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Yihan Hu

Publications and source records attributed to Yihan Hu.

At least 37 records · Page 2Linked to original sources

Learning to Drive is a Free Gift: Large-Scale Label-Free Autonomy Pretraining from Unposed In-The-Wild Videos

Ego-centric driving videos available online provide an abundant source of visual data for autonomous driving, yet their lack of annotations makes it difficult to learn representations that capture both semantic structure and 3D geometry. Recent advances in large feedforward spatial models demonstrate that point maps and ego-motion can be inferred in a single forward pass, suggesting a promising direction for scalable driving perception. We therefore propose a label-free, teacher-guided framework for learning autonomous driving representations directly from unposed videos. Unlike prior self-supervised approaches that focus primarily on frame-to-frame consistency, we posit that safe and reactive driving depends critically on temporal context. To this end, we leverage a feedforward architecture equipped with a lightweight autoregressive module, trained using multi-modal supervisory signals that guide the model to jointly predict current and future point maps, camera poses, semantic segmentation, and motion masks. Multi-modal teachers provide sequence-level pseudo-supervision, enabling LFG to learn a unified pseudo-4D representation from raw YouTube videos without poses, labels, or LiDAR. The resulting encoder not only transfers effectively to downstream autonomous driving planning on the NAVSIM benchmark, surpassing multi-camera and LiDAR baselines with only a single monocular camera, but also yields strong performance when evaluated on a range of semantic, geometric, and qualitative motion prediction tasks. These geometry and motion-aware features position LFG as a compelling video-centric foundation model for autonomous driving.

cs.CV↗

SPACeR: Self-Play Anchoring with Centralized Reference Models

Developing autonomous vehicles (AVs) requires not only safety and efficiency, but also realistic, human-like behaviors that are socially aware and predictable. Achieving this requires sim agent policies that are human-like, fast, and scalable in multi-agent settings. Recent progress in imitation learning with large diffusion-based or tokenized models has shown that behaviors can be captured directly from human driving data, producing realistic policies. However, these models are computationally expensive, slow during inference, and struggle to adapt in reactive, closed-loop scenarios. In contrast, self-play reinforcement learning (RL) scales efficiently and naturally captures multi-agent interactions, but it often relies on heuristics and reward shaping, and the resulting policies can diverge from human norms. We propose SPACeR, a framework that leverages a pretrained tokenized autoregressive motion model as a centralized reference policy to guide decentralized self-play. The reference model provides likelihood rewards and KL divergence, anchoring policies to the human driving distribution while preserving RL scalability. Evaluated on the Waymo Sim Agents Challenge, our method achieves competitive performance with imitation-learned policies while being up to 10x faster at inference and 50x smaller in parameter size than large generative models. In addition, we demonstrate in closed-loop ego planning evaluation tasks that our sim agents can effectively measure planner quality with fast and scalable traffic simulation, establishing a new paradigm for testing autonomous driving policies.

cs.LG↗

RAYNOVA: Scale-Temporal Autoregressive World Modeling in Ray Space

World foundation models aim to simulate the evolution of the real world with physically plausible behavior. Unlike prior methods that handle spatial and temporal correlations separately, we propose RAYNOVA, a geometry-agonistic multiview world model for driving scenarios that employs a dual-causal autoregressive framework. It follows both scale-wise and temporal topological orders in the autoregressive process, and leverages global attention for unified 4D spatio-temporal reasoning. Different from existing works that impose strong 3D geometric priors, RAYNOVA constructs an isotropic spatio-temporal representation across views, frames, and scales based on relative Plücker-ray positional encoding, enabling robust generalization to diverse camera setups and ego motions. We further introduce a recurrent training paradigm to alleviate distribution drift in long-horizon video generation. RAYNOVA achieves state-of-the-art multi-view video generation results on nuScenes, while offering higher throughput and strong controllability under diverse input conditions, generalizing to novel views and camera configurations without explicit 3D scene representation. Our code will be released at https://raynova-ai.github.io/.

cs.CV↗

Ratio-Variance Regularized Policy Optimization for Efficient LLM Fine-tuning

On-policy reinforcement learning (RL), particularly Proximal Policy Optimization (PPO) and Group Relative Policy Optimization (GRPO), has become the dominant paradigm for fine-tuning large language models (LLMs). While policy ratio clipping stabilizes training, this heuristic hard constraint incurs a fundamental cost: it indiscriminately truncates gradients from high-return yet high-divergence actions, suppressing rare but highly informative "eureka moments" in complex reasoning. Moreover, once data becomes slightly stale, hard clipping renders it unusable, leading to severe sample inefficiency. In this work, we revisit the trust-region objective in policy optimization and show that explicitly constraining the \emph{variance (second central moment) of the policy ratio} provides a principled and smooth relaxation of hard clipping. This distributional constraint stabilizes policy updates while preserving gradient signals from valuable trajectories. Building on this insight, we propose $R^2VPO$ (Ratio-Variance Regularized Policy Optimization), a novel primal-dual framework that supports stable on-policy learning and enables principled off-policy data reuse by dynamically reweighting stale samples rather than discarding them. We extensively evaluate $R^2VPO$ on fine-tuning state-of-the-art LLMs, including DeepSeek-Distill-Qwen-1.5B and the openPangu-Embedded series (1B and 7B), across challenging mathematical reasoning benchmarks. Experimental results show that $R^2VPO$ consistently achieves superior asymptotic performance, with average relative gains of up to 17% over strong clipping-based baselines, while requiring approximately 50% fewer rollouts to reach convergence. These findings establish ratio-variance control as a promising direction for improving both stability and data efficiency in RL-based LLM alignment.

cs.LG↗

EasyOmnimatte: Taming Pretrained Inpainting Diffusion Models for End-to-End Video Layered Decomposition

Existing video omnimatte methods typically rely on slow, multi-stage, or inference-time optimization pipelines that fail to fully exploit powerful generative priors, producing suboptimal decompositions. Our key insight is that, if a video inpainting model can be finetuned to remove the foreground-associated effects, then it must be inherently capable of perceiving these effects, and hence can also be finetuned for the complementary task: foreground layer decomposition with associated effects. However, although naïvely finetuning the inpainting model with LoRA applied to all blocks can produce high-quality alpha mattes, it fails to capture associated effects. Our systematic analysis reveals this arises because effect-related cues are primarily encoded in specific DiT blocks and become suppressed when LoRA is applied across all blocks. To address this, we introduce EasyOmnimatte, the first unified, end-to-end video omnimatte method. Concretely, we finetune a pretrained video inpainting diffusion model to learn dual complementary experts while keeping its original weights intact: an Effect Expert, where LoRA is applied only to effect-sensitive DiT blocks to capture the coarse structure of the foreground and associated effects, and a fully LoRA-finetuned Quality Expert learns to refine the alpha matte. During sampling, Effect Expert is used for denoising at early, high-noise steps, while Quality Expert takes over at later, low-noise steps. This design eliminates the need for two full diffusion passes, significantly reducing computational cost without compromising output quality. Ablation studies validate the effectiveness of this Dual-Expert strategy. Experiments demonstrate that EasyOmnimatte sets a new state-of-the-art for video omnimatte and enables various downstream tasks, significantly outperforming baselines in both quality and efficiency.

cs.CV↗

Seasonality in the U.S. Housing Market: Post-Pandemic Shifts and Regional Dynamics

Seasonality has traditionally shaped the U.S. housing market, with activity peaking in spring-summer and declining in autumn-winter. However, recent disruptions, particularly post-COVID-19, raise questions about shift in these patterns. This study analyzes housing market date (1991-2024) to examine evolving seasonality and regional heterogeneity. Using Housing Price Index (HPI), inventory and sales data from the Federal Housing Finance Agency and U.S. Census Bureau, seasonal components are extracted via the X-13-ARIMA procedure, and statistical tests assess variations across regions. The results confirm seasonal fluctuations in prices and volumes, with recent shifts toward earlier annual peak (March-April) and amplified seasonal effects. Regional variations align with differences in climate and market structure, while prices and sales volumes exhibit in-phase movement, suggesting thick-market momentum behaviour. These findings highlight key implications for policymakers, realtors and investors navigating post-pandemic market dynamics, offering insights into the timing and interpretation of housing market activities.

econ.GN↗

DeepFRC: An End-to-End Deep Learning Model for Functional Registration and Classification

Functional data, representing curves or trajectories, are ubiquitous in fields like biomedicine and motion analysis. A fundamental challenge is phase variability -- temporal misalignments that obscure underlying patterns and degrade model performance. Current methods often address registration (alignment) and classification as separate, sequential tasks. This paper introduces DeepFRC, an end-to-end deep learning framework that jointly learns diffeomorphic warping functions and a classifier within a unified architecture. DeepFRC combines a neural deformation operator for elastic alignment, a spectral representation using Fourier basis for smooth functional embedding, and a class-aware contrastive loss that promotes both intra-class coherence and inter-class separation. We provide the first theoretical guarantees for such a joint model, proving its ability to approximate optimal warpings and establishing a data-dependent generalization bound that formally links registration fidelity to classification performance. Extensive experiments on synthetic and real-world datasets demonstrate that DeepFRC consistently outperforms state-of-the-art methods in both alignment quality and classification accuracy, while ablation studies validate the synergy of its components. DeepFRC also shows notable robustness to noise, missing data, and varying dataset scales. Code is available at https://github.com/Drivergo-93589/DeepFRC.

cs.CV↗

S2GO: Streaming Sparse Gaussian Occupancy Prediction

Despite the demonstrated efficiency and performance of sparse query-based representations for perception, state-of-the-art 3D occupancy prediction methods still rely on voxel-based or dense Gaussian-based 3D representations. However, dense representations are slow, and they lack flexibility in capturing the temporal dynamics of driving scenes. Distinct from prior work, we instead summarize the scene into a compact set of 3D queries which are propagated through time in an online, streaming fashion. These queries are then decoded into semantic Gaussians at each timestep. We couple our framework with a denoising rendering objective to guide the queries and their constituent Gaussians in effectively capturing scene geometry. Owing to its efficient, query-based representation, S2GO achieves state-of-the-art performance on the nuScenes and KITTI occupancy benchmarks, outperforming prior art (e.g., GaussianWorld) by 1.5 IoU with 5.9x faster inference.

cs.CV↗

Progressive Inertial Poser: Progressive Real-Time Kinematic Chain Estimation for 3D Full-Body Pose from Three IMU Sensors

The motion capture system that supports full-body virtual representation is of key significance for virtual reality. Compared to vision-based systems, full-body pose estimation from sparse tracking signals is not limited by environmental conditions or recording range. However, previous works either face the challenge of wearing additional sensors on the pelvis and lower-body or rely on external visual sensors to obtain global positions of key joints. To improve the practicality of the technology for virtual reality applications, we estimate full-body poses using only inertial data obtained from three Inertial Measurement Unit (IMU) sensors worn on the head and wrists, thereby reducing the complexity of the hardware system. In this work, we propose a method called Progressive Inertial Poser (ProgIP) for human pose estimation, which combines neural network estimation with a human dynamics model, considers the hierarchical structure of the kinematic chain, and employs a multi-stage progressive network estimation with increased depth to reconstruct full-body motion in real time. The encoder combines Transformer Encoder and bidirectional LSTM (TE-biLSTM) to flexibly capture the temporal dependencies of the inertial sequence, while the decoder based on multi-layer perceptrons (MLPs) transforms high-dimensional features and accurately projects them onto Skinned Multi-Person Linear (SMPL) model parameters. Quantitative and qualitative experimental results on multiple public datasets show that our method outperforms state-of-the-art methods with the same inputs, and is comparable to recent works using six IMU sensors.

cs.CV↗

DCEdit: Dual-Level Controlled Image Editing via Precisely Localized Semantics

This paper presents a novel approach to improving text-guided image editing using diffusion-based models. Text-guided image editing task poses key challenge of precisly locate and edit the target semantic, and previous methods fall shorts in this aspect. Our method introduces a Precise Semantic Localization strategy that leverages visual and textual self-attention to enhance the cross-attention map, which can serve as a regional cues to improve editing performance. Then we propose a Dual-Level Control mechanism for incorporating regional cues at both feature and latent levels, offering fine-grained control for more precise edits. To fully compare our methods with other DiT-based approaches, we construct the RW-800 benchmark, featuring high resolution images, long descriptive texts, real-world images, and a new text editing task. Experimental results on the popular PIE-Bench and RW-800 benchmarks demonstrate the superior performance of our approach in preserving background and providing accurate edits.

cs.CV↗

Memory Efficient Matting with Adaptive Token Routing

Transformer-based models have recently achieved outstanding performance in image matting. However, their application to high-resolution images remains challenging due to the quadratic complexity of global self-attention. To address this issue, we propose MEMatte, a \textbf{m}emory-\textbf{e}fficient \textbf{m}atting framework for processing high-resolution images. MEMatte incorporates a router before each global attention block, directing informative tokens to the global attention while routing other tokens to a Lightweight Token Refinement Module (LTRM). Specifically, the router employs a local-global strategy to predict the routing probability of each token, and the LTRM utilizes efficient modules to simulate global attention. Additionally, we introduce a Batch-constrained Adaptive Token Routing (BATR) mechanism, which allows each router to dynamically route tokens based on image content and the stages of attention block in the network. Furthermore, we construct an ultra high-resolution image matting dataset, UHR-395, comprising 35,500 training images and 1,000 test images, with an average resolution of $4872\times6017$. This dataset is created by compositing 395 different alpha mattes across 11 categories onto various backgrounds, all with high-quality manual annotation. Extensive experiments demonstrate that MEMatte outperforms existing methods on both high-resolution and real-world datasets, significantly reducing memory usage by approximately 88% and latency by 50% on the Composition-1K benchmark. Our code is available at https://github.com/linyiheng123/MEMatte.

cs.CV↗

Diffusion for Natural Image Matting

We aim to leverage diffusion to address the challenging image matting task. However, the presence of high computational overhead and the inconsistency of noise sampling between the training and inference processes pose significant obstacles to achieving this goal. In this paper, we present DiffMatte, a solution designed to effectively overcome these challenges. First, DiffMatte decouples the decoder from the intricately coupled matting network design, involving only one lightweight decoder in the iterations of the diffusion process. With such a strategy, DiffMatte mitigates the growth of computational overhead as the number of samples increases. Second, we employ a self-aligned training strategy with uniform time intervals, ensuring a consistent noise sampling between training and inference across the entire time domain. Our DiffMatte is designed with flexibility in mind and can seamlessly integrate into various modern matting architectures. Extensive experimental results demonstrate that DiffMatte not only reaches the state-of-the-art level on the Composition-1k test set, surpassing the best methods in the past by 5% and 15% in the SAD metric and MSE metric respectively, but also show stronger generalization ability in other benchmarks.

cs.CV↗

Learning Trimaps via Clicks for Image Matting

Despite significant advancements in image matting, existing models heavily depend on manually-drawn trimaps for accurate results in natural image scenarios. However, the process of obtaining trimaps is time-consuming, lacking user-friendliness and device compatibility. This reliance greatly limits the practical application of all trimap-based matting methods. To address this issue, we introduce Click2Trimap, an interactive model capable of predicting high-quality trimaps and alpha mattes with minimal user click inputs. Through analyzing real users' behavioral logic and characteristics of trimaps, we successfully propose a powerful iterative three-class training strategy and a dedicated simulation function, making Click2Trimap exhibit versatility across various scenarios. Quantitative and qualitative assessments on synthetic and real-world matting datasets demonstrate Click2Trimap's superior performance compared to all existing trimap-free matting methods. Especially, in the user study, Click2Trimap achieves high-quality trimap and matting predictions in just an average of 5 seconds per image, demonstrating its substantial practical value in real-world applications.

cs.CV↗

Solving Motion Planning Tasks with a Scalable Generative Model

As autonomous driving systems being deployed to millions of vehicles, there is a pressing need of improving the system's scalability, safety and reducing the engineering cost. A realistic, scalable, and practical simulator of the driving world is highly desired. In this paper, we present an efficient solution based on generative models which learns the dynamics of the driving scenes. With this model, we can not only simulate the diverse futures of a given driving scenario but also generate a variety of driving scenarios conditioned on various prompts. Our innovative design allows the model to operate in both full-Autoregressive and partial-Autoregressive modes, significantly improving inference and training speed without sacrificing generative capability. This efficiency makes it ideal for being used as an online reactive environment for reinforcement learning, an evaluator for planning policies, and a high-fidelity simulator for testing. We evaluated our model against two real-world datasets: the Waymo motion dataset and the nuPlan dataset. On the simulation realism and scene generation benchmark, our model achieves the state-of-the-art performance. And in the planning benchmarks, our planner outperforms the prior arts. We conclude that the proposed generative model may serve as a foundation for a variety of motion planning tasks, including data generation, simulation, planning, and online training. Source code is public at https://github.com/HorizonRobotics/GUMP/

cs.RO↗

Imitation with Spatial-Temporal Heatmap: 2nd Place Solution for NuPlan Challenge

This paper presents our 2nd place solution for the NuPlan Challenge 2023. Autonomous driving in real-world scenarios is highly complex and uncertain. Achieving safe planning in the complex multimodal scenarios is a highly challenging task. Our approach, Imitation with Spatial-Temporal Heatmap, adopts the learning form of behavior cloning, innovatively predicts the future multimodal states with a heatmap representation, and uses trajectory refinement techniques to ensure final safety. The experiment shows that our method effectively balances the vehicle's progress and safety, generating safe and comfortable trajectories. In the NuPlan competition, we achieved the second highest overall score, while obtained the best scores in the ego progress and comfort metrics.

cs.RO↗

Planning-oriented Autonomous Driving

Modern autonomous driving system is characterized as modular tasks in sequential order, i.e., perception, prediction, and planning. In order to perform a wide diversity of tasks and achieve advanced-level intelligence, contemporary approaches either deploy standalone models for individual tasks, or design a multi-task paradigm with separate heads. However, they might suffer from accumulative errors or deficient task coordination. Instead, we argue that a favorable framework should be devised and optimized in pursuit of the ultimate goal, i.e., planning of the self-driving car. Oriented at this, we revisit the key components within perception and prediction, and prioritize the tasks such that all these tasks contribute to planning. We introduce Unified Autonomous Driving (UniAD), a comprehensive framework up-to-date that incorporates full-stack driving tasks in one network. It is exquisitely devised to leverage advantages of each module, and provide complementary feature abstractions for agent interaction from a global perspective. Tasks are communicated with unified query interfaces to facilitate each other toward planning. We instantiate UniAD on the challenging nuScenes benchmark. With extensive ablations, the effectiveness of using such a philosophy is proven by substantially outperforming previous state-of-the-arts in all aspects. Code and models are public.

cs.CV↗

AFDetV2: Rethinking the Necessity of the Second Stage for Object Detection from Point Clouds

There have been two streams in the 3D detection from point clouds: single-stage methods and two-stage methods. While the former is more computationally efficient, the latter usually provides better detection accuracy. By carefully examining the two-stage approaches, we have found that if appropriately designed, the first stage can produce accurate box regression. In this scenario, the second stage mainly rescores the boxes such that the boxes with better localization get selected. From this observation, we have devised a single-stage anchor-free network that can fulfill these requirements. This network, named AFDetV2, extends the previous work by incorporating a self-calibrated convolution block in the backbone, a keypoint auxiliary supervision, and an IoU prediction branch in the multi-task head. As a result, the detection accuracy is drastically boosted in the single-stage. To evaluate our approach, we have conducted extensive experiments on the Waymo Open Dataset and the nuScenes Dataset. We have observed that our AFDetV2 achieves the state-of-the-art results on these two datasets, superior to all the prior arts, including both the single-stage and the two-stage 3D detectors. AFDetV2 won the 1st place in the Real-Time 3D Detection of the Waymo Open Dataset Challenge 2021. In addition, a variant of our model AFDetV2-Base was entitled the "Most Efficient Model" by the Challenge Sponsor, showing a superior computational efficiency. To demonstrate the generality of this single-stage method, we have also applied it to the first stage of the two-stage networks. Without exception, the results show that with the strengthened backbone and the rescoring approach, the second stage refinement is no longer needed.

cs.CV↗

HOPE: Hierarchical Spatial-temporal Network for Occupancy Flow Prediction

In this report, we introduce our solution to the Occupancy and Flow Prediction challenge in the Waymo Open Dataset Challenges at CVPR 2022, which ranks 1st on the leaderboard. We have developed a novel hierarchical spatial-temporal network featured with spatial-temporal encoders, a multi-scale aggregator enriched with latent variables, and a recursive hierarchical 3D decoder. We use multiple losses including focal loss and modified flow trace loss to efficiently guide the training process. Our method achieves a Flow-Grounded Occupancy AUC of 0.8389 and outperforms all the other teams on the leaderboard.

cs.CV↗