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Yijun Shen

Publications and source records attributed to Yijun Shen.

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Beyond Instance Slots: Semantically Rich World Models for Physical Interaction Planning

World models for physical interaction are typically trained to predict future observations or latent features; however, a planning-oriented model must answer a fundamentally different question: whether a candidate action produces a task consistent future while preserving essential relations. Monolithic state representations obscure the underlying entities, while standard instance-level object slots merely identify what is present without specifying what role each entity plays in the task context. To bridge this gap, we present the Semantically Rich World Model (SR-WM), a task-conditioned world model structured around five functional roles: gripper, target, goal, relation, and phase. Within SR-WM, a visual entity encoder extracts soft entity hypotheses from pretrained patch features, allowing segmentation masks to serve as optional proposal priors without mandating them as required state representations or inference inputs. A role binder subsequently maps these hypotheses to task-specific roles, while an action conditioned dynamics model predicts role transitions alongside fine-grained semantics, including grasp/contact, predicate establishment, relation preservation, fixture state, and phase change. Crucially, this unified role state grounds downstream multi-candidate action generation, stage-aware reranking, and violation-aware suffix resampling. Our comprehensive evaluation protocol spans all four LIBERO simulation suites, cross-suite transfer, perception diagnostics, and action sensitivity analysis. Ultimately, this formulation transforms object-centric prediction into a semantic interface linking visual dynamics with planning-oriented decision making

cs.RO

VHDLSuite: Unified Pipeline for LLM VHDL Generation with Data Synthesis and Evaluation

Large Language Models (LLM) have shown impressive capabilities in Register Transfer Level (RTL) code generation, particularly for Verilog. However, evaluating their performance with other Hardware Description Languages (HDL), especially VHDL, remains limited although its distinct language characteristics, such as stricter semantic rules, introduce evaluation considerations that differ from Verilog. This lack of coverage restricts fully understanding of how well current models generalize across hardware design languages with differing structures and semantics. To address this gap, we introduce VHDLSuite, a benchmark-centered infrastructure for scalable VHDL generation evaluation, integrating automated benchmark synthesis, executable validation, and multi-model diagnostic analysis. First, we propose a data pipeline that automatically converts Verilog designs and their accompanying testbenches into executable VHDL benchmark instances, followed by VUnit/GHDL-based validation to ensure each released task is compilable, runnable, and consistently checkable in the VHDL environment. Second, we introduce VHDLBench, a benchmark with over 200 VHDL problems with complete and validated testbenches across a wide range of complexity levels. Third, we extensively evaluate cutting-edge LLMs and uncover key challenges specific on LLM-aided VHDL generation. Our findings provide important insights and support future work in multi-language hardware design automation.Our data pipeline, benchmark, and evaluation framework will be open-sourced.

cs.AR

Reward Prediction with Factorized World States

Agents must infer action outcomes and select actions that maximize a reward signal indicating how close the goal is to being reached. Supervised learning of reward models could introduce biases inherent to training data, limiting generalization to novel goals and environments. In this paper, we investigate whether well-defined world state representations alone can enable accurate reward prediction across domains. To address this, we introduce StateFactory, a factorized representation method that transforms unstructured observations into a hierarchical object-attribute structure using language models. This structured representation allows rewards to be estimated naturally as the semantic similarity between the current state and the goal state under hierarchical constraint. Overall, the compact representation structure induced by StateFactory enables strong reward generalization capabilities. We evaluate on RewardPrediction, a new benchmark dataset spanning five diverse domains and comprising 2,454 unique action-observation trajectories with step-wise ground-truth rewards. Our method shows promising zero-shot results against both VLWM-critic and LLM-as-a-Judge reward models, achieving 60% and 8% lower EPIC distance, respectively. Furthermore, this superior reward quality successfully translates into improved agent planning performance, yielding success rate gains of +21.64% on AlfWorld and +12.40% on ScienceWorld over reactive system-1 policies and enhancing system-2 agent planning. Project Page: https://statefactory.github.io

cs.CL

Chain-of-Talkers (CoTalk): Fast Human Annotation of Dense Image Captions

While densely annotated image captions significantly facilitate the learning of robust vision-language alignment, methodologies for systematically optimizing human annotation efforts remain underexplored. We introduce Chain-of-Talkers (CoTalk), an AI-in-the-loop methodology designed to maximize the number of annotated samples and improve their comprehensiveness under fixed budget constraints (e.g., total human annotation time). The framework is built upon two key insights. First, sequential annotation reduces redundant workload compared to conventional parallel annotation, as subsequent annotators only need to annotate the ``residual'' -- the missing visual information that previous annotations have not covered. Second, humans process textual input faster by reading while outputting annotations with much higher throughput via talking; thus a multimodal interface enables optimized efficiency. We evaluate our framework from two aspects: intrinsic evaluations that assess the comprehensiveness of semantic units, obtained by parsing detailed captions into object-attribute trees and analyzing their effective connections; extrinsic evaluation measures the practical usage of the annotated captions in facilitating vision-language alignment. Experiments with eight participants show our Chain-of-Talkers (CoTalk) improves annotation speed (0.42 vs. 0.30 units/sec) and retrieval performance (41.13% vs. 40.52%) over the parallel method.

cs.CL

Cross-Fusion Rule for Personalized Federated Learning

Data scarcity and heterogeneity pose significant performance challenges for personalized federated learning, and these challenges are mainly reflected in overfitting and low precision in existing methods. To overcome these challenges, a multi-layer multi-fusion strategy framework is proposed in this paper, i.e., the server adopts the network layer parameters of each client upload model as the basic unit of fusion for information-sharing calculation. Then, a new fusion strategy combining personalized and generic is purposefully proposed, and the network layer number fusion threshold of each fusion strategy is designed according to the network layer function. Under this mechanism, the L2-Norm negative exponential similarity metric is employed to calculate the fusion weights of the corresponding feature extraction layer parameters for each client, thus improving the efficiency of heterogeneous data personalized collaboration. Meanwhile, the federated global optimal model approximation fusion strategy is adopted in the network full-connect layer, and this generic fusion strategy alleviates the overfitting introduced by forceful personalized. Finally, the experimental results show that the proposed method is superior to the state-of-the-art methods.

cs.LG