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Yihong Wu

Publications and source records attributed to Yihong Wu.

At least 55 records · Page 3Linked to original sources

SuperPlace: The Renaissance of Classical Feature Aggregation for Visual Place Recognition in the Era of Foundation Models

Recent visual place recognition (VPR) approaches have leveraged foundation models (FM) and introduced novel aggregation techniques. However, these methods have failed to fully exploit key concepts of FM, such as the effective utilization of extensive training sets, and they have overlooked the potential of classical aggregation methods, such as GeM and NetVLAD. Building on these insights, we revive classical feature aggregation methods and develop more fundamental VPR models, collectively termed SuperPlace. First, we introduce a supervised label alignment method that enables training across various VPR datasets within a unified framework. Second, we propose G$^2$M, a compact feature aggregation method utilizing two GeMs, where one GeM learns the principal components of feature maps along the channel dimension and calibrates the output of the other. Third, we propose the secondary fine-tuning (FT$^2$) strategy for NetVLAD-Linear (NVL). NetVLAD first learns feature vectors in a high-dimensional space and then compresses them into a lower-dimensional space via a single linear layer. Extensive experiments highlight our contributions and demonstrate the superiority of SuperPlace. Specifically, G$^2$M achieves promising results with only one-tenth of the feature dimensions compared to recent methods. Moreover, NVL-FT$^2$ ranks first on the MSLS leaderboard.

cs.CV↗

EmbodiedPlace: Learning Mixture-of-Features with Embodied Constraints for Visual Place Recognition

Visual Place Recognition (VPR) is a scene-oriented image retrieval problem in computer vision in which re-ranking based on local features is commonly employed to improve performance. In robotics, VPR is also referred to as Loop Closure Detection, which emphasizes spatial-temporal verification within a sequence. However, designing local features specifically for VPR is impractical, and relying on motion sequences imposes limitations. Inspired by these observations, we propose a novel, simple re-ranking method that refines global features through a Mixture-of-Features (MoF) approach under embodied constraints. First, we analyze the practical feasibility of embodied constraints in VPR and categorize them according to existing datasets, which include GPS tags, sequential timestamps, local feature matching, and self-similarity matrices. We then propose a learning-based MoF weight-computation approach, utilizing a multi-metric loss function. Experiments demonstrate that our method improves the state-of-the-art (SOTA) performance on public datasets with minimal additional computational overhead. For instance, with only 25 KB of additional parameters and a processing time of 10 microseconds per frame, our method achieves a 0.9\% improvement over a DINOv2-based baseline performance on the Pitts-30k test set.

cs.CV↗

DGOcc: Depth-aware Global Query-based Network for Monocular 3D Occupancy Prediction

Monocular 3D occupancy prediction, aiming to predict the occupancy and semantics within interesting regions of 3D scenes from only 2D images, has garnered increasing attention recently for its vital role in 3D scene understanding. Predicting the 3D occupancy of large-scale outdoor scenes from 2D images is ill-posed and resource-intensive. In this paper, we present \textbf{DGOcc}, a \textbf{D}epth-aware \textbf{G}lobal query-based network for monocular 3D \textbf{Occ}upancy prediction. We first explore prior depth maps to extract depth context features that provide explicit geometric information for the occupancy network. Then, in order to fully exploit the depth context features, we propose a Global Query-based (GQ) Module. The cooperation of attention mechanisms and scale-aware operations facilitates the feature interaction between images and 3D voxels. Moreover, a Hierarchical Supervision Strategy (HSS) is designed to avoid upsampling the high-dimension 3D voxel features to full resolution, which mitigates GPU memory utilization and time cost. Extensive experiments on SemanticKITTI and SSCBench-KITTI-360 datasets demonstrate that the proposed method achieves the best performance on monocular semantic occupancy prediction while reducing GPU and time overhead.

cs.CV↗

On the best approximation by finite Gaussian mixtures

We consider the problem of approximating a general Gaussian location mixture by finite mixtures. The minimum order of finite mixtures that achieve a prescribed accuracy (measured by various $f$-divergences) is determined within constant factors for the family of mixing distributions with compactly support or appropriate assumptions on the tail probability including subgaussian and subexponential. While the upper bound is achieved using the technique of local moment matching, the lower bound is established by relating the best approximation error to the low-rank approximation of certain trigonometric moment matrices, followed by a refined spectral analysis of their minimum eigenvalue. In the case of Gaussian mixing distributions, this result corrects a previous lower bound in [Allerton Conference 48 (2010) 620-628].

math.ST↗

Floorplan-SLAM: A Real-Time, High-Accuracy, and Long-Term Multi-Session Point-Plane SLAM for Efficient Floorplan Reconstruction

Floorplan reconstruction provides structural priors essential for reliable indoor robot navigation and high-level scene understanding. However, existing approaches either require time-consuming offline processing with a complete map, or rely on expensive sensors and substantial computational resources. To address the problems, we propose Floorplan-SLAM, which incorporates floorplan reconstruction tightly into a multi-session SLAM system by seamlessly interacting with plane extraction, pose estimation, and back-end optimization, achieving real-time, high-accuracy, and long-term floorplan reconstruction using only a stereo camera. Specifically, we present a robust plane extraction algorithm that operates in a compact plane parameter space and leverages spatially complementary features to accurately detect planar structures, even in weakly textured scenes. Furthermore, we propose a floorplan reconstruction module tightly coupled with the SLAM system, which uses continuously optimized plane landmarks and poses to formulate and solve a novel optimization problem, thereby enabling real-time incremental floorplan reconstruction. Note that by leveraging the map merging capability of multi-session SLAM, our method supports long-term floorplan reconstruction across multiple sessions without redundant data collection. Experiments on the VECtor and the self-collected datasets indicate that Floorplan-SLAM significantly outperforms state-of-the-art methods in terms of plane extraction robustness, pose estimation accuracy, and floorplan reconstruction fidelity and speed, achieving real-time performance at 25-45 FPS without GPU acceleration, which reduces the floorplan reconstruction time for a 1000 square meters scene from over 10 hours to just 9.44 minutes.

cs.RO↗

An Accurate and Real-time Relative Pose Estimation from Triple Point-line Images by Decoupling Rotation and Translation

Line features are valid complements for point features in man-made environments. 3D-2D constraints provided by line features have been widely used in Visual Odometry (VO) and Structure-from-Motion (SfM) systems. However, how to accurately solve three-view relative motion only with 2D observations of points and lines in real time has not been fully explored. In this paper, we propose a novel three-view pose solver based on rotation-translation decoupled estimation. First, a high-precision rotation estimation method based on normal vector coplanarity constraints that consider the uncertainty of observations is proposed, which can be solved by Levenberg-Marquardt (LM) algorithm efficiently. Second, a robust linear translation constraint that minimizes the degree of the rotation components and feature observation components in equations is elaborately designed for estimating translations accurately. Experiments on synthetic data and real-world data show that the proposed approach improves both rotation and translation accuracy compared to the classical trifocal-tensor-based method and the state-of-the-art two-view algorithm in outdoor and indoor environments.

cs.RO↗

DOGE: An Extrinsic Orientation and Gyroscope Bias Estimation for Visual-Inertial Odometry Initialization

Most existing visual-inertial odometry (VIO) initialization methods rely on accurate pre-calibrated extrinsic parameters. However, during long-term use, irreversible structural deformation caused by temperature changes, mechanical squeezing, etc. will cause changes in extrinsic parameters, especially in the rotational part. Existing initialization methods that simultaneously estimate extrinsic parameters suffer from poor robustness, low precision, and long initialization latency due to the need for sufficient translational motion. To address these problems, we propose a novel VIO initialization method, which jointly considers extrinsic orientation and gyroscope bias within the normal epipolar constraints, achieving higher precision and better robustness without delayed rotational calibration. First, a rotation-only constraint is designed for extrinsic orientation and gyroscope bias estimation, which tightly couples gyroscope measurements and visual observations and can be solved in pure-rotation cases. Second, we propose a weighting strategy together with a failure detection strategy to enhance the precision and robustness of the estimator. Finally, we leverage Maximum A Posteriori to refine the results before enough translation parallax comes. Extensive experiments have demonstrated that our method outperforms the state-of-the-art methods in both accuracy and robustness while maintaining competitive efficiency.

cs.RO↗

Empirical Bayes estimation: When does $g$-modeling beat $f$-modeling in theory (and in practice)?

Empirical Bayes (EB) is a popular framework for large-scale inference that aims to find data-driven estimators to compete with the Bayesian oracle that knows the true prior. Two principled approaches to EB estimation have emerged over the years: $f$-modeling, which constructs an approximate Bayes rule by estimating the marginal distribution of the data, and $g$-modeling, which estimates the prior from data and then applies the learned Bayes rule. For the Poisson model, the prototypical examples are the celebrated Robbins estimator and the nonparametric MLE (NPMLE), respectively. It has long been recognized in practice that the Robbins estimator, while being conceptually appealing and computationally simple, lacks robustness and can be easily derailed by ``outliers'', unlike the NPMLE which provides more stable and interpretable fit thanks to its Bayes form. On the other hand, not only do the existing theories shed little light on this phenomenon, but they all point to the opposite, as both methods have recently been shown optimal in terms of regret (excess over the Bayes risk) for compactly supported and subexponential priors. In this paper we provide a theoretical justification for the superiority of $g$-modeling over $f$-modeling for heavy-tailed data by considering priors with bounded $p>1$th moment. We show that with mild regularization, any $g$-modeling method that is Hellinger rate-optimal in density estimation achieves an optimal total regret $\tilde Θ(n^{\frac{3}{2p+1}})$; in particular, the special case of NPMLE succeeds without regularization. In contrast, there exists an $f$-modeling estimator whose density estimation rate is optimal but whose EB regret is suboptimal by a polynomial factor. These results show that the proper Bayes form provides a ``general recipe of success'' for optimal EB estimation that applies to all $g$-modeling (but not $f$-modeling) methods.

math.ST↗

Aligning Query Representation with Rewritten Query and Relevance Judgments in Conversational Search

Conversational search supports multi-turn user-system interactions to solve complex information needs. Different from the traditional single-turn ad-hoc search, conversational search encounters a more challenging problem of context-dependent query understanding with the lengthy and long-tail conversational history context. While conversational query rewriting methods leverage explicit rewritten queries to train a rewriting model to transform the context-dependent query into a stand-stone search query, this is usually done without considering the quality of search results. Conversational dense retrieval methods use fine-tuning to improve a pre-trained ad-hoc query encoder, but they are limited by the conversational search data available for training. In this paper, we leverage both rewritten queries and relevance judgments in the conversational search data to train a better query representation model. The key idea is to align the query representation with those of rewritten queries and relevant documents. The proposed model -- Query Representation Alignment Conversational Dense Retriever, QRACDR, is tested on eight datasets, including various settings in conversational search and ad-hoc search. The results demonstrate the strong performance of QRACDR compared with state-of-the-art methods, and confirm the effectiveness of representation alignment.

cs.IR↗

PGD-VIO: An Accurate Plane-Aided Visual-Inertial Odometry with Graph-Based Drift Suppression

Generally, high-level features provide more geometrical information compared to point features, which can be exploited to further constrain motions. Planes are commonplace in man-made environments, offering an active means to reduce drift, due to their extensive spatial and temporal observability. To make full use of planar information, we propose a novel visual-inertial odometry (VIO) using an RGBD camera and an inertial measurement unit (IMU), effectively integrating point and plane features in an extended Kalman filter (EKF) framework. Depth information of point features is leveraged to improve the accuracy of point triangulation, while plane features serve as direct observations added into the state vector. Notably, to benefit long-term navigation,a novel graph-based drift detection strategy is proposed to search overlapping and identical structures in the plane map so that the cumulative drift is suppressed subsequently. The experimental results on two public datasets demonstrate that our system outperforms state-of-the-art methods in localization accuracy and meanwhile generates a compact and consistent plane map, free of expensive global bundle adjustment and loop closing techniques.

cs.RO↗

Detect Closer Surfaces that can be Seen: New Modeling and Evaluation in Cross-domain 3D Object Detection

The performance of domain adaptation technologies has not yet reached an ideal level in the current 3D object detection field for autonomous driving, which is mainly due to significant differences in the size of vehicles, as well as the environments they operate in when applied across domains. These factors together hinder the effective transfer and application of knowledge learned from specific datasets. Since the existing evaluation metrics are initially designed for evaluation on a single domain by calculating the 2D or 3D overlap between the prediction and ground-truth bounding boxes, they often suffer from the overfitting problem caused by the size differences among datasets. This raises a fundamental question related to the evaluation of the 3D object detection models' cross-domain performance: Do we really need models to maintain excellent performance in their original 3D bounding boxes after being applied across domains? From a practical application perspective, one of our main focuses is actually on preventing collisions between vehicles and other obstacles, especially in cross-domain scenarios where correctly predicting the size of vehicles is much more difficult. In other words, as long as a model can accurately identify the closest surfaces to the ego vehicle, it is sufficient to effectively avoid obstacles. In this paper, we propose two metrics to measure 3D object detection models' ability of detecting the closer surfaces to the sensor on the ego vehicle, which can be used to evaluate their cross-domain performance more comprehensively and reasonably. Furthermore, we propose a refinement head, named EdgeHead, to guide models to focus more on the learnable closer surfaces, which can greatly improve the cross-domain performance of existing models not only under our new metrics, but even also under the original BEV/3D metrics.

cs.CV↗

Exploring the Best Practices of Query Expansion with Large Language Models

Large Language Models (LLMs) are foundational in language technologies, particularly in information retrieval (IR). Previous studies have utilized LLMs for query expansion, achieving notable improvements in IR. In this paper, we thoroughly explore the best practice of leveraging LLMs for query expansion. To this end, we introduce a training-free, straightforward yet effective framework called Multi-Text Generation Integration (\textsc{MuGI}). It leverages LLMs to generate multiple pseudo-references, integrating them with queries to enhance both sparse and dense retrievers. Our empirical findings reveal that: (1) Increasing the number of samples from LLMs benefits IR systems; (2) A balance between the query and pseudo-documents, and an effective integration strategy, is critical for high performance; (3) Contextual information from LLMs is essential, even boost a 23M model to outperform a 7B baseline model; (4) Pseudo relevance feedback can further calibrate queries for improved performance; and (5) Query expansion is widely applicable and versatile, consistently enhancing models ranging from 23M to 7B parameters. Our code and all generated references are made available at \url{https://github.com/lezhang7/Retrieval_MuGI}

cs.IR↗

Unifying Graph Convolution and Contrastive Learning in Collaborative Filtering

Graph-based models and contrastive learning have emerged as prominent methods in Collaborative Filtering (CF). While many existing models in CF incorporate these methods in their design, there seems to be a limited depth of analysis regarding the foundational principles behind them. This paper bridges graph convolution, a pivotal element of graph-based models, with contrastive learning through a theoretical framework. By examining the learning dynamics and equilibrium of the contrastive loss, we offer a fresh lens to understand contrastive learning via graph theory, emphasizing its capability to capture high-order connectivity. Building on this analysis, we further show that the graph convolutional layers often used in graph-based models are not essential for high-order connectivity modeling and might contribute to the risk of oversmoothing. Stemming from our findings, we introduce Simple Contrastive Collaborative Filtering (SCCF), a simple and effective algorithm based on a naive embedding model and a modified contrastive loss. The efficacy of the algorithm is demonstrated through extensive experiments across four public datasets. The experiment code is available at \url{https://github.com/wu1hong/SCCF}. \end{abstract}

cs.IR↗

Optimal score estimation via empirical Bayes smoothing

We study the problem of estimating the score function of an unknown probability distribution $ρ^*$ from $n$ independent and identically distributed observations in $d$ dimensions. Assuming that $ρ^*$ is subgaussian and has a Lipschitz-continuous score function $s^*$, we establish the optimal rate of $\tilde Θ(n^{-\frac{2}{d+4}})$ for this estimation problem under the loss function $\|\hat s - s^*\|^2_{L^2(ρ^*)}$ that is commonly used in the score matching literature, highlighting the curse of dimensionality where sample complexity for accurate score estimation grows exponentially with the dimension $d$. Leveraging key insights in empirical Bayes theory as well as a new convergence rate of smoothed empirical distribution in Hellinger distance, we show that a regularized score estimator based on a Gaussian kernel attains this rate, shown optimal by a matching minimax lower bound. We also discuss extensions to estimating $β$-Hölder continuous scores with $β\leq 1$, as well as the implication of our theory on the sample complexity of score-based generative models.

math.ST↗

The replica-symmetric free energy for Ising spin glasses with orthogonally invariant couplings

We study a variant of the Sherrington-Kirkpatrick (S-K) spin glass model with external field, where the random symmetric couplings matrix does not consist of i.i.d. entries but is instead orthogonally invariant in law. For sufficiently high temperature, we prove a replica-symmetric formula for the first-order limit of the model free energy. Our analysis is an adaptation of a conditional second-moment-method argument previously introduced by Bolthausen for studying the high-temperature regime of the S-K model, where one conditions on the iterates of an Approximate Message Passing (AMP) algorithm for solving the TAP equations for the model magnetization. We apply this method using a memory-free version of AMP that is tailored to the orthogonally invariant structure of the model couplings.

math.PR↗

Prediction from compression for models with infinite memory, with applications to hidden Markov and renewal processes

Consider the problem of predicting the next symbol given a sample path of length n, whose joint distribution belongs to a distribution class that may have long-term memory. The goal is to compete with the conditional predictor that knows the true model. For both hidden Markov models (HMMs) and renewal processes, we determine the optimal prediction risk in Kullback- Leibler divergence up to universal constant factors. Extending existing results in finite-order Markov models [HJW23] and drawing ideas from universal compression, the proposed estimator has a prediction risk bounded by redundancy of the distribution class and a memory term that accounts for the long-range dependency of the model. Notably, for HMMs with bounded state and observation spaces, a polynomial-time estimator based on dynamic programming is shown to achieve the optimal prediction risk Θ(log n/n); prior to this work, the only known result of this type is O(1/log n) obtained using Markov approximation [Sha+18]. Matching minimax lower bounds are obtained by making connections to redundancy and mutual information via a reduction argument.

math.ST↗

NocPlace: Nocturnal Visual Place Recognition via Generative and Inherited Knowledge Transfer

Visual Place Recognition (VPR) is crucial in computer vision, aiming to retrieve database images similar to a query image from an extensive collection of known images. However, like many vision tasks, VPR always degrades at night due to the scarcity of nighttime images. Moreover, VPR needs to address the cross-domain problem of night-to-day rather than just the issue of a single nighttime domain. In response to these issues, we present NocPlace, which leverages generative and inherited knowledge transfer to embed resilience against dazzling lights and extreme darkness in the global descriptor. First, we establish a day-night urban scene dataset called NightCities, capturing diverse lighting variations and dark scenarios across 60 cities globally. Then, an image generation network is trained on this dataset and processes a large-scale VPR dataset, obtaining its nighttime version. Finally, VPR models are fine-tuned using descriptors inherited from themselves and night-style images, which builds explicit cross-domain contrastive relationships. Comprehensive experiments on various datasets demonstrate our contributions and the superiority of NocPlace. Without adding any real-time computing resources, NocPlace improves the performance of Eigenplaces by 7.6% on Tokyo 24/7 Night and 16.8% on SVOX Night.

cs.CV↗

ViSTec: Video Modeling for Sports Technique Recognition and Tactical Analysis

The immense popularity of racket sports has fueled substantial demand in tactical analysis with broadcast videos. However, existing manual methods require laborious annotation, and recent attempts leveraging video perception models are limited to low-level annotations like ball trajectories, overlooking tactics that necessitate an understanding of stroke techniques. State-of-the-art action segmentation models also struggle with technique recognition due to frequent occlusions and motion-induced blurring in racket sports videos. To address these challenges, We propose ViSTec, a Video-based Sports Technique recognition model inspired by human cognition that synergizes sparse visual data with rich contextual insights. Our approach integrates a graph to explicitly model strategic knowledge in stroke sequences and enhance technique recognition with contextual inductive bias. A two-stage action perception model is jointly trained to align with the contextual knowledge in the graph. Experiments demonstrate that our method outperforms existing models by a significant margin. Case studies with experts from the Chinese national table tennis team validate our model's capacity to automate analysis for technical actions and tactical strategies. More details are available at: https://ViSTec2024.github.io/.

cs.CV↗