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Yifu Zhang

Publications and source records attributed to Yifu Zhang.

At least 19 recordsLinked to original sources

A Measure-Theoretic Analysis of Reasoning: Structural Generalization and Approximation Limits

While empirical scaling laws for LLM reasoning are well-documented, the theoretical mechanisms governing out-of-distribution (OOD) generalization remain elusive. We formalize reasoning via optimal transport, projecting discrete trajectories into a continuous metric space to quantify domain shifts using the Wasserstein-1 distance. Invoking Kantorovich duality, we bound OOD generalization via architectural Lipschitz continuity and functional approximation limits. This exposes two primary constraints. First, position-dependent attention (e.g., Absolute Positional Encoding) fails to preserve shift invariance, yielding an $Ω(1)$ Lipschitz constant and expected risk, whereas shift-invariant mechanisms (e.g., Rotary Embeddings) preserve equivariance and bound the error. Second, by mapping sequential backtracking to a Dyck-$k$ language, we establish a strict circuit depth lower bound for $\text{TC}^0$ Transformers. Scaling physical layer depth is necessary to avert representation collapse -- a constraint that scaling representation width cannot bypass due to irreducible approximation bounds in Barron spaces. Evaluations across 54 Transformer configurations on combinatorial search corroborate these bounds, demonstrating that generalization risk degrades monotonically with the Wasserstein domain shift.

cs.LG

Search for Sub-GeV Axion-Like Particles at EBES Pilot Run Using 4 GeV Positron Beam at KEK LINAC

We report the results of a search for sub-GeV axion-like particles (ALPs) using pilot run data from the Electron Beam-dump Experiment at KEK LINAC Switching Yard 3 (EBES). The data were collected in December 2023 with a 4 GeV positron beam and correspond to $1.3\times10^{14}$ positrons on target. In the pilot run setup, a tungsten beam dump and a single PbO calorimeter were used. We consider ALP production via the Primakoff process induced by bremsstrahlung photons in the beam dump, followed by the decay $a\toγγ$. The background was estimated with a data-driven method, and a signal region was defined such that the expected background yield is below 0.1 events. No events were observed after unblinding. Upper limits at the 90% confidence level were derived in the ALP mass-coupling plane, extending the experimental coverage into a region of parameter space not explored by previous searches.

hep-ex

ALIVE: Animate Your World with Lifelike Audio-Video Generation

Video generation is rapidly evolving towards unified audio-video generation. In this paper, we present ALIVE, a generation model that adapts a pretrained Text-to-Video (T2V) model to Sora-style audio-video generation and animation. In particular, the model unlocks the Text-to-Video&Audio (T2VA) and Reference-to-Video&Audio (animation) capabilities compared to the T2V foundation models. To support the audio-visual synchronization and reference animation, we augment the popular MMDiT architecture with a joint audio-video branch which includes TA-CrossAttn for temporally-aligned cross-modal fusion and UniTemp-RoPE for precise audio-visual alignment. Meanwhile, a comprehensive data pipeline consisting of audio-video captioning, quality control, etc., is carefully designed to collect high-quality finetuning data. Additionally, we introduce a new benchmark to perform a comprehensive model test and comparison. After continue pretraining and finetuning on million-level high-quality data, ALIVE demonstrates outstanding performance, consistently outperforming open-source models and matching or surpassing state-of-the-art commercial solutions. With detailed recipes and benchmarks, we hope ALIVE helps the community develop audio-video generation models more efficiently. Official page: https://github.com/FoundationVision/Alive.

cs.CV

FlashVideo: Flowing Fidelity to Detail for Efficient High-Resolution Video Generation

DiT models have achieved great success in text-to-video generation, leveraging their scalability in model capacity and data scale. High content and motion fidelity aligned with text prompts, however, often require large model parameters and a substantial number of function evaluations (NFEs). Realistic and visually appealing details are typically reflected in high-resolution outputs, further amplifying computational demands-especially for single-stage DiT models. To address these challenges, we propose a novel two-stage framework, FlashVideo, which strategically allocates model capacity and NFEs across stages to balance generation fidelity and quality. In the first stage, prompt fidelity is prioritized through a low-resolution generation process utilizing large parameters and sufficient NFEs to enhance computational efficiency. The second stage achieves a nearly straight ODE trajectory between low and high resolutions via flow matching, effectively generating fine details and fixing artifacts with minimal NFEs. To ensure a seamless connection between the two independently trained stages during inference, we carefully design degradation strategies during the second-stage training. Quantitative and visual results demonstrate that FlashVideo achieves state-of-the-art high-resolution video generation with superior computational efficiency. Additionally, the two-stage design enables users to preview the initial output and accordingly adjust the prompt before committing to full-resolution generation, thereby significantly reducing computational costs and wait times as well as enhancing commercial viability.

cs.CV

Waver: Wave Your Way to Lifelike Video Generation

We present Waver, a high-performance foundation model for unified image and video generation. Waver can directly generate videos with durations ranging from 5 to 10 seconds at a native resolution of 720p, which are subsequently upscaled to 1080p. The model simultaneously supports text-to-video (T2V), image-to-video (I2V), and text-to-image (T2I) generation within a single, integrated framework. We introduce a Hybrid Stream DiT architecture to enhance modality alignment and accelerate training convergence. To ensure training data quality, we establish a comprehensive data curation pipeline and manually annotate and train an MLLM-based video quality model to filter for the highest-quality samples. Furthermore, we provide detailed training and inference recipes to facilitate the generation of high-quality videos. Building on these contributions, Waver excels at capturing complex motion, achieving superior motion amplitude and temporal consistency in video synthesis. Notably, it ranks among the Top 3 on both the T2V and I2V leaderboards at Artificial Analysis (data as of 2025-07-30 10:00 GMT+8), consistently outperforming existing open-source models and matching or surpassing state-of-the-art commercial solutions. We hope this technical report will help the community more efficiently train high-quality video generation models and accelerate progress in video generation technologies. Official page: https://github.com/FoundationVision/Waver.

cs.CV

Efficient Function Approximation Under Heteroskedastic Noise

Approximating a function $f(x)$ on $[-1,1]$ based on $N+1$ samples is a classical problem in numerical analysis. If the samples come with heteroskedastic noise depending on $x$ of variance $σ(x)^2$, an $O(N\log N)$ algorithm for this problem has not yet been found in the current literature. In this paper, we propose a method called HeteroChebtrunc, adapted from an algorithm named NoisyChebtrunc. Using techniques in high-dimensional probability, we show that with high probability, HeteroChebtrunc achieves a tighter infinity-norm error bound than NoisyChebtrunc under heteroskedastic noise. This algorithm runs in $O(N+\hat{N}\log \hat{N})$ operations, where $\hat{N}\ll N$ is a chosen parameter. While investigating the properties of HeteroChebtrunc, we also derive a high-probability non-asymptotic relative error bound on the sample variance estimator for subgaussian variables, which is potentially another result of broader interest. We provide numerical experiments to demonstrate the improved uniform error of our algorithm.

math.NA

Fast Super Robust Nonadiabatic Geometric Quantum Computation

Nonadiabatic geometric quantum computation (NGQC) provides a means to perform fast and robust quantum gates. To enhance the robustness of NGQC against control errors, numerous solutions have been proposed by predecessors. However, these solutions typically result in extended operation times for quantum gates. In order to maintain the robustness of quantum gates to control errors while shortening operation times to minimize the effects of decoherence, we introduce Fast Super Robust NGQC(FSR-NGQC). This approach achieves faster speeds when operating small-angle rotation gates. Through numerical calculations, we have demonstrated the performance of our scheme in a decoherence environment. The results show that our scheme achieves higher fidelity, thus enabling fast and robust geometric quantum computing.

quant-ph

3D-U-SAM Network For Few-shot Tooth Segmentation in CBCT Images

Accurate representation of tooth position is extremely important in treatment. 3D dental image segmentation is a widely used method, however labelled 3D dental datasets are a scarce resource, leading to the problem of small samples that this task faces in many cases. To this end, we address this problem with a pretrained SAM and propose a novel 3D-U-SAM network for 3D dental image segmentation. Specifically, in order to solve the problem of using 2D pre-trained weights on 3D datasets, we adopted a convolution approximation method; in order to retain more details, we designed skip connections to fuse features at all levels with reference to U-Net. The effectiveness of the proposed method is demonstrated in ablation experiments, comparison experiments, and sample size experiments.

eess.IV

Med-DANet V2: A Flexible Dynamic Architecture for Efficient Medical Volumetric Segmentation

Recent works have shown that the computational efficiency of 3D medical image (e.g. CT and MRI) segmentation can be impressively improved by dynamic inference based on slice-wise complexity. As a pioneering work, a dynamic architecture network for medical volumetric segmentation (i.e. Med-DANet) has achieved a favorable accuracy and efficiency trade-off by dynamically selecting a suitable 2D candidate model from the pre-defined model bank for different slices. However, the issues of incomplete data analysis, high training costs, and the two-stage pipeline in Med-DANet require further improvement. To this end, this paper further explores a unified formulation of the dynamic inference framework from the perspective of both the data itself and the model structure. For each slice of the input volume, our proposed method dynamically selects an important foreground region for segmentation based on the policy generated by our Decision Network and Crop Position Network. Besides, we propose to insert a stage-wise quantization selector to the employed segmentation model (e.g. U-Net) for dynamic architecture adapting. Extensive experiments on BraTS 2019 and 2020 show that our method achieves comparable or better performance than previous state-of-the-art methods with much less model complexity. Compared with previous methods Med-DANet and TransBTS with dynamic and static architecture respectively, our framework improves the model efficiency by up to nearly 4.1 and 17.3 times with comparable segmentation results on BraTS 2019.

eess.IV

Rethinking the Open-Loop Evaluation of End-to-End Autonomous Driving in nuScenes

Modern autonomous driving systems are typically divided into three main tasks: perception, prediction, and planning. The planning task involves predicting the trajectory of the ego vehicle based on inputs from both internal intention and the external environment, and manipulating the vehicle accordingly. Most existing works evaluate their performance on the nuScenes dataset using the L2 error and collision rate between the predicted trajectories and the ground truth. In this paper, we reevaluate these existing evaluation metrics and explore whether they accurately measure the superiority of different methods. Specifically, we design an MLP-based method that takes raw sensor data (e.g., past trajectory, velocity, etc.) as input and directly outputs the future trajectory of the ego vehicle, without using any perception or prediction information such as camera images or LiDAR. Our simple method achieves similar end-to-end planning performance on the nuScenes dataset with other perception-based methods, reducing the average L2 error by about 20%. Meanwhile, the perception-based methods have an advantage in terms of collision rate. We further conduct in-depth analysis and provide new insights into the factors that are critical for the success of the planning task on nuScenes dataset. Our observation also indicates that we need to rethink the current open-loop evaluation scheme of end-to-end autonomous driving in nuScenes. Codes are available at https://github.com/E2E-AD/AD-MLP.

cs.CV

DrivingDiffusion: Layout-Guided multi-view driving scene video generation with latent diffusion model

With the increasing popularity of autonomous driving based on the powerful and unified bird's-eye-view (BEV) representation, a demand for high-quality and large-scale multi-view video data with accurate annotation is urgently required. However, such large-scale multi-view data is hard to obtain due to expensive collection and annotation costs. To alleviate the problem, we propose a spatial-temporal consistent diffusion framework DrivingDiffusion, to generate realistic multi-view videos controlled by 3D layout. There are three challenges when synthesizing multi-view videos given a 3D layout: How to keep 1) cross-view consistency and 2) cross-frame consistency? 3) How to guarantee the quality of the generated instances? Our DrivingDiffusion solves the problem by cascading the multi-view single-frame image generation step, the single-view video generation step shared by multiple cameras, and post-processing that can handle long video generation. In the multi-view model, the consistency of multi-view images is ensured by information exchange between adjacent cameras. In the temporal model, we mainly query the information that needs attention in subsequent frame generation from the multi-view images of the first frame. We also introduce the local prompt to effectively improve the quality of generated instances. In post-processing, we further enhance the cross-view consistency of subsequent frames and extend the video length by employing temporal sliding window algorithm. Without any extra cost, our model can generate large-scale realistic multi-camera driving videos in complex urban scenes, fueling the downstream driving tasks. The code will be made publicly available.

cs.CV

CityTrack: Improving City-Scale Multi-Camera Multi-Target Tracking by Location-Aware Tracking and Box-Grained Matching

Multi-Camera Multi-Target Tracking (MCMT) is a computer vision technique that involves tracking multiple targets simultaneously across multiple cameras. MCMT in urban traffic visual analysis faces great challenges due to the complex and dynamic nature of urban traffic scenes, where multiple cameras with different views and perspectives are often used to cover a large city-scale area. Targets in urban traffic scenes often undergo occlusion, illumination changes, and perspective changes, making it difficult to associate targets across different cameras accurately. To overcome these challenges, we propose a novel systematic MCMT framework, called CityTrack. Specifically, we present a Location-Aware SCMT tracker which integrates various advanced techniques to improve its effectiveness in the MCMT task and propose a novel Box-Grained Matching (BGM) method for the ICA module to solve the aforementioned problems. We evaluated our approach on the public test set of the CityFlowV2 dataset and achieved an IDF1 of 84.91%, ranking 1st in the 2022 AI CITY CHALLENGE. Our experimental results demonstrate the effectiveness of our approach in overcoming the challenges posed by urban traffic scenes.

cs.CV

Multi-source adversarial transfer learning based on similar source domains with local features

Transfer learning leverages knowledge from other domains and has been successful in many applications. Transfer learning methods rely on the overall similarity of the source and target domains. However, in some cases, it is impossible to provide an overall similar source domain, and only some source domains with similar local features can be provided. Can transfer learning be achieved? In this regard, we propose a multi-source adversarial transfer learning method based on local feature similarity to the source domain to handle transfer scenarios where the source and target domains have only local similarities. This method extracts transferable local features between a single source domain and the target domain through a sub-network. Specifically, the feature extractor of the sub-network is induced by the domain discriminator to learn transferable knowledge between the source domain and the target domain. The extracted features are then weighted by an attention module to suppress non-transferable local features while enhancing transferable local features. In order to ensure that the data from the target domain in different sub-networks in the same batch is exactly the same, we designed a multi-source domain independent strategy to provide the possibility for later local feature fusion to complete the key features required. In order to verify the effectiveness of the method, we made the dataset "Local Carvana Image Masking Dataset". Applying the proposed method to the image segmentation task of the proposed dataset achieves better transfer performance than other multi-source transfer learning methods. It is shown that the designed transfer learning method is feasible for transfer scenarios where the source and target domains have only local similarities.

cs.CV

Multi-source adversarial transfer learning for ultrasound image segmentation with limited similarity

Lesion segmentation of ultrasound medical images based on deep learning techniques is a widely used method for diagnosing diseases. Although there is a large amount of ultrasound image data in medical centers and other places, labeled ultrasound datasets are a scarce resource, and it is likely that no datasets are available for new tissues/organs. Transfer learning provides the possibility to solve this problem, but there are too many features in natural images that are not related to the target domain. As a source domain, redundant features that are not conducive to the task will be extracted. Migration between ultrasound images can avoid this problem, but there are few types of public datasets, and it is difficult to find sufficiently similar source domains. Compared with natural images, ultrasound images have less information, and there are fewer transferable features between different ultrasound images, which may cause negative transfer. To this end, a multi-source adversarial transfer learning network for ultrasound image segmentation is proposed. Specifically, to address the lack of annotations, the idea of adversarial transfer learning is used to adaptively extract common features between a certain pair of source and target domains, which provides the possibility to utilize unlabeled ultrasound data. To alleviate the lack of knowledge in a single source domain, multi-source transfer learning is adopted to fuse knowledge from multiple source domains. In order to ensure the effectiveness of the fusion and maximize the use of precious data, a multi-source domain independent strategy is also proposed to improve the estimation of the target domain data distribution, which further increases the learning ability of the multi-source adversarial migration learning network in multiple domains.

eess.IV

ByteTrackV2: 2D and 3D Multi-Object Tracking by Associating Every Detection Box

Multi-object tracking (MOT) aims at estimating bounding boxes and identities of objects across video frames. Detection boxes serve as the basis of both 2D and 3D MOT. The inevitable changing of detection scores leads to object missing after tracking. We propose a hierarchical data association strategy to mine the true objects in low-score detection boxes, which alleviates the problems of object missing and fragmented trajectories. The simple and generic data association strategy shows effectiveness under both 2D and 3D settings. In 3D scenarios, it is much easier for the tracker to predict object velocities in the world coordinate. We propose a complementary motion prediction strategy that incorporates the detected velocities with a Kalman filter to address the problem of abrupt motion and short-term disappearing. ByteTrackV2 leads the nuScenes 3D MOT leaderboard in both camera (56.4% AMOTA) and LiDAR (70.1% AMOTA) modalities. Furthermore, it is nonparametric and can be integrated with various detectors, making it appealing in real applications. The source code is released at https://github.com/ifzhang/ByteTrack-V2.

cs.CV

PlaneSDF-based Change Detection for Long-term Dense Mapping

The ability to process environment maps across multiple sessions is critical for robots operating over extended periods of time. Specifically, it is desirable for autonomous agents to detect changes amongst maps of different sessions so as to gain a conflict-free understanding of the current environment. In this paper, we look into the problem of change detection based on a novel map representation, dubbed Plane Signed Distance Fields (PlaneSDF), where dense maps are represented as a collection of planes and their associated geometric components in SDF volumes. Given point clouds of the source and target scenes, we propose a three-step PlaneSDF-based change detection approach: (1) PlaneSDF volumes are instantiated within each scene and registered across scenes using plane poses; 2D height maps and object maps are extracted per volume via height projection and connected component analysis. (2) Height maps are compared and intersected with the object map to produce a 2D change location mask for changed object candidates in the source scene. (3) 3D geometric validation is performed using SDF-derived features per object candidate for change mask refinement. We evaluate our approach on both synthetic and real-world datasets and demonstrate its effectiveness via the task of changed object detection. Supplementary video: https://youtu.be/oh-MQPWTwZI

cs.RO

Robust Multi-Object Tracking by Marginal Inference

Multi-object tracking in videos requires to solve a fundamental problem of one-to-one assignment between objects in adjacent frames. Most methods address the problem by first discarding impossible pairs whose feature distances are larger than a threshold, followed by linking objects using Hungarian algorithm to minimize the overall distance. However, we find that the distribution of the distances computed from Re-ID features may vary significantly for different videos. So there isn't a single optimal threshold which allows us to safely discard impossible pairs. To address the problem, we present an efficient approach to compute a marginal probability for each pair of objects in real time. The marginal probability can be regarded as a normalized distance which is significantly more stable than the original feature distance. As a result, we can use a single threshold for all videos. The approach is general and can be applied to the existing trackers to obtain about one point improvement in terms of IDF1 metric. It achieves competitive results on MOT17 and MOT20 benchmarks. In addition, the computed probability is more interpretable which facilitates subsequent post-processing operations.

cs.CV

ByteTrack: Multi-Object Tracking by Associating Every Detection Box

Multi-object tracking (MOT) aims at estimating bounding boxes and identities of objects in videos. Most methods obtain identities by associating detection boxes whose scores are higher than a threshold. The objects with low detection scores, e.g. occluded objects, are simply thrown away, which brings non-negligible true object missing and fragmented trajectories. To solve this problem, we present a simple, effective and generic association method, tracking by associating almost every detection box instead of only the high score ones. For the low score detection boxes, we utilize their similarities with tracklets to recover true objects and filter out the background detections. When applied to 9 different state-of-the-art trackers, our method achieves consistent improvement on IDF1 score ranging from 1 to 10 points. To put forwards the state-of-the-art performance of MOT, we design a simple and strong tracker, named ByteTrack. For the first time, we achieve 80.3 MOTA, 77.3 IDF1 and 63.1 HOTA on the test set of MOT17 with 30 FPS running speed on a single V100 GPU. ByteTrack also achieves state-of-the-art performance on MOT20, HiEve and BDD100K tracking benchmarks. The source code, pre-trained models with deploy versions and tutorials of applying to other trackers are released at https://github.com/ifzhang/ByteTrack.

cs.CV