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Ying Nian Wu

Publications and source records attributed to Ying Nian Wu.

At least 163 records · Page 9Linked to original sources

Deep Unsupervised Clustering with Clustered Generator Model

This paper addresses the problem of unsupervised clustering which remains one of the most fundamental challenges in machine learning and artificial intelligence. We propose the clustered generator model for clustering which contains both continuous and discrete latent variables. Discrete latent variables model the cluster label while the continuous ones model variations within each cluster. The learning of the model proceeds in a unified probabilistic framework and incorporates the unsupervised clustering as an inner step without the need for an extra inference model as in existing variational-based models. The latent variables learned serve as both observed data embedding or latent representation for data distribution. Our experiments show that the proposed model can achieve competitive unsupervised clustering accuracy and can learn disentangled latent representations to generate realistic samples. In addition, the model can be naturally extended to per-pixel unsupervised clustering which remains largely unexplored.

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Learning Energy-based Spatial-Temporal Generative ConvNets for Dynamic Patterns

Video sequences contain rich dynamic patterns, such as dynamic texture patterns that exhibit stationarity in the temporal domain, and action patterns that are non-stationary in either spatial or temporal domain. We show that an energy-based spatial-temporal generative ConvNet can be used to model and synthesize dynamic patterns. The model defines a probability distribution on the video sequence, and the log probability is defined by a spatial-temporal ConvNet that consists of multiple layers of spatial-temporal filters to capture spatial-temporal patterns of different scales. The model can be learned from the training video sequences by an "analysis by synthesis" learning algorithm that iterates the following two steps. Step 1 synthesizes video sequences from the currently learned model. Step 2 then updates the model parameters based on the difference between the synthesized video sequences and the observed training sequences. We show that the learning algorithm can synthesize realistic dynamic patterns. We also show that it is possible to learn the model from incomplete training sequences with either occluded pixels or missing frames, so that model learning and pattern completion can be accomplished simultaneously.

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Neural Architecture Search for Joint Optimization of Predictive Power and Biological Knowledge

We report a neural architecture search framework, BioNAS, that is tailored for biomedical researchers to easily build, evaluate, and uncover novel knowledge from interpretable deep learning models. The introduction of knowledge dissimilarity functions in BioNAS enables the joint optimization of predictive power and biological knowledge through searching architectures in a model space. By optimizing the consistency with existing knowledge, we demonstrate that BioNAS optimal models reveal novel knowledge in both simulated data and in real data of functional genomics. BioNAS provides a useful tool for domain experts to inject their prior belief into automated machine learning and therefore making deep learning easily accessible to practitioners. BioNAS is available at https://github.com/zj-zhang/BioNAS-pub.

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Multi-Agent Tensor Fusion for Contextual Trajectory Prediction

Accurate prediction of others' trajectories is essential for autonomous driving. Trajectory prediction is challenging because it requires reasoning about agents' past movements, social interactions among varying numbers and kinds of agents, constraints from the scene context, and the stochasticity of human behavior. Our approach models these interactions and constraints jointly within a novel Multi-Agent Tensor Fusion (MATF) network. Specifically, the model encodes multiple agents' past trajectories and the scene context into a Multi-Agent Tensor, then applies convolutional fusion to capture multiagent interactions while retaining the spatial structure of agents and the scene context. The model decodes recurrently to multiple agents' future trajectories, using adversarial loss to learn stochastic predictions. Experiments on both highway driving and pedestrian crowd datasets show that the model achieves state-of-the-art prediction accuracy.

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Learning Grid Cells as Vector Representation of Self-Position Coupled with Matrix Representation of Self-Motion

This paper proposes a representational model for grid cells. In this model, the 2D self-position of the agent is represented by a high-dimensional vector, and the 2D self-motion or displacement of the agent is represented by a matrix that transforms the vector. Each component of the vector is a unit or a cell. The model consists of the following three sub-models. (1) Vector-matrix multiplication. The movement from the current position to the next position is modeled by matrix-vector multiplication, i.e., the vector of the next position is obtained by multiplying the matrix of the motion to the vector of the current position. (2) Magnified local isometry. The angle between two nearby vectors equals the Euclidean distance between the two corresponding positions multiplied by a magnifying factor. (3) Global adjacency kernel. The inner product between two vectors measures the adjacency between the two corresponding positions, which is defined by a kernel function of the Euclidean distance between the two positions. Our representational model has explicit algebra and geometry. It can learn hexagon patterns of grid cells, and it is capable of error correction, path integral and path planning.

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Interpreting CNNs via Decision Trees

This paper aims to quantitatively explain rationales of each prediction that is made by a pre-trained convolutional neural network (CNN). We propose to learn a decision tree, which clarifies the specific reason for each prediction made by the CNN at the semantic level. I.e., the decision tree decomposes feature representations in high conv-layers of the CNN into elementary concepts of object parts. In this way, the decision tree tells people which object parts activate which filters for the prediction and how much they contribute to the prediction score. Such semantic and quantitative explanations for CNN predictions have specific values beyond the traditional pixel-level analysis of CNNs. More specifically, our method mines all potential decision modes of the CNN, where each mode represents a common case of how the CNN uses object parts for prediction. The decision tree organizes all potential decision modes in a coarse-to-fine manner to explain CNN predictions at different fine-grained levels. Experiments have demonstrated the effectiveness of the proposed method.

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Cooperative Holistic Scene Understanding: Unifying 3D Object, Layout, and Camera Pose Estimation

Holistic 3D indoor scene understanding refers to jointly recovering the i) object bounding boxes, ii) room layout, and iii) camera pose, all in 3D. The existing methods either are ineffective or only tackle the problem partially. In this paper, we propose an end-to-end model that simultaneously solves all three tasks in real-time given only a single RGB image. The essence of the proposed method is to improve the prediction by i) parametrizing the targets (e.g., 3D boxes) instead of directly estimating the targets, and ii) cooperative training across different modules in contrast to training these modules individually. Specifically, we parametrize the 3D object bounding boxes by the predictions from several modules, i.e., 3D camera pose and object attributes. The proposed method provides two major advantages: i) The parametrization helps maintain the consistency between the 2D image and the 3D world, thus largely reducing the prediction variances in 3D coordinates. ii) Constraints can be imposed on the parametrization to train different modules simultaneously. We call these constraints "cooperative losses" as they enable the joint training and inference. We employ three cooperative losses for 3D bounding boxes, 2D projections, and physical constraints to estimate a geometrically consistent and physically plausible 3D scene. Experiments on the SUN RGB-D dataset shows that the proposed method significantly outperforms prior approaches on 3D object detection, 3D layout estimation, 3D camera pose estimation, and holistic scene understanding.

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Divergence Triangle for Joint Training of Generator Model, Energy-based Model, and Inference Model

This paper proposes the divergence triangle as a framework for joint training of generator model, energy-based model and inference model. The divergence triangle is a compact and symmetric (anti-symmetric) objective function that seamlessly integrates variational learning, adversarial learning, wake-sleep algorithm, and contrastive divergence in a unified probabilistic formulation. This unification makes the processes of sampling, inference, energy evaluation readily available without the need for costly Markov chain Monte Carlo methods. Our experiments demonstrate that the divergence triangle is capable of learning (1) an energy-based model with well-formed energy landscape, (2) direct sampling in the form of a generator network, and (3) feed-forward inference that faithfully reconstructs observed as well as synthesized data. The divergence triangle is a robust training method that can learn from incomplete data.

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Network Transplanting (extended abstract)

This paper focuses on a new task, i.e., transplanting a category-and-task-specific neural network to a generic, modular network without strong supervision. We design a functionally interpretable structure for the generic network. Like building LEGO blocks, we teach the generic network a new category by directly transplanting the module corresponding to the category from a pre-trained network with a few or even without sample annotations. Our method incrementally adds new categories to the generic network but does not affect representations of existing categories. In this way, our method breaks the typical bottleneck of learning a net for massive tasks and categories, i.e., the requirement of collecting samples for all tasks and categories at the same time before the learning begins. Thus, we use a new distillation algorithm, namely back-distillation, to overcome specific challenges of network transplanting. Our method without training samples even outperformed the baseline with 100 training samples.

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Unsupervised Learning of Neural Networks to Explain Neural Networks (extended abstract)

This paper presents an unsupervised method to learn a neural network, namely an explainer, to interpret a pre-trained convolutional neural network (CNN), i.e., the explainer uses interpretable visual concepts to explain features in middle conv-layers of a CNN. Given feature maps of a conv-layer of the CNN, the explainer performs like an auto-encoder, which decomposes the feature maps into object-part features. The object-part features are learned to reconstruct CNN features without much loss of information. We can consider the disentangled representations of object parts a paraphrase of CNN features, which help people understand the knowledge encoded by the CNN. More crucially, we learn the explainer via knowledge distillation without using any annotations of object parts or textures for supervision. In experiments, our method was widely used to interpret features of different benchmark CNNs, and explainers significantly boosted the feature interpretability without hurting the discrimination power of the CNNs.

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Inducing Sparse Coding and And-Or Grammar from Generator Network

We introduce an explainable generative model by applying sparse operation on the feature maps of the generator network. Meaningful hierarchical representations are obtained using the proposed generative model with sparse activations. The convolutional kernels from the bottom layer to the top layer of the generator network can learn primitives such as edges and colors, object parts, and whole objects layer by layer. From the perspective of the generator network, we propose a method for inducing both sparse coding and the AND-OR grammar for images. Experiments show that our method is capable of learning meaningful and explainable hierarchical representations.

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Mining Deep And-Or Object Structures via Cost-Sensitive Question-Answer-Based Active Annotations

This paper presents a cost-sensitive active Question-Answering (QA) framework for learning a nine-layer And-Or graph (AOG) from web images. The AOG explicitly represents object categories, poses/viewpoints, parts, and detailed structures within the parts in a compositional hierarchy. The QA framework is designed to minimize an overall risk, which trades off the loss and query costs. The loss is defined for nodes in all layers of the AOG, including the generative loss (measuring the likelihood of the images) and the discriminative loss (measuring the fitness to human answers). The cost comprises both the human labor of answering questions and the computational cost of model learning. The cost-sensitive QA framework iteratively selects different storylines of questions to update different nodes in the AOG. Experiments showed that our method required much less human supervision (e.g., labeling parts on 3--10 training objects for each category) and achieved better performance than baseline methods.

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Learning Dynamic Generator Model by Alternating Back-Propagation Through Time

This paper studies the dynamic generator model for spatial-temporal processes such as dynamic textures and action sequences in video data. In this model, each time frame of the video sequence is generated by a generator model, which is a non-linear transformation of a latent state vector, where the non-linear transformation is parametrized by a top-down neural network. The sequence of latent state vectors follows a non-linear auto-regressive model, where the state vector of the next frame is a non-linear transformation of the state vector of the current frame as well as an independent noise vector that provides randomness in the transition. The non-linear transformation of this transition model can be parametrized by a feedforward neural network. We show that this model can be learned by an alternating back-propagation through time algorithm that iteratively samples the noise vectors and updates the parameters in the transition model and the generator model. We show that our training method can learn realistic models for dynamic textures and action patterns.

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Network Transplanting

This paper focuses on a new task, i.e., transplanting a category-and-task-specific neural network to a generic, modular network without strong supervision. We design an functionally interpretable structure for the generic network. Like building LEGO blocks, we teach the generic network a new category by directly transplanting the module corresponding to the category from a pre-trained network with a few or even without sample annotations. Our method incrementally adds new categories to the generic network but does not affect representations of existing categories. In this way, our method breaks the typical bottleneck of learning a net for massive tasks and categories, i.e. the requirement of collecting samples for all tasks and categories at the same time before the learning begins. Thus, we use a new distillation algorithm, namely back-distillation, to overcome specific challenges of network transplanting. Our method without training samples even outperformed the baseline with 100 training samples.

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Mining Interpretable AOG Representations from Convolutional Networks via Active Question Answering

In this paper, we present a method to mine object-part patterns from conv-layers of a pre-trained convolutional neural network (CNN). The mined object-part patterns are organized by an And-Or graph (AOG). This interpretable AOG representation consists of a four-layer semantic hierarchy, i.e., semantic parts, part templates, latent patterns, and neural units. The AOG associates each object part with certain neural units in feature maps of conv-layers. The AOG is constructed in a weakly-supervised manner, i.e., very few annotations (e.g., 3-20) of object parts are used to guide the learning of AOGs. We develop a question-answering (QA) method that uses active human-computer communications to mine patterns from a pre-trained CNN, in order to incrementally explain more features in conv-layers. During the learning process, our QA method uses the current AOG for part localization. The QA method actively identifies objects, whose feature maps cannot be explained by the AOG. Then, our method asks people to annotate parts on the unexplained objects, and uses answers to discover CNN patterns corresponding to the newly labeled parts. In this way, our method gradually grows new branches and refines existing branches on the AOG to semanticize CNN representations. In experiments, our method exhibited a high learning efficiency. Our method used about 1/6-1/3 of the part annotations for training, but achieved similar or better part-localization performance than fast-RCNN methods.

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Explanatory Graphs for CNNs

This paper introduces a graphical model, namely an explanatory graph, which reveals the knowledge hierarchy hidden inside conv-layers of a pre-trained CNN. Each filter in a conv-layer of a CNN for object classification usually represents a mixture of object parts. We develop a simple yet effective method to disentangle object-part pattern components from each filter. We construct an explanatory graph to organize the mined part patterns, where a node represents a part pattern, and each edge encodes co-activation relationships and spatial relationships between patterns. More crucially, given a pre-trained CNN, the explanatory graph is learned without a need of annotating object parts. Experiments show that each graph node consistently represented the same object part through different images, which boosted the transferability of CNN features. We transferred part patterns in the explanatory graph to the task of part localization, and our method significantly outperformed other approaches.

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A Tale of Three Probabilistic Families: Discriminative, Descriptive and Generative Models

The pattern theory of Grenander is a mathematical framework where patterns are represented by probability models on random variables of algebraic structures. In this paper, we review three families of probability models, namely, the discriminative models, the descriptive models, and the generative models. A discriminative model is in the form of a classifier. It specifies the conditional probability of the class label given the input signal. A descriptive model specifies the probability distribution of the signal, based on an energy function defined on the signal. A generative model assumes that the signal is generated by some latent variables via a transformation. We shall review these models within a common framework and explore their connections. We shall also review the recent developments that take advantage of the high approximation capacities of deep neural networks.

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Cooperative Training of Descriptor and Generator Networks

This paper studies the cooperative training of two generative models for image modeling and synthesis. Both models are parametrized by convolutional neural networks (ConvNets). The first model is a deep energy-based model, whose energy function is defined by a bottom-up ConvNet, which maps the observed image to the energy. We call it the descriptor network. The second model is a generator network, which is a non-linear version of factor analysis. It is defined by a top-down ConvNet, which maps the latent factors to the observed image. The maximum likelihood learning algorithms of both models involve MCMC sampling such as Langevin dynamics. We observe that the two learning algorithms can be seamlessly interwoven into a cooperative learning algorithm that can train both models simultaneously. Specifically, within each iteration of the cooperative learning algorithm, the generator model generates initial synthesized examples to initialize a finite-step MCMC that samples and trains the energy-based descriptor model. After that, the generator model learns from how the MCMC changes its synthesized examples. That is, the descriptor model teaches the generator model by MCMC, so that the generator model accumulates the MCMC transitions and reproduces them by direct ancestral sampling. We call this scheme MCMC teaching. We show that the cooperative algorithm can learn highly realistic generative models.

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