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Yingwei Li

Publications and source records attributed to Yingwei Li.

At least 19 recordsLinked to original sources

Scene Reconstruction as Mapping Priors for 3D Detection

In autonomous driving, mapping is critical for motion planning but remains an under-utilized resource for perception tasks such as 3D object detection. Maps can provide robust structural priors of the static environment, helping resolve ambiguities and correct for sensor data sparsity or noise, especially for distant objects or under adverse weather conditions. However, conventional High-Definition (HD) maps are resource-intensive to obtain and maintain, which presents a challenge for efficient, large-scale deployment. In this paper, we propose a scalable solution to systematically leverage mapping to improve 3D detection by overcoming two primary challenges. First, we introduce a pipeline to automatically build dense mapping priors from aggregated sensor data, eliminating the need for human labeling. Second, we design a novel Mapping Priors Augmented 3D Detection (MPA3D) framework to effectively integrate mapping priors with different sensor modalities. Extensive experiments on the Waymo Open Dataset demonstrate that our approach achieves new state-of-the-art results, proving the effectiveness of scalable reconstructed scene priors for enhancing 3D detection.

cs.CV

STELLAR: Scaling 3D Perception Large Models for Autonomous Driving

Model scaling has demonstrated remarkable success through large-scale training on diverse datasets. It remains an open question whether the same paradigm would apply to autonomous driving perception systems due to unique challenges, such as fusing heterogeneous sensor data and the need for sophisticated 3D spatial understanding. To bridge this gap, we present a comprehensive study on systematically analyzing the impact of scale on these systems. We develop our STELLAR model based on Sparse Window Transformer, by extending the input modalities to include LiDAR, radar, camera, and map prior. We train the model on a large-scale dataset of 50 million driving examples with up to 500 million parameters. Our large-scale experiments reveal empirical scaling trends that connect model performance to model size, data, and compute. The resulting model establishes a new state-of-the-art on the Waymo Open Dataset challenge, outperforming prior arts by a large margin. Our work demonstrates that large-scale training is a highly promising path for advancing the capabilities of perception models for autonomous driving.

cs.CV

FIT: A Large-Scale Dataset for Fit-Aware Virtual Try-On

Given a person and a garment image, virtual try-on (VTO) aims to synthesize a realistic image of the person wearing the garment, while preserving their original pose and identity. Although recent VTO methods excel at visualizing garment appearance, they largely overlook a crucial aspect of the try-on experience: the accuracy of garment fit -- for example, depicting how an extra-large shirt looks on an extra-small person. A key obstacle is the absence of datasets that provide precise garment and body size information, particularly for "ill-fit" cases, where garments are significantly too large or too small. Consequently, current VTO methods default to generating well-fitted results regardless of the garment or person size. In this paper, we take the first steps towards solving this open problem. We introduce FIT (Fit-Inclusive Try-on), a large-scale VTO dataset comprising over 1.13M try-on image triplets accompanied by precise body and garment measurements. We overcome the challenges of data collection via a scalable synthetic strategy: (1) We programmatically generate 3D garments using GarmentCode and drape them via physics simulation to capture realistic garment fit. (2) We employ a novel re-texturing framework to transform synthetic renderings into photorealistic images while strictly preserving geometry. (3) We introduce person identity preservation into our re-texturing model to generate paired person images (same person, different garments) for supervised training. Finally, we leverage our FIT dataset to train a baseline fit-aware virtual try-on model. Our data and results set the new state-of-the-art for fit-aware virtual try-on, as well as offer a robust benchmark for future research. We will make all data and code publicly available on our project page: https://johannakarras.github.io/FIT.

cs.CV

Pro-Pose: Unpaired Full-Body Portrait Synthesis via Canonical UV Maps

Photographs of people taken by professional photographers typically present the person in beautiful lighting, with an interesting pose, and flattering quality. This is unlike common photos people take of themselves in uncontrolled conditions. In this paper, we explore how to canonicalize a person's 'in-the-wild' photograph into a controllable, high-fidelity avatar -- reposed in a simple environment with standardized minimal clothing. A key challenge is preserving the person's unique whole-body identity, facial features, and body shape while stripping away the complex occlusions of their original garments. While a large paired dataset of the same person in varied clothing and poses would simplify this, such data does not exist. To that end, we propose two key insights: 1) Our method transforms the input photo into a canonical full-body UV space, which we couple with a novel reposing methodology to model occlusions and synthesize novel views. Operating in UV space allows us to decouple pose from appearance and leverage massive unpaired datasets. 2) We personalize the output photo via multi-image finetuning to ensure robust identity preservation under extreme pose changes. Our approach yields high-quality, reposed portraits that achieve strong quantitative performance on real-world imagery, providing an ideal, clean biometric canvas that significantly improves the fidelity of downstream applications like Virtual Try-On (VTO).

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Drive&Gen: Co-Evaluating End-to-End Driving and Video Generation Models

Recent advances in generative models have sparked exciting new possibilities in the field of autonomous vehicles. Specifically, video generation models are now being explored as controllable virtual testing environments. Simultaneously, end-to-end (E2E) driving models have emerged as a streamlined alternative to conventional modular autonomous driving systems, gaining popularity for their simplicity and scalability. However, the application of these techniques to simulation and planning raises important questions. First, while video generation models can generate increasingly realistic videos, can these videos faithfully adhere to the specified conditions and be realistic enough for E2E autonomous planner evaluation? Second, given that data is crucial for understanding and controlling E2E planners, how can we gain deeper insights into their biases and improve their ability to generalize to out-of-distribution scenarios? In this work, we bridge the gap between the driving models and generative world models (Drive&Gen) to address these questions. We propose novel statistical measures leveraging E2E drivers to evaluate the realism of generated videos. By exploiting the controllability of the video generation model, we conduct targeted experiments to investigate distribution gaps affecting E2E planner performance. Finally, we show that synthetic data produced by the video generation model offers a cost-effective alternative to real-world data collection. This synthetic data effectively improves E2E model generalization beyond existing Operational Design Domains, facilitating the expansion of autonomous vehicle services into new operational contexts.

cs.CV

HoloGarment: 360{\deg} Novel View Synthesis of In-the-Wild Garments

Novel view synthesis (NVS) of in-the-wild garments is a challenging task due significant occlusions, complex human poses, and cloth deformations. Prior methods rely on synthetic 3D training data consisting of mostly unoccluded and static objects, leading to poor generalization on real-world clothing. In this paper, we propose HoloGarment (Hologram-Garment), a method that takes 1-3 images or a continuous video of a person wearing a garment and generates 360{\deg} novel views of the garment in a canonical pose. Our key insight is to bridge the domain gap between real and synthetic data with a novel implicit training paradigm leveraging a combination of large-scale real video data and small-scale synthetic 3D data to optimize a shared garment embedding space. During inference, the shared embedding space further enables dynamic video-to-360{\deg} NVS through the construction of a garment "atlas" representation by finetuning a garment embedding on a specific real-world video. The atlas captures garment-specific geometry and texture across all viewpoints, independent of body pose or motion. Extensive experiments show that HoloGarment achieves state-of-the-art performance on NVS of in-the-wild garments from images and videos. Notably, our method robustly handles challenging real-world artifacts -- such as wrinkling, pose variation, and occlusion -- while maintaining photorealism, view consistency, fine texture details, and accurate geometry. Visit our project page for additional results: https://johannakarras.github.io/HoloGarment

cs.CV

Fashion-VDM: Video Diffusion Model for Virtual Try-On

We present Fashion-VDM, a video diffusion model (VDM) for generating virtual try-on videos. Given an input garment image and person video, our method aims to generate a high-quality try-on video of the person wearing the given garment, while preserving the person's identity and motion. Image-based virtual try-on has shown impressive results; however, existing video virtual try-on (VVT) methods are still lacking garment details and temporal consistency. To address these issues, we propose a diffusion-based architecture for video virtual try-on, split classifier-free guidance for increased control over the conditioning inputs, and a progressive temporal training strategy for single-pass 64-frame, 512px video generation. We also demonstrate the effectiveness of joint image-video training for video try-on, especially when video data is limited. Our qualitative and quantitative experiments show that our approach sets the new state-of-the-art for video virtual try-on. For additional results, visit our project page: https://johannakarras.github.io/Fashion-VDM.

cs.CV

SAM-Guided Masked Token Prediction for 3D Scene Understanding

Foundation models have significantly enhanced 2D task performance, and recent works like Bridge3D have successfully applied these models to improve 3D scene understanding through knowledge distillation, marking considerable advancements. Nonetheless, challenges such as the misalignment between 2D and 3D representations and the persistent long-tail distribution in 3D datasets still restrict the effectiveness of knowledge distillation from 2D to 3D using foundation models. To tackle these issues, we introduce a novel SAM-guided tokenization method that seamlessly aligns 3D transformer structures with region-level knowledge distillation, replacing the traditional KNN-based tokenization techniques. Additionally, we implement a group-balanced re-weighting strategy to effectively address the long-tail problem in knowledge distillation. Furthermore, inspired by the recent success of masked feature prediction, our framework incorporates a two-stage masked token prediction process in which the student model predicts both the global embeddings and the token-wise local embeddings derived from the teacher models trained in the first stage. Our methodology has been validated across multiple datasets, including SUN RGB-D, ScanNet, and S3DIS, for tasks like 3D object detection and semantic segmentation. The results demonstrate significant improvements over current State-of-the-art self-supervised methods, establishing new benchmarks in this field.

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M&M VTO: Multi-Garment Virtual Try-On and Editing

We present M&M VTO, a mix and match virtual try-on method that takes as input multiple garment images, text description for garment layout and an image of a person. An example input includes: an image of a shirt, an image of a pair of pants, "rolled sleeves, shirt tucked in", and an image of a person. The output is a visualization of how those garments (in the desired layout) would look like on the given person. Key contributions of our method are: 1) a single stage diffusion based model, with no super resolution cascading, that allows to mix and match multiple garments at 1024x512 resolution preserving and warping intricate garment details, 2) architecture design (VTO UNet Diffusion Transformer) to disentangle denoising from person specific features, allowing for a highly effective finetuning strategy for identity preservation (6MB model per individual vs 4GB achieved with, e.g., dreambooth finetuning); solving a common identity loss problem in current virtual try-on methods, 3) layout control for multiple garments via text inputs specifically finetuned over PaLI-3 for virtual try-on task. Experimental results indicate that M&M VTO achieves state-of-the-art performance both qualitatively and quantitatively, as well as opens up new opportunities for virtual try-on via language-guided and multi-garment try-on.

cs.CV

Continual Adversarial Defense

In response to the rapidly evolving nature of adversarial attacks against visual classifiers, numerous defenses have been proposed to generalize against as many known attacks as possible. However, designing a defense method that generalizes to all types of attacks is unrealistic, as the environment in which the defense system operates is dynamic. Over time, new attacks inevitably emerge that exploit the vulnerabilities of existing defenses and bypass them. Therefore, we propose a continual defense strategy under a practical threat model and, for the first time, introduce the Continual Adversarial Defense (CAD) framework. CAD continuously collects adversarial data online and adapts to evolving attack sequences, while adhering to four practical principles: (1) continual adaptation to new attacks without catastrophic forgetting, (2) few-shot adaptation, (3) memory-efficient adaptation, and (4) high classification accuracy on both clean and adversarial data. We explore and integrate cutting-edge techniques from continual learning, few-shot learning, and ensemble learning to fulfill the principles. Extensive experiments validate the effectiveness of our approach against multi-stage adversarial attacks and demonstrate significant improvements over a wide range of baseline methods. We further observe that CAD's defense performance tends to saturate as the number of attacks increases, indicating its potential as a persistent defense once adapted to a sufficiently diverse set of attacks. Our research sheds light on a brand-new paradigm for continual defense adaptation against dynamic and evolving attacks.

cs.CV

Point Cloud Self-supervised Learning via 3D to Multi-view Masked Learner

Recently, multi-modal masked autoencoders (MAE) has been introduced in 3D self-supervised learning, offering enhanced feature learning by leveraging both 2D and 3D data to capture richer cross-modal representations. However, these approaches have two limitations: (1) they inefficiently require both 2D and 3D modalities as inputs, even though the inherent multi-view properties of 3D point clouds already contain 2D modality. (2) input 2D modality causes the reconstruction learning to unnecessarily rely on visible 2D information, hindering 3D geometric representation learning. To address these challenges, we propose a 3D to Multi-View Learner (Multi-View ML) that only utilizes 3D modalities as inputs and effectively capture rich spatial information in 3D point clouds. Specifically, we first project 3D point clouds to multi-view 2D images at the feature level based on 3D-based pose. Then, we introduce two components: (1) a 3D to multi-view autoencoder that reconstructs point clouds and multi-view images from 3D and projected 2D features; (2) a multi-scale multi-head (MSMH) attention mechanism that facilitates local-global information interactions in each decoder transformer block through attention heads at various scales. Additionally, a novel two-stage self-training strategy is proposed to align 2D and 3D representations. Our method outperforms state-of-the-art counterparts across various downstream tasks, including 3D classification, part segmentation, and object detection.

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MoDAR: Using Motion Forecasting for 3D Object Detection in Point Cloud Sequences

Occluded and long-range objects are ubiquitous and challenging for 3D object detection. Point cloud sequence data provide unique opportunities to improve such cases, as an occluded or distant object can be observed from different viewpoints or gets better visibility over time. However, the efficiency and effectiveness in encoding long-term sequence data can still be improved. In this work, we propose MoDAR, using motion forecasting outputs as a type of virtual modality, to augment LiDAR point clouds. The MoDAR modality propagates object information from temporal contexts to a target frame, represented as a set of virtual points, one for each object from a waypoint on a forecasted trajectory. A fused point cloud of both raw sensor points and the virtual points can then be fed to any off-the-shelf point-cloud based 3D object detector. Evaluated on the Waymo Open Dataset, our method significantly improves prior art detectors by using motion forecasting from extra-long sequences (e.g. 18 seconds), achieving new state of the arts, while not adding much computation overhead.

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Bridging the Domain Gap: Self-Supervised 3D Scene Understanding with Foundation Models

Foundation models have achieved remarkable results in 2D and language tasks like image segmentation, object detection, and visual-language understanding. However, their potential to enrich 3D scene representation learning is largely untapped due to the existence of the domain gap. In this work, we propose an innovative methodology called Bridge3D to address this gap by pre-training 3D models using features, semantic masks, and captions sourced from foundation models. Specifically, our method employs semantic masks from foundation models to guide the masking and reconstruction process for the masked autoencoder, enabling more focused attention on foreground representations. Moreover, we bridge the 3D-text gap at the scene level using image captioning foundation models, thereby facilitating scene-level knowledge distillation. We further extend this bridging effort by introducing an innovative object-level knowledge distillation method that harnesses highly accurate object-level masks and semantic text data from foundation models. Our methodology significantly surpasses the performance of existing state-of-the-art methods in 3D object detection and semantic segmentation tasks. For instance, on the ScanNet dataset, Bridge3D improves the baseline by a notable margin of 6.3%. Code will be available at: https://github.com/Zhimin-C/Bridge3D

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AsyInst: Asymmetric Affinity with DepthGrad and Color for Box-Supervised Instance Segmentation

The weakly supervised instance segmentation is a challenging task. The existing methods typically use bounding boxes as supervision and optimize the network with a regularization loss term such as pairwise color affinity loss for instance segmentation. Through systematic analysis, we found that the commonly used pairwise affinity loss has two limitations: (1) it works with color affinity but leads to inferior performance with other modalities such as depth gradient, (2)the original affinity loss does not prevent trivial predictions as intended but actually accelerates this process due to the affinity loss term being symmetric. To overcome these two limitations, in this paper, we propose a novel asymmetric affinity loss which provides the penalty against the trivial prediction and generalizes well with affinity loss from different modalities. With the proposed asymmetric affinity loss, our method outperforms the state-of-the-art methods on the Cityscapes dataset and outperforms our baseline method by 3.5% in mask AP.

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Context-Enhanced Stereo Transformer

Stereo depth estimation is of great interest for computer vision research. However, existing methods struggles to generalize and predict reliably in hazardous regions, such as large uniform regions. To overcome these limitations, we propose Context Enhanced Path (CEP). CEP improves the generalization and robustness against common failure cases in existing solutions by capturing the long-range global information. We construct our stereo depth estimation model, Context Enhanced Stereo Transformer (CSTR), by plugging CEP into the state-of-the-art stereo depth estimation method Stereo Transformer. CSTR is examined on distinct public datasets, such as Scene Flow, Middlebury-2014, KITTI-2015, and MPI-Sintel. We find CSTR outperforms prior approaches by a large margin. For example, in the zero-shot synthetic-to-real setting, CSTR outperforms the best competing approaches on Middlebury-2014 dataset by 11%. Our extensive experiments demonstrate that the long-range information is critical for stereo matching task and CEP successfully captures such information.

cs.CV

Class-Level Confidence Based 3D Semi-Supervised Learning

Recent state-of-the-art method FlexMatch firstly demonstrated that correctly estimating learning status is crucial for semi-supervised learning (SSL). However, the estimation method proposed by FlexMatch does not take into account imbalanced data, which is the common case for 3D semi-supervised learning. To address this problem, we practically demonstrate that unlabeled data class-level confidence can represent the learning status in the 3D imbalanced dataset. Based on this finding, we present a novel class-level confidence based 3D SSL method. Firstly, a dynamic thresholding strategy is proposed to utilize more unlabeled data, especially for low learning status classes. Then, a re-sampling strategy is designed to avoid biasing toward high learning status classes, which dynamically changes the sampling probability of each class. To show the effectiveness of our method in 3D SSL tasks, we conduct extensive experiments on 3D SSL classification and detection tasks. Our method significantly outperforms state-of-the-art counterparts for both 3D SSL classification and detection tasks in all datasets.

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R4D: Utilizing Reference Objects for Long-Range Distance Estimation

Estimating the distance of objects is a safety-critical task for autonomous driving. Focusing on short-range objects, existing methods and datasets neglect the equally important long-range objects. In this paper, we introduce a challenging and under-explored task, which we refer to as Long-Range Distance Estimation, as well as two datasets to validate new methods developed for this task. We then proposeR4D, the first framework to accurately estimate the distance of long-range objects by using references with known distances in the scene. Drawing inspiration from human perception, R4D builds a graph by connecting a target object to all references. An edge in the graph encodes the relative distance information between a pair of target and reference objects. An attention module is then used to weigh the importance of reference objects and combine them into one target object distance prediction. Experiments on the two proposed datasets demonstrate the effectiveness and robustness of R4D by showing significant improvements compared to existing baselines. We are looking to make the proposed dataset, Waymo OpenDataset - Long-Range Labels, available publicly at waymo.com/open/download.

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Depth Estimation Matters Most: Improving Per-Object Depth Estimation for Monocular 3D Detection and Tracking

Monocular image-based 3D perception has become an active research area in recent years owing to its applications in autonomous driving. Approaches to monocular 3D perception including detection and tracking, however, often yield inferior performance when compared to LiDAR-based techniques. Through systematic analysis, we identified that per-object depth estimation accuracy is a major factor bounding the performance. Motivated by this observation, we propose a multi-level fusion method that combines different representations (RGB and pseudo-LiDAR) and temporal information across multiple frames for objects (tracklets) to enhance per-object depth estimation. Our proposed fusion method achieves the state-of-the-art performance of per-object depth estimation on the Waymo Open Dataset, the KITTI detection dataset, and the KITTI MOT dataset. We further demonstrate that by simply replacing estimated depth with fusion-enhanced depth, we can achieve significant improvements in monocular 3D perception tasks, including detection and tracking.

cs.CV