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Yiming Ren

Publications and source records attributed to Yiming Ren.

45 records · Page 3Linked to original sources

LaserHuman: Language-guided Scene-aware Human Motion Generation in Free Environment

Language-guided scene-aware human motion generation has great significance for entertainment and robotics. In response to the limitations of existing datasets, we introduce LaserHuman, a pioneering dataset engineered to revolutionize Scene-Text-to-Motion research. LaserHuman stands out with its inclusion of genuine human motions within 3D environments, unbounded free-form natural language descriptions, a blend of indoor and outdoor scenarios, and dynamic, ever-changing scenes. Diverse modalities of capture data and rich annotations present great opportunities for the research of conditional motion generation, and can also facilitate the development of real-life applications. Moreover, to generate semantically consistent and physically plausible human motions, we propose a multi-conditional diffusion model, which is simple but effective, achieving state-of-the-art performance on existing datasets.

cs.CV↗

LiveHPS: LiDAR-based Scene-level Human Pose and Shape Estimation in Free Environment

For human-centric large-scale scenes, fine-grained modeling for 3D human global pose and shape is significant for scene understanding and can benefit many real-world applications. In this paper, we present LiveHPS, a novel single-LiDAR-based approach for scene-level human pose and shape estimation without any limitation of light conditions and wearable devices. In particular, we design a distillation mechanism to mitigate the distribution-varying effect of LiDAR point clouds and exploit the temporal-spatial geometric and dynamic information existing in consecutive frames to solve the occlusion and noise disturbance. LiveHPS, with its efficient configuration and high-quality output, is well-suited for real-world applications. Moreover, we propose a huge human motion dataset, named FreeMotion, which is collected in various scenarios with diverse human poses, shapes and translations. It consists of multi-modal and multi-view acquisition data from calibrated and synchronized LiDARs, cameras, and IMUs. Extensive experiments on our new dataset and other public datasets demonstrate the SOTA performance and robustness of our approach. We will release our code and dataset soon.

cs.CV↗

GIT-Mol: A Multi-modal Large Language Model for Molecular Science with Graph, Image, and Text

Large language models have made significant strides in natural language processing, enabling innovative applications in molecular science by processing textual representations of molecules. However, most existing language models cannot capture the rich information with complex molecular structures or images. In this paper, we introduce GIT-Mol, a multi-modal large language model that integrates the Graph, Image, and Text information. To facilitate the integration of multi-modal molecular data, we propose GIT-Former, a novel architecture that is capable of aligning all modalities into a unified latent space. We achieve a 5%-10% accuracy increase in properties prediction and a 20.2% boost in molecule generation validity compared to the baselines. With the any-to-language molecular translation strategy, our model has the potential to perform more downstream tasks, such as compound name recognition and chemical reaction prediction.

cs.LG↗

LiDAR-aid Inertial Poser: Large-scale Human Motion Capture by Sparse Inertial and LiDAR Sensors

We propose a multi-sensor fusion method for capturing challenging 3D human motions with accurate consecutive local poses and global trajectories in large-scale scenarios, only using single LiDAR and 4 IMUs, which are set up conveniently and worn lightly. Specifically, to fully utilize the global geometry information captured by LiDAR and local dynamic motions captured by IMUs, we design a two-stage pose estimator in a coarse-to-fine manner, where point clouds provide the coarse body shape and IMU measurements optimize the local actions. Furthermore, considering the translation deviation caused by the view-dependent partial point cloud, we propose a pose-guided translation corrector. It predicts the offset between captured points and the real root locations, which makes the consecutive movements and trajectories more precise and natural. Moreover, we collect a LiDAR-IMU multi-modal mocap dataset, LIPD, with diverse human actions in long-range scenarios. Extensive quantitative and qualitative experiments on LIPD and other open datasets all demonstrate the capability of our approach for compelling motion capture in large-scale scenarios, which outperforms other methods by an obvious margin. We will release our code and captured dataset to stimulate future research.

cs.CV↗

Weakly Supervised 3D Multi-person Pose Estimation for Large-scale Scenes based on Monocular Camera and Single LiDAR

Depth estimation is usually ill-posed and ambiguous for monocular camera-based 3D multi-person pose estimation. Since LiDAR can capture accurate depth information in long-range scenes, it can benefit both the global localization of individuals and the 3D pose estimation by providing rich geometry features. Motivated by this, we propose a monocular camera and single LiDAR-based method for 3D multi-person pose estimation in large-scale scenes, which is easy to deploy and insensitive to light. Specifically, we design an effective fusion strategy to take advantage of multi-modal input data, including images and point cloud, and make full use of temporal information to guide the network to learn natural and coherent human motions. Without relying on any 3D pose annotations, our method exploits the inherent geometry constraints of point cloud for self-supervision and utilizes 2D keypoints on images for weak supervision. Extensive experiments on public datasets and our newly collected dataset demonstrate the superiority and generalization capability of our proposed method.

cs.CV↗

Predicting Football Match Outcomes with eXplainable Machine Learning and the Kelly Index

In this work, a machine learning approach is developed for predicting the outcomes of football matches. The novelty of this research lies in the utilisation of the Kelly Index to first classify matches into categories where each one denotes the different levels of predictive difficulty. Classification models using a wide suite of algorithms were developed for each category of matches in order to determine the efficacy of the approach. In conjunction to this, a set of previously unexplored features were engineering including Elo-based variables. The dataset originated from the Premier League match data covering the 2019-2021 seasons. The findings indicate that the process of decomposing the predictive problem into sub-tasks was effective and produced competitive results with prior works, while the ensemble-based methods were the most effective. The paper also devised an investment strategy in order to evaluate its effectiveness by benchmarking against bookmaker odds. An approach was developed that minimises risk by combining the Kelly Index with the predefined confidence thresholds of the predictive models. The experiments found that the proposed strategy can return a profit when following a conservative approach that focuses primarily on easy-to-predict matches where the predictive models display a high confidence level.

cs.LG↗

STCrowd: A Multimodal Dataset for Pedestrian Perception in Crowded Scenes

Accurately detecting and tracking pedestrians in 3D space is challenging due to large variations in rotations, poses and scales. The situation becomes even worse for dense crowds with severe occlusions. However, existing benchmarks either only provide 2D annotations, or have limited 3D annotations with low-density pedestrian distribution, making it difficult to build a reliable pedestrian perception system especially in crowded scenes. To better evaluate pedestrian perception algorithms in crowded scenarios, we introduce a large-scale multimodal dataset,STCrowd. Specifically, in STCrowd, there are a total of 219 K pedestrian instances and 20 persons per frame on average, with various levels of occlusion. We provide synchronized LiDAR point clouds and camera images as well as their corresponding 3D labels and joint IDs. STCrowd can be used for various tasks, including LiDAR-only, image-only, and sensor-fusion based pedestrian detection and tracking. We provide baselines for most of the tasks. In addition, considering the property of sparse global distribution and density-varying local distribution of pedestrians, we further propose a novel method, Density-aware Hierarchical heatmap Aggregation (DHA), to enhance pedestrian perception in crowded scenes. Extensive experiments show that our new method achieves state-of-the-art performance for pedestrian detection on various datasets.

cs.CV↗

Self-supervised Point Cloud Completion on Real Traffic Scenes via Scene-concerned Bottom-up Mechanism

Real scans always miss partial geometries of objects due to the self-occlusions, external-occlusions, and limited sensor resolutions. Point cloud completion aims to refer the complete shapes for incomplete 3D scans of objects. Current deep learning-based approaches rely on large-scale complete shapes in the training process, which are usually obtained from synthetic datasets. It is not applicable for real-world scans due to the domain gap. In this paper, we propose a self-supervised point cloud completion method (TraPCC) for vehicles in real traffic scenes without any complete data. Based on the symmetry and similarity of vehicles, we make use of consecutive point cloud frames to construct vehicle memory bank as reference. We design a bottom-up mechanism to focus on both local geometry details and global shape features of inputs. In addition, we design a scene-graph in the network to pay attention to the missing parts by the aid of neighboring vehicles. Experiments show that TraPCC achieve good performance for real-scan completion on KITTI and nuScenes traffic datasets even without any complete data in training. We also show a downstream application of 3D detection, which benefits from our completion approach.

cs.CV↗

Train and Deploy an Image Classifier for Disaster Response

With Deep Learning Image Classification becoming more powerful each year, it is apparent that its introduction to disaster response will increase the efficiency that responders can work with. Using several Neural Network Models, including AlexNet, ResNet, MobileNet, DenseNets, and 4-Layer CNN, we have classified flood disaster images from a large image data set with up to 79% accuracy. Our models and tutorials for working with the data set have created a foundation for others to classify other types of disasters contained in the images.

cs.CV↗