SearcharxivSearch

arXiv subjects

Yinfeng Yu

Publications and source records attributed to Yinfeng Yu.

At least 19 recordsLinked to original sources

A Hybrid Mamba for Audio-Visual Navigation

Since the paradigm centered on convolutional neural networks and recurrent architectures was established in 2020, the fundamental backbone networks for audio-visual navigation have undergone no essential changes for more than five years, making them inadequate to support efficient representation of dynamic multimodal sequences. This paper proposes Samba(A Hybrid Mamba for Audio-Visual Navigation). It uses the adaptive selection-enabled Mamba State Encoder (M-SE) to replace conventional GRUs for temporal aggregation, and constructs an Audio Mamba Encoder (AME) to remedy the limitations of convolutional operators in capturing global time-frequency dependencies in spectrograms. Experiments demonstrate that Samba exhibits exceptional generalization performance when facing unheard sound sources and unseen scenes. On the Matterport3D dataset, it improves the navigation success rate (SR) by 11.3\% compared with existing state-of-the-art models, and the performance gain is even more pronounced on the Replica dataset, which features finer scene structures. Such modernized architectural reconstruction unlocks stronger embodied representation capabilities at a lower computational cost, thereby providing a highly robust technical pathway for paradigm evolution in the field of audio-visual navigation.

cs.LG

MRUF: Multi-granularity Routing with Uncertainty-Aware Fusion for Robust Multimodal Sentiment Analysis

Multimodal sentiment analysis relies on language, visual, and acoustic cues, but utterance-level modality quality may vary due to occlusion, background noise, motion blur, or imperfect transcripts, causing conventional fusion to over-trust unreliable modalities. We propose MRUF, a reliability-aware fusion method that combines multi-granularity routing with uncertainty-aware calibration. MRUF summarizes sentiment-relevant representations, performs subspace- and modality-level routing, and supervises modality routing with leave-one-out error increases to estimate utterance-level modality importance. It further predicts modality-wise uncertainty and refines modality gates through inverse-variance reweighting, while modality-invariant contrastive alignment stabilizes the shared representation space. Experiments on CMU-MOSI and CMU-MOSEI under aligned and unaligned settings show consistent improvements over strong baselines, and mechanism analysis verifies that modalities with higher predicted uncertainty receive lower fusion weights.

cs.AI

HRO: Hierarchical Room-to-Object Framework for Zero-Shot Object Goal Navigation with Large Language Models

Zero-shot object-goal navigation aims to enable an intelligent agent to explore and navigate to objects of unknown categories in an unfamiliar environment without specific target training. In zero-shot navigation tasks, pre-trained large models are usually employed to leverage their prior knowledge for guiding the agent's navigation. However, existing zero-shot object-goal navigation methods based on large language models (LLMs) merely utilize LLMs as flat reasoning tools to directly associate objects or regions. They lack the hierarchical spatial cognition modeling of human-like room semantics to object localization, which leads to strong blindness in exploration, insufficient accuracy in semantic association, and failure to fully unleash the common-sense reasoning potential of LLMs. This paper proposes an LLM-driven hierarchical room-to-object (HRO) framework for zero-shot object-goal navigation, which guides the agent to explore and navigate to the target object in a coarse-to-fine manner. Experiments on Gibson and HM3D datasets verify that our HRO framework achieves superior success rate and generalization over existing LLM-based methods, underscoring LLMs' strong potential for zero-shot object-goal navigation.

cs.RO

ML-SAN: Multi-Level Speaker-Adaptive Network for Emotion Recognition in Conversations

To establish empathy with machines, it is essential to fully understand human emotional changes. However, research in multimodal emotion recognition often overlooks one problem: individual expressive traits vary significantly, which means that different people may express emotions differently. In our daily lives, we can see this. When communicating with different people, some express "happiness" through their facial expressions and words, while others may hide their happiness or express it through their actions. Both are expressions of 'happiness,' but such differences in emotional expression are still too difficult for machines to distinguish. Current emotion recognition remains at a 'static' level, using a single recognition model to identify all emotional styles. This "simplification" often affects the recognition results, especially in multi-turn dialogues. To address this problem, this paper introduces a novel Multi-Level Speaker Adaptive Network (ML-SAN), which, specifically, effectively addresses the challenge of speaker identity information confusion. ML-SAN does not simply assign a speaker's ID after recognition; instead, it employs a three-stage adaptive process: First, Input-level Calibration uses Feature-Level Linear Modulation (FiLM) to adjust the raw audio and visual features into a neutral space unrelated to the speaker. Then, Interaction-level Gating re-adjusts the trust level for each modality (e.g., voice or facial features) based on the speaker's identity information. Finally, Output-level Regularization maintains the consistency of speaker features in the latent space. Tests on the MELD and IEMOCAP datasets show that our model (ML-SAN) achieves better results, performs exceptionally well in handling challenging tail sentiment categories, and better addresses the diversity of speakers in real-world scenarios.

cs.SD

EAD-Net: Emotion-Aware Talking Head Generation with Spatial Refinement and Temporal Coherence

Emotionally talking head video generation aims to generate expressive portrait videos with accurate lip synchronization and emotional facial expressions. Current methods rely on simple emotional labels, leading to insufficient semantic information. While introducing high-level semantics enhances expressiveness, it easily causes lip-sync degradation. Furthermore, mainstream generation methods struggle to balance computational efficiency and global motion awareness in long videos and suffer from poor temporal coherence. Therefore, we propose an \textbf{E}motion-\textbf{A}ware \textbf{D}iffusion model-based \textbf{Net}work, called \textbf{EAD-Net}. We introduce SyncNet supervision and Temporal Representation Alignment (TREPA) to mitigate lip-sync degradation caused by multi-modal fusion. To model complex spatio-temporal dependencies in long video sequences, we propose a Spatio-Temporal Directional Attention (STDA) mechanism that captures global motion patterns through strip attention. Additionally, we design a Temporal Frame graph Reasoning Module (TFRM) to explicitly model temporal coherence between video frames through graph structure learning. To enhance emotional semantic control, a large language model is employed to extract textual descriptions from real videos, serving as high-level semantic guidance. Experiments on the HDTF and MEAD datasets demonstrate that our method outperforms existing methods in terms of lip-sync accuracy, temporal consistency, and emotional accuracy.

cs.CV

Semantic-Emotional Resonance Embedding: A Semi-Supervised Paradigm for Cross-Lingual Speech Emotion Recognition

Cross-lingual Speech Emotion Recognition (CLSER) aims to identify emotional states in unseen languages. However, existing methods heavily rely on the semantic synchrony of complete labels and static feature stability, hindering low-resource languages from reaching high-resource performance. To address this, we propose a semi-supervised framework based on Semantic-Emotional Resonance Embedding (SERE), a cross-lingual dynamic feature paradigm that requires neither target language labels nor translation alignment. Specifically, SERE constructs an emotion-semantic structure using a small number of labeled samples. It learns human emotional experiences through an Instantaneous Resonance Field (IRF), enabling unlabeled samples to self-organize into this structure. This achieves semi-supervised semantic guidance and structural discovery. Additionally, we design a Triple-Resonance Interaction Chain (TRIC) loss to enable the model to reinforce the interaction and embedding capabilities between labeled and unlabeled samples during emotional highlights. Extensive experiments across multiple languages demonstrate the effectiveness of our method, requiring only 5-shot labeling in the source language.

cs.SD

Generalizable Audio-Visual Navigation via Binaural Difference Attention and Action Transition Prediction

In Audio-Visual Navigation (AVN), agents must locate sound sources in unseen 3D environments using visual and auditory cues. However, existing methods often struggle with generalization in unseen scenarios, as they tend to overfit to semantic sound features and specific training environments. To address these challenges, we propose the \textbf{Binaural Difference Attention with Action Transition Prediction (BDATP)} framework, which jointly optimizes perception and policy. Specifically, the \textbf{Binaural Difference Attention (BDA)} module explicitly models interaural differences to enhance spatial orientation, reducing reliance on semantic categories. Simultaneously, the \textbf{Action Transition Prediction (ATP)} task introduces an auxiliary action prediction objective as a regularization term, mitigating environment-specific overfitting. Extensive experiments on the Replica and Matterport3D datasets demonstrate that BDATP can be seamlessly integrated into various mainstream baselines, yielding consistent and significant performance gains. Notably, our framework achieves state-of-the-art Success Rates across most settings, with a remarkable absolute improvement of up to 21.6 percentage points in Replica dataset for unheard sounds. These results underscore BDATP's superior generalization capability and its robustness across diverse navigation architectures.

cs.SD

Audio Spatially-Guided Fusion for Audio-Visual Navigation

Audio-visual Navigation refers to an agent utilizing visual and auditory information in complex 3D environments to accomplish target localization and path planning, thereby achieving autonomous navigation. The core challenge of this task lies in the following: how the agent can break free from the dependence on training data and achieve autonomous navigation with good generalization performance when facing changes in environments and sound sources. To address this challenge, we propose an Audio Spatially-Guided Fusion for Audio-Visual Navigation method. First, we design an audio spatial feature encoder, which adaptively extracts target-related spatial state information through an audio intensity attention mechanism; based on this, we introduce an Audio Spatial State Guided Fusion (ASGF) to achieve dynamic alignment and adaptive fusion of multimodal features, effectively alleviating noise interference caused by perceptual uncertainty. Experimental results on the Replica and Matterport3D datasets indicate that our method is particularly effective on unheard tasks, demonstrating improved generalization under unknown sound source distributions.

cs.SD

Spatial-Aware Conditioned Fusion for Audio-Visual Navigation

Audio-visual navigation tasks require agents to locate and navigate toward continuously vocalizing targets using only visual observations and acoustic cues. However, existing methods mainly rely on simple feature concatenation or late fusion, and lack an explicit discrete representation of the target's relative position, which limits learning efficiency and generalization. We propose Spatial-Aware Conditioned Fusion (SACF). SACF first discretizes the target's relative direction and distance from audio-visual cues, predicts their distributions, and encodes them as a compact descriptor for policy conditioning and state modeling. Then, SACF uses audio embeddings and spatial descriptors to generate channel-wise scaling and bias to modulate visual features via conditional linear transformation, producing target-oriented fused representations. SACF improves navigation efficiency with lower computational overhead and generalizes well to unheard target sounds.

cs.SD

Reliability-Aware Geometric Fusion for Robust Audio-Visual Navigation

Audio-Visual Navigation (AVN) requires an embodied agent to navigate toward a sound source by utilizing both vision and binaural audio. A core challenge arises in complex acoustic environments, where binaural cues become intermittently unreliable, particularly when generalizing to previously unheard sound categories. To address this, we propose RAVN (Reliability-Aware Audio-Visual Navigation), a framework that conditions cross-modal fusion on audio-derived reliability cues, dynamically calibrating the integration of audio and visual inputs. RAVN introduces an Acoustic Geometry Reasoner (AGR) that is trained with geometric proxy supervision. Using a heteroscedastic Gaussian NLL objective, AGR learns observation-dependent dispersion as a practical reliability cue, eliminating the need for geometric labels during inference. Additionally, we introduce Reliability-Aware Geometric Modulation (RAGM), which converts the learned cue into a soft gate to modulate visual features, thereby mitigating cross-modal conflicts. We evaluate RAVN on SoundSpaces using both Replica and Matterport3D environments, and the results show consistent improvements in navigation performance, with notable robustness in the challenging unheard sound setting.

cs.SD

Beyond Textual Knowledge-Leveraging Multimodal Knowledge Bases for Enhancing Vision-and-Language Navigation

Vision-and-Language Navigation (VLN) requires an agent to navigate through complex unseen environments based on natural language instructions. However, existing methods often struggle to effectively capture key semantic cues and accurately align them with visual observations. To address this limitation, we propose Beyond Textual Knowledge (BTK), a VLN framework that synergistically integrates environment-specific textual knowledge with generative image knowledge bases. BTK employs Qwen3-4B to extract goal-related phrases and utilizes Flux-Schnell to construct two large-scale image knowledge bases: R2R-GP and REVERIE-GP. Additionally, we leverage BLIP-2 to construct a large-scale textual knowledge base derived from panoramic views, providing environment-specific semantic cues. These multimodal knowledge bases are effectively integrated via the Goal-Aware Augmentor and Knowledge Augmentor, significantly enhancing semantic grounding and cross-modal alignment. Extensive experiments on the R2R dataset with 7,189 trajectories and the REVERIE dataset with 21,702 instructions demonstrate that BTK significantly outperforms existing baselines. On the test unseen splits of R2R and REVERIE, SR increased by 5% and 2.07% respectively, and SPL increased by 4% and 3.69% respectively. The source code is available at https://github.com/yds3/IPM-BTK/.

cs.CV

Residual Cross-Modal Fusion Networks for Audio-Visual Navigation

Audio-visual embodied navigation aims to enable an agent to autonomously localize and reach a sound source in unseen 3D environments by leveraging auditory cues. The key challenge of this task lies in effectively modeling the interaction between heterogeneous features during multimodal fusion, so as to avoid single-modality dominance or information degradation, particularly in cross-domain scenarios. To address this, we propose a Cross-Modal Residual Fusion Network, which introduces bidirectional residual interactions between audio and visual streams to achieve complementary modeling and fine-grained alignment, while maintaining the independence of their representations. Unlike conventional methods that rely on simple concatenation or attention gating, CRFN explicitly models cross-modal interactions via residual connections and incorporates stabilization techniques to improve convergence and robustness. Experiments on the Replica and Matterport3D datasets demonstrate that CRFN significantly outperforms state-of-the-art fusion baselines and achieves stronger cross-domain generalization. Notably, our experiments also reveal that agents exhibit differentiated modality dependence across different datasets. The discovery of this phenomenon provides a new perspective for understanding the cross-modal collaboration mechanism of embodied agents.

cs.CV

Audio-Guided Visual Perception for Audio-Visual Navigation

Audio-Visual Embodied Navigation aims to enable agents to autonomously navigate to sound sources in unknown 3D environments using auditory cues. While current AVN methods excel on in-distribution sound sources, they exhibit poor cross-source generalization: navigation success rates plummet and search paths become excessively long when agents encounter unheard sounds or unseen environments. This limitation stems from the lack of explicit alignment mechanisms between auditory signals and corresponding visual regions. Policies tend to memorize spurious \enquote{acoustic fingerprint-scenario} correlations during training, leading to blind exploration when exposed to novel sound sources. To address this, we propose the AGVP framework, which transforms sound from policy-memorable acoustic fingerprint cues into spatial guidance. The framework first extracts global auditory context via audio self-attention, then uses this context as queries to guide visual feature attention, highlighting sound-source-related regions at the feature level. Subsequent temporal modeling and policy optimization are then performed. This design, centered on interpretable cross-modal alignment and region reweighting, reduces dependency on specific acoustic fingerprints. Experimental results demonstrate that AGVP improves both navigation efficiency and robustness while achieving superior cross-scenario generalization on previously unheard sounds.

cs.SD

ECTSpeech: Enhancing Efficient Speech Synthesis via Easy Consistency Tuning

Diffusion models have demonstrated remarkable performance in speech synthesis, but typically require multi-step sampling, resulting in low inference efficiency. Recent studies address this issue by distilling diffusion models into consistency models, enabling efficient one-step generation. However, these approaches introduce additional training costs and rely heavily on the performance of pre-trained teacher models. In this paper, we propose ECTSpeech, a simple and effective one-step speech synthesis framework that, for the first time, incorporates the Easy Consistency Tuning (ECT) strategy into speech synthesis. By progressively tightening consistency constraints on a pre-trained diffusion model, ECTSpeech achieves high-quality one-step generation while significantly reducing training complexity. In addition, we design a multi-scale gate module (MSGate) to enhance the denoiser's ability to fuse features at different scales. Experimental results on the LJSpeech dataset demonstrate that ECTSpeech achieves audio quality comparable to state-of-the-art methods under single-step sampling, while substantially reducing the model's training cost and complexity.

cs.SD

EGSTalker: Real-Time Audio-Driven Talking Head Generation with Efficient Gaussian Deformation

This paper presents EGSTalker, a real-time audio-driven talking head generation framework based on 3D Gaussian Splatting (3DGS). Designed to enhance both speed and visual fidelity, EGSTalker requires only 3-5 minutes of training video to synthesize high-quality facial animations. The framework comprises two key stages: static Gaussian initialization and audio-driven deformation. In the first stage, a multi-resolution hash triplane and a Kolmogorov-Arnold Network (KAN) are used to extract spatial features and construct a compact 3D Gaussian representation. In the second stage, we propose an Efficient Spatial-Audio Attention (ESAA) module to fuse audio and spatial cues, while KAN predicts the corresponding Gaussian deformations. Extensive experiments demonstrate that EGSTalker achieves rendering quality and lip-sync accuracy comparable to state-of-the-art methods, while significantly outperforming them in inference speed. These results highlight EGSTalker's potential for real-time multimedia applications.

cs.SD

Iterative Residual Cross-Attention Mechanism: An Integrated Approach for Audio-Visual Navigation Tasks

Audio-visual navigation represents a significant area of research in which intelligent agents utilize egocentric visual and auditory perceptions to identify audio targets. Conventional navigation methodologies typically adopt a staged modular design, which involves first executing feature fusion, then utilizing Gated Recurrent Unit (GRU) modules for sequence modeling, and finally making decisions through reinforcement learning. While this modular approach has demonstrated effectiveness, it may also lead to redundant information processing and inconsistencies in information transmission between the various modules during the feature fusion and GRU sequence modeling phases. This paper presents IRCAM-AVN (Iterative Residual Cross-Attention Mechanism for Audiovisual Navigation), an end-to-end framework that integrates multimodal information fusion and sequence modeling within a unified IRCAM module, thereby replacing the traditional separate components for fusion and GRU. This innovative mechanism employs a multi-level residual design that concatenates initial multimodal sequences with processed information sequences. This methodological shift progressively optimizes the feature extraction process while reducing model bias and enhancing the model's stability and generalization capabilities. Empirical results indicate that intelligent agents employing the iterative residual cross-attention mechanism exhibit superior navigation performance.

cs.AI

Landmark-Guided Knowledge for Vision-and-Language Navigation

Vision-and-language navigation is one of the core tasks in embodied intelligence, requiring an agent to autonomously navigate in an unfamiliar environment based on natural language instructions. However, existing methods often fail to match instructions with environmental information in complex scenarios, one reason being the lack of common-sense reasoning ability. This paper proposes a vision-and-language navigation method called Landmark-Guided Knowledge (LGK), which introduces an external knowledge base to assist navigation, addressing the misjudgment issues caused by insufficient common sense in traditional methods. Specifically, we first construct a knowledge base containing 630,000 language descriptions and use knowledge Matching to align environmental subviews with the knowledge base, extracting relevant descriptive knowledge. Next, we design a Knowledge-Guided by Landmark (KGL) mechanism, which guides the agent to focus on the most relevant parts of the knowledge by leveraging landmark information in the instructions, thereby reducing the data bias that may arise from incorporating external knowledge. Finally, we propose Knowledge-Guided Dynamic Augmentation (KGDA), which effectively integrates language, knowledge, vision, and historical information. Experimental results demonstrate that the LGK method outperforms existing state-of-the-art methods on the R2R and REVERIE vision-and-language navigation datasets, particularly in terms of navigation error, success rate, and path efficiency.

cs.AI

FSDENet: A Frequency and Spatial Domains based Detail Enhancement Network for Remote Sensing Semantic Segmentation

To fully leverage spatial information for remote sensing image segmentation and address semantic edge ambiguities caused by grayscale variations (e.g., shadows and low-contrast regions), we propose the Frequency and Spatial Domains based Detail Enhancement Network (FSDENet). Our framework employs spatial processing methods to extract rich multi-scale spatial features and fine-grained semantic details. By effectively integrating global and frequency-domain information through the Fast Fourier Transform (FFT) in global mappings, the model's capability to discern global representations under grayscale variations is significantly strengthened. Additionally, we utilize Haar wavelet transform to decompose features into high- and low-frequency components, leveraging their distinct sensitivity to edge information to refine boundary segmentation. The model achieves dual-domain synergy by integrating spatial granularity with frequency-domain edge sensitivity, substantially improving segmentation accuracy in boundary regions and grayscale transition zones. Comprehensive experimental results demonstrate that FSDENet achieves state-of-the-art (SOTA) performance on four widely adopted datasets: LoveDA, Vaihingen, Potsdam, and iSAID.

cs.CV