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Ying Wen

Publications and source records attributed to Ying Wen.

At least 19 recordsLinked to original sources

Shaping the Evolutionary Dynamics of Robot Morphology via Adaptive Control Learning

Robot co-design via bi-level optimization couples within-lifetime controller learning for fitness evaluation with cross-generational morphological evolution. Prior work has established that well-adapted morphology facilitates faster control learning, a property termed morphological intelligence. Yet how control learning reciprocally shapes morphological evolution remains unexplored. This paper examines both directions for a holistic account of brain-body interplay. We first show that morphological contributions to control learning decouple into two orthogonal dimensions. We formalize the convergence speed as morphological intelligence and identify the performance ceiling as a complementary quantity termed true potential. A concise functional relation is then established to jointly characterize both quantities from individual learning curves, which, when aggregated at the population level, capture evolutionary profiles. Through extensive experiments on simulated voxel-based soft robots, we reveal that premature fitness evaluation systematically underestimates true potential and biases selection towards fast learners. This restricts design space exploration, compromising both optimization efficiency and morphological diversity. Notably, the widely recognized morphological Baldwin effect emerges as an artifact of this bias rather than a general evolutionary tendency. We therefore propose AdaControl, which monitors disproportionate selection for morphological intelligence during evolution and allocates minimally sufficient control learning for unbiased fitness evaluation. With AdaControl, a simple genetic algorithm rivals state-of-the-art generative-model-based co-design methods in discovering diverse high-performing designs while cutting computation by up to 80% versus exhaustive control.

cs.RO

JailbreakSkill: Scaling Automated Red-Teaming with Reusable and Ever-Evolving Skills

Automated red-teaming has produced a growing collection of attack strategies, yet they typically remain scattered across prompts and workflows, making them difficult to systematically integrate, reuse, and improve at scale. We introduce \textsc{JailbreakSkill}, a skill-centric framework for scaling automated red-teaming through reusable and continuously evolving attack capabilities. \textsc{JailbreakSkill} packages existing attack strategies into modular, agent-ready skills that can be directly reused and adaptively selected across tasks and target models. Beyond reuse, it closes the loop between attacking and learning: attack experience is used to diagnose, refine, combine, and discover new skills, which are added back to an ever-growing skill library. This evolution lifts macro-average ASR by 17.5 percentage points on AdvBench and 13.4 points on HarmBench, including a 48.6-point gain against GPT-5.4 on AdvBench, while yielding novel attack strategies such as reframing a direct request as an unfinished document-completion task. Several evolved skills also generalize to unseen prompts and target models without further adaptation. Our code is available at https://github.com/BattleWen/JailbreakSkill.

cs.AI

CoNav-UAV: Cooperative Dual-Altitude Aerial Navigation via Stackelberg Learning

Target-oriented vision-and-language navigation (VLN) on aerial platforms is attracting growing attention for missions such as disaster rescue, infrastructure inspection, and security patrol. In this task, an unmanned aerial vehicle (UAV) needs to locate targets given only a concise description of their appearance and surroundings. This requires global exploration and grounding as well as collision-free close-range approach, two interleaved processes difficult to reconcile within a single agent. Most existing methods transfer the ground VLN paradigm to a low-altitude UAV and compensate for its inefficient exploration with external assistance. A recent attempt deploys two UAVs at complementary altitudes yet still relies on privileged information and trains its two agents independently, precluding any mutual adaptation essential for cooperation. Here we propose CoNav-UAV, which explicitly models the task as a Stackelberg game between a high-altitude leader and a low-altitude follower, with the system operating on onboard visual and linguistic inputs alone. To solve this game, we introduce Iterative Stackelberg Learning. The leader's high-level vision-language reasoning is refined via memory-based in-context learning, while the follower's precise motion control is updated via DAgger-style expert distillation. The alternation drives both agents toward a Stackelberg equilibrium. CoNav-UAV consistently outperforms single- and dual-agent baselines across three high-fidelity urban scenes from the AerialVLN benchmark. Success rate improves by up to 30.8 points on the learning scene, and 9.0 points under cross-scene transfer while using about 3x less adaptation data. Further analyses validate the complementary gains of the leader and follower updates and reveal robust gains yet distinct learning dynamics across VLM backbones.

cs.AI

MAPLE-Guard: Memory-Aware Link Enforcement Against Memory-Link Poisoning in Multi-Agent Systems

LLM-based multi-agent systems (MAS) increasingly rely on persistent private and shared memories for long-horizon coordination. This memory layer improves continuity, but it also gives attackers a durable channel: a poisoned memory can be written once, continuously retrieved in later tasks, promoted into shared memory, and reused by other agents. A single poisoned write can therefore steer many later decisions and contaminate agents that never saw the original attack, all while no malicious message crosses a visible communication edge at the moment of harm. Further, because existing safeguards mainly inspect prompts, actions, or communication edges, they can miss attacks whose content appears benign at write time but becomes harmful after retrieval. We introduce Memory-Aware Propagation and Link Enforcement Guard, MAPLE-Guard, a memory-link guard for memory-enabled MAS. MAPLE-Guard monitors the memory lifecycle and places gates at write, retrieval, promotion, and cross-agent reuse, so risky memories can be quarantined, unsafe retrievals filtered, and poisoned private memories blocked before they enter shared memory. In the main evaluation, MAPLE-Guard lowers attack success rate (ASR) from 38.2% to 0.9% on LongMemEval and from 34.7% to 0.2% on AppWorld; it also raises multi-agent defense success rate (MDSR) from 54.0% to 74.3% and from 42.5% to 99.8% on the same benchmarks. These results suggest that memory-aware link enforcement covers a gap left by prompt-level and topology-level defenses. Code is available at the link: https://github.com/xiong-wenjun/MAPLE-Guard.

cs.MA

LoMeVQA: A Comprehensive Benchmark for Longitudinal Medical VQA

In clinical practice, patients often undergo multiple imaging examinations over successive visits, yielding longitudinal data. Modeling such temporal information is crucial for reliable assessment of disease progression and treatment response. However, despite the rapid advancement of multimodal large language models (MLLMs), longitudinal medical visual reasoning remains largely underexplored. To fill this gap, we propose LoMeVQA, a comprehensive benchmark consisting of 206K longitudinal visual question answering (VQA) pairs for temporal medical image analysis. LoMeVQA covers five tasks: progress classification, progress description, progress report generation, differential region grounding, and differential region description. To construct the dataset, we develop an automated pipeline that (1) organizes patient records chronologically, (2) extracts clinically meaningful entities via a medical knowledge graph, and (3) models their temporal evolution to guide large language models in generating high-quality longitudinal VQA pairs. Extensive evaluations demonstrate that both general-purpose and medical-domain MLLMs perform poorly on LoMeVQA, revealing substantial limitations in temporal reasoning. To address these limitations, we introduce MedLong-8B, which achieves state-of-the-art performance across all tasks. Beyond benchmarking, we conduct detailed analyses that uncover key failure modes and shed light on how to improve longitudinal medical visual reasoning. Our data is available at: https://github.com/pepperbubble/LoMeVQA

cs.CV

Multi-Robot Open Adaptive Teaming Across Unseen Environments, Partners, and Scales

Deploying robot teams in the real world requires simultaneous adaptation to unseen environments, unknown partners, and varying team sizes, yet existing approaches often address these challenges in isolation under the closed-world assumption of fixed teammates. We formalize this as open adaptive multi-robot teaming and propose a hypergraphic-form game formulation that captures team-level cooperative relationships beyond pairwise interactions, providing a principled foundation for coordination structure inference when team composition changes dynamically within episodes. Unlike graph neural network architectures, this is a game-theoretic construct for modeling strategic interactions and payoff structures among agents. Building on this formulation, we develop the Hypergraphic Open-ended Learning Algorithm (HOLA), which progressively expands partner and environment diversity during training rather than optimizing for fixed configurations. Evaluated on cooperative pursuit with multi-drone and multi-quadruped platforms, HOLA outperforms all baselines across all three adaptability dimensions. Learned policies transfer directly to physical hardware without fine-tuning, with successful deployments on Crazyflie and Zsibot L1 platforms confirming robust real-world coordination in novel environments with unseen teammates.

cs.RO

Learning CLI Agents with Structured Action Credit under Selective Observation

Command line interface (CLI) agents are emerging as a practical paradigm for agent-computer interaction over evolving filesystems, executable command line programs, and online execution feedback. Recent work has used reinforcement learning (RL) to learn these interaction abilities from verifiable task feedback, yet few methods exploit the native structured attributes of CLI actions as learning signals. Beyond this underused action structure, CLI learning also couples two bottlenecks for coding agents. First, the agent must identify task-relevant evidence in a large codebase from partial observations. Second, sparse terminal rewards must be assigned to the actions that shape a long multi-turn trajectory. We study these bottlenecks through shell-driven information extraction and file editing tasks. For selective observation, we introduce $\sigma$-Reveal, an inference-time mechanism that selects token-budgeted context for the same CLI. For credit assignment, we propose Action Advantage Assignment ($\mathrm{A}^3$), a native agentic RL method that preserves the algorithmic complexity of standard agentic RL. $\mathrm{A}^3$ constructs turn-level advantages from episode-level relative feedback, abstract syntax tree (AST) based action sub-chain residuals, and tree-level trajectory margins. To further evaluate this problem setting, we construct ShellOps, a verifiable dataset suite covering CLI tasks in repository environments.

cs.AI

MemQ: Integrating Q-Learning into Self-Evolving Memory Agents over Provenance DAGs

Episodic memory allows LLM agents to accumulate and retrieve experience, but current methods treat each memory independently, i.e., evaluating retrieval quality in isolation without accounting for the dependency chains through which memories enable the creation of future memories. We introduce MemQ, which applies TD($\lambda$) eligibility traces to memory Q-values, propagating credit backward through a provenance DAG that records which memories were retrieved when each new memory was created. Credit weight decays as $(\gamma\lambda)^d$ with DAG depth $d$, replacing temporal distance with structural proximity. We formalize the setting as an Exogenous-Context MDP, whose factored transition decouples the exogenous task stream from the endogenous memory store. Across six benchmarks, spanning OS interaction, function calling, code generation, multimodal reasoning, embodied reasoning, and expert-level QA, MemQ achieves the highest success rate on all six in generalization evaluation and runtime learning, with gains largest on multi-step tasks that produce deep and relevant provenance chains (up to +5.7~pp) and smallest on single-step classification (+0.77~pp) where single-step updates already suffice. We further study how $\gamma$ and $\lambda$ interact with the EC-MDP structure, providing principled guidance for parameter selection and future research. Code is available at https://github.com/jwliao-ai/MemQ.

cs.AI

M-IDoL: Information Decomposition for Modality-Specific and Diverse Representation Learning in Medical Foundation Model

Medical foundation models (MFMs) aim to learn universal representations from multimodal medical images that can generalize effectively to diverse downstream clinical tasks. However, most existing MFMs suffer from information ambiguity that blends multimodal representations in a single embedding space, leading to the degradation of modality specificity and diversity. In this paper, we propose M-IDoL, a self-supervised MFM that introduces Information Decomposition for multimodal representation Learning via two objectives: i) maximizing inter-modality entropy by dispersing multimodal representations into separable Mixture-of-Experts (MoE) subspaces to achieve representation specificity across modalities; and ii) minimizing intra-modality uncertainty by performing fine-grained semantic discrimination within each MoE subspace to enrich representation diversity per modality. By pre-training on 1.15 million medical images, M-IDoL i) delivers superior generalization across 21 downstream clinical tasks, outperforming 20 foundation models on five imaging modalities (e.g., X-ray, fundus, OCT, dermoscopy and pathology), and ii) learns modality-specific and diverse representations, showing clearer separation of feature clusters across modalities and finer-grained feature discrimination within each modality.

cs.CV

Towards Cold-Start Drafting and Continual Refining: A Value-Driven Memory Approach with Application to NPU Kernel Synthesis

Deploying Large Language Models to data-scarce programming domains poses significant challenges, particularly for kernel synthesis on emerging Domain-Specific Architectures where a "Data Wall" limits available training data. While models excel on data-rich platforms like CUDA, they suffer catastrophic performance drops on data-scarce ecosystems such as NPU programming. To overcome this cold-start barrier without expensive fine-tuning, we introduce EvoKernel, a self-evolving agentic framework that automates the lifecycle of kernel synthesis from initial drafting to continual refining. EvoKernel addresses this by formulating the synthesis process as a memory-based reinforcement learning task. Through a novel value-driven retrieval mechanism, it learns stage-specific Q-values that prioritize experiences based on their contribution to the current objective, whether bootstrapping a feasible draft or iteratively refining latency. Furthermore, by enabling cross-task memory sharing, the agent generalizes insights from simple to complex operators. By building an NPU variant of KernelBench and evaluating on it, EvoKernel improves frontier models' correctness from 11.0% to 83.0% and achieves a median speedup of 3.60x over initial drafts through iterative refinement. This demonstrates that value-guided experience accumulation allows general-purpose models to master the kernel synthesis task on niche hardware ecosystems. Our official page is available at https://evokernel.zhuo.li.

cs.LG

EntropyPrune: Matrix Entropy Guided Visual Token Pruning for Multimodal Large Language Models

Multimodal large language models (MLLMs) incur substantial inference cost due to the processing of hundreds of visual tokens per image. Although token pruning has proven effective for accelerating inference, determining when and where to prune remains largely heuristic. Existing approaches typically rely on static, empirically selected layers, which limit interpretability and transferability across models. In this work, we introduce a matrix-entropy perspective and identify an "Entropy Collapse Layer" (ECL), where the information content of visual representations exhibits a sharp and consistent drop, which provides a principled criterion for selecting the pruning stage. Building on this observation, we propose EntropyPrune, a novel matrix-entropy-guided token pruning framework that quantifies the information value of individual visual tokens and prunes redundant ones without relying on attention maps. Moreover, to enable efficient computation, we exploit the spectral equivalence of dual Gram matrices, reducing the complexity of entropy computation and yielding up to a 64x theoretical speedup. Extensive experiments on diverse multimodal benchmarks demonstrate that EntropyPrune consistently outperforms state-of-the-art pruning methods in both accuracy and efficiency. On LLaVA-1.5-7B, our method achieves a 68.2% reduction in FLOPs while preserving 96.0% of the original performance. Furthermore, EntropyPrune generalizes effectively to high-resolution and video-based models, highlighting the strong robustness and scalability in practical MLLM acceleration. The code will be publicly available at https://github.com/YahongWang1/EntropyPrune.

cs.CV

Understanding Agent Scaling in LLM-Based Multi-Agent Systems via Diversity

LLM-based multi-agent systems (MAS) have emerged as a promising approach to tackle complex tasks that are difficult for individual LLMs. A natural strategy is to scale performance by increasing the number of agents; however, we find that such scaling exhibits strong diminishing returns in homogeneous settings, while introducing heterogeneity (e.g., different models, prompts, or tools) continues to yield substantial gains. This raises a fundamental question: what limits scaling, and why does diversity help? We present an information-theoretic framework showing that MAS performance is bounded by the intrinsic task uncertainty, not by agent count. We derive architecture-agnostic bounds demonstrating that improvements depend on how many effective channels the system accesses. Homogeneous agents saturate early because their outputs are strongly correlated, whereas heterogeneous agents contribute complementary evidence. We further introduce $K^*$, an effective channel count that quantifies the number of effective channels without ground-truth labels. Empirically, we show that heterogeneous configurations consistently outperform homogeneous scaling: 2 diverse agents can match or exceed the performance of 16 homogeneous agents. Our results provide principled guidelines for building efficient and robust MAS through diversity-aware design. Code and Dataset are available at the link: https://github.com/SafeRL-Lab/Agent-Scaling.

cs.AI

MAGIC: A Co-Evolving Attacker-Defender Adversarial Game for Robust LLM Safety

Ensuring robust safety alignment is crucial for Large Language Models (LLMs), yet existing defenses often lag behind evolving adversarial attacks due to their \textbf{reliance on static, pre-collected data distributions}. In this paper, we introduce \textbf{MAGIC}, a novel multi-turn multi-agent reinforcement learning framework that formulates LLM safety alignment as an adversarial asymmetric game. Specifically, an attacker agent learns to iteratively rewrite original queries into deceptive prompts, while a defender agent simultaneously optimizes its policy to recognize and refuse such inputs. This dynamic process triggers a \textbf{co-evolution}, where the attacker's ever-changing strategies continuously uncover long-tail vulnerabilities, driving the defender to generalize to unseen attack patterns. Remarkably, we observe that the attacker, endowed with initial reasoning ability, evolves \textbf{novel, previously unseen combinatorial strategies} through iterative RL training, underscoring our method's substantial potential. Theoretically, we provide insights into a more robust game equilibrium and derive safety guarantees. Extensive experiments validate our framework's effectiveness, demonstrating superior defense success rates without compromising the helpfulness of the model. Our code is available at https://github.com/BattleWen/MAGIC.

cs.AI

$G^2$-Reader: Dual Evolving Graphs for Multimodal Document QA

Retrieval-augmented generation is a practical paradigm for question answering over long documents, but it remains brittle for multimodal reading where text, tables, and figures are interleaved across many pages. First, flat chunking breaks document-native structure and cross-modal alignment, yielding semantic fragments that are hard to interpret in isolation. Second, even iterative retrieval can fail in long contexts by looping on partial evidence or drifting into irrelevant sections as noise accumulates, since each step is guided only by the current snippet without a persistent global search state. We introduce $G^2$-Reader, a dual-graph system, to address both issues. It evolves a Content Graph to preserve document-native structure and cross-modal semantics, and maintains a Planning Graph, an agentic directed acyclic graph of sub-questions, to track intermediate findings and guide stepwise navigation for evidence completion. On VisDoMBench across five multimodal domains, $G^2$-Reader with Qwen3-VL-32B-Instruct reaches 66.21\% average accuracy, outperforming strong baselines and a standalone GPT-5 (53.08\%).

cs.CL

MemRL: Self-Evolving Agents via Runtime Reinforcement Learning on Episodic Memory

The hallmark of human intelligence is the self-evolving ability to master new skills by learning from past experiences. However, current AI agents struggle to emulate this self-evolution: fine-tuning is computationally expensive and prone to catastrophic forgetting, while existing memory-based methods rely on passive semantic matching that often retrieves noise. To address these challenges, we propose MemRL, a non-parametric approach that evolves via reinforcement learning on episodic memory. By decoupling stable reasoning from plastic memory, MemRL employs a Two-Phase Retrieval mechanism to filter noise and identify high-utility strategies through environmental feedback. Extensive experiments on HLE, BigCodeBench, ALFWorld, and Lifelong Agent Bench demonstrate that MemRL significantly outperforms state-of-the-art baselines, confirming that MemRL effectively reconciles the stability-plasticity dilemma, enabling continuous runtime improvement without weight updates. Code is available at https://github.com/MemTensor/MemRL.

cs.CL

When Token Pruning is Worse than Random: Understanding Visual Token Information in VLLMs

Vision Large Language Models (VLLMs) incur high computational costs due to their reliance on hundreds of visual tokens to represent images. While token pruning offers a promising solution for accelerating inference, this paper, however, identifies a key observation: in deeper layers (e.g., beyond the 20th), existing training-free pruning methods perform no better than random pruning. We hypothesize that this degradation is caused by \textbf{``vanishing token information''}, where visual tokens progressively lose their salience with increasing network depth. To validate this hypothesis, we quantify a token's information content by measuring the change in the model output probabilities upon its removal. Using this proposed metric, our analysis of the information of visual tokens across layers reveals three key findings: (1) As layers deepen, the information of visual tokens gradually becomes uniform and eventually vanishes at an intermediate layer, which we term as ``information horizon", beyond which the visual tokens become redundant; (2) The position of this horizon is not static; it extends deeper for visually intensive tasks, such as Optical Character Recognition (OCR), compared to more general tasks like Visual Question Answering (VQA); (3) This horizon is also strongly correlated with model capacity, as stronger VLLMs (e.g., Qwen2.5-VL) employ deeper visual tokens than weaker models (e.g., LLaVA-1.5). Based on our findings, we show that simple random pruning in deep layers efficiently balances performance and efficiency. Moreover, integrating random pruning consistently enhances existing methods. Using DivPrune with random pruning achieves state-of-the-art results, maintaining 96.9\% of Qwen-2.5-VL-7B performance while pruning 50\% of visual tokens. The code is available at https://github.com/YahongWang1/Information-Horizon.

cs.CV

ToolPRM: Fine-Grained Inference Scaling of Structured Outputs for Function Calling

Large language models (LLMs) excel at function calling, but inference scaling has been explored mainly for unstructured generation. We propose an inference-scaling framework for structured outputs that combines fine-grained beam search with \textbf{ToolPRM}, a process reward model scoring each intra-call decision (function name and argument filling). We build the first fine-grained intra-call supervision dataset via function masking, rollout collection, and step-level annotation. ToolPRM outperforms outcome and coarse-grained reward models in predictive accuracy and yields consistent test-time gains on multiple function-calling benchmarks. We further show that structured generation follows ``\textbf{explore more but retain less}'', since early JSON errors are unrecoverable.

cs.AI

Self-Supervised Anatomical Consistency Learning for Vision-Grounded Medical Report Generation

Vision-grounded medical report generation aims to produce clinically accurate descriptions of medical images, anchored in explicit visual evidence to improve interpretability and facilitate integration into clinical workflows. However, existing methods often rely on separately trained detection modules that require extensive expert annotations, introducing high labeling costs and limiting generalizability due to pathology distribution bias across datasets. To address these challenges, we propose Self-Supervised Anatomical Consistency Learning (SS-ACL) -- a novel and annotation-free framework that aligns generated reports with corresponding anatomical regions using simple textual prompts. SS-ACL constructs a hierarchical anatomical graph inspired by the invariant top-down inclusion structure of human anatomy, organizing entities by spatial location. It recursively reconstructs fine-grained anatomical regions to enforce intra-sample spatial alignment, inherently guiding attention maps toward visually relevant areas prompted by text. To further enhance inter-sample semantic alignment for abnormality recognition, SS-ACL introduces a region-level contrastive learning based on anatomical consistency. These aligned embeddings serve as priors for report generation, enabling attention maps to provide interpretable visual evidence. Extensive experiments demonstrate that SS-ACL, without relying on expert annotations, (i) generates accurate and visually grounded reports -- outperforming state-of-the-art methods by 10\% in lexical accuracy and 25\% in clinical efficacy, and (ii) achieves competitive performance on various downstream visual tasks, surpassing current leading visual foundation models by 8\% in zero-shot visual grounding.

cs.CV