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Yingbin Liang

Publications and source records attributed to Yingbin Liang.

At least 73 records · Page 4Linked to original sources

Convolutional Neural Networks for Predictive Modeling of Lung Disease

In this paper, Pro-HRnet-CNN, an innovative model combining HRNet and void-convolution techniques, is proposed for disease prediction under lung imaging. Through the experimental comparison on the authoritative LIDC-IDRI dataset, we found that compared with the traditional ResNet-50, Pro-HRnet-CNN showed better performance in the feature extraction and recognition of small-size nodules, significantly improving the detection accuracy. Particularly within the domain of detecting smaller targets, the model has exhibited a remarkable enhancement in accuracy, thereby pioneering an innovative avenue for the early identification and prognostication of pulmonary conditions.

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A comparative study of generative adversarial networks for image recognition algorithms based on deep learning and traditional methods

In this paper, an image recognition algorithm based on the combination of deep learning and generative adversarial network (GAN) is studied, and compared with traditional image recognition methods. The purpose of this study is to evaluate the advantages and application prospects of deep learning technology, especially GAN, in the field of image recognition. Firstly, this paper reviews the basic principles and techniques of traditional image recognition methods, including the classical algorithms based on feature extraction such as SIFT, HOG and their combination with support vector machine (SVM), random forest, and other classifiers. Then, the working principle, network structure, and unique advantages of GAN in image generation and recognition are introduced. In order to verify the effectiveness of GAN in image recognition, a series of experiments are designed and carried out using multiple public image data sets for training and testing. The experimental results show that compared with traditional methods, GAN has excellent performance in processing complex images, recognition accuracy, and anti-noise ability. Specifically, Gans are better able to capture high-dimensional features and details of images, significantly improving recognition performance. In addition, Gans shows unique advantages in dealing with image noise, partial missing information, and generating high-quality images.

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Algorithm Design for Online Meta-Learning with Task Boundary Detection

Online meta-learning has recently emerged as a marriage between batch meta-learning and online learning, for achieving the capability of quick adaptation on new tasks in a lifelong manner. However, most existing approaches focus on the restrictive setting where the distribution of the online tasks remains fixed with known task boundaries. In this work, we relax these assumptions and propose a novel algorithm for task-agnostic online meta-learning in non-stationary environments. More specifically, we first propose two simple but effective detection mechanisms of task switches and distribution shift based on empirical observations, which serve as a key building block for more elegant online model updates in our algorithm: the task switch detection mechanism allows reusing of the best model available for the current task at hand, and the distribution shift detection mechanism differentiates the meta model update in order to preserve the knowledge for in-distribution tasks and quickly learn the new knowledge for out-of-distribution tasks. In particular, our online meta model updates are based only on the current data, which eliminates the need of storing previous data as required in most existing methods. We further show that a sublinear task-averaged regret can be achieved for our algorithm under mild conditions. Empirical studies on three different benchmarks clearly demonstrate the significant advantage of our algorithm over related baseline approaches.

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Advanced Multimodal Deep Learning Architecture for Image-Text Matching

Image-text matching is a key multimodal task that aims to model the semantic association between images and text as a matching relationship. With the advent of the multimedia information age, image, and text data show explosive growth, and how to accurately realize the efficient and accurate semantic correspondence between them has become the core issue of common concern in academia and industry. In this study, we delve into the limitations of current multimodal deep learning models in processing image-text pairing tasks. Therefore, we innovatively design an advanced multimodal deep learning architecture, which combines the high-level abstract representation ability of deep neural networks for visual information with the advantages of natural language processing models for text semantic understanding. By introducing a novel cross-modal attention mechanism and hierarchical feature fusion strategy, the model achieves deep fusion and two-way interaction between image and text feature space. In addition, we also optimize the training objectives and loss functions to ensure that the model can better map the potential association structure between images and text during the learning process. Experiments show that compared with existing image-text matching models, the optimized new model has significantly improved performance on a series of benchmark data sets. In addition, the new model also shows excellent generalization and robustness on large and diverse open scenario datasets and can maintain high matching performance even in the face of previously unseen complex situations.

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Improving Sample Efficiency of Model-Free Algorithms for Zero-Sum Markov Games

The problem of two-player zero-sum Markov games has recently attracted increasing interests in theoretical studies of multi-agent reinforcement learning (RL). In particular, for finite-horizon episodic Markov decision processes (MDPs), it has been shown that model-based algorithms can find an $ε$-optimal Nash Equilibrium (NE) with the sample complexity of $O(H^3SAB/ε^2)$, which is optimal in the dependence of the horizon $H$ and the number of states $S$ (where $A$ and $B$ denote the number of actions of the two players, respectively). However, none of the existing model-free algorithms can achieve such an optimality. In this work, we propose a model-free stage-based Q-learning algorithm and show that it achieves the same sample complexity as the best model-based algorithm, and hence for the first time demonstrate that model-free algorithms can enjoy the same optimality in the $H$ dependence as model-based algorithms. The main improvement of the dependency on $H$ arises by leveraging the popular variance reduction technique based on the reference-advantage decomposition previously used only for single-agent RL. However, such a technique relies on a critical monotonicity property of the value function, which does not hold in Markov games due to the update of the policy via the coarse correlated equilibrium (CCE) oracle. Thus, to extend such a technique to Markov games, our algorithm features a key novel design of updating the reference value functions as the pair of optimistic and pessimistic value functions whose value difference is the smallest in the history in order to achieve the desired improvement in the sample efficiency.

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Rethinking PGD Attack: Is Sign Function Necessary?

Neural networks have demonstrated success in various domains, yet their performance can be significantly degraded by even a small input perturbation. Consequently, the construction of such perturbations, known as adversarial attacks, has gained significant attention, many of which fall within "white-box" scenarios where we have full access to the neural network. Existing attack algorithms, such as the projected gradient descent (PGD), commonly take the sign function on the raw gradient before updating adversarial inputs, thereby neglecting gradient magnitude information. In this paper, we present a theoretical analysis of how such sign-based update algorithm influences step-wise attack performance, as well as its caveat. We also interpret why previous attempts of directly using raw gradients failed. Based on that, we further propose a new raw gradient descent (RGD) algorithm that eliminates the use of sign. Specifically, we convert the constrained optimization problem into an unconstrained one, by introducing a new hidden variable of non-clipped perturbation that can move beyond the constraint. The effectiveness of the proposed RGD algorithm has been demonstrated extensively in experiments, outperforming PGD and other competitors in various settings, without incurring any additional computational overhead. The codes is available in https://github.com/JunjieYang97/RGD.

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Take the Bull by the Horns: Hard Sample-Reweighted Continual Training Improves LLM Generalization

In the rapidly advancing arena of large language models (LLMs), a key challenge is to enhance their capabilities amid a looming shortage of high-quality training data. Our study starts from an empirical strategy for the light continual training of LLMs using their original pre-training data sets, with a specific focus on selective retention of samples that incur moderately high losses. These samples are deemed informative and beneficial for model refinement, contrasting with the highest-loss samples, which would be discarded due to their correlation with data noise and complexity. We then formalize this strategy into a principled framework of Instance-Reweighted Distributionally Robust Optimization (IR-DRO). IR-DRO is designed to dynamically prioritize the training focus on informative samples through an instance reweighting mechanism, streamlined by a closed-form solution for straightforward integration into established training protocols. Through rigorous experimentation with various models and datasets, our findings indicate that our sample-targeted methods significantly improve LLM performance across multiple benchmarks, in both continual pre-training and instruction tuning scenarios. Our codes are available at https://github.com/VITA-Group/HardFocusTraining.

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Provably Efficient UCB-type Algorithms For Learning Predictive State Representations

The general sequential decision-making problem, which includes Markov decision processes (MDPs) and partially observable MDPs (POMDPs) as special cases, aims at maximizing a cumulative reward by making a sequence of decisions based on a history of observations and actions over time. Recent studies have shown that the sequential decision-making problem is statistically learnable if it admits a low-rank structure modeled by predictive state representations (PSRs). Despite these advancements, existing approaches typically involve oracles or steps that are computationally intractable. On the other hand, the upper confidence bound (UCB) based approaches, which have served successfully as computationally efficient methods in bandits and MDPs, have not been investigated for more general PSRs, due to the difficulty of optimistic bonus design in these more challenging settings. This paper proposes the first known UCB-type approach for PSRs, featuring a novel bonus term that upper bounds the total variation distance between the estimated and true models. We further characterize the sample complexity bounds for our designed UCB-type algorithms for both online and offline PSRs. In contrast to existing approaches for PSRs, our UCB-type algorithms enjoy computational tractability, last-iterate guaranteed near-optimal policy, and guaranteed model accuracy.

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Sample Complexity Characterization for Linear Contextual MDPs

Contextual Markov decision processes (CMDPs) describe a class of reinforcement learning problems in which the transition kernels and reward functions can change over time with different MDPs indexed by a context variable. While CMDPs serve as an important framework to model many real-world applications with time-varying environments, they are largely unexplored from theoretical perspective. In this paper, we study CMDPs under two linear function approximation models: Model I with context-varying representations and common linear weights for all contexts; and Model II with common representations for all contexts and context-varying linear weights. For both models, we propose novel model-based algorithms and show that they enjoy guaranteed $ε$-suboptimality gap with desired polynomial sample complexity. In particular, instantiating our result for the first model to the tabular CMDP improves the existing result by removing the reachability assumption. Our result for the second model is the first-known result for such a type of function approximation models. Comparison between our results for the two models further indicates that having context-varying features leads to much better sample efficiency than having common representations for all contexts under linear CMDPs.

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Non-Convex Bilevel Optimization with Time-Varying Objective Functions

Bilevel optimization has become a powerful tool in a wide variety of machine learning problems. However, the current nonconvex bilevel optimization considers an offline dataset and static functions, which may not work well in emerging online applications with streaming data and time-varying functions. In this work, we study online bilevel optimization (OBO) where the functions can be time-varying and the agent continuously updates the decisions with online streaming data. To deal with the function variations and the unavailability of the true hypergradients in OBO, we propose a single-loop online bilevel optimizer with window averaging (SOBOW), which updates the outer-level decision based on a window average of the most recent hypergradient estimations stored in the memory. Compared to existing algorithms, SOBOW is computationally efficient and does not need to know previous functions. To handle the unique technical difficulties rooted in single-loop update and function variations for OBO, we develop a novel analytical technique that disentangles the complex couplings between decision variables, and carefully controls the hypergradient estimation error. We show that SOBOW can achieve a sublinear bilevel local regret under mild conditions. Extensive experiments across multiple domains corroborate the effectiveness of SOBOW.

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Provable Benefits of Multi-task RL under Non-Markovian Decision Making Processes

In multi-task reinforcement learning (RL) under Markov decision processes (MDPs), the presence of shared latent structures among multiple MDPs has been shown to yield significant benefits to the sample efficiency compared to single-task RL. In this paper, we investigate whether such a benefit can extend to more general sequential decision making problems, such as partially observable MDPs (POMDPs) and more general predictive state representations (PSRs). The main challenge here is that the large and complex model space makes it hard to identify what types of common latent structure of multi-task PSRs can reduce the model complexity and improve sample efficiency. To this end, we posit a joint model class for tasks and use the notion of $η$-bracketing number to quantify its complexity; this number also serves as a general metric to capture the similarity of tasks and thus determines the benefit of multi-task over single-task RL. We first study upstream multi-task learning over PSRs, in which all tasks share the same observation and action spaces. We propose a provably efficient algorithm UMT-PSR for finding near-optimal policies for all PSRs, and demonstrate that the advantage of multi-task learning manifests if the joint model class of PSRs has a smaller $η$-bracketing number compared to that of individual single-task learning. We also provide several example multi-task PSRs with small $η$-bracketing numbers, which reap the benefits of multi-task learning. We further investigate downstream learning, in which the agent needs to learn a new target task that shares some commonalities with the upstream tasks via a similarity constraint. By exploiting the learned PSRs from the upstream, we develop a sample-efficient algorithm that provably finds a near-optimal policy.

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In-Context Convergence of Transformers

Transformers have recently revolutionized many domains in modern machine learning and one salient discovery is their remarkable in-context learning capability, where models can solve an unseen task by utilizing task-specific prompts without further parameters fine-tuning. This also inspired recent theoretical studies aiming to understand the in-context learning mechanism of transformers, which however focused only on linear transformers. In this work, we take the first step toward studying the learning dynamics of a one-layer transformer with softmax attention trained via gradient descent in order to in-context learn linear function classes. We consider a structured data model, where each token is randomly sampled from a set of feature vectors in either balanced or imbalanced fashion. For data with balanced features, we establish the finite-time convergence guarantee with near-zero prediction error by navigating our analysis over two phases of the training dynamics of the attention map. More notably, for data with imbalanced features, we show that the learning dynamics take a stage-wise convergence process, where the transformer first converges to a near-zero prediction error for the query tokens of dominant features, and then converges later to a near-zero prediction error for the query tokens of under-represented features, respectively via one and four training phases. Our proof features new techniques for analyzing the competing strengths of two types of attention weights, the change of which determines different training phases.

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Provably Efficient Algorithm for Nonstationary Low-Rank MDPs

Reinforcement learning (RL) under changing environment models many real-world applications via nonstationary Markov Decision Processes (MDPs), and hence gains considerable interest. However, theoretical studies on nonstationary MDPs in the literature have mainly focused on tabular and linear (mixture) MDPs, which do not capture the nature of unknown representation in deep RL. In this paper, we make the first effort to investigate nonstationary RL under episodic low-rank MDPs, where both transition kernels and rewards may vary over time, and the low-rank model contains unknown representation in addition to the linear state embedding function. We first propose a parameter-dependent policy optimization algorithm called PORTAL, and further improve PORTAL to its parameter-free version of Ada-PORTAL, which is able to tune its hyper-parameters adaptively without any prior knowledge of nonstationarity. For both algorithms, we provide upper bounds on the average dynamic suboptimality gap, which show that as long as the nonstationarity is not significantly large, PORTAL and Ada-PORTAL are sample-efficient and can achieve arbitrarily small average dynamic suboptimality gap with polynomial sample complexity.

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Doubly Robust Instance-Reweighted Adversarial Training

Assigning importance weights to adversarial data has achieved great success in training adversarially robust networks under limited model capacity. However, existing instance-reweighted adversarial training (AT) methods heavily depend on heuristics and/or geometric interpretations to determine those importance weights, making these algorithms lack rigorous theoretical justification/guarantee. Moreover, recent research has shown that adversarial training suffers from a severe non-uniform robust performance across the training distribution, e.g., data points belonging to some classes can be much more vulnerable to adversarial attacks than others. To address both issues, in this paper, we propose a novel doubly-robust instance reweighted AT framework, which allows to obtain the importance weights via exploring distributionally robust optimization (DRO) techniques, and at the same time boosts the robustness on the most vulnerable examples. In particular, our importance weights are obtained by optimizing the KL-divergence regularized loss function, which allows us to devise new algorithms with a theoretical convergence guarantee. Experiments on standard classification datasets demonstrate that our proposed approach outperforms related state-of-the-art baseline methods in terms of average robust performance, and at the same time improves the robustness against attacks on the weakest data points. Codes will be available soon.

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Generalized-Smooth Nonconvex Optimization is As Efficient As Smooth Nonconvex Optimization

Various optimal gradient-based algorithms have been developed for smooth nonconvex optimization. However, many nonconvex machine learning problems do not belong to the class of smooth functions and therefore the existing algorithms are sub-optimal. Instead, these problems have been shown to satisfy certain generalized-smooth conditions, which have not been well understood in the existing literature. In this paper, we propose a notion of $α$-symmetric generalized-smoothness that extends the existing notions and covers many important functions such as high-order polynomials and exponential functions. We study the fundamental properties and establish descent lemmas for the functions in this class. Then, to solve such a large class of nonconvex problems, we design a special deterministic normalized gradient descent algorithm that achieves the optimal iteration complexity $\mathcal{O}(ε^{-2})$, and also prove that the popular SPIDER variance reduction algorithm achieves the optimal sample complexity $\mathcal{O}(ε^{-3})$ in the stochastic setting. Our results show that solving generalized-smooth nonconvex problems is as efficient as solving smooth nonconvex problems.

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Generalization Performance of Transfer Learning: Overparameterized and Underparameterized Regimes

Transfer learning is a useful technique for achieving improved performance and reducing training costs by leveraging the knowledge gained from source tasks and applying it to target tasks. Assessing the effectiveness of transfer learning relies on understanding the similarity between the ground truth of the source and target tasks. In real-world applications, tasks often exhibit partial similarity, where certain aspects are similar while others are different or irrelevant. To investigate the impact of partial similarity on transfer learning performance, we focus on a linear regression model with two distinct sets of features: a common part shared across tasks and a task-specific part. Our study explores various types of transfer learning, encompassing two options for parameter transfer. By establishing a theoretical characterization on the error of the learned model, we compare these transfer learning options, particularly examining how generalization performance changes with the number of features/parameters in both underparameterized and overparameterized regimes. Furthermore, we provide practical guidelines for determining the number of features in the common and task-specific parts for improved generalization performance. For example, when the total number of features in the source task's learning model is fixed, we show that it is more advantageous to allocate a greater number of redundant features to the task-specific part rather than the common part. Moreover, in specific scenarios, particularly those characterized by high noise levels and small true parameters, sacrificing certain true features in the common part in favor of employing more redundant features in the task-specific part can yield notable benefits.

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Non-stationary Reinforcement Learning under General Function Approximation

General function approximation is a powerful tool to handle large state and action spaces in a broad range of reinforcement learning (RL) scenarios. However, theoretical understanding of non-stationary MDPs with general function approximation is still limited. In this paper, we make the first such an attempt. We first propose a new complexity metric called dynamic Bellman Eluder (DBE) dimension for non-stationary MDPs, which subsumes majority of existing tractable RL problems in static MDPs as well as non-stationary MDPs. Based on the proposed complexity metric, we propose a novel confidence-set based model-free algorithm called SW-OPEA, which features a sliding window mechanism and a new confidence set design for non-stationary MDPs. We then establish an upper bound on the dynamic regret for the proposed algorithm, and show that SW-OPEA is provably efficient as long as the variation budget is not significantly large. We further demonstrate via examples of non-stationary linear and tabular MDPs that our algorithm performs better in small variation budget scenario than the existing UCB-type algorithms. To the best of our knowledge, this is the first dynamic regret analysis in non-stationary MDPs with general function approximation.

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Provably Efficient Offline Reinforcement Learning with Trajectory-Wise Reward

The remarkable success of reinforcement learning (RL) heavily relies on observing the reward of every visited state-action pair. In many real world applications, however, an agent can observe only a score that represents the quality of the whole trajectory, which is referred to as the {\em trajectory-wise reward}. In such a situation, it is difficult for standard RL methods to well utilize trajectory-wise reward, and large bias and variance errors can be incurred in policy evaluation. In this work, we propose a novel offline RL algorithm, called Pessimistic vAlue iteRaTion with rEward Decomposition (PARTED), which decomposes the trajectory return into per-step proxy rewards via least-squares-based reward redistribution, and then performs pessimistic value iteration based on the learned proxy reward. To ensure the value functions constructed by PARTED are always pessimistic with respect to the optimal ones, we design a new penalty term to offset the uncertainty of the proxy reward. For general episodic MDPs with large state space, we show that PARTED with overparameterized neural network function approximation achieves an $\tilde{\mathcal{O}}(D_{\text{eff}}H^2/\sqrt{N})$ suboptimality, where $H$ is the length of episode, $N$ is the total number of samples, and $D_{\text{eff}}$ is the effective dimension of the neural tangent kernel matrix. To further illustrate the result, we show that PARTED achieves an $\tilde{\mathcal{O}}(dH^3/\sqrt{N})$ suboptimality with linear MDPs, where $d$ is the feature dimension, which matches with that with neural network function approximation, when $D_{\text{eff}}=dH$. To the best of our knowledge, PARTED is the first offline RL algorithm that is provably efficient in general MDP with trajectory-wise reward.

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