs.DB

FASTAGEDS: Fast Approximate Graph Entity Dependency Discovery

This paper studies the discovery of approximate rules in property graphs. We propose a semantically meaningful measure of error for mining graph entity dependencies (GEDs) at almost hold, to tolerate errors and inconsistencies that exist in real-world graphs. We present a new characterisation of GED satisfaction, and devise a depth-first search strategy to traverse the search space of candidate rules efficiently. Further, we perform experiments to demonstrate the feasibility and scalability of our solution, FASTAGEDS, with three real-world graphs.

cs.DB

Performance Analysis of Hybrid RF-Reconfigurable Intelligent Surfaces Assisted FSO Communication

Optical reconfigurable intelligent surface (ORIS) is an emerging technology that can achieve reconfigurable optical propagation environments by precisely adjusting signal's reflection and shape through a large number of passive reflecting elements. In this paper, we investigate the performance of an ORIS-assisted dual-hop hybrid radio frequency (RF) and free space optics (FSO) communication system. By jointly considering the physical models of ORIS, RF channel, atmospheric turbulence, and pointing error, the closed-form solutions of the system's precise outage probability, asymptotic outage probability and BER have been derived. It is shown through numerical results that the derivation results are accurate and the RF-FSO links with ORISs show a slightly worse performance than the traditional RF-FSO links. Based on theoretical analysis and simulation results, the system design and effect of each parameter have been discussed.

eess.SP

Performance of Wireless Optical Communication With Reconfigurable Intelligent Surfaces and Random Obstacles

It is difficult for free space optical communication to be applied in mobile communication due to the obstruction of obstacles in the environment, which is expected to be solved by reconfigurable intelligent surface technology. The reconfigurable intelligent surface is a new type of digital coding meta-materials, which can reflect, compute and program electromagnetic and optical waves in real time. We purpose a controllable multi-branch wireless optical communication system based on the optical reconfigurable intelligent surface technology. By setting up multiple optical reconfigurable intelligent surface in the environment, multiple artificial channels are built to improve system performance and to reduce the outage probability. Three factors affecting channel coefficients are investigated in this paper, which are beam jitter, jitter of the reconfigurable intelligent surface and the probability of obstruction. Based on the model, we derive the closed-form probability density function of channel coefficients, the asymptotic system's average bit error rate and outage probability for systems with single and multiple branches. It is revealed that the probability density function contains an impulse function, which causes irreducible error rate and outage probability floors. Numerical results indicate that compared with free-space optical communication systems with single direct path, the performance of the multi-branch system is improved and the outage probability is reduced.

eess.SY