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Yilong Zhao

Publications and source records attributed to Yilong Zhao.

At least 19 recordsLinked to original sources

COSM: A Cooperative Scheduling Framework for Concurrent PIM and CPU Execution on Mobile Devices

The development of on-device large language models (LLMs) is driven by the need for privacy and fast response times. Energy-intensive data transfer on mobile devices makes Processing-in-Memory (PIM) an effective solution. Due to stringent DRAM cost constraints, limited physical footprint on circuit boards, and the interaction between applications and LLMs, it is imperative for the CPU and PIM to operate concurrently within a shared memory space. However, challenges such as bank conflicts and bus congestion can arise, potentially diminishing the performance and energy benefits of PIM. To address this challenge, we introduce COSM, a cooperative scheduling framework designed to facilitate the concurrent operation of PIM and CPU tasks on mobile platforms. Our key innovations include: 1) a low-interference PIM control interface that generates the maximum number of PIM commands without disrupting CPU memory accesses; 2) an idleness-aware scheduling method that integrates PIM commands into available idle time windows within the CPU's access sequence. COSM not only hides PIM execution latency from the CPU, but also overlaps PIM execution with data transfer. Experiments on concurrent execution of LLMs and mobile workloads, including mobile applications and compute-intensive kernels, demonstrate that COSM improves PIM throughput by up to 2.8x compared to the baseline scheduling method with less than 2.0% CPU performance loss.

cs.AR

Unleashing Scalable Context Parallelism for Foundation Models Pre-Training via FCP

Context parallelism (CP) has been widely adopted to support the growing context length in foundation model pretraining. However, existing designs fail to handle the large variation in sequence length from training datasets, resulting in suboptimal performance. These methods often over-shard short sequences, leading to compute inefficiency and excessive communication, or process long and short sequences separately without proper bin-packing, causing workload imbalance. In this paper, we propose FCP, a flexible context parallelism paradigm that shards and schedules sequences at block-level granularity. Instead of relying on rigid communication topologies such as ring, FCP enables arbitrary peer-to-peer communication, allowing flexible placement of sequence blocks across workers. By bin-packing blocks from both short and long sequences, FCP achieves both high compute efficiency and balanced workload distribution. Extensive evaluations show that FCP attains near-linear scalability on up to 256 NVIDIA GPUs, with 1.13x-2.21x improvement in the attention MFU.

cs.DC

Sparse VideoGen2: Accelerate Video Generation with Sparse Attention via Semantic-Aware Permutation

Diffusion Transformers (DiTs) are essential for video generation but suffer from significant latency due to the quadratic complexity of attention. By computing only critical tokens, sparse attention reduces computational costs and offers a promising acceleration approach. However, we identify that existing methods fail to approach optimal generation quality under the same computation budget for two reasons: (1) Inaccurate critical token identification: current methods cluster tokens based on position rather than semantics, leading to imprecise aggregated representations. (2) Excessive computation waste: critical tokens are scattered among non-critical ones, leading to wasted computation on GPUs, which are optimized for processing contiguous tokens. In this paper, we propose SVG2, a training-free framework that maximizes identification accuracy and minimizes computation waste, achieving a Pareto frontier trade-off between generation quality and efficiency. The core of SVG2 is semantic-aware permutation, which clusters and reorders tokens based on semantic similarity using k-means. This approach ensures both a precise cluster representation, improving identification accuracy, and a densified layout of critical tokens, enabling efficient computation without padding. Additionally, SVG2 integrates top-p dynamic budget control and customized kernel implementations, achieving up to 2.30x and 1.89x speedup while maintaining a PSNR of up to 30 and 26 on HunyuanVideo and Wan 2.1, respectively. Our code is open-sourced at \href{https://github.com/svg-project/Sparse-VideoGen}{https://github.com/svg-project/Sparse-VideoGen}.

cs.CV

Quant VideoGen: Auto-Regressive Long Video Generation via 2-Bit KV-Cache Quantization

Despite rapid progress in autoregressive video diffusion, an emerging system algorithm bottleneck limits both deployability and generation capability: KV cache memory. In autoregressive video generation models, the KV cache grows with generation history and quickly dominates GPU memory, often exceeding 30 GB, preventing deployment on widely available hardware. More critically, constrained KV cache budgets restrict the effective working memory, directly degrading long horizon consistency in identity, layout, and motion. To address this challenge, we present Quant VideoGen (QVG), a training free KV cache quantization framework for autoregressive video diffusion models. QVG leverages video spatiotemporal redundancy through Semantic Aware Smoothing, producing low magnitude, quantization friendly residuals. It further introduces Progressive Residual Quantization, a coarse to fine multi stage scheme that reduces quantization error while enabling a smooth quality memory trade off. Across LongCat Video, HY WorldPlay, and Self Forcing benchmarks, QVG establishes a new Pareto frontier between quality and memory efficiency, reducing KV cache memory by up to 7.0 times with less than 4% end to end latency overhead while consistently outperforming existing baselines in generation quality. Code is available at: https://github.com/svg-project/Quant-VideoGen

cs.LG

Event Tensor: A Unified Abstraction for Compiling Dynamic Megakernel

Modern GPU workloads, especially large language model (LLM) inference, suffer from kernel launch overheads and coarse synchronization that limit inter-kernel parallelism. Recent megakernel techniques fuse multiple operators into a single persistent kernel to eliminate launch gaps and expose inter-kernel parallelism, but struggle to handle dynamic shapes and data-dependent computation in real workloads. We present Event Tensor, a unified compiler abstraction for dynamic megakernels. Event Tensor encodes dependencies between tiled tasks, and enables first-class support for both shape and data-dependent dynamism. Built atop this abstraction, our Event Tensor Compiler (ETC) applies static and dynamic scheduling transformations to generate high-performance persistent kernels. Evaluations show that ETC achieves state-of-the-art LLM serving latency while significantly reducing system warmup overhead.

cs.DC

Flash-KMeans: Fast and Memory-Efficient Exact K-Means

$k$-means has historically been positioned primarily as an offline processing primitive, typically used for dataset organization or embedding preprocessing rather than as a first-class component in online systems. In this work, we revisit this classical algorithm under the lens of modern AI system design and enable $k$-means as an online primitive. We point out that existing GPU implementations of $k$-means remain fundamentally bottlenecked by low-level system constraints rather than theoretical algorithmic complexity. Specifically, the assignment stage suffers from a severe IO bottleneck due to the massive explicit materialization of the $N \times K$ distance matrix in High Bandwidth Memory (HBM). Simultaneously, the centroid update stage is heavily penalized by hardware-level atomic write contention caused by irregular, scatter-style token aggregations. To bridge this performance gap, we propose flash-kmeans, an IO-aware and contention-free $k$-means implementation for modern GPU workloads. Flash-kmeans introduces two core kernel-level innovations: (1) FlashAssign, which fuses distance computation with an online argmin to completely bypass intermediate memory materialization; (2) sort-inverse update, which explicitly constructs an inverse mapping to transform high-contention atomic scatters into high-bandwidth, segment-level localized reductions. Furthermore, we integrate algorithm-system co-designs, including chunked-stream overlap and cache-aware compile heuristics, to ensure practical deployability. Extensive evaluations on NVIDIA H200 GPUs demonstrate that flash-kmeans achieves up to 17.9$\times$ end-to-end speedup over best baselines, while outperforming industry-standard libraries like cuML and FAISS by 33$\times$ and over 200$\times$, respectively. Our code is open-sourced at https://github.com/svg-project/flash-kmeans.

cs.DC

Jet-RL: Enabling On-Policy FP8 Reinforcement Learning with Unified Training and Rollout Precision Flow

Reinforcement learning (RL) is essential for enhancing the complex reasoning capabilities of large language models (LLMs). However, existing RL training pipelines are computationally inefficient and resource-intensive, with the rollout phase accounting for over 70% of total training time. Quantized RL training, particularly using FP8 precision, offers a promising approach to mitigating this bottleneck. A commonly adopted strategy applies FP8 precision during rollout while retaining BF16 precision for training. In this work, we present the first comprehensive study of FP8 RL training and demonstrate that the widely used BF16-training + FP8-rollout strategy suffers from severe training instability and catastrophic accuracy collapse under long-horizon rollouts and challenging tasks. Our analysis shows that these failures stem from the off-policy nature of the approach, which introduces substantial numerical mismatch between training and inference. Motivated by these observations, we propose Jet-RL, an FP8 RL training framework that enables robust and stable RL optimization. The key idea is to adopt a unified FP8 precision flow for both training and rollout, thereby minimizing numerical discrepancies and eliminating the need for inefficient inter-step calibration. Extensive experiments validate the effectiveness of Jet-RL: our method achieves up to 33% speedup in the rollout phase, up to 41% speedup in the training phase, and a 16% end-to-end speedup over BF16 training, while maintaining stable convergence across all settings and incurring negligible accuracy degradation.

cs.LG

FrontierCS: Evolving Challenges for Evolving Intelligence

We introduce FrontierCS, a benchmark of 156 open-ended problems across diverse areas of computer science, designed and reviewed by experts, including CS PhDs and top-tier competitive programming participants and problem setters. Unlike existing benchmarks that focus on tasks with known optimal solutions, FrontierCS targets problems where the optimal solution is unknown, but the quality of a solution can be objectively evaluated. Models solve these tasks by implementing executable programs rather than outputting a direct answer. FrontierCS includes algorithmic problems, which are often NP-hard variants of competitive programming problems with objective partial scoring, and research problems with the same property. For each problem we provide an expert reference solution and an automatic evaluator. Combining open-ended design, measurable progress, and expert curation, FrontierCS provides a benchmark at the frontier of computer-science difficulty. Empirically, we find that frontier reasoning models still lag far behind human experts on both the algorithmic and research tracks, that increasing reasoning budgets alone does not close this gap, and that models often over-optimize for generating merely workable code instead of discovering high-quality algorithms and system designs.

cs.LG

Accelerating Large-Scale Reasoning Model Inference with Sparse Self-Speculative Decoding

Reasoning language models have demonstrated remarkable capabilities on challenging tasks by generating elaborate chain-of-thought (CoT) solutions. However, such lengthy generation shifts the inference bottleneck from compute-bound to memory-bound. To generate each token, the model applies full attention to all previously generated tokens, requiring memory access to an increasingly large KV-Cache. Consequently, longer generations demand more memory access for every step, leading to substantial pressure on memory bandwidth. To address this, we introduce SparseSpec, a speculative decoding framework that reuses the same model as the draft and target models (i.e., self-speculation). SparseSpec features a novel sparse attention mechanism, PillarAttn, as the draft model, which accurately selects critical tokens via elegantly reusing information from the verification stage. Furthermore, SparseSpec co-designs self-speculation with three system innovations: (1) a unified scheduler to batch token drafting and verification, (2) delayed verification for CPU/GPU overlap, and (3) dynamic KV-Cache management to maximize memory utilization. Across various models and datasets, SparseSpec outperforms state-of-the-art solutions, with an up to 2.13x throughput speedup.

cs.LG

VLASH: Real-Time VLAs via Future-State-Aware Asynchronous Inference

Vision-Language-Action models (VLAs) are becoming increasingly capable across diverse robotic tasks. However, these models are typically deployed under synchronous inference, where the robot waits for model inference to complete before acting, and cannot perceive or respond to environmental changes during action execution. This not only introduces noticeable action stalls, but also significantly increases reaction latency, fundamentally limiting the applicability of VLAs to dynamic, real-time tasks. Asynchronous inference offers a promising solution to achieve continuous and low-latency control by enabling robots to execute actions and perform inference simultaneously. However, because the robot and environment continue to evolve during inference, a temporal misalignment arises between the prediction and execution intervals. This leads to significant action instability, while existing asynchronous methods either degrade accuracy or introduce runtime overhead to mitigate it. We propose VLASH, a simple yet effective method for asynchronous VLA inference that delivers smooth, accurate, and fast reaction control without architectural changes or additional runtime overhead. VLASH leverages the future execution-time state by rolling the robot state forward with the previous action chunk, thereby bridging the gap between prediction and execution. Experiments show that VLASH reduces reaction latency by up to 11.8x compared to synchronous inference and consistently outperforms all asynchronous baselines in accuracy. With action quantization, it further achieves 1.5-2.0x task completion speedup with minimal accuracy loss. Moreover, it empowers state-of-the-art VLAs such as $\pi_{0.5}$ to handle fast-reaction, high-precision tasks including playing ping-pong and playing whack-a-mole, where traditional synchronous inference fails. Code is available at https://github.com/mit-han-lab/vlash

cs.RO

LEANN: A Low-Storage Vector Index

Embedding-based vector search underpins many important applications, such as recommendation and retrieval-augmented generation (RAG). It relies on vector indices to enable efficient search. However, these indices require storing high-dimensional embeddings and large index metadata, whose total size can be several times larger than the original data (e.g., text chunks). Such high storage overhead makes it difficult, or even impractical, to deploy vector search on personal devices or large-scale datasets. To tackle this problem, we propose LEANN, a storage-efficient index for vector search that recomputes embeddings on the fly instead of storing them, and compresses state-of-the-art proximity graph indices while preserving search accuracy. LEANN delivers high-quality vector search while using only a fraction of the storage (e.g., 5% of the original data) and supporting storage-efficient index construction and updates. On real-world benchmarks, LEANN reduces index size by up to 50x compared with conventional indices, while maintaining SOTA accuracy and comparable latency for RAG applications.

cs.DB

An Extensible Software Transport Layer for GPU Networking

Fast-evolving machine learning (ML) workloads have increasing requirements for networking. However, host network transport on RDMA NICs is hard to evolve, causing problems for ML workloads. For example, single-path RDMA traffic is prone to flow collisions that severely degrade collective communication performance. We present UCCL, an extensible software transport layer to evolve GPU networking. UCCL decouples the data path and control path of existing RDMA NICs and efficiently runs the control-path transport on host CPUs. This software extensibility brings in transport innovations that cannot be achieved in hardware for ML workloads, e.g., a multipath transport to resolve flow collisions. ML collectives atop UCCL achieve up to 4.5x higher performance compared to existing RDMA NICs.

cs.NI

PUSHtap: PIM-based In-Memory HTAP with Unified Data Storage Format

Hybrid transaction/analytical processing (HTAP) is an emerging database paradigm that supports both online transaction processing (OLTP) and online analytical processing (OLAP) workloads. Computing-intensive OLTP operations, involving row-wise data manipulation, are suitable for row-store format. In contrast, memory-intensive OLAP operations, which are column-centric, benefit from column-store format. This \emph{data-format dilemma} prevents HTAP systems from concurrently achieving three design goals: performance isolation, data freshness, and workload-specific optimization. Another background technology is Processing-in-Memory (PIM), which integrates computing units (PIM units) inside DRAM memory devices to accelerate memory-intensive workloads, including OLAP. Our key insight is to combine the interleaved CPU access and localized PIM unit access to provide two-dimensional access to address the data format contradictions inherent in HTAP. First, we propose a unified data storage format with novel data alignment and placement techniques to optimize the effective bandwidth of CPUs and PIM units and exploit the PIM's parallelism. Second, we implement the multi-version concurrency control (MVCC) essential for single-instance HTAP. Third, we extend the commercial PIM architecture to support the OLAP operations and concurrent access from PIM and CPU. Experiments show that PUSHtap can achieve 3.4\texttimes{}/4.4\texttimes{} OLAP/OLTP throughput improvement compared to multi-instance PIM-based design.

cs.DC

NanoFlow: Towards Optimal Large Language Model Serving Throughput

Large Language Models (LLMs) have resulted in a surging demand for planet-scale serving systems, where tens of thousands of GPUs continuously serve hundreds of millions of users. Consequently, throughput has emerged as a key metric that determines serving systems' performance. Due to large model sizes and memory-intensive self-attention, LLM serving has been commonly assumed to be memory-bound. Through a detailed analysis, we show that despite having memory-intensive components, end-to-end LLM serving is compute bound for most common workloads and LLMs. Alas, most existing serving engines fall short from optimal compute utilization, because the heterogeneous operations that comprise LLM serving--compute, memory, networking--are executed sequentially within a device. We propose NanoFlow, a novel serving framework that exploits intra-device parallelism, which overlaps the usage of heterogeneous resources within a single device. NanoFlow splits inputs into smaller nano-batches and duplicates operations to operate on each portion independently, enabling overlapping. NanoFlow automatically identifies the number, size, ordering, and GPU resource allocation of nano-batches to minimize the execution time, while considering the interference of concurrent operations. We evaluate NanoFlow's end-to-end serving throughput on several popular models such as LLaMA-2-70B, Mixtral 8x7B, LLaMA-3-8B, etc. With practical workloads, NanoFlow provides 1.91x throughput boost compared to state-of-the-art serving systems achieving 50% to 72% of optimal throughput across popular models.

cs.DC

XGrammar: Flexible and Efficient Structured Generation Engine for Large Language Models

The applications of LLM Agents are becoming increasingly complex and diverse, leading to a high demand for structured outputs that can be parsed into code, structured function calls, and embodied agent commands. These developments bring significant demands for structured generation in LLM inference. Context-free grammar is a flexible approach to enable structured generation via constrained decoding. However, executing context-free grammar requires going through several stack states over all tokens in vocabulary during runtime, bringing non-negligible overhead for structured generation. In this paper, we propose XGrammar, a flexible and efficient structure generation engine for large language models. XGrammar accelerates context-free grammar execution by dividing the vocabulary into context-independent tokens that can be prechecked and context-dependent tokens that need to be interpreted during runtime. We further build transformations to expand the grammar context and reduce the number of context-independent tokens. Additionally, we build an efficient persistent stack to accelerate the context-dependent token checks. Finally, we co-design the grammar engine with LLM inference engine to overlap grammar computation with GPU executions. Evaluation results show that XGrammar can achieve up to 100x speedup over existing solutions. Combined with an LLM inference engine, it can generate near-zero overhead structure generation in end-to-end low-LLM serving.

cs.CL

Sparse VideoGen: Accelerating Video Diffusion Transformers with Spatial-Temporal Sparsity

Diffusion Transformers (DiTs) dominate video generation but their high computational cost severely limits real-world applicability, usually requiring tens of minutes to generate a few seconds of video even on high-performance GPUs. This inefficiency primarily arises from the quadratic computational complexity of 3D Full Attention with respect to the context length. In this paper, we propose a training-free framework termed Sparse VideoGen (SVG) that leverages the inherent sparsity in 3D Full Attention to boost inference efficiency. We reveal that the attention heads can be dynamically classified into two groups depending on distinct sparse patterns: (1) Spatial Head, where only spatially-related tokens within each frame dominate the attention output, and (2) Temporal Head, where only temporally-related tokens across different frames dominate. Based on this insight, SVG proposes an online profiling strategy to capture the dynamic sparse patterns and predicts the type of attention head. Combined with a novel hardware-efficient tensor layout transformation and customized kernel implementations, SVG achieves up to 2.28x and 2.33x end-to-end speedup on CogVideoX-v1.5 and HunyuanVideo, respectively, while preserving generation quality. Our code is open-sourced and is available at https://github.com/svg-project/Sparse-VideoGen

cs.CV

BlendServe: Optimizing Offline Inference for Auto-regressive Large Models with Resource-aware Batching

Offline batch inference, which leverages the flexibility of request batching to achieve higher throughput and lower costs, is becoming more popular for latency-insensitive applications. Meanwhile, recent progress in model capability and modality makes requests more diverse in compute and memory demands, creating unique opportunities for throughput improvement by resource overlapping. However, a request schedule that maximizes resource overlapping can conflict with the schedule that maximizes prefix sharing, a widely-used performance optimization, causing sub-optimal inference throughput. We present BlendServe, a system that maximizes resource utilization of offline batch inference by combining the benefits of resource overlapping and prefix sharing using a resource-aware prefix tree. BlendServe exploits the relaxed latency requirements in offline batch inference to reorder and overlap requests with varied resource demands while ensuring high prefix sharing. We evaluate BlendServe on a variety of synthetic multi-modal workloads and show that it provides up to $1.44\times$ throughput boost compared to widely-used industry standards, vLLM and SGLang.

cs.LG

A Large Language Model-based Framework for Semi-Structured Tender Document Retrieval-Augmented Generation

The drafting of documents in the procurement field has progressively become more complex and diverse, driven by the need to meet legal requirements, adapt to technological advancements, and address stakeholder demands. While large language models (LLMs) show potential in document generation, most LLMs lack specialized knowledge in procurement. To address this gap, we use retrieval-augmented techniques to achieve professional document generation, ensuring accuracy and relevance in procurement documentation.

cs.CL