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Yifan Liu

Publications and source records attributed to Yifan Liu.

At least 145 records · Page 8Linked to original sources

EndoGaussian: Real-time Gaussian Splatting for Dynamic Endoscopic Scene Reconstruction

Reconstructing deformable tissues from endoscopic videos is essential in many downstream surgical applications. However, existing methods suffer from slow rendering speed, greatly limiting their practical use. In this paper, we introduce EndoGaussian, a real-time endoscopic scene reconstruction framework built on 3D Gaussian Splatting (3DGS). By integrating the efficient Gaussian representation and highly-optimized rendering engine, our framework significantly boosts the rendering speed to a real-time level. To adapt 3DGS for endoscopic scenes, we propose two strategies, Holistic Gaussian Initialization (HGI) and Spatio-temporal Gaussian Tracking (SGT), to handle the non-trivial Gaussian initialization and tissue deformation problems, respectively. In HGI, we leverage recent depth estimation models to predict depth maps of input binocular/monocular image sequences, based on which pixels are re-projected and combined for holistic initialization. In SPT, we propose to model surface dynamics using a deformation field, which is composed of an efficient encoding voxel and a lightweight deformation decoder, allowing for Gaussian tracking with minor training and rendering burden. Experiments on public datasets demonstrate our efficacy against prior SOTAs in many aspects, including better rendering speed (195 FPS real-time, 100$\times$ gain), better rendering quality (37.848 PSNR), and less training overhead (within 2 min/scene), showing significant promise for intraoperative surgery applications. Code is available at: \url{https://yifliu3.github.io/EndoGaussian/}.

cs.CV↗

Zero-Shot Chain-of-Thought Reasoning Guided by Evolutionary Algorithms in Large Language Models

Large Language Models (LLMs) have demonstrated remarkable performance across diverse tasks and exhibited impressive reasoning abilities by applying zero-shot Chain-of-Thought (CoT) prompting. However, due to the evolving nature of sentence prefixes during the pre-training phase, existing zero-shot CoT prompting methods that employ identical CoT prompting across all task instances may not be optimal. In this paper, we introduce a novel zero-shot prompting method that leverages evolutionary algorithms to generate diverse promptings for LLMs dynamically. Our approach involves initializing two CoT promptings, performing evolutionary operations based on LLMs to create a varied set, and utilizing the LLMs to select a suitable CoT prompting for a given problem. Additionally, a rewriting operation, guided by the selected CoT prompting, enhances the understanding of the LLMs about the problem. Extensive experiments conducted across ten reasoning datasets demonstrate the superior performance of our proposed method compared to current zero-shot CoT prompting methods on GPT-3.5-turbo and GPT-4. Moreover, in-depth analytical experiments underscore the adaptability and effectiveness of our method in various reasoning tasks.

cs.CL↗

Inter-X: Towards Versatile Human-Human Interaction Analysis

The analysis of the ubiquitous human-human interactions is pivotal for understanding humans as social beings. Existing human-human interaction datasets typically suffer from inaccurate body motions, lack of hand gestures and fine-grained textual descriptions. To better perceive and generate human-human interactions, we propose Inter-X, a currently largest human-human interaction dataset with accurate body movements and diverse interaction patterns, together with detailed hand gestures. The dataset includes ~11K interaction sequences and more than 8.1M frames. We also equip Inter-X with versatile annotations of more than 34K fine-grained human part-level textual descriptions, semantic interaction categories, interaction order, and the relationship and personality of the subjects. Based on the elaborate annotations, we propose a unified benchmark composed of 4 categories of downstream tasks from both the perceptual and generative directions. Extensive experiments and comprehensive analysis show that Inter-X serves as a testbed for promoting the development of versatile human-human interaction analysis. Our dataset and benchmark will be publicly available for research purposes.

cs.CV↗

Video Task Decathlon: Unifying Image and Video Tasks in Autonomous Driving

Performing multiple heterogeneous visual tasks in dynamic scenes is a hallmark of human perception capability. Despite remarkable progress in image and video recognition via representation learning, current research still focuses on designing specialized networks for singular, homogeneous, or simple combination of tasks. We instead explore the construction of a unified model for major image and video recognition tasks in autonomous driving with diverse input and output structures. To enable such an investigation, we design a new challenge, Video Task Decathlon (VTD), which includes ten representative image and video tasks spanning classification, segmentation, localization, and association of objects and pixels. On VTD, we develop our unified network, VTDNet, that uses a single structure and a single set of weights for all ten tasks. VTDNet groups similar tasks and employs task interaction stages to exchange information within and between task groups. Given the impracticality of labeling all tasks on all frames, and the performance degradation associated with joint training of many tasks, we design a Curriculum training, Pseudo-labeling, and Fine-tuning (CPF) scheme to successfully train VTDNet on all tasks and mitigate performance loss. Armed with CPF, VTDNet significantly outperforms its single-task counterparts on most tasks with only 20% overall computations. VTD is a promising new direction for exploring the unification of perception tasks in autonomous driving.

cs.CV↗

HumanRecon: Neural Reconstruction of Dynamic Human Using Geometric Cues and Physical Priors

Recent methods for dynamic human reconstruction have attained promising reconstruction results. Most of these methods rely only on RGB color supervision without considering explicit geometric constraints. This leads to existing human reconstruction techniques being more prone to overfitting to color and causes geometrically inherent ambiguities, especially in the sparse multi-view setup. Motivated by recent advances in the field of monocular geometry prediction, we consider the geometric constraints of estimated depth and normals in the learning of neural implicit representation for dynamic human reconstruction. As a geometric regularization, this provides reliable yet explicit supervision information, and improves reconstruction quality. We also exploit several beneficial physical priors, such as adding noise into view direction and maximizing the density on the human surface. These priors ensure the color rendered along rays to be robust to view direction and reduce the inherent ambiguities of density estimated along rays. Experimental results demonstrate that depth and normal cues, predicted by human-specific monocular estimators, can provide effective supervision signals and render more accurate images. Finally, we also show that the proposed physical priors significantly reduce overfitting and improve the overall quality of novel view synthesis. Our code is available at:~\href{https://github.com/PRIS-CV/HumanRecon}{https://github.com/PRIS-CV/HumanRecon}.

cs.CV↗

Segment Anything in High Quality

The recent Segment Anything Model (SAM) represents a big leap in scaling up segmentation models, allowing for powerful zero-shot capabilities and flexible prompting. Despite being trained with 1.1 billion masks, SAM's mask prediction quality falls short in many cases, particularly when dealing with objects that have intricate structures. We propose HQ-SAM, equipping SAM with the ability to accurately segment any object, while maintaining SAM's original promptable design, efficiency, and zero-shot generalizability. Our careful design reuses and preserves the pre-trained model weights of SAM, while only introducing minimal additional parameters and computation. We design a learnable High-Quality Output Token, which is injected into SAM's mask decoder and is responsible for predicting the high-quality mask. Instead of only applying it on mask-decoder features, we first fuse them with early and final ViT features for improved mask details. To train our introduced learnable parameters, we compose a dataset of 44K fine-grained masks from several sources. HQ-SAM is only trained on the introduced detaset of 44k masks, which takes only 4 hours on 8 GPUs. We show the efficacy of HQ-SAM in a suite of 10 diverse segmentation datasets across different downstream tasks, where 8 out of them are evaluated in a zero-shot transfer protocol. Our code and pretrained models are at https://github.com/SysCV/SAM-HQ.

cs.CV↗

An MPC-based Optimal Motion Control Framework for Pendulum-driven Spherical Robots

Motion control is essential for all autonomous mobile robots, and even more so for spherical robots. Due to the uniqueness of the spherical robot, its motion control must not only ensure accurate tracking of the target commands, but also minimize fluctuations in the robot's attitude and motors' current while tracking. In this paper, model predictive control (MPC) is applied to the control of spherical robots and an MPC-based motion control framework is designed. There are two controllers in the framework, an optimal velocity controller ESO-MPC which combines extend states observers (ESO) and MPC, and an optimal orientation controller that uses multilayer perceptron (MLP) to generate accurate trajectories and MPC with changing weights to achieve optimal control. Finally, the performance of individual controllers and the whole control framework are verified by physical experiments. The experimental results show that the MPC-based motion control framework proposed in this work is much better than PID in terms of rapidity and accuracy, and has great advantages over sliding mode controller (SMC) for overshoot, attitude stability, current stability and energy consumption.

cs.RO↗

High-Fidelity 3D Head Avatars Reconstruction through Spatially-Varying Expression Conditioned Neural Radiance Field

One crucial aspect of 3D head avatar reconstruction lies in the details of facial expressions. Although recent NeRF-based photo-realistic 3D head avatar methods achieve high-quality avatar rendering, they still encounter challenges retaining intricate facial expression details because they overlook the potential of specific expression variations at different spatial positions when conditioning the radiance field. Motivated by this observation, we introduce a novel Spatially-Varying Expression (SVE) conditioning. The SVE can be obtained by a simple MLP-based generation network, encompassing both spatial positional features and global expression information. Benefiting from rich and diverse information of the SVE at different positions, the proposed SVE-conditioned neural radiance field can deal with intricate facial expressions and achieve realistic rendering and geometry details of high-fidelity 3D head avatars. Additionally, to further elevate the geometric and rendering quality, we introduce a new coarse-to-fine training strategy, including a geometry initialization strategy at the coarse stage and an adaptive importance sampling strategy at the fine stage. Extensive experiments indicate that our method outperforms other state-of-the-art (SOTA) methods in rendering and geometry quality on mobile phone-collected and public datasets.

cs.CV↗

Bootstrap Diffusion Model Curve Estimation for High Resolution Low-Light Image Enhancement

Learning-based methods have attracted a lot of research attention and led to significant improvements in low-light image enhancement. However, most of them still suffer from two main problems: expensive computational cost in high resolution images and unsatisfactory performance in simultaneous enhancement and denoising. To address these problems, we propose BDCE, a bootstrap diffusion model that exploits the learning of the distribution of the curve parameters instead of the normal-light image itself. Specifically, we adopt the curve estimation method to handle the high-resolution images, where the curve parameters are estimated by our bootstrap diffusion model. In addition, a denoise module is applied in each iteration of curve adjustment to denoise the intermediate enhanced result of each iteration. We evaluate BDCE on commonly used benchmark datasets, and extensive experiments show that it achieves state-of-the-art qualitative and quantitative performance.

cs.CV↗

Dynamic Token Pruning in Plain Vision Transformers for Semantic Segmentation

Vision transformers have achieved leading performance on various visual tasks yet still suffer from high computational complexity. The situation deteriorates in dense prediction tasks like semantic segmentation, as high-resolution inputs and outputs usually imply more tokens involved in computations. Directly removing the less attentive tokens has been discussed for the image classification task but can not be extended to semantic segmentation since a dense prediction is required for every patch. To this end, this work introduces a Dynamic Token Pruning (DToP) method based on the early exit of tokens for semantic segmentation. Motivated by the coarse-to-fine segmentation process by humans, we naturally split the widely adopted auxiliary-loss-based network architecture into several stages, where each auxiliary block grades every token's difficulty level. We can finalize the prediction of easy tokens in advance without completing the entire forward pass. Moreover, we keep $k$ highest confidence tokens for each semantic category to uphold the representative context information. Thus, computational complexity will change with the difficulty of the input, akin to the way humans do segmentation. Experiments suggest that the proposed DToP architecture reduces on average $20\% - 35\%$ of computational cost for current semantic segmentation methods based on plain vision transformers without accuracy degradation.

cs.CV↗

KV Inversion: KV Embeddings Learning for Text-Conditioned Real Image Action Editing

Text-conditioned image editing is a recently emerged and highly practical task, and its potential is immeasurable. However, most of the concurrent methods are unable to perform action editing, i.e. they can not produce results that conform to the action semantics of the editing prompt and preserve the content of the original image. To solve the problem of action editing, we propose KV Inversion, a method that can achieve satisfactory reconstruction performance and action editing, which can solve two major problems: 1) the edited result can match the corresponding action, and 2) the edited object can retain the texture and identity of the original real image. In addition, our method does not require training the Stable Diffusion model itself, nor does it require scanning a large-scale dataset to perform time-consuming training.

cs.CV↗

BPKD: Boundary Privileged Knowledge Distillation For Semantic Segmentation

Current knowledge distillation approaches in semantic segmentation tend to adopt a holistic approach that treats all spatial locations equally. However, for dense prediction, students' predictions on edge regions are highly uncertain due to contextual information leakage, requiring higher spatial sensitivity knowledge than the body regions. To address this challenge, this paper proposes a novel approach called boundary-privileged knowledge distillation (BPKD). BPKD distills the knowledge of the teacher model's body and edges separately to the compact student model. Specifically, we employ two distinct loss functions: (i) edge loss, which aims to distinguish between ambiguous classes at the pixel level in edge regions; (ii) body loss, which utilizes shape constraints and selectively attends to the inner-semantic regions. Our experiments demonstrate that the proposed BPKD method provides extensive refinements and aggregation for edge and body regions. Additionally, the method achieves state-of-the-art distillation performance for semantic segmentation on three popular benchmark datasets, highlighting its effectiveness and generalization ability. BPKD shows consistent improvements across a diverse array of lightweight segmentation structures, including both CNNs and transformers, underscoring its architecture-agnostic adaptability. The code is available at \url{https://github.com/AkideLiu/BPKD}.

cs.CV↗

Semi-supervised Semantic Segmentation with Mutual Knowledge Distillation

Consistency regularization has been widely studied in recent semisupervised semantic segmentation methods, and promising performance has been achieved. In this work, we propose a new consistency regularization framework, termed mutual knowledge distillation (MKD), combined with data and feature augmentation. We introduce two auxiliary mean-teacher models based on consistency regularization. More specifically, we use the pseudo-labels generated by a mean teacher to supervise the student network to achieve a mutual knowledge distillation between the two branches. In addition to using image-level strong and weak augmentation, we also discuss feature augmentation. This involves considering various sources of knowledge to distill the student network. Thus, we can significantly increase the diversity of the training samples. Experiments on public benchmarks show that our framework outperforms previous state-of-the-art (SOTA) methods under various semi-supervised settings. Code is available at semi-mmseg.

cs.CV↗

SegViTv2: Exploring Efficient and Continual Semantic Segmentation with Plain Vision Transformers

This paper investigates the capability of plain Vision Transformers (ViTs) for semantic segmentation using the encoder-decoder framework and introduces \textbf{SegViTv2}. In this study, we introduce a novel Attention-to-Mask (\atm) module to design a lightweight decoder effective for plain ViT. The proposed ATM converts the global attention map into semantic masks for high-quality segmentation results. Our decoder outperforms the popular decoder UPerNet using various ViT backbones while consuming only about $5\%$ of the computational cost. For the encoder, we address the concern of the relatively high computational cost in the ViT-based encoders and propose a \emph{Shrunk++} structure that incorporates edge-aware query-based down-sampling (EQD) and query-based upsampling (QU) modules. The Shrunk++ structure reduces the computational cost of the encoder by up to $50\%$ while maintaining competitive performance. Furthermore, we propose to adapt SegViT for continual semantic segmentation, demonstrating nearly zero forgetting of previously learned knowledge. Experiments show that our proposed SegViTv2 surpasses recent segmentation methods on three popular benchmarks including ADE20k, COCO-Stuff-10k and PASCAL-Context datasets. The code is available through the following link: \url{https://github.com/zbwxp/SegVit}.

cs.CV↗

BHSD: A 3D Multi-Class Brain Hemorrhage Segmentation Dataset

Intracranial hemorrhage (ICH) is a pathological condition characterized by bleeding inside the skull or brain, which can be attributed to various factors. Identifying, localizing and quantifying ICH has important clinical implications, in a bleed-dependent manner. While deep learning techniques are widely used in medical image segmentation and have been applied to the ICH segmentation task, existing public ICH datasets do not support the multi-class segmentation problem. To address this, we develop the Brain Hemorrhage Segmentation Dataset (BHSD), which provides a 3D multi-class ICH dataset containing 192 volumes with pixel-level annotations and 2200 volumes with slice-level annotations across five categories of ICH. To demonstrate the utility of the dataset, we formulate a series of supervised and semi-supervised ICH segmentation tasks. We provide experimental results with state-of-the-art models as reference benchmarks for further model developments and evaluations on this dataset.

cs.CV↗

Object Detection Difficulty: Suppressing Over-aggregation for Faster and Better Video Object Detection

Current video object detection (VOD) models often encounter issues with over-aggregation due to redundant aggregation strategies, which perform feature aggregation on every frame. This results in suboptimal performance and increased computational complexity. In this work, we propose an image-level Object Detection Difficulty (ODD) metric to quantify the difficulty of detecting objects in a given image. The derived ODD scores can be used in the VOD process to mitigate over-aggregation. Specifically, we train an ODD predictor as an auxiliary head of a still-image object detector to compute the ODD score for each image based on the discrepancies between detection results and ground-truth bounding boxes. The ODD score enhances the VOD system in two ways: 1) it enables the VOD system to select superior global reference frames, thereby improving overall accuracy; and 2) it serves as an indicator in the newly designed ODD Scheduler to eliminate the aggregation of frames that are easy to detect, thus accelerating the VOD process. Comprehensive experiments demonstrate that, when utilized for selecting global reference frames, ODD-VOD consistently enhances the accuracy of Global-frame-based VOD models. When employed for acceleration, ODD-VOD consistently improves the frames per second (FPS) by an average of 73.3% across 8 different VOD models without sacrificing accuracy. When combined, ODD-VOD attains state-of-the-art performance when competing with many VOD methods in both accuracy and speed. Our work represents a significant advancement towards making VOD more practical for real-world applications.

cs.CV↗

SegPrompt: Boosting Open-world Segmentation via Category-level Prompt Learning

Current closed-set instance segmentation models rely on pre-defined class labels for each mask during training and evaluation, largely limiting their ability to detect novel objects. Open-world instance segmentation (OWIS) models address this challenge by detecting unknown objects in a class-agnostic manner. However, previous OWIS approaches completely erase category information during training to keep the model's ability to generalize to unknown objects. In this work, we propose a novel training mechanism termed SegPrompt that uses category information to improve the model's class-agnostic segmentation ability for both known and unknown categories. In addition, the previous OWIS training setting exposes the unknown classes to the training set and brings information leakage, which is unreasonable in the real world. Therefore, we provide a new open-world benchmark closer to a real-world scenario by dividing the dataset classes into known-seen-unseen parts. For the first time, we focus on the model's ability to discover objects that never appear in the training set images. Experiments show that SegPrompt can improve the overall and unseen detection performance by 5.6% and 6.1% in AR on our new benchmark without affecting the inference efficiency. We further demonstrate the effectiveness of our method on existing cross-dataset transfer and strongly supervised settings, leading to 5.5% and 12.3% relative improvement.

cs.CV↗

Category Feature Transformer for Semantic Segmentation

Aggregation of multi-stage features has been revealed to play a significant role in semantic segmentation. Unlike previous methods employing point-wise summation or concatenation for feature aggregation, this study proposes the Category Feature Transformer (CFT) that explores the flow of category embedding and transformation among multi-stage features through the prevalent multi-head attention mechanism. CFT learns unified feature embeddings for individual semantic categories from high-level features during each aggregation process and dynamically broadcasts them to high-resolution features. Integrating the proposed CFT into a typical feature pyramid structure exhibits superior performance over a broad range of backbone networks. We conduct extensive experiments on popular semantic segmentation benchmarks. Specifically, the proposed CFT obtains a compelling 55.1% mIoU with greatly reduced model parameters and computations on the challenging ADE20K dataset.

cs.CV↗