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Yihan Chen

Publications and source records attributed to Yihan Chen.

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Rubric-to-Code Credit Assignment for Reinforcement Learning

Interactive web application generation requires models to produce usable HTML, CSS, and JavaScript applications from natural language requests. Unlike conventional code generation, application quality depends on multiple user-facing functional requirements, each often tied to localized code regions such as event handlers, state updates, DOM fragments, or CSS selectors. Standard GRPO collapses these structured outcomes into a single sequence-level reward and applies the resulting advantage uniformly to all tokens, weakening credit assignment. We propose \textbf{Rubric-to-Code Credit Assignment} (RCCA), a reinforcement learning framework that converts rubric-level functional feedback into localized optimization signals over generated code. RCCA builds training tasks around explicit functional rubrics, uses a hierarchical reward to separate format, source-code, runtime, and functional failures, and aligns evaluator-generated textual attributions with responsible code spans and generated tokens. The resulting model, \textbf{Ling-RCCA-Flash}, scores 41.25 on MiniAppBench, improving Ling-3.0-Flash by 32.20 points and slightly surpassing Claude Opus 4.5. It also reaches 76.19 on ArtifactsBench, improving the SFT model by 4.48 points and establishing a new top score under the official ArtifactsBench leaderboard setting by surpassing the GPT-5 score by 3.64 points, suggesting transferable implementation-level gains.

cs.AI

The Complexity of Weak Saturation for Complete Graphs and Balanced Complete Bipartite Graphs

For graphs $F$ and $H$, a spanning subgraph $G$ of $F$ is weakly $H$-saturated in $F$ if the edges in $E(F)\setminus E(G)$ can be added one at a time, each addition creating a new copy of $H$. Recently, Tancer and Tyomkyn proved that, given an $n$-vertex graph $F$, deciding whether $\mathrm{wsat}(F,K_3)=n-1$ is NP-hard. In this paper, we study the decision version of the weak saturation problem and show that, for every fixed integer $r\ge 3$, given a graph $F$ and an integer $k$, deciding whether $\mathrm{wsat}(F,H)\le k$ is NP-complete when $H\in\{K_r,K_{r,r}\}$. Our approach uses novel graph-theoretic and topological ideas and techniques, yielding new constructions that build on the construction of Tancer and Tyomkyn. In particular, our proofs bring the flag-no-square property, a fundamental property in topology that is of independent interest, into the study of weak saturation problem.

math.CO

ComPose: A Unified Completion-Pose Framework for Robust Category-Level Object Pose Estimation

Category-level object pose estimation aims to predict the pose and size of arbitrary objects in specific categories. Existing methods struggle with the inherent incompleteness of observed point clouds, which limits their ability to capture complete object shapes for robust pose reasoning. While point cloud completion offers a promising solution, naively treating it as a separate preprocessing step for partial observations introduces compounding errors and additional computational overhead, ultimately hindering both accuracy and efficiency. To address these challenges, we propose ComPose, a novel unified framework that tightly integrates shape completion to provide complete geometric cues for enhanced pose estimation. At the core of ComPose is a keypoint-based progressive completion module, which recovers full shape representations by progressively predicting a sparse set of keypoints and their surrounding dense point sets, empowering the keypoints to capture holistic object geometries. A geometric relation encoding module further enriches keypoint features with both local and global geometric context. In addition, we introduce a novel geometric relation consistency loss to enforce structural alignment between observed keypoints and their predicted NOCS coordinates, ensuring globally coherent coordinate transformations. Extensive experiments on standard benchmarks demonstrate that our method outperforms state-of-the-art approaches without relying on category-level shape priors.

cs.CV

Think with Grounding: Curriculum Reinforced Reasoning with Video Grounding for Long Video Understanding

Long video understanding is challenging due to rich and complicated multimodal clues in long temporal range.Current methods adopt reasoning to improve the model's ability to analyze complex video clues in long videos via text-form reasoning.However,the existing literature suffers from the fact that the text-only reasoning under fixed video context may exacerbate hallucinations since detailed crucial clues are often ignored under limited video context length due to the temporal redundancy of long videos.To address this gap,we propose Video-TwG,a curriculum reinforced framework that employs a novel Think-with-Grounding paradigm,enabling video LLMs to actively decide when to perform on-demand grounding during interleaved text-video reasoning, selectively zooming into question-relevant clips only when necessary.Video-TwG can be trained end-to-end in a straightforward manner, without relying on complex auxiliary modules or heavily annotated reasoning tracesIn detail,we design a Two-stage Reinforced Curriculum Strategy, where the model first learns think-with-grounding behavior on a small short-video GQA dataset with grounding labels,and then scales to diverse general QA data with videos of diverse domains to encourage generalization. Further, to handle complex think-with-grounding reasoning for various kinds of data,we propose TwG-GRPO algorithm which features the fine-grained grounding reward, self-confirmed pseudo reward and accuracy-gated mechanism.Finally,we propose to construct a new TwG-51K dataset that facilitates training. Experiments on Video-MME, LongVideoBench, and MLVU show that Video-TwG consistently outperforms strong LVU baselines.Further ablation validates the necessity of our Two-stage Reinforced Curriculum Strategy and shows our TwG-GRPO better leverages diverse unlabeled data to improve grounding quality and reduce redundant groundings without sacrificing QA performance.

cs.CV

Saturation numbers for $3$-uniform Berge-$K_4$

The saturation number $\text{sat}_r(n,\mathcal{F})$ is the minimum number of hyperedges in an $r$-uniform $\mathcal{F}$-saturated hypergraph on $n$ vertices. We determine this parameter for $3$-uniform Berge-$K_4$ hypergraphs, proving that $\text{sat}_3(n,\text{Berge-}K_4)=n$ for $n =5,7,8$ and $n\ge 96$, while $\text{sat}_3(6,\text{Berge-}K_4)=5$. This resolves a problem posed by English, Kritschgau, Nahvi, and Sprangel~\cite{EKNS2024} for large $n.$ Using a computer search, we classify all extremal hypergraphs for $5\le n\le 8.$ For $n\geq 96$, we further show the existence of many non-isomorphic extremal families. Our approach synthesizes structural insights with computational power.

math.CO

An Index-based Approach for Efficient and Effective Web Content Extraction

As web agents (e.g., Deep Research) routinely consume massive volumes of web pages to gather and analyze information, LLM context management -- under large token budgets and low signal density -- emerges as a foundational, high-importance, and technically challenging problem for agentic and RAG pipelines. Existing solutions for extracting relevant content are inadequate: generative extraction models suffer from high latency, rule-based heuristics lack adaptability, and chunk-and-rerank methods are blind to webpage structure. To overcome these issues, we introduce Index-based Web Content Extraction to reframe the extraction process from slow, token-by-token generation into a highly efficient, discriminative task of index prediction, achieving both effectiveness and efficiency. We partition HTML into structure-aware, addressable segments, and extract only the positional indices of content relevant to a given query. This method decouples extraction latency from content length, enabling rapid, query-relevant extraction. We first evaluate our method as a post-retrieval processing component within an RAG QA system and find that it improves QA accuracy. Then we directly measure its match rate with the target content in two scenarios: main content extraction (ME) and query-relevant extraction (QE). Experimental results show that our method outperforms existing works in both accuracy and speed, effectively bridging the gap between LLMs and the vast webpages.

cs.IR

Structure-Aware Correspondence Learning for Relative Pose Estimation

Relative pose estimation provides a promising way for achieving object-agnostic pose estimation. Despite the success of existing 3D correspondence-based methods, the reliance on explicit feature matching suffers from small overlaps in visible regions and unreliable feature estimation for invisible regions. Inspired by humans' ability to assemble two object parts that have small or no overlapping regions by considering object structure, we propose a novel Structure-Aware Correspondence Learning method for Relative Pose Estimation, which consists of two key modules. First, a structure-aware keypoint extraction module is designed to locate a set of kepoints that can represent the structure of objects with different shapes and appearance, under the guidance of a keypoint based image reconstruction loss. Second, a structure-aware correspondence estimation module is designed to model the intra-image and inter-image relationships between keypoints to extract structure-aware features for correspondence estimation. By jointly leveraging these two modules, the proposed method can naturally estimate 3D-3D correspondences for unseen objects without explicit feature matching for precise relative pose estimation. Experimental results on the CO3D, Objaverse and LineMOD datasets demonstrate that the proposed method significantly outperforms prior methods, i.e., with 5.7°reduction in mean angular error on the CO3D dataset.

cs.CV

Beyond Isolated Dots: Benchmarking Structured Table Construction as Deep Knowledge Extraction

With the emergence of large language models (LLMs), there is an expectation that LLMs can effectively extract explicit information from complex real-world documents (e.g., papers, reports). However, most LLMs generate paragraph-style answers that are chaotic, disorganized, and untraceable. To bridge this gap, we introduce the Arranged and Organized Extraction Benchmark (AOE), a new bilingual benchmark with data and documents of varying lengths designed to systematically evaluate the ability of LLMs to comprehend fragmented documents and reconstruct isolated information into one organized table. Unlike conventional text-to-table tasks, which rely on fixed schema and narrow task domains, AOE includes 11 carefully crafted tasks across three diverse domains, requiring models to generate context-specific schema tailored to varied input queries. In the experiment, we evaluated both open-source and closed-source state-of-the-art LLMs. The results show that even the most advanced models struggled significantly. The benchmark is available at https://anonymous.4open.science/r/AOE-Benchmark/.

cs.CL

Teaching LLM to be Persuasive: Reward-Enhanced Policy Optimization for Alignment from Heterogeneous Rewards

We deploy large language models (LLMs) as business development (BD) agents for persuasive price negotiation in online travel agencies (OTAs). The agent must follow a multi-stage Standard Operating Procedure (SOP) and strict guardrails (no over-promising and no hallucinations), while remaining human-like and effective over long, multi-turn dialogues. We propose Reward-Enhanced Policy Optimization (REPO), a reinforcement learning post-training method that combines heterogeneous rewards: a preference-trained reward model (RM), an LLM-as-a-judge (RJ) for nuanced behaviors (e.g., emotional value and SOP compliance), and rule-based reward functions (RF) (mainly regex-based) for deterministic checks on numerics, formatting, and guardrails. In expert consensus evaluation (three human experts; 30 online conversations and 45 curated bad cases), REPO improves average dialogue rating to 4.63 (+0.33 over GRPO) and raises the share of conversations with at least one excellent response to 66.67% (+23.34 pp over GRPO), while achieving a 93.33% bad-case fix rate with 75.56% clean fixes. In a production A/B test on 9,653 real customer conversations (vs. an intent-driven dialogue system), REPO improves response rate by +12.14 pp and task success rate by +5.94 pp (p<0.001).

cs.CL

CoCoNUTS: Concentrating on Content while Neglecting Uninformative Textual Styles for AI-Generated Peer Review Detection

The growing integration of large language models (LLMs) into the peer review process presents potential risks to the fairness and reliability of scholarly evaluation. While LLMs offer valuable assistance for reviewers with language refinement, there is growing concern over their use to generate substantive review content. Existing general AI-generated text detectors are vulnerable to paraphrasing attacks and struggle to distinguish between surface language refinement and substantial content generation, suggesting that they primarily rely on stylistic cues. When applied to peer review, this limitation can result in unfairly suspecting reviews with permissible AI-assisted language enhancement, while failing to catch deceptively humanized AI-generated reviews. To address this, we propose a paradigm shift from style-based to content-based detection. Specifically, we introduce CoCoNUTS, a content-oriented benchmark built upon a fine-grained dataset of AI-generated peer reviews, covering six distinct modes of human-AI collaboration. Furthermore, we develop CoCoDet, an AI review detector via a multi-task learning framework, designed to achieve more accurate and robust detection of AI involvement in review content. Our work offers a practical foundation for evaluating the use of LLMs in peer review, and contributes to the development of more precise, equitable, and reliable detection methods for real-world scholarly applications. Our code and data will be publicly available at https://github.com/Y1hanChen/COCONUTS.

cs.CL

Automatic Classification and Segmentation of Tunnel Cracks Based on Deep Learning and Visual Explanations

Tunnel lining crack is a crucial indicator of tunnels' safety status. Aiming to classify and segment tunnel cracks with enhanced accuracy and efficiency, this study proposes a two-step deep learning-based method. An automatic tunnel image classification model is developed using the DenseNet-169 in the first step. The proposed crack segmentation model in the second step is based on the DeepLabV3+, whose internal logic is evaluated via a score-weighted visual explanation technique. Proposed method combines tunnel image classification and segmentation together, so that the selected images containing cracks from the first step are segmented in the second step to improve the detection accuracy and efficiency. The superior performances of the two-step method are validated by experiments. The results show that the accuracy and frames per second (FPS) of the tunnel crack classification model are 92.23% and 39.80, respectively, which are higher than other convolutional neural networks (CNN) based and Transformer based models. Also, the intersection over union (IoU) and F1 score of the tunnel crack segmentation model are 57.01% and 67.44%, respectively, outperforming other state-of-the-art models. Moreover, the provided visual explanations in this study are conducive to understanding the "black box" of deep learning-based models. The developed two-stage deep learning-based method integrating visual explanations provides a basis for fast and accurate quantitative assessment of tunnel health status.

cs.CV

Complete tripartite subgraphs of balanced tripartite graphs with large minimum degree

In 1975 Bollobás, Erdős, and Szemerédi asked what minimum degree guarantees an octahedral subgraph $K_3(2)$ in any tripartite graph $G$ with $n$ vertices in each vertex class. We show that $δ(G)\geq n+2n^{\frac{5}{6}}$ suffices thus improving the bound $n+(1+o(1))n^{\frac{11}{12}}$ of Bhalkikar and Zhao obtained by following their approach. Bollobás, Erdős, and Szemerédi conjectured that $n+cn^{\frac{1}{2}}$ suffices and there are many $K_3(2)$-free tripartite graphs $G$ with $δ(G)\geq n+cn^{\frac{1}{2}}$. We confirm this conjecture under the additional assumption that every vertex in $G$ is adjacent to at least $(1/5+\varepsilon)n$ vertices in any other vertex class.

math.CO

On the $4$-clique cover number of graphs

In 1966, Erdős, Goodman, and Pósa proved that $\lfloor n^2/4 \rfloor$ cliques are sufficient to cover all edges in any $n$-vertex graph, with tightness achieved by the balanced complete bipartite graph. This result was generalized by Dau, Milenkovic, and Puleo, who showed that at most $\lfloor \frac n 3 \rfloor \lfloor \frac {n+1} 3 \rfloor \lfloor \frac {n+2} 3 \rfloor$ cliques are needed to cover all triangles in any $n$-vertex graph $G$, and the bound is best possible as witnessed by the balanced complete tripartite graph. They further conjectured that for $t \geq 4$, the $t$-clique cover number is maximized by the Turán graph $T_{n,t}$. We confirm their conjecture for $t=4$ using novel techniques, including inductive frameworks, greedy partition method, local adjustments, and clique-counting lemmas by Erdős and by Moon and Moser.

math.CO

Training LLM-Based Agents with Synthetic Self-Reflected Trajectories and Partial Masking

Autonomous agents, which perceive environments and take actions to achieve goals, have become increasingly feasible with the advancements in large language models (LLMs). However, current powerful agents often depend on sophisticated prompt engineering combined with closed-source LLMs like GPT-4. Although training open-source LLMs using expert trajectories from teacher models has yielded some improvements in agent capabilities, this approach still faces limitations such as performance plateauing and error propagation. To mitigate these challenges, we propose STeP, a novel method for improving LLM-based agent training. We synthesize self-reflected trajectories that include reflections and corrections of error steps, which enhance the effectiveness of LLM agents in learning from teacher models, enabling them to become agents capable of self-reflecting and correcting. We also introduce partial masking strategy that prevents the LLM from internalizing incorrect or suboptimal steps. Experiments demonstrate that our method improves agent performance across three representative tasks: ALFWorld, WebShop, and SciWorld. For the open-source model LLaMA2-7B-Chat, when trained using self-reflected trajectories constructed with Qwen1.5-110B-Chat as the teacher model, it achieves comprehensive improvements with less training data compared to agents trained exclusively on expert trajectories.

cs.CL

Benchmarking Large Language Models on Controllable Generation under Diversified Instructions

While large language models (LLMs) have exhibited impressive instruction-following capabilities, it is still unclear whether and to what extent they can respond to explicit constraints that might be entailed in various instructions. As a significant aspect of LLM alignment, it is thus important to formulate such a specialized set of instructions as well as investigate the resulting behavior of LLMs. To address this vacancy, we propose a new benchmark CoDI-Eval to systematically and comprehensively evaluate LLMs' responses to instructions with various constraints. We construct a large collection of constraints-attributed instructions as a test suite focused on both generalization and coverage. Specifically, we advocate an instruction diversification process to synthesize diverse forms of constraint expression and also deliberate the candidate task taxonomy with even finer-grained sub-categories. Finally, we automate the entire evaluation process to facilitate further developments. Different from existing studies on controllable text generation, CoDI-Eval extends the scope to the prevalent instruction-following paradigm for the first time. We provide extensive evaluations of representative LLMs (e.g., ChatGPT, Vicuna) on CoDI-Eval, revealing their limitations in following instructions with specific constraints and there is still a significant gap between open-source and commercial closed-source LLMs. We believe this benchmark will facilitate research into improving the controllability of LLMs' responses to instructions. Our data and code are available at https://github.com/Xt-cyh/CoDI-Eval.

cs.CL

A note on unitary Cayley graphs of matrix algebras

Dariush Kiani et al.\cite{kiani2015unitary} claim to have found the unitary Cayley graph $Cay(M_{n}(F),GL_{n}(F))$ of matrix algebras over finite field $F$ is strongly regular only when $n=2$, but they have only considered two special cases, namely when $n = 2$ and $3$ and have failed to cover the general cases. In this paper, we prove that the unitary Cayley graph of matrix algebras over finite field $F$ is strongly regular if and only if $n=2$.

math.CO

P_k and C_k structure and substructure connectivity of hypercubes

Hypercube is one of the most important networks to interconnect processors in multiprocessor computer systems. Different kinds of connectivities are important parameters to measure the fault tolerability of networks. Lin et al.\cite{LinStructure} introduced the concept of $H$-structure connectivity $κ(Q_n;H)$ (resp. $H$-substructure connectivity $κ^s(Q_n;H)$) as the minimum cardinality of $F=\{H_1,\dots,H_m\}$ such that $H_i (i=1,\dots,m)$ is isomorphic to $H$ (resp. $F=\{H'_1,\dots,H'_m\}$ such that $H'_i (i=1,\dots,m)$ is isomorphic to connected subgraphs of $H$) such that $Q_n-V(F)$ is disconnected or trivial. In this paper, we discuss $κ(Q_n;H)$ and $κ^s(Q_n;H)$ for hypercubes $Q_n$ with $n\geq 3$ and $H\in \{P_k,C_k|3\leq k\leq 2^{n-1}\}$. As a by-product, we solve the problem mentioned in \cite{ManeStructure}.

math.CO