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Yingwei Song

Publications and source records attributed to Yingwei Song.

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Aligning Human Sense: Calibrated Distributional Reward Learning for Video Generation

Video generation is central to AI-powered content creation. Aligning generated videos with human preferences is a key criterion for evaluating generation quality. Despite significant progress in visual quality, three key challenges remain. First, the reliability of reward signals is constrained by the quality of human preference data, which is often affected by subjective noise and bias. Second, standard scalar reward models collapse multi-aspect human preferences into a single value, leading to the loss of dynamic trade-offs across multiple preference dimensions. Third, in policy optimization, the widely adopted KL divergence imposes primarily local constraints and may fail to capture the global structure of human preferences. To address these challenges, we propose a unified preference-aware learning framework for video generation. First, we introduce elite-guided filtering to calibrate preference data and construct reliable supervision for reward model training. We then model video quality as a multidimensional reward distribution to capture the uncertainty inherent in human preferences, and use the Wasserstein distance to align the learned reward distribution with the empirical human preference distribution. Finally, we introduce Wasserstein-based distributional alignment into GRPO, guiding policy optimization to better match the global structure of human preferences over videos. Experiments on reward modeling and video generation demonstrate that our approach improves the reliability of reward signals and the perceptual consistency of generated videos. Our code is available at https://github.com/alignhs26/ahs.

cs.CV

LIVEditor-14B: Lightning Unified Video Editing via In-Context Sparse Attention

Video editing has evolved toward In-Context Learning (ICL) paradigms, yet the resulting quadratic attention costs create a critical computational bottleneck. In this work, we propose In-context Sparse Attention (ISA), the first near-lossless empirical sparse framework tailored for ICL video editing. Our design is grounded in two key insights: first, context tokens exhibit significantly lower saliency than source tokens; second, we theoretically prove and empirically validate that Query sharpness correlates with approximation error. Motivated by these findings, ISA implements an efficient pre-selection strategy to prune redundant context, followed by a dynamic query grouping mechanism that routes high-error queries to full attention and low-error ones to a computationally efficient 0-th order Taylor sparse attention. Furthermore, we build \textbf{\texttt{LIVEditor-14B}} , a novel lightning video editing model via ISA and a proposed video-editing data pipeline that curated a 1.7M high-quality dataset. Extensive experiments demonstrate that LIVEditor-14B achieves a $\sim$60% reduction in attention-module latency while surpassing state-of-the-art methods across EditVerseBench, IVE-Bench, and VIE-Bench, delivering near-lossless acceleration without compromising visual fidelity.

cs.CV

4D LangSplat: 4D Language Gaussian Splatting via Multimodal Large Language Models

Learning 4D language fields to enable time-sensitive, open-ended language queries in dynamic scenes is essential for many real-world applications. While LangSplat successfully grounds CLIP features into 3D Gaussian representations, achieving precision and efficiency in 3D static scenes, it lacks the ability to handle dynamic 4D fields as CLIP, designed for static image-text tasks, cannot capture temporal dynamics in videos. Real-world environments are inherently dynamic, with object semantics evolving over time. Building a precise 4D language field necessitates obtaining pixel-aligned, object-wise video features, which current vision models struggle to achieve. To address these challenges, we propose 4D LangSplat, which learns 4D language fields to handle time-agnostic or time-sensitive open-vocabulary queries in dynamic scenes efficiently. 4D LangSplat bypasses learning the language field from vision features and instead learns directly from text generated from object-wise video captions via Multimodal Large Language Models (MLLMs). Specifically, we propose a multimodal object-wise video prompting method, consisting of visual and text prompts that guide MLLMs to generate detailed, temporally consistent, high-quality captions for objects throughout a video. These captions are encoded using a Large Language Model into high-quality sentence embeddings, which then serve as pixel-aligned, object-specific feature supervision, facilitating open-vocabulary text queries through shared embedding spaces. Recognizing that objects in 4D scenes exhibit smooth transitions across states, we further propose a status deformable network to model these continuous changes over time effectively. Our results across multiple benchmarks demonstrate that 4D LangSplat attains precise and efficient results for both time-sensitive and time-agnostic open-vocabulary queries.

cs.CV