Searcharxiv⌕ Search

arXiv subjects

Yiding Liu

Publications and source records attributed to Yiding Liu.

40 records · Page 3Linked to original sources

Efficient and Effective Similar Subtrajectory Search with Deep Reinforcement Learning

Similar trajectory search is a fundamental problem and has been well studied over the past two decades. However, the similar subtrajectory search (SimSub) problem, aiming to return a portion of a trajectory (i.e., a subtrajectory) which is the most similar to a query trajectory, has been mostly disregarded despite that it could capture trajectory similarity in a finer-grained way and many applications take subtrajectories as basic units for analysis. In this paper, we study the SimSub problem and develop a suite of algorithms including both exact and approximate ones. Among those approximate algorithms, two that are based on deep reinforcement learning stand out and outperform those non-learning based algorithms in terms of effectiveness and efficiency. We conduct experiments on real-world trajectory datasets, which verify the effectiveness and efficiency of the proposed algorithms.

cs.DB↗

Interact and Decide: Medley of Sub-Attention Networks for Effective Group Recommendation

This paper proposes Medley of Sub-Attention Networks (MoSAN), a new novel neural architecture for the group recommendation task. Group-level recommendation is known to be a challenging task, in which intricate group dynamics have to be considered. As such, this is to be contrasted with the standard recommendation problem where recommendations are personalized with respect to a single user. Our proposed approach hinges upon the key intuition that the decision making process (in groups) is generally dynamic, i.e., a user's decision is highly dependent on the other group members. All in all, our key motivation manifests in a form of an attentive neural model that captures fine-grained interactions between group members. In our MoSAN model, each sub-attention module is representative of a single member, which models a user's preference with respect to all other group members. Subsequently, a Medley of Sub-Attention modules is then used to collectively make the group's final decision. Overall, our proposed model is both expressive and effective. Via a series of extensive experiments, we show that MoSAN not only achieves state-of-the-art performance but also improves standard baselines by a considerable margin.

cs.AI↗

Affinity Derivation and Graph Merge for Instance Segmentation

We present an instance segmentation scheme based on pixel affinity information, which is the relationship of two pixels belonging to a same instance. In our scheme, we use two neural networks with similar structure. One is to predict pixel level semantic score and the other is designed to derive pixel affinities. Regarding pixels as the vertexes and affinities as edges, we then propose a simple yet effective graph merge algorithm to cluster pixels into instances. Experimental results show that our scheme can generate fine-grained instance mask. With Cityscapes training data, the proposed scheme achieves 27.3 AP on test set.

cs.CV↗

Correlation between social proximity and mobility similarity

Human behaviors exhibit ubiquitous correlations in many aspects, such as individual and collective levels, temporal and spatial dimensions, content, social and geographical layers. With rich Internet data of online behaviors becoming available, it attracts academic interests to explore human mobility similarity from the perspective of social network proximity. Existent analysis shows a strong correlation between online social proximity and offline mobility similari- ty, namely, mobile records between friends are significantly more similar than between strangers, and those between friends with common neighbors are even more similar. We argue the importance of the number and diversity of com- mon friends, with a counter intuitive finding that the number of common friends has no positive impact on mobility similarity while the diversity plays a key role, disagreeing with previous studies. Our analysis provides a novel view for better understanding the coupling between human online and offline behaviors, and will help model and predict human behaviors based on social proximity.

physics.soc-ph↗