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Yifeng Gong

Publications and source records attributed to Yifeng Gong.

6 recordsLinked to original sources

Step-DeepResearch Technical Report

As LLMs shift toward autonomous agents, Deep Research has emerged as a pivotal metric. However, existing academic benchmarks like BrowseComp often fail to meet real-world demands for open-ended research, which requires robust skills in intent recognition, long-horizon decision-making, and cross-source verification. To address this, we introduce Step-DeepResearch, a cost-effective, end-to-end agent. We propose a Data Synthesis Strategy Based on Atomic Capabilities to reinforce planning and report writing, combined with a progressive training path from agentic mid-training to SFT and RL. Enhanced by a Checklist-style Judger, this approach significantly improves robustness. Furthermore, to bridge the evaluation gap in the Chinese domain, we establish ADR-Bench for realistic deep research scenarios. Experimental results show that Step-DeepResearch (32B) scores 61.4% on Scale AI Research Rubrics. On ADR-Bench, it significantly outperforms comparable models and rivals SOTA closed-source models like OpenAI and Gemini DeepResearch. These findings prove that refined training enables medium-sized models to achieve expert-level capabilities at industry-leading cost-efficiency.

cs.CL

MSGM: A Multi-Scale Spatiotemporal Graph Mamba for EEG Emotion Recognition

EEG-based emotion recognition struggles with capturing multi-scale spatiotemporal dynamics and ensuring computational efficiency for real-time applications. Existing methods often oversimplify temporal granularity and spatial hierarchies, limiting accuracy. To overcome these challenges, we propose the Multi-Scale Spatiotemporal Graph Mamba (MSGM), a novel framework integrating multi-window temporal segmentation, bimodal spatial graph modeling, and efficient fusion via the Mamba architecture. By segmenting EEG signals across diverse temporal scales and constructing global-local graphs with neuroanatomical priors, MSGM effectively captures fine-grained emotional fluctuations and hierarchical brain connectivity. A multi-depth Graph Convolutional Network (GCN) and token embedding fusion module, paired with Mamba's state-space modeling, enable dynamic spatiotemporal interaction at linear complexity. Notably, with just one MSST-Mamba layer, MSGM surpasses leading methods in the field on the SEED, THU-EP, and FACED datasets, outperforming baselines in subject-independent emotion classification while achieving robust accuracy and millisecond-level inference on the NVIDIA Jetson Xavier NX.

eess.SP

HyDRA: A Hybrid Dual-Mode Network for Closed- and Open-Set RFFI with Optimized VMD

Device recognition is vital for security in wireless communication systems, particularly for applications like access control. Radio Frequency Fingerprint Identification (RFFI) offers a non-cryptographic solution by exploiting hardware-induced signal distortions. This paper proposes HyDRA, a Hybrid Dual-mode RF Architecture that integrates an optimized Variational Mode Decomposition (VMD) with a novel architecture based on the fusion of Convolutional Neural Networks (CNNs), Transformers, and Mamba components, designed to support both closed-set and open-set classification tasks. The optimized VMD enhances preprocessing efficiency and classification accuracy by fixing center frequencies and using closed-form solutions. HyDRA employs the Transformer Dynamic Sequence Encoder (TDSE) for global dependency modeling and the Mamba Linear Flow Encoder (MLFE) for linear-complexity processing, adapting to varying conditions. Evaluation on public datasets demonstrates state-of-the-art (SOTA) accuracy in closed-set scenarios and robust performance in our proposed open-set classification method, effectively identifying unauthorized devices. Deployed on NVIDIA Jetson Xavier NX, HyDRA achieves millisecond-level inference speed with low power consumption, providing a practical solution for real-time wireless authentication in real-world environments.

cs.LG

Multivariate Time Series Cleaning under Speed Constraints

Errors are common in time series due to unreliable sensor measurements. Existing methods focus on univariate data but do not utilize the correlation between dimensions. Cleaning each dimension separately may lead to a less accurate result, as some errors can only be identified in the multivariate case. We also point out that the widely used minimum change principle is not always the best choice. Instead, we try to change the smallest number of data to avoid a significant change in the data distribution. In this paper, we propose MTCSC, the constraint-based method for cleaning multivariate time series. We formalize the repair problem, propose a linear-time method to employ online computing, and improve it by exploiting data trends. We also support adaptive speed constraint capturing. We analyze the properties of our proposals and compare them with SOTA methods in terms of effectiveness, efficiency versus error rates, data sizes, and applications such as classification. Experiments on real datasets show that MTCSC can have higher repair accuracy with less time consumption. Interestingly, it can be effective even when there are only weak or no correlations between the dimensions.

cs.DB

Legged Robots for Object Manipulation: A Review

Legged robots can have a unique role in manipulating objects in dynamic, human-centric, or otherwise inaccessible environments. Although most legged robotics research to date typically focuses on traversing these challenging environments, many legged platform demonstrations have also included "moving an object" as a way of doing tangible work. Legged robots can be designed to manipulate a particular type of object (e.g., a cardboard box, a soccer ball, or a larger piece of furniture), by themselves or collaboratively. The objective of this review is to collect and learn from these examples, to both organize the work done so far in the community and highlight interesting open avenues for future work. This review categorizes existing works into four main manipulation methods: object interactions without grasping, manipulation with walking legs, dedicated non-locomotive arms, and legged teams. Each method has different design and autonomy features, which are illustrated by available examples in the literature. Based on a few simplifying assumptions, we further provide quantitative comparisons for the range of possible relative sizes of the manipulated object with respect to the robot. Taken together, these examples suggest new directions for research in legged robot manipulation, such as multifunctional limbs, terrain modeling, or learning-based control, to support a number of new deployments in challenging indoor/outdoor scenarios in warehouses/construction sites, preserved natural areas, and especially for home robotics.

cs.RO