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Yifan Gong

Publications and source records attributed to Yifan Gong.

At least 19 recordsLinked to original sources

LEEPS: Latent-Guided Explore-Exploit Prompt Sampling for Efficient RLVR in Large Language Models

Reinforcement learning with verifiable rewards (RLVR) improves the reasoning capabilities of large language models, but prompt groups with identical rollout rewards consume generation budget without effective learning signals. Pre-rollout prompt selection can reduce this waste by screening prompts before rollout generation. However, existing pre-rollout methods struggle to balance exploitation and exploration: repeatedly exploiting historically informative prompts can narrow training coverage, whereas broader exploration can lower the fraction of informative prompts. To address these limitations, we introduce LEEPS, a Latent-Guided Explore--Exploit Prompt Sampler that adaptively balances the reuse of previously observed informative prompts with continued exploration of uncertain ones. LEEPS partitions candidates into exploit and explore portfolios and adaptively allocates rollout budget according to their recent non-trivial ratios. It further uses representation-space neighbors and historical rollout outcomes to prioritize uncertain prompts likely to yield non-zero reward variance, thereby making exploration more targeted without additional rollouts. Across six mathematical reasoning benchmarks, LEEPS achieves the highest average score at both model scales, with relative gains of 2.6\% and 3.7\% over the strongest baseline for Qwen2.5-Math-1.5B and 7B, respectively, and generally improves faster during the training process. It also achieves the highest average score across the three evaluated OOD general-reasoning benchmarks at both model scales and adds only about 2 seconds of online sampling overhead per training step. Code is available at https://github.com/ShuangLiangX/LEEPS.

cs.CL

Dynamic Hub-and-Spoke Memory for Streaming Video Understanding

Streaming video understanding requires answering questions at arbitrary times over a continuously growing visual stream. The central challenge is to compactly remember long-range history while effectively retrieving question-relevant evidence. We propose Dynamic Hub-and-Spoke Memory (D-HSM), a training-free framework that represents distant history as structured textual memory while preserving the recent frames as visual tokens for fine-grained perception. Specifically, D-HSM turns selected historical video chunks into typed textual observations and stores them in an entity-centered hub-and-spoke memory, with entities as hubs and related evidence as spokes. When answering a question, D-HSM dynamically retrieves a compact question-aware memory subset, expands it through hub-and-spoke links, and combines it with the recent visual window for frozen-VLM answer prediction. Extensive experiments on both streaming and long video benchmarks show that D-HSM consistently and substantially improves VLM backbones and outperforms other state-of-the-art online and offline video understanding baselines.

cs.CV

HiLo-Token: Input-Adaptive High-Low Frequency Token Compression for Efficient Image Editing

Creative image editing tools, such as Photoshop's Remove or Generative Fill buttons, are central to everyday customer use and account for a major share of traffic in Photoshop and Lightroom. However, current generative AI models face significant latency challenges, which become even more pronounced when transitioning from convolution-based U-Nets to Diffusion Transformers (DiTs). In our evaluation on hundreds of representative image editing samples spanning a wide range of mask ratios, the DiT module alone accounts for an average of 73% of the total model latency, even after being distilled from 50 timesteps down to 8 timesteps. To tackle this challenge, we propose $\textbf{HiLo-Token}$, an input-adaptive token compression framework that allocates more token budget to high-frequency, rich-context regions while assigning fewer tokens to low-frequency areas. Specifically, for the editing region specified by the user mask, we retain all tokens within a dilated mask to preserve strong locality and contextual relevance. Outside the editing region, we introduce a simple yet effective high-frequency token selection strategy based on spatial frequency to capture important local details, while using tokens from a 16x downsampled image to represent low-frequency components and preserve the blurry but global structure. Extensive experiments on production-level evaluation data validate the effectiveness of the proposed method, achieving 3.13x, 2.59x, and 1.67x DiT speedups on A100-80GB for image editing tasks across small, medium, and large mask ratio categories with average ratios of 6.38%, 15.92%, and 35.36%, respectively, without any regression in generation quality.

cs.CV

DTop-p MoE: Sparsity-Controlled Dynamic Top-p MoE for Foundation Model Pre-training

Sparse Mixture-of-Experts architectures are essential for scaling model capacity efficiently, yet the standard Top-$k$ routing imposes a rigid sparsity pattern that ignores the intrinsic variance in token difficulty and layer-specific computational needs. Top-$p$ routing is more adaptive because it selects experts until their cumulative routing probability reaches a threshold, allowing confident tokens to use fewer experts and ambiguous tokens to recruit more. However, we demonstrate that existing naive Top-$p$ implementations with fixed global probability thresholds provide only marginal gains over Top-$k$, suffer from hyperparameter sensitivity, and result in uncontrolled computational costs. In this paper, we propose **DTop-$p$**, a sparsity-controllable dynamic routing mechanism that learns the Top-$p$ probability threshold with a Proportional-Integral controller and uses dynamic routing normalization to support layer-wise expert selection under a global sparsity constraint. Extensive experiments on Large Language Models and Diffusion Transformers demonstrate that **DTop-$p$** consistently outperforms both Top-$k$ and fixed Top-$p$ baselines while matching the average FLOPs of Top-$k$ MoE. Our analysis confirms that **DTop-$p$** exhibits strong scaling properties across expert granularity, total expert capacity, model size, and dataset size, offering a robust and efficient MoE framework for foundation model pre-training.

cs.AI

OmniMem: Scalable and Adaptive Memory Retrieval for Long Video Generation

Autoregressive (AR) video generation extends videos by producing latent chunks sequentially, but scaling to long videos requires repeated access to a growing historical KV cache. Existing methods reduce this cost by truncating the KV cache or compressing it into implicit memory, but both lose explicit access to query-relevant historical details. We propose OmniMem, an explicit full-range memory retrieval framework that performs sparse KV retrieval over the historical cache. To make this practical for chunk-based AR video generation, OmniMem addresses two issues: (i) local bias in sparse KV selection and (ii) Union Explosion in memory access. Adaptive Window Exclusion removes local-window blocks from the selection candidates when sufficient long-range history is available, preserving the sparse budget for informative long-range retrieval. Query-Shared KV Selection reduces cross-query diversity, while Per-Head Scattered KV Access avoids expanding head-specific selections into a large selected KV buffer. This allows each attention head to retrieve non-contiguous KV blocks according to its own selection pattern. Experiments on long-video generation show that OmniMem improves Dynamic Degree by 52.3% and preserves strong consistency over strong baselines, while maintaining comparable memory usage.

cs.CV

Complete-muE: Optimal Hyperparameter Transfer and Scaling for MoE Models

We propose Complete-muE, a framework which targets hyperparameter transfer across dense FFN and any Mixture-of-Experts (MoE) setups in transformer blocks. Existing tools such as $μ$P (requires fixed architectue) or SDE (requires fixed per-step token count) cannot directly solve the hyperparameter transfer problem in MoE setups because Dense to MoE transfer or MoE total experts scaling changes both architecture and tokens per expert. Complete-muE solves this challenge with a two-bridge system: Bridge~I maps between dense FFN and Dense MoE by active-width $μ$P with a normalized router scale. Bridge~II maps between Dense MoE and sparse MoE by activated-expert scaling, where the first-order SDE LR/WD correction cancels while a bounded residual $σ_0$ shift remains. The resulting transfer rule, which we term as Complete muE, covers changes in activated experts, total capacity, granularity, and shared/group-balanced hybrids for MoE models as well as network width/depth, batch size, and duration changes for general Transformer models. Extensive language model and diffusion model pretraining experiments confirm that complete-muE yields relatively stable hyperparameter optima across model architectures and parameter counts -- with only minor drift consistent with the non-strict SDE behavior of Bridge~II. In practice this drift is small enough that hyperparameters tuned on a single dense reference transfer near-optimally to all MoE configurations -- \emph{tune dense once, transfer to all} is the practical recipe at the core of Complete-muE. This enables MoE models to achieve accelerated convergence speedup over dense models when scaling model capacity without costly hyperparameter search.

cs.LG

RECALL: REpresentation-aligned Catastrophic-forgetting ALLeviation via Hierarchical Model Merging

We unveil that internal representations in large language models (LLMs) serve as reliable proxies of learned knowledge, and propose RECALL, a novel representation-aware model merging framework for continual learning without access to historical data. RECALL computes inter-model similarity from layer-wise hidden representations over clustered typical samples, and performs adaptive, hierarchical parameter fusion to align knowledge across models. This design enables the preservation of domain-general features in shallow layers while allowing task-specific adaptation in deeper layers. Unlike prior methods that require task labels or incur performance trade-offs, RECALL achieves seamless multi-domain integration and strong resistance to catastrophic forgetting. Extensive experiments across five NLP tasks and multiple continual learning scenarios show that RECALL outperforms baselines in both knowledge retention and generalization, providing a scalable and data-free solution for evolving LLMs.

cs.CL

Squat: Quant Small Language Models on the Edge

A growing trend has emerged in designing high-quality Small Language Models (SLMs) with a few million parameters. This trend is driven by the increasing concerns over cloud costs, privacy, and latency. Considering that full parameter training is feasible for SLMs on mobile devices, Quantization-Aware Training (QAT) is employed to improve efficiency by reducing computational overhead and memory footprint. However, previous QAT works adopt fine-grained quantization methods to compress models with billions of parameters on GPUs, incompatible with current commodity hardware, such as mobile and edge devices, which relies on Single Instruction Multiple Data (SIMD) instructions. Thus, the generalization of these methods to SLMs on mobile devices is limited. In this paper, we propose Squat method, an effective QAT framework with deployable quantization for SLMs on mobile devices. Specifically, we propose entropy-guided and distribution-aligned distillation to mitigate the distortion of attention information from quantization. Besides, we employ sub-8-bit token adaptive quantization, assigning varying bit widths to different tokens based on their importance. Furthermore, we develop a SIMD-based Multi-Kernel Mixed-Precision (MKMP) multiplier to support sub-8-bit mixed-precision MAC on mobile devices. Our extensive experiments verify the substantial improvements of our method compared to other QAT methods across various datasets. Furthermore, we achieve an on-device speedup of up to 2.37x compared with its FP16 counterparts, signaling a great advancement. Code: https://github.com/shawnricecake/squant

cs.LG

Improving Practical Aspects of End-to-End Multi-Talker Speech Recognition for Online and Offline Scenarios

We extend the frameworks of Serialized Output Training (SOT) to address practical needs of both streaming and offline automatic speech recognition (ASR) applications. Our approach focuses on balancing latency and accuracy, catering to real-time captioning and summarization requirements. We propose several key improvements: (1) Leveraging Continuous Speech Separation (CSS) single-channel front-end with end-to-end (E2E) systems for highly overlapping scenarios, challenging the conventional wisdom of E2E versus cascaded setups. The CSS framework improves the accuracy of the ASR system by separating overlapped speech from multiple speakers. (2) Implementing dual models -- Conformer Transducer for streaming and Sequence-to-Sequence for offline -- or alternatively, a two-pass model based on cascaded encoders. (3) Exploring segment-based SOT (segSOT) which is better suited for offline scenarios while also enhancing readability of multi-talker transcriptions.

eess.AS

Reasoning is All You Need for Video Generalization: A Counterfactual Benchmark with Sub-question Evaluation

Counterfactual reasoning is crucial for robust video understanding but remains underexplored in existing multimodal benchmarks. In this paper, we introduce \textbf{COVER} (\textbf{\underline{CO}}unterfactual \textbf{\underline{V}}id\textbf{\underline{E}}o \textbf{\underline{R}}easoning), a multidimensional multimodal benchmark that systematically evaluates MLLMs across the abstract-concrete and perception-cognition dimensions. Beyond prior multimodal benchmarks, COVER decomposes complex queries into structured sub-questions, enabling fine-grained reasoning analysis. Experiments on commercial and open-source models reveal a strong correlation between sub-question accuracy and counterfactual reasoning performance, highlighting the role of structured inference in video understanding. Furthermore, our results suggest a key insight: enhancing the reasoning capability of models is essential for improving the robustness of video understanding. COVER establishes a new standard for assessing MLLMs' logical reasoning abilities in dynamic environments. Our work is available at https://github.com/gongyifan-hash/COVER-Benchmark.

cs.CV

Enabling Flexible Multi-LLM Integration for Scalable Knowledge Aggregation

Large language models (LLMs) have shown remarkable promise but remain challenging to continually improve through traditional finetuning, particularly when integrating capabilities from other specialized LLMs. Popular methods like ensemble and weight merging require substantial memory and struggle to adapt to changing data environments. Recent efforts have transferred knowledge from multiple LLMs into a single target model; however, they suffer from interference and degraded performance among tasks, largely due to limited flexibility in candidate selection and training pipelines. To address these issues, we propose a framework that adaptively selects and aggregates knowledge from diverse LLMs to build a single, stronger model, avoiding the high memory overhead of ensemble and inflexible weight merging. Specifically, we design an adaptive selection network that identifies the most relevant source LLMs based on their scores, thereby reducing knowledge interference. We further propose a dynamic weighted fusion strategy that accounts for the inherent strengths of candidate LLMs, along with a feedback-driven loss function that prevents the selector from converging on a single subset of sources. Experimental results demonstrate that our method can enable a more stable and scalable knowledge aggregation process while reducing knowledge interference by up to 50% compared to existing approaches. Code is avaliable at https://github.com/ZLKong/LLM_Integration

cs.CL

DraftAttention: Fast Video Diffusion via Low-Resolution Attention Guidance

Diffusion transformer-based video generation models (DiTs) have recently attracted widespread attention for their excellent generation quality. However, their computational cost remains a major bottleneck-attention alone accounts for over 80% of total latency, and generating just 8 seconds of 720p video takes tens of minutes-posing serious challenges to practical application and scalability. To address this, we propose the DraftAttention, a training-free framework for the acceleration of video diffusion transformers with dynamic sparse attention on GPUs. We apply down-sampling to each feature map across frames in the compressed latent space, enabling a higher-level receptive field over the latent composed of hundreds of thousands of tokens. The low-resolution draft attention map, derived from draft query and key, exposes redundancy both spatially within each feature map and temporally across frames. We reorder the query, key, and value based on the draft attention map to guide the sparse attention computation in full resolution, and subsequently restore their original order after the attention computation. This reordering enables structured sparsity that aligns with hardware-optimized execution. Our theoretical analysis demonstrates that the low-resolution draft attention closely approximates the full attention, providing reliable guidance for constructing accurate sparse attention. Experimental results show that our method outperforms existing sparse attention approaches in video generation quality and achieves up to 1.75x end-to-end speedup on GPUs. Code: https://github.com/shawnricecake/draft-attention

cs.CV

FastCar: Cache Attentive Replay for Fast Auto-Regressive Video Generation on the Edge

Auto-regressive (AR) models, initially successful in language generation, have recently shown promise in visual generation tasks due to their superior sampling efficiency. Unlike image generation, video generation requires a substantially larger number of tokens to produce coherent temporal frames, resulting in significant overhead during the decoding phase. Our key observations are: (i) MLP modules in the decode phase dominate the inference latency, and (ii) there exists high temporal redundancy in MLP outputs of adjacent frames. In this paper, we propose the \textbf{FastCar} framework to accelerate the decode phase for the AR video generation by exploring the temporal redundancy. The Temporal Attention Score (TAS) is proposed to determine whether to apply the replay strategy (\textit{i.e.}, reusing cached MLP outputs from the previous frame to reduce redundant computations) with detailed theoretical analysis and justification. Also, we develop a hardware accelerator on FPGA with Dynamic Resource Scheduling (DRS) based on TAS to enable better resource utilization and faster inference. Experimental results demonstrate the effectiveness of our method, which outperforms traditional sparse attention approaches with more than 2.1x decoding speedup and higher energy efficiency on the edge. Furthermore, by combining FastCar and sparse attention, FastCar can boost the performance of sparse attention with alleviated drifting, demonstrating our unique advantages for high-resolution and long-duration video generation. Code: https://github.com/shawnricecake/fast-car

cs.CV

LazyDiT: Lazy Learning for the Acceleration of Diffusion Transformers

Diffusion Transformers have emerged as the preeminent models for a wide array of generative tasks, demonstrating superior performance and efficacy across various applications. The promising results come at the cost of slow inference, as each denoising step requires running the whole transformer model with a large amount of parameters. In this paper, we show that performing the full computation of the model at each diffusion step is unnecessary, as some computations can be skipped by lazily reusing the results of previous steps. Furthermore, we show that the lower bound of similarity between outputs at consecutive steps is notably high, and this similarity can be linearly approximated using the inputs. To verify our demonstrations, we propose the \textbf{LazyDiT}, a lazy learning framework that efficiently leverages cached results from earlier steps to skip redundant computations. Specifically, we incorporate lazy learning layers into the model, effectively trained to maximize laziness, enabling dynamic skipping of redundant computations. Experimental results show that LazyDiT outperforms the DDIM sampler across multiple diffusion transformer models at various resolutions. Furthermore, we implement our method on mobile devices, achieving better performance than DDIM with similar latency. Code: https://github.com/shawnricecake/lazydit

cs.LG

Fast and Memory-Efficient Video Diffusion Using Streamlined Inference

The rapid progress in artificial intelligence-generated content (AIGC), especially with diffusion models, has significantly advanced development of high-quality video generation. However, current video diffusion models exhibit demanding computational requirements and high peak memory usage, especially for generating longer and higher-resolution videos. These limitations greatly hinder the practical application of video diffusion models on standard hardware platforms. To tackle this issue, we present a novel, training-free framework named Streamlined Inference, which leverages the temporal and spatial properties of video diffusion models. Our approach integrates three core components: Feature Slicer, Operator Grouping, and Step Rehash. Specifically, Feature Slicer effectively partitions input features into sub-features and Operator Grouping processes each sub-feature with a group of consecutive operators, resulting in significant memory reduction without sacrificing the quality or speed. Step Rehash further exploits the similarity between adjacent steps in diffusion, and accelerates inference through skipping unnecessary steps. Extensive experiments demonstrate that our approach significantly reduces peak memory and computational overhead, making it feasible to generate high-quality videos on a single consumer GPU (e.g., reducing peak memory of AnimateDiff from 42GB to 11GB, featuring faster inference on 2080Ti).

cs.CV

Search for Efficient Large Language Models

Large Language Models (LLMs) have long held sway in the realms of artificial intelligence research. Numerous efficient techniques, including weight pruning, quantization, and distillation, have been embraced to compress LLMs, targeting memory reduction and inference acceleration, which underscore the redundancy in LLMs. However, most model compression techniques concentrate on weight optimization, overlooking the exploration of optimal architectures. Besides, traditional architecture search methods, limited by the elevated complexity with extensive parameters, struggle to demonstrate their effectiveness on LLMs. In this paper, we propose a training-free architecture search framework to identify optimal subnets that preserve the fundamental strengths of the original LLMs while achieving inference acceleration. Furthermore, after generating subnets that inherit specific weights from the original LLMs, we introduce a reformation algorithm that utilizes the omitted weights to rectify the inherited weights with a small amount of calibration data. Compared with SOTA training-free structured pruning works that can generate smaller networks, our method demonstrates superior performance across standard benchmarks. Furthermore, our generated subnets can directly reduce the usage of GPU memory and achieve inference acceleration. Code: https://github.com/shawnricecake/search-llm

cs.AI

Rethinking Token Reduction for State Space Models

Recent advancements in State Space Models (SSMs) have attracted significant interest, particularly in models optimized for parallel training and handling long-range dependencies. Architectures like Mamba have scaled to billions of parameters with selective SSM. To facilitate broader applications using Mamba, exploring its efficiency is crucial. While token reduction techniques offer a straightforward post-training strategy, we find that applying existing methods directly to SSMs leads to substantial performance drops. Through insightful analysis, we identify the reasons for this failure and the limitations of current techniques. In response, we propose a tailored, unified post-training token reduction method for SSMs. Our approach integrates token importance and similarity, thus taking advantage of both pruning and merging, to devise a fine-grained intra-layer token reduction strategy. Extensive experiments show that our method improves the average accuracy by 5.7% to 13.1% on six benchmarks with Mamba-2 compared to existing methods, while significantly reducing computational demands and memory requirements.

cs.LG

Lotus: learning-based online thermal and latency variation management for two-stage detectors on edge devices

Two-stage object detectors exhibit high accuracy and precise localization, especially for identifying small objects that are favorable for various edge applications. However, the high computation costs associated with two-stage detection methods cause more severe thermal issues on edge devices, incurring dynamic runtime frequency change and thus large inference latency variations. Furthermore, the dynamic number of proposals in different frames leads to various computations over time, resulting in further latency variations. The significant latency variations of detectors on edge devices can harm user experience and waste hardware resources. To avoid thermal throttling and provide stable inference speed, we propose Lotus, a novel framework that is tailored for two-stage detectors to dynamically scale CPU and GPU frequencies jointly in an online manner based on deep reinforcement learning (DRL). To demonstrate the effectiveness of Lotus, we implement it on NVIDIA Jetson Orin Nano and Mi 11 Lite mobile platforms. The results indicate that Lotus can consistently and significantly reduce latency variation, achieve faster inference, and maintain lower CPU and GPU temperatures under various settings.

cs.CV