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Yin Zhou

Publications and source records attributed to Yin Zhou.

34 records · Page 2Linked to original sources

Motion Inspired Unsupervised Perception and Prediction in Autonomous Driving

Learning-based perception and prediction modules in modern autonomous driving systems typically rely on expensive human annotation and are designed to perceive only a handful of predefined object categories. This closed-set paradigm is insufficient for the safety-critical autonomous driving task, where the autonomous vehicle needs to process arbitrarily many types of traffic participants and their motion behaviors in a highly dynamic world. To address this difficulty, this paper pioneers a novel and challenging direction, i.e., training perception and prediction models to understand open-set moving objects, with no human supervision. Our proposed framework uses self-learned flow to trigger an automated meta labeling pipeline to achieve automatic supervision. 3D detection experiments on the Waymo Open Dataset show that our method significantly outperforms classical unsupervised approaches and is even competitive to the counterpart with supervised scene flow. We further show that our approach generates highly promising results in open-set 3D detection and trajectory prediction, confirming its potential in closing the safety gap of fully supervised systems.

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LESS: Label-Efficient Semantic Segmentation for LiDAR Point Clouds

Semantic segmentation of LiDAR point clouds is an important task in autonomous driving. However, training deep models via conventional supervised methods requires large datasets which are costly to label. It is critical to have label-efficient segmentation approaches to scale up the model to new operational domains or to improve performance on rare cases. While most prior works focus on indoor scenes, we are one of the first to propose a label-efficient semantic segmentation pipeline for outdoor scenes with LiDAR point clouds. Our method co-designs an efficient labeling process with semi/weakly supervised learning and is applicable to nearly any 3D semantic segmentation backbones. Specifically, we leverage geometry patterns in outdoor scenes to have a heuristic pre-segmentation to reduce the manual labeling and jointly design the learning targets with the labeling process. In the learning step, we leverage prototype learning to get more descriptive point embeddings and use multi-scan distillation to exploit richer semantics from temporally aggregated point clouds to boost the performance of single-scan models. Evaluated on the SemanticKITTI and the nuScenes datasets, we show that our proposed method outperforms existing label-efficient methods. With extremely limited human annotations (e.g., 0.1% point labels), our proposed method is even highly competitive compared to the fully supervised counterpart with 100% labels.

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LidarNAS: Unifying and Searching Neural Architectures for 3D Point Clouds

Developing neural models that accurately understand objects in 3D point clouds is essential for the success of robotics and autonomous driving. However, arguably due to the higher-dimensional nature of the data (as compared to images), existing neural architectures exhibit a large variety in their designs, including but not limited to the views considered, the format of the neural features, and the neural operations used. Lack of a unified framework and interpretation makes it hard to put these designs in perspective, as well as systematically explore new ones. In this paper, we begin by proposing a unified framework of such, with the key idea being factorizing the neural networks into a series of view transforms and neural layers. We demonstrate that this modular framework can reproduce a variety of existing works while allowing a fair comparison of backbone designs. Then, we show how this framework can easily materialize into a concrete neural architecture search (NAS) space, allowing a principled NAS-for-3D exploration. In performing evolutionary NAS on the 3D object detection task on the Waymo Open Dataset, not only do we outperform the state-of-the-art models, but also report the interesting finding that NAS tends to discover the same macro-level architecture concept for both the vehicle and pedestrian classes.

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RIDDLE: Lidar Data Compression with Range Image Deep Delta Encoding

Lidars are depth measuring sensors widely used in autonomous driving and augmented reality. However, the large volume of data produced by lidars can lead to high costs in data storage and transmission. While lidar data can be represented as two interchangeable representations: 3D point clouds and range images, most previous work focus on compressing the generic 3D point clouds. In this work, we show that directly compressing the range images can leverage the lidar scanning pattern, compared to compressing the unprojected point clouds. We propose a novel data-driven range image compression algorithm, named RIDDLE (Range Image Deep DeLta Encoding). At its core is a deep model that predicts the next pixel value in a raster scanning order, based on contextual laser shots from both the current and past scans (represented as a 4D point cloud of spherical coordinates and time). The deltas between predictions and original values can then be compressed by entropy encoding. Evaluated on the Waymo Open Dataset and KITTI, our method demonstrates significant improvement in the compression rate (under the same distortion) compared to widely used point cloud and range image compression algorithms as well as recent deep methods.

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Multi-modal 3D Human Pose Estimation with 2D Weak Supervision in Autonomous Driving

3D human pose estimation (HPE) in autonomous vehicles (AV) differs from other use cases in many factors, including the 3D resolution and range of data, absence of dense depth maps, failure modes for LiDAR, relative location between the camera and LiDAR, and a high bar for estimation accuracy. Data collected for other use cases (such as virtual reality, gaming, and animation) may therefore not be usable for AV applications. This necessitates the collection and annotation of a large amount of 3D data for HPE in AV, which is time-consuming and expensive. In this paper, we propose one of the first approaches to alleviate this problem in the AV setting. Specifically, we propose a multi-modal approach which uses 2D labels on RGB images as weak supervision to perform 3D HPE. The proposed multi-modal architecture incorporates LiDAR and camera inputs with an auxiliary segmentation branch. On the Waymo Open Dataset, our approach achieves a 22% relative improvement over camera-only 2D HPE baseline, and 6% improvement over LiDAR-only model. Finally, careful ablation studies and parts based analysis illustrate the advantages of each of our contributions.

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Revisiting 3D Object Detection From an Egocentric Perspective

3D object detection is a key module for safety-critical robotics applications such as autonomous driving. For these applications, we care most about how the detections affect the ego-agent's behavior and safety (the egocentric perspective). Intuitively, we seek more accurate descriptions of object geometry when it's more likely to interfere with the ego-agent's motion trajectory. However, current detection metrics, based on box Intersection-over-Union (IoU), are object-centric and aren't designed to capture the spatio-temporal relationship between objects and the ego-agent. To address this issue, we propose a new egocentric measure to evaluate 3D object detection, namely Support Distance Error (SDE). Our analysis based on SDE reveals that the egocentric detection quality is bounded by the coarse geometry of the bounding boxes. Given the insight that SDE would benefit from more accurate geometry descriptions, we propose to represent objects as amodal contours, specifically amodal star-shaped polygons, and devise a simple model, StarPoly, to predict such contours. Our experiments on the large-scale Waymo Open Dataset show that SDE better reflects the impact of detection quality on the ego-agent's safety compared to IoU; and the estimated contours from StarPoly consistently improve the egocentric detection quality over recent 3D object detectors.

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SPG: Unsupervised Domain Adaptation for 3D Object Detection via Semantic Point Generation

In autonomous driving, a LiDAR-based object detector should perform reliably at different geographic locations and under various weather conditions. While recent 3D detection research focuses on improving performance within a single domain, our study reveals that the performance of modern detectors can drop drastically cross-domain. In this paper, we investigate unsupervised domain adaptation (UDA) for LiDAR-based 3D object detection. On the Waymo Domain Adaptation dataset, we identify the deteriorating point cloud quality as the root cause of the performance drop. To address this issue, we present Semantic Point Generation (SPG), a general approach to enhance the reliability of LiDAR detectors against domain shifts. Specifically, SPG generates semantic points at the predicted foreground regions and faithfully recovers missing parts of the foreground objects, which are caused by phenomena such as occlusions, low reflectance or weather interference. By merging the semantic points with the original points, we obtain an augmented point cloud, which can be directly consumed by modern LiDAR-based detectors. To validate the wide applicability of SPG, we experiment with two representative detectors, PointPillars and PV-RCNN. On the UDA task, SPG significantly improves both detectors across all object categories of interest and at all difficulty levels. SPG can also benefit object detection in the original domain. On the Waymo Open Dataset and KITTI, SPG improves 3D detection results of these two methods across all categories. Combined with PV-RCNN, SPG achieves state-of-the-art 3D detection results on KITTI.

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Large Scale Interactive Motion Forecasting for Autonomous Driving : The Waymo Open Motion Dataset

As autonomous driving systems mature, motion forecasting has received increasing attention as a critical requirement for planning. Of particular importance are interactive situations such as merges, unprotected turns, etc., where predicting individual object motion is not sufficient. Joint predictions of multiple objects are required for effective route planning. There has been a critical need for high-quality motion data that is rich in both interactions and annotation to develop motion planning models. In this work, we introduce the most diverse interactive motion dataset to our knowledge, and provide specific labels for interacting objects suitable for developing joint prediction models. With over 100,000 scenes, each 20 seconds long at 10 Hz, our new dataset contains more than 570 hours of unique data over 1750 km of roadways. It was collected by mining for interesting interactions between vehicles, pedestrians, and cyclists across six cities within the United States. We use a high-accuracy 3D auto-labeling system to generate high quality 3D bounding boxes for each road agent, and provide corresponding high definition 3D maps for each scene. Furthermore, we introduce a new set of metrics that provides a comprehensive evaluation of both single agent and joint agent interaction motion forecasting models. Finally, we provide strong baseline models for individual-agent prediction and joint-prediction. We hope that this new large-scale interactive motion dataset will provide new opportunities for advancing motion forecasting models.

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3D-MAN: 3D Multi-frame Attention Network for Object Detection

3D object detection is an important module in autonomous driving and robotics. However, many existing methods focus on using single frames to perform 3D detection, and do not fully utilize information from multiple frames. In this paper, we present 3D-MAN: a 3D multi-frame attention network that effectively aggregates features from multiple perspectives and achieves state-of-the-art performance on Waymo Open Dataset. 3D-MAN first uses a novel fast single-frame detector to produce box proposals. The box proposals and their corresponding feature maps are then stored in a memory bank. We design a multi-view alignment and aggregation module, using attention networks, to extract and aggregate the temporal features stored in the memory bank. This effectively combines the features coming from different perspectives of the scene. We demonstrate the effectiveness of our approach on the large-scale complex Waymo Open Dataset, achieving state-of-the-art results compared to published single-frame and multi-frame methods.

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Offboard 3D Object Detection from Point Cloud Sequences

While current 3D object recognition research mostly focuses on the real-time, onboard scenario, there are many offboard use cases of perception that are largely under-explored, such as using machines to automatically generate high-quality 3D labels. Existing 3D object detectors fail to satisfy the high-quality requirement for offboard uses due to the limited input and speed constraints. In this paper, we propose a novel offboard 3D object detection pipeline using point cloud sequence data. Observing that different frames capture complementary views of objects, we design the offboard detector to make use of the temporal points through both multi-frame object detection and novel object-centric refinement models. Evaluated on the Waymo Open Dataset, our pipeline named 3D Auto Labeling shows significant gains compared to the state-of-the-art onboard detectors and our offboard baselines. Its performance is even on par with human labels verified through a human label study. Further experiments demonstrate the application of auto labels for semi-supervised learning and provide extensive analysis to validate various design choices.

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SurfelGAN: Synthesizing Realistic Sensor Data for Autonomous Driving

Autonomous driving system development is critically dependent on the ability to replay complex and diverse traffic scenarios in simulation. In such scenarios, the ability to accurately simulate the vehicle sensors such as cameras, lidar or radar is essential. However, current sensor simulators leverage gaming engines such as Unreal or Unity, requiring manual creation of environments, objects and material properties. Such approaches have limited scalability and fail to produce realistic approximations of camera, lidar, and radar data without significant additional work. In this paper, we present a simple yet effective approach to generate realistic scenario sensor data, based only on a limited amount of lidar and camera data collected by an autonomous vehicle. Our approach uses texture-mapped surfels to efficiently reconstruct the scene from an initial vehicle pass or set of passes, preserving rich information about object 3D geometry and appearance, as well as the scene conditions. We then leverage a SurfelGAN network to reconstruct realistic camera images for novel positions and orientations of the self-driving vehicle and moving objects in the scene. We demonstrate our approach on the Waymo Open Dataset and show that it can synthesize realistic camera data for simulated scenarios. We also create a novel dataset that contains cases in which two self-driving vehicles observe the same scene at the same time. We use this dataset to provide additional evaluation and demonstrate the usefulness of our SurfelGAN model.

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Scalability in Perception for Autonomous Driving: Waymo Open Dataset

The research community has increasing interest in autonomous driving research, despite the resource intensity of obtaining representative real world data. Existing self-driving datasets are limited in the scale and variation of the environments they capture, even though generalization within and between operating regions is crucial to the overall viability of the technology. In an effort to help align the research community's contributions with real-world self-driving problems, we introduce a new large scale, high quality, diverse dataset. Our new dataset consists of 1150 scenes that each span 20 seconds, consisting of well synchronized and calibrated high quality LiDAR and camera data captured across a range of urban and suburban geographies. It is 15x more diverse than the largest camera+LiDAR dataset available based on our proposed diversity metric. We exhaustively annotated this data with 2D (camera image) and 3D (LiDAR) bounding boxes, with consistent identifiers across frames. Finally, we provide strong baselines for 2D as well as 3D detection and tracking tasks. We further study the effects of dataset size and generalization across geographies on 3D detection methods. Find data, code and more up-to-date information at http://www.waymo.com/open.

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StarNet: Targeted Computation for Object Detection in Point Clouds

Detecting objects from LiDAR point clouds is an important component of self-driving car technology as LiDAR provides high resolution spatial information. Previous work on point-cloud 3D object detection has re-purposed convolutional approaches from traditional camera imagery. In this work, we present an object detection system called StarNet designed specifically to take advantage of the sparse and 3D nature of point cloud data. StarNet is entirely point-based, uses no global information, has data dependent anchors, and uses sampling instead of learned region proposals. We demonstrate how this design leads to competitive or superior performance on the large Waymo Open Dataset and the KITTI detection dataset, as compared to convolutional baselines. In particular, we show how our detector can outperform a competitive baseline on Pedestrian detection on the Waymo Open Dataset by more than 7 absolute mAP while being more computationally efficient. We show how our redesign---namely using only local information and using sampling instead of learned proposals---leads to a significantly more flexible and adaptable system: we demonstrate how we can vary the computational cost of a single trained StarNet without retraining, and how we can target proposals towards areas of interest with priors and heuristics. Finally, we show how our design allows for incorporating temporal context by using detections from previous frames to target computation of the detector, which leads to further improvements in performance without additional computational cost.

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End-to-End Multi-View Fusion for 3D Object Detection in LiDAR Point Clouds

Recent work on 3D object detection advocates point cloud voxelization in birds-eye view, where objects preserve their physical dimensions and are naturally separable. When represented in this view, however, point clouds are sparse and have highly variable point density, which may cause detectors difficulties in detecting distant or small objects (pedestrians, traffic signs, etc.). On the other hand, perspective view provides dense observations, which could allow more favorable feature encoding for such cases. In this paper, we aim to synergize the birds-eye view and the perspective view and propose a novel end-to-end multi-view fusion (MVF) algorithm, which can effectively learn to utilize the complementary information from both. Specifically, we introduce dynamic voxelization, which has four merits compared to existing voxelization methods, i) removing the need of pre-allocating a tensor with fixed size; ii) overcoming the information loss due to stochastic point/voxel dropout; iii) yielding deterministic voxel embeddings and more stable detection outcomes; iv) establishing the bi-directional relationship between points and voxels, which potentially lays a natural foundation for cross-view feature fusion. By employing dynamic voxelization, the proposed feature fusion architecture enables each point to learn to fuse context information from different views. MVF operates on points and can be naturally extended to other approaches using LiDAR point clouds. We evaluate our MVF model extensively on the newly released Waymo Open Dataset and on the KITTI dataset and demonstrate that it significantly improves detection accuracy over the comparable single-view PointPillars baseline.

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MVX-Net: Multimodal VoxelNet for 3D Object Detection

Many recent works on 3D object detection have focused on designing neural network architectures that can consume point cloud data. While these approaches demonstrate encouraging performance, they are typically based on a single modality and are unable to leverage information from other modalities, such as a camera. Although a few approaches fuse data from different modalities, these methods either use a complicated pipeline to process the modalities sequentially, or perform late-fusion and are unable to learn interaction between different modalities at early stages. In this work, we present PointFusion and VoxelFusion: two simple yet effective early-fusion approaches to combine the RGB and point cloud modalities, by leveraging the recently introduced VoxelNet architecture. Evaluation on the KITTI dataset demonstrates significant improvements in performance over approaches which only use point cloud data. Furthermore, the proposed method provides results competitive with the state-of-the-art multimodal algorithms, achieving top-2 ranking in five of the six bird's eye view and 3D detection categories on the KITTI benchmark, by using a simple single stage network.

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VoxelNet: End-to-End Learning for Point Cloud Based 3D Object Detection

Accurate detection of objects in 3D point clouds is a central problem in many applications, such as autonomous navigation, housekeeping robots, and augmented/virtual reality. To interface a highly sparse LiDAR point cloud with a region proposal network (RPN), most existing efforts have focused on hand-crafted feature representations, for example, a bird's eye view projection. In this work, we remove the need of manual feature engineering for 3D point clouds and propose VoxelNet, a generic 3D detection network that unifies feature extraction and bounding box prediction into a single stage, end-to-end trainable deep network. Specifically, VoxelNet divides a point cloud into equally spaced 3D voxels and transforms a group of points within each voxel into a unified feature representation through the newly introduced voxel feature encoding (VFE) layer. In this way, the point cloud is encoded as a descriptive volumetric representation, which is then connected to a RPN to generate detections. Experiments on the KITTI car detection benchmark show that VoxelNet outperforms the state-of-the-art LiDAR based 3D detection methods by a large margin. Furthermore, our network learns an effective discriminative representation of objects with various geometries, leading to encouraging results in 3D detection of pedestrians and cyclists, based on only LiDAR.

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