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Yike Guo

Publications and source records attributed to Yike Guo.

At least 163 records · Page 9Linked to original sources

HiPrompt: Tuning-free Higher-Resolution Generation with Hierarchical MLLM Prompts

The potential for higher-resolution image generation using pretrained diffusion models is immense, yet these models often struggle with issues of object repetition and structural artifacts especially when scaling to 4K resolution and higher. We figure out that the problem is caused by that, a single prompt for the generation of multiple scales provides insufficient efficacy. In response, we propose HiPrompt, a new tuning-free solution that tackles the above problems by introducing hierarchical prompts. The hierarchical prompts offer both global and local guidance. Specifically, the global guidance comes from the user input that describes the overall content, while the local guidance utilizes patch-wise descriptions from MLLMs to elaborately guide the regional structure and texture generation. Furthermore, during the inverse denoising process, the generated noise is decomposed into low- and high-frequency spatial components. These components are conditioned on multiple prompt levels, including detailed patch-wise descriptions and broader image-level prompts, facilitating prompt-guided denoising under hierarchical semantic guidance. It further allows the generation to focus more on local spatial regions and ensures the generated images maintain coherent local and global semantics, structures, and textures with high definition. Extensive experiments demonstrate that HiPrompt outperforms state-of-the-art works in higher-resolution image generation, significantly reducing object repetition and enhancing structural quality.

cs.CV↗

Deep learning surrogate models of JULES-INFERNO for wildfire prediction on a global scale

Global wildfire models play a crucial role in anticipating and responding to changing wildfire regimes. JULES-INFERNO is a global vegetation and fire model simulating wildfire emissions and area burnt on a global scale. However, because of the high data dimensionality and system complexity, JULES-INFERNO's computational costs make it challenging to apply to fire risk forecasting with unseen initial conditions. Typically, running JULES-INFERNO for 30 years of prediction will take several hours on High Performance Computing (HPC) clusters. To tackle this bottleneck, two data-driven models are built in this work based on Deep Learning techniques to surrogate the JULES-INFERNO model and speed up global wildfire forecasting. More precisely, these machine learning models take global temperature, vegetation density, soil moisture and previous forecasts as inputs to predict the subsequent global area burnt on an iterative basis. Average Error per Pixel (AEP) and Structural Similarity Index Measure (SSIM) are used as metrics to evaluate the performance of the proposed surrogate models. A fine tuning strategy is also proposed in this work to improve the algorithm performance for unseen scenarios. Numerical results show a strong performance of the proposed models, in terms of both computational efficiency (less than 20 seconds for 30 years of prediction on a laptop CPU) and prediction accuracy (with AEP under 0.3\% and SSIM over 98\% compared to the outputs of JULES-INFERNO).

cs.LG↗

NoRA: Nested Low-Rank Adaptation for Efficient Fine-Tuning Large Models

In this paper, we introduce Nested Low-Rank Adaptation (NoRA), a novel approach to parameter-efficient fine-tuning that extends the capabilities of Low-Rank Adaptation (LoRA) techniques. Vanilla LoRA overlooks pre-trained weight inheritance and still requires fine-tuning numerous parameters. To addresses these issues, our NoRA adopts a dual-layer nested structure with Singular Value Decomposition (SVD), effectively leveraging original matrix knowledge while reducing tunable parameters. Specifically, NoRA freezes the outer LoRA weights and utilizes an inner LoRA design, providing enhanced control over model optimization. This approach allows the model to more precisely adapt to specific tasks while maintaining a compact parameter space. By freezing outer LoRA weights and using an inner LoRA design, NoRA enables precise task adaptation with a compact parameter space. Evaluations on tasks including commonsense reasoning with large language models, fine-tuning vision-language models, and subject-driven generation demonstrate NoRA's superiority over LoRA and its variants. Code will be released upon acceptance.

cs.LG↗

AgentMonitor: A Plug-and-Play Framework for Predictive and Secure Multi-Agent Systems

The rapid advancement of large language models (LLMs) has led to the rise of LLM-based agents. Recent research shows that multi-agent systems (MAS), where each agent plays a specific role, can outperform individual LLMs. However, configuring an MAS for a task remains challenging, with performance only observable post-execution. Inspired by scaling laws in LLM development, we investigate whether MAS performance can be predicted beforehand. We introduce AgentMonitor, a framework that integrates at the agent level to capture inputs and outputs, transforming them into statistics for training a regression model to predict task performance. Additionally, it can further apply real-time corrections to address security risks posed by malicious agents, mitigating negative impacts and enhancing MAS security. Experiments demonstrate that an XGBoost model achieves a Spearman correlation of 0.89 in-domain and 0.58 in more challenging scenarios. Furthermore, using AgentMonitor reduces harmful content by 6.2% and increases helpful content by 1.8% on average, enhancing safety and reliability. Code is available at \url{https://github.com/chanchimin/AgentMonitor}.

cs.CL↗

Can LLMs "Reason" in Music? An Evaluation of LLMs' Capability of Music Understanding and Generation

Symbolic Music, akin to language, can be encoded in discrete symbols. Recent research has extended the application of large language models (LLMs) such as GPT-4 and Llama2 to the symbolic music domain including understanding and generation. Yet scant research explores the details of how these LLMs perform on advanced music understanding and conditioned generation, especially from the multi-step reasoning perspective, which is a critical aspect in the conditioned, editable, and interactive human-computer co-creation process. This study conducts a thorough investigation of LLMs' capability and limitations in symbolic music processing. We identify that current LLMs exhibit poor performance in song-level multi-step music reasoning, and typically fail to leverage learned music knowledge when addressing complex musical tasks. An analysis of LLMs' responses highlights distinctly their pros and cons. Our findings suggest achieving advanced musical capability is not intrinsically obtained by LLMs, and future research should focus more on bridging the gap between music knowledge and reasoning, to improve the co-creation experience for musicians.

cs.SD↗

LyricWhiz: Robust Multilingual Zero-shot Lyrics Transcription by Whispering to ChatGPT

We introduce LyricWhiz, a robust, multilingual, and zero-shot automatic lyrics transcription method achieving state-of-the-art performance on various lyrics transcription datasets, even in challenging genres such as rock and metal. Our novel, training-free approach utilizes Whisper, a weakly supervised robust speech recognition model, and GPT-4, today's most performant chat-based large language model. In the proposed method, Whisper functions as the "ear" by transcribing the audio, while GPT-4 serves as the "brain," acting as an annotator with a strong performance for contextualized output selection and correction. Our experiments show that LyricWhiz significantly reduces Word Error Rate compared to existing methods in English and can effectively transcribe lyrics across multiple languages. Furthermore, we use LyricWhiz to create the first publicly available, large-scale, multilingual lyrics transcription dataset with a CC-BY-NC-SA copyright license, based on MTG-Jamendo, and offer a human-annotated subset for noise level estimation and evaluation. We anticipate that our proposed method and dataset will advance the development of multilingual lyrics transcription, a challenging and emerging task.

cs.CL↗

Honest Computing: Achieving demonstrable data lineage and provenance for driving data and process-sensitive policies

Data is the foundation of any scientific, industrial or commercial process. Its journey typically flows from collection to transport, storage, management and processing. While best practices and regulations guide data management and protection, recent events have underscored its vulnerability. Academic research and commercial data handling have been marred by scandals, revealing the brittleness of data management. Data, despite its importance, is susceptible to undue disclosures, leaks, losses, manipulation, or fabrication. These incidents often occur without visibility or accountability, necessitating a systematic structure for safe, honest, and auditable data management. In this paper, we introduce the concept of Honest Computing as the practice and approach that emphasizes transparency, integrity, and ethical behaviour within the realm of computing and technology. It ensures that computer systems and software operate honestly and reliably without hidden agendas, biases, or unethical practices. It enables privacy and confidentiality of data and code by design and by default. We also introduce a reference framework to achieve demonstrable data lineage and provenance, contrasting it with Secure Computing, a related but differently-orientated form of computing. At its core, Honest Computing leverages Trustless Computing, Confidential Computing, Distributed Computing, Cryptography and AAA security concepts. Honest Computing opens new ways of creating technology-based processes and workflows which permit the migration of regulatory frameworks for data protection from principle-based approaches to rule-based ones. Addressing use cases in many fields, from AI model protection and ethical layering to digital currency formation for finance and banking, trading, and healthcare, this foundational layer approach can help define new standards for appropriate data custody and processing.

cs.CY↗

LLMs Meet Multimodal Generation and Editing: A Survey

With the recent advancement in large language models (LLMs), there is a growing interest in combining LLMs with multimodal learning. Previous surveys of multimodal large language models (MLLMs) mainly focus on multimodal understanding. This survey elaborates on multimodal generation and editing across various domains, comprising image, video, 3D, and audio. Specifically, we summarize the notable advancements with milestone works in these fields and categorize these studies into LLM-based and CLIP/T5-based methods. Then, we summarize the various roles of LLMs in multimodal generation and exhaustively investigate the critical technical components behind these methods and the multimodal datasets utilized in these studies. Additionally, we dig into tool-augmented multimodal agents that can leverage existing generative models for human-computer interaction. Lastly, we discuss the advancements in the generative AI safety field, investigate emerging applications, and discuss future prospects. Our work provides a systematic and insightful overview of multimodal generation and processing, which is expected to advance the development of Artificial Intelligence for Generative Content (AIGC) and world models. A curated list of all related papers can be found at https://github.com/YingqingHe/Awesome-LLMs-meet-Multimodal-Generation

cs.AI↗

FastSAG: Towards Fast Non-Autoregressive Singing Accompaniment Generation

Singing Accompaniment Generation (SAG), which generates instrumental music to accompany input vocals, is crucial to developing human-AI symbiotic art creation systems. The state-of-the-art method, SingSong, utilizes a multi-stage autoregressive (AR) model for SAG, however, this method is extremely slow as it generates semantic and acoustic tokens recursively, and this makes it impossible for real-time applications. In this paper, we aim to develop a Fast SAG method that can create high-quality and coherent accompaniments. A non-AR diffusion-based framework is developed, which by carefully designing the conditions inferred from the vocal signals, generates the Mel spectrogram of the target accompaniment directly. With diffusion and Mel spectrogram modeling, the proposed method significantly simplifies the AR token-based SingSong framework, and largely accelerates the generation. We also design semantic projection, prior projection blocks as well as a set of loss functions, to ensure the generated accompaniment has semantic and rhythm coherence with the vocal signal. By intensive experimental studies, we demonstrate that the proposed method can generate better samples than SingSong, and accelerate the generation by at least 30 times. Audio samples and code are available at https://fastsag.github.io/.

cs.SD↗

ComposerX: Multi-Agent Symbolic Music Composition with LLMs

Music composition represents the creative side of humanity, and itself is a complex task that requires abilities to understand and generate information with long dependency and harmony constraints. While demonstrating impressive capabilities in STEM subjects, current LLMs easily fail in this task, generating ill-written music even when equipped with modern techniques like In-Context-Learning and Chain-of-Thoughts. To further explore and enhance LLMs' potential in music composition by leveraging their reasoning ability and the large knowledge base in music history and theory, we propose ComposerX, an agent-based symbolic music generation framework. We find that applying a multi-agent approach significantly improves the music composition quality of GPT-4. The results demonstrate that ComposerX is capable of producing coherent polyphonic music compositions with captivating melodies, while adhering to user instructions.

cs.SD↗

RQ-RAG: Learning to Refine Queries for Retrieval Augmented Generation

Large Language Models (LLMs) exhibit remarkable capabilities but are prone to generating inaccurate or hallucinatory responses. This limitation stems from their reliance on vast pretraining datasets, making them susceptible to errors in unseen scenarios. To tackle these challenges, Retrieval-Augmented Generation (RAG) addresses this by incorporating external, relevant documents into the response generation process, thus leveraging non-parametric knowledge alongside LLMs' in-context learning abilities. However, existing RAG implementations primarily focus on initial input for context retrieval, overlooking the nuances of ambiguous or complex queries that necessitate further clarification or decomposition for accurate responses. To this end, we propose learning to Refine Query for Retrieval Augmented Generation (RQ-RAG) in this paper, endeavoring to enhance the model by equipping it with capabilities for explicit rewriting, decomposition, and disambiguation. Our experimental results indicate that our method, when applied to a 7B Llama2 model, surpasses the previous state-of-the-art (SOTA) by an average of 1.9\% across three single-hop QA datasets, and also demonstrates enhanced performance in handling complex, multi-hop QA datasets. Our code is available at https://github.com/chanchimin/RQ-RAG.

cs.CL↗

Weakly-Supervised Emotion Transition Learning for Diverse 3D Co-speech Gesture Generation

Generating vivid and emotional 3D co-speech gestures is crucial for virtual avatar animation in human-machine interaction applications. While the existing methods enable generating the gestures to follow a single emotion label, they overlook that long gesture sequence modeling with emotion transition is more practical in real scenes. In addition, the lack of large-scale available datasets with emotional transition speech and corresponding 3D human gestures also limits the addressing of this task. To fulfill this goal, we first incorporate the ChatGPT-4 and an audio inpainting approach to construct the high-fidelity emotion transition human speeches. Considering obtaining the realistic 3D pose annotations corresponding to the dynamically inpainted emotion transition audio is extremely difficult, we propose a novel weakly supervised training strategy to encourage authority gesture transitions. Specifically, to enhance the coordination of transition gestures w.r.t different emotional ones, we model the temporal association representation between two different emotional gesture sequences as style guidance and infuse it into the transition generation. We further devise an emotion mixture mechanism that provides weak supervision based on a learnable mixed emotion label for transition gestures. Last, we present a keyframe sampler to supply effective initial posture cues in long sequences, enabling us to generate diverse gestures. Extensive experiments demonstrate that our method outperforms the state-of-the-art models constructed by adapting single emotion-conditioned counterparts on our newly defined emotion transition task and datasets. Our code and dataset will be released on the project page: https://xingqunqi-lab.github.io/Emo-Transition-Gesture/.

cs.CV↗

ChatMusician: Understanding and Generating Music Intrinsically with LLM

While Large Language Models (LLMs) demonstrate impressive capabilities in text generation, we find that their ability has yet to be generalized to music, humanity's creative language. We introduce ChatMusician, an open-source LLM that integrates intrinsic musical abilities. It is based on continual pre-training and finetuning LLaMA2 on a text-compatible music representation, ABC notation, and the music is treated as a second language. ChatMusician can understand and generate music with a pure text tokenizer without any external multi-modal neural structures or tokenizers. Interestingly, endowing musical abilities does not harm language abilities, even achieving a slightly higher MMLU score. Our model is capable of composing well-structured, full-length music, conditioned on texts, chords, melodies, motifs, musical forms, etc, surpassing GPT-4 baseline. On our meticulously curated college-level music understanding benchmark, MusicTheoryBench, ChatMusician surpasses LLaMA2 and GPT-3.5 on zero-shot setting by a noticeable margin. Our work reveals that LLMs can be an excellent compressor for music, but there remains significant territory to be conquered. We release our 4B token music-language corpora MusicPile, the collected MusicTheoryBench, code, model and demo in GitHub.

cs.SD↗

A Survey of Reasoning with Foundation Models

Reasoning, a crucial ability for complex problem-solving, plays a pivotal role in various real-world settings such as negotiation, medical diagnosis, and criminal investigation. It serves as a fundamental methodology in the field of Artificial General Intelligence (AGI). With the ongoing development of foundation models, e.g., Large Language Models (LLMs), there is a growing interest in exploring their abilities in reasoning tasks. In this paper, we introduce seminal foundation models proposed or adaptable for reasoning, highlighting the latest advancements in various reasoning tasks, methods, and benchmarks. We then delve into the potential future directions behind the emergence of reasoning abilities within foundation models. We also discuss the relevance of multimodal learning, autonomous agents, and super alignment in the context of reasoning. By discussing these future research directions, we hope to inspire researchers in their exploration of this field, stimulate further advancements in reasoning with foundation models, and contribute to the development of AGI.

cs.AI↗

CoMoSVC: Consistency Model-based Singing Voice Conversion

The diffusion-based Singing Voice Conversion (SVC) methods have achieved remarkable performances, producing natural audios with high similarity to the target timbre. However, the iterative sampling process results in slow inference speed, and acceleration thus becomes crucial. In this paper, we propose CoMoSVC, a consistency model-based SVC method, which aims to achieve both high-quality generation and high-speed sampling. A diffusion-based teacher model is first specially designed for SVC, and a student model is further distilled under self-consistency properties to achieve one-step sampling. Experiments on a single NVIDIA GTX4090 GPU reveal that although CoMoSVC has a significantly faster inference speed than the state-of-the-art (SOTA) diffusion-based SVC system, it still achieves comparable or superior conversion performance based on both subjective and objective metrics. Audio samples and codes are available at https://comosvc.github.io/.

eess.AS↗

Freeze the backbones: A Parameter-Efficient Contrastive Approach to Robust Medical Vision-Language Pre-training

Modern healthcare often utilises radiographic images alongside textual reports for diagnostics, encouraging the use of Vision-Language Self-Supervised Learning (VL-SSL) with large pre-trained models to learn versatile medical vision representations. However, most existing VL-SSL frameworks are trained end-to-end, which is computation-heavy and can lose vital prior information embedded in pre-trained encoders. To address both issues, we introduce the backbone-agnostic Adaptor framework, which preserves medical knowledge in pre-trained image and text encoders by keeping them frozen, and employs a lightweight Adaptor module for cross-modal learning. Experiments on medical image classification and segmentation tasks across three datasets reveal that our framework delivers competitive performance while cutting trainable parameters by over 90% compared to current pre-training approaches. Notably, when fine-tuned with just 1% of data, Adaptor outperforms several Transformer-based methods trained on full datasets in medical image segmentation.

cs.CV↗

MARBLE: Music Audio Representation Benchmark for Universal Evaluation

In the era of extensive intersection between art and Artificial Intelligence (AI), such as image generation and fiction co-creation, AI for music remains relatively nascent, particularly in music understanding. This is evident in the limited work on deep music representations, the scarcity of large-scale datasets, and the absence of a universal and community-driven benchmark. To address this issue, we introduce the Music Audio Representation Benchmark for universaL Evaluation, termed MARBLE. It aims to provide a benchmark for various Music Information Retrieval (MIR) tasks by defining a comprehensive taxonomy with four hierarchy levels, including acoustic, performance, score, and high-level description. We then establish a unified protocol based on 14 tasks on 8 public-available datasets, providing a fair and standard assessment of representations of all open-sourced pre-trained models developed on music recordings as baselines. Besides, MARBLE offers an easy-to-use, extendable, and reproducible suite for the community, with a clear statement on copyright issues on datasets. Results suggest recently proposed large-scale pre-trained musical language models perform the best in most tasks, with room for further improvement. The leaderboard and toolkit repository are published at https://marble-bm.shef.ac.uk to promote future music AI research.

cs.SD↗

CoMoSpeech: One-Step Speech and Singing Voice Synthesis via Consistency Model

Denoising diffusion probabilistic models (DDPMs) have shown promising performance for speech synthesis. However, a large number of iterative steps are required to achieve high sample quality, which restricts the inference speed. Maintaining sample quality while increasing sampling speed has become a challenging task. In this paper, we propose a "Co"nsistency "Mo"del-based "Speech" synthesis method, CoMoSpeech, which achieve speech synthesis through a single diffusion sampling step while achieving high audio quality. The consistency constraint is applied to distill a consistency model from a well-designed diffusion-based teacher model, which ultimately yields superior performances in the distilled CoMoSpeech. Our experiments show that by generating audio recordings by a single sampling step, the CoMoSpeech achieves an inference speed more than 150 times faster than real-time on a single NVIDIA A100 GPU, which is comparable to FastSpeech2, making diffusion-sampling based speech synthesis truly practical. Meanwhile, objective and subjective evaluations on text-to-speech and singing voice synthesis show that the proposed teacher models yield the best audio quality, and the one-step sampling based CoMoSpeech achieves the best inference speed with better or comparable audio quality to other conventional multi-step diffusion model baselines. Audio samples are available at https://comospeech.github.io/.

cs.SD↗