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Yisong Yue

Publications and source records attributed to Yisong Yue.

At least 181 records · Page 10Linked to original sources

Batch Policy Learning under Constraints

When learning policies for real-world domains, two important questions arise: (i) how to efficiently use pre-collected off-policy, non-optimal behavior data; and (ii) how to mediate among different competing objectives and constraints. We thus study the problem of batch policy learning under multiple constraints, and offer a systematic solution. We first propose a flexible meta-algorithm that admits any batch reinforcement learning and online learning procedure as subroutines. We then present a specific algorithmic instantiation and provide performance guarantees for the main objective and all constraints. To certify constraint satisfaction, we propose a new and simple method for off-policy policy evaluation (OPE) and derive PAC-style bounds. Our algorithm achieves strong empirical results in different domains, including in a challenging problem of simulated car driving subject to multiple constraints such as lane keeping and smooth driving. We also show experimentally that our OPE method outperforms other popular OPE techniques on a standalone basis, especially in a high-dimensional setting.

cs.LG↗

A Control Lyapunov Perspective on Episodic Learning via Projection to State Stability

The goal of this paper is to understand the impact of learning on control synthesis from a Lyapunov function perspective. In particular, rather than consider uncertainties in the full system dynamics, we employ Control Lyapunov Functions (CLFs) as low-dimensional projections. To understand and characterize the uncertainty that these projected dynamics introduce in the system, we introduce a new notion: Projection to State Stability (PSS). PSS can be viewed as a variant of Input to State Stability defined on projected dynamics, and enables characterizing robustness of a CLF with respect to the data used to learn system uncertainties. We use PSS to bound uncertainty in affine control, and demonstrate that a practical episodic learning approach can use PSS to characterize uncertainty in the CLF for robust control synthesis.

eess.SY↗

Neural Lander: Stable Drone Landing Control using Learned Dynamics

Precise near-ground trajectory control is difficult for multi-rotor drones, due to the complex aerodynamic effects caused by interactions between multi-rotor airflow and the environment. Conventional control methods often fail to properly account for these complex effects and fall short in accomplishing smooth landing. In this paper, we present a novel deep-learning-based robust nonlinear controller (Neural Lander) that improves control performance of a quadrotor during landing. Our approach combines a nominal dynamics model with a Deep Neural Network (DNN) that learns high-order interactions. We apply spectral normalization (SN) to constrain the Lipschitz constant of the DNN. Leveraging this Lipschitz property, we design a nonlinear feedback linearization controller using the learned model and prove system stability with disturbance rejection. To the best of our knowledge, this is the first DNN-based nonlinear feedback controller with stability guarantees that can utilize arbitrarily large neural nets. Experimental results demonstrate that the proposed controller significantly outperforms a Baseline Nonlinear Tracking Controller in both landing and cross-table trajectory tracking cases. We also empirically show that the DNN generalizes well to unseen data outside the training domain.

cs.RO↗

Episodic Learning with Control Lyapunov Functions for Uncertain Robotic Systems

Many modern nonlinear control methods aim to endow systems with guaranteed properties, such as stability or safety, and have been successfully applied to the domain of robotics. However, model uncertainty remains a persistent challenge, weakening theoretical guarantees and causing implementation failures on physical systems. This paper develops a machine learning framework centered around Control Lyapunov Functions (CLFs) to adapt to parametric uncertainty and unmodeled dynamics in general robotic systems. Our proposed method proceeds by iteratively updating estimates of Lyapunov function derivatives and improving controllers, ultimately yielding a stabilizing quadratic program model-based controller. We validate our approach on a planar Segway simulation, demonstrating substantial performance improvements by iteratively refining on a base model-free controller.

cs.RO↗

Generating Multi-Agent Trajectories using Programmatic Weak Supervision

We study the problem of training sequential generative models for capturing coordinated multi-agent trajectory behavior, such as offensive basketball gameplay. When modeling such settings, it is often beneficial to design hierarchical models that can capture long-term coordination using intermediate variables. Furthermore, these intermediate variables should capture interesting high-level behavioral semantics in an interpretable and manipulatable way. We present a hierarchical framework that can effectively learn such sequential generative models. Our approach is inspired by recent work on leveraging programmatically produced weak labels, which we extend to the spatiotemporal regime. In addition to synthetic settings, we show how to instantiate our framework to effectively model complex interactions between basketball players and generate realistic multi-agent trajectories of basketball gameplay over long time periods. We validate our approach using both quantitative and qualitative evaluations, including a user study comparison conducted with professional sports analysts.

cs.LG↗

Reliable Real-time Seismic Signal/Noise Discrimination with Machine Learning

In Earthquake Early Warning (EEW), every sufficiently impulsive signal is potentially the first evidence for an unfolding large earthquake. More often than not, however, impulsive signals are mere nuisance signals. One of the most fundamental - and difficult - tasks in EEW is to rapidly and reliably discriminate real local earthquake signals from all other signals. This discrimination is necessarily based on very little information, typically a few seconds worth of seismic waveforms from a small number of stations. As a result, current EEW systems struggle to avoid discrimination errors, and suffer from false and missed alerts. In this study we show how modern machine learning classifiers can strongly improve real-time signal/noise discrimination. We develop and compare a series of non-linear classifiers with variable architecture depths, including fully connected, convolutional (CNN) and recurrent neural networks, and a model that combines a generative adversarial network with a random forest (GAN+RF). We train all classifiers on the same data set, which includes 374k local earthquake records (M3.0-9.1) and 946k impulsive noise signals. We find that all classifiers outperform existing simple linear classifiers, and that complex models trained directly on the raw signals yield the greatest degree of improvement. Using 3s long waveform snippets, the CNN and the GAN+RF classifiers both reach 99.5% precision and 99.3% recall on an independent validation data set. Most misclassifications stem from impulsive teleseismic records, and from incorrectly labeled records in the data set. Our results suggest that machine learning classifiers can strongly improve the reliability and speed of EEW alerts.

physics.geo-ph↗

PhaseLink: A Deep Learning Approach to Seismic Phase Association

Seismic phase association is a fundamental task in seismology that pertains to linking together phase detections on different sensors that originate from a common earthquake. It is widely employed to detect earthquakes on permanent and temporary seismic networks, and underlies most seismicity catalogs produced around the world. This task can be challenging because the number of sources is unknown, events frequently overlap in time, or can occur simultaneously in different parts of a network. We present PhaseLink, a framework based on recent advances in deep learning for grid-free earthquake phase association. Our approach learns to link phases together that share a common origin, and is trained entirely on tens of millions of synthetic sequences of P- and S-wave arrival times generated using a simple 1D velocity model. Our approach is simple to implement for any tectonic regime, suitable for real-time processing, and can naturally incorporate errors in arrival time picks. Rather than tuning a set of ad hoc hyperparameters to improve performance, PhaseLink can be improved by simply adding examples of problematic cases to the training dataset. We demonstrate the state-of-the-art performance of PhaseLink on a challenging recent sequence from southern California, and synthesized sequences from Japan designed to test the point at which the method fails. For the examined datasets, PhaseLink can precisely associate P- and S-picks to events that are separated by ~12 seconds in origin time. This approach is expected to improve the resolution of seismicity catalogs, add stability to real-time seismic monitoring, and streamline automated processing of large seismic datasets.

cs.LG↗

Understanding the Role of Adaptivity in Machine Teaching: The Case of Version Space Learners

In real-world applications of education, an effective teacher adaptively chooses the next example to teach based on the learner's current state. However, most existing work in algorithmic machine teaching focuses on the batch setting, where adaptivity plays no role. In this paper, we study the case of teaching consistent, version space learners in an interactive setting. At any time step, the teacher provides an example, the learner performs an update, and the teacher observes the learner's new state. We highlight that adaptivity does not speed up the teaching process when considering existing models of version space learners, such as "worst-case" (the learner picks the next hypothesis randomly from the version space) and "preference-based" (the learner picks hypothesis according to some global preference). Inspired by human teaching, we propose a new model where the learner picks hypotheses according to some local preference defined by the current hypothesis. We show that our model exhibits several desirable properties, e.g., adaptivity plays a key role, and the learner's transitions over hypotheses are smooth/interpretable. We develop efficient teaching algorithms and demonstrate our results via simulation and user studies.

cs.LG↗

Optimizing Photonic Nanostructures via Multi-fidelity Gaussian Processes

We apply numerical methods in combination with finite-difference-time-domain (FDTD) simulations to optimize transmission properties of plasmonic mirror color filters using a multi-objective figure of merit over a five-dimensional parameter space by utilizing novel multi-fidelity Gaussian processes approach. We compare these results with conventional derivative-free global search algorithms, such as (single-fidelity) Gaussian Processes optimization scheme, and Particle Swarm Optimization---a commonly used method in nanophotonics community, which is implemented in Lumerical commercial photonics software. We demonstrate the performance of various numerical optimization approaches on several pre-collected real-world datasets and show that by properly trading off expensive information sources with cheap simulations, one can more effectively optimize the transmission properties with a fixed budget.

cs.LG↗

A General Method for Amortizing Variational Filtering

We introduce the variational filtering EM algorithm, a simple, general-purpose method for performing variational inference in dynamical latent variable models using information from only past and present variables, i.e. filtering. The algorithm is derived from the variational objective in the filtering setting and consists of an optimization procedure at each time step. By performing each inference optimization procedure with an iterative amortized inference model, we obtain a computationally efficient implementation of the algorithm, which we call amortized variational filtering. We present experiments demonstrating that this general-purpose method improves performance across several deep dynamical latent variable models.

stat.ML↗

A General Framework for Multi-fidelity Bayesian Optimization with Gaussian Processes

How can we efficiently gather information to optimize an unknown function, when presented with multiple, mutually dependent information sources with different costs? For example, when optimizing a robotic system, intelligently trading off computer simulations and real robot testings can lead to significant savings. Existing methods, such as multi-fidelity GP-UCB or Entropy Search-based approaches, either make simplistic assumptions on the interaction among different fidelities or use simple heuristics that lack theoretical guarantees. In this paper, we study multi-fidelity Bayesian optimization with complex structural dependencies among multiple outputs, and propose MF-MI-Greedy, a principled algorithmic framework for addressing this problem. In particular, we model different fidelities using additive Gaussian processes based on shared latent structures with the target function. Then we use cost-sensitive mutual information gain for efficient Bayesian global optimization. We propose a simple notion of regret which incorporates the cost of different fidelities, and prove that MF-MI-Greedy achieves low regret. We demonstrate the strong empirical performance of our algorithm on both synthetic and real-world datasets.

cs.LG↗

Iterative Amortized Inference

Inference models are a key component in scaling variational inference to deep latent variable models, most notably as encoder networks in variational auto-encoders (VAEs). By replacing conventional optimization-based inference with a learned model, inference is amortized over data examples and therefore more computationally efficient. However, standard inference models are restricted to direct mappings from data to approximate posterior estimates. The failure of these models to reach fully optimized approximate posterior estimates results in an amortization gap. We aim toward closing this gap by proposing iterative inference models, which learn to perform inference optimization through repeatedly encoding gradients. Our approach generalizes standard inference models in VAEs and provides insight into several empirical findings, including top-down inference techniques. We demonstrate the inference optimization capabilities of iterative inference models and show that they outperform standard inference models on several benchmark data sets of images and text.

cs.LG↗

Hierarchical Imitation and Reinforcement Learning

We study how to effectively leverage expert feedback to learn sequential decision-making policies. We focus on problems with sparse rewards and long time horizons, which typically pose significant challenges in reinforcement learning. We propose an algorithmic framework, called hierarchical guidance, that leverages the hierarchical structure of the underlying problem to integrate different modes of expert interaction. Our framework can incorporate different combinations of imitation learning (IL) and reinforcement learning (RL) at different levels, leading to dramatic reductions in both expert effort and cost of exploration. Using long-horizon benchmarks, including Montezuma's Revenge, we demonstrate that our approach can learn significantly faster than hierarchical RL, and be significantly more label-efficient than standard IL. We also theoretically analyze labeling cost for certain instantiations of our framework.

cs.LG↗

Coordinated Multi-Agent Imitation Learning

We study the problem of imitation learning from demonstrations of multiple coordinating agents. One key challenge in this setting is that learning a good model of coordination can be difficult, since coordination is often implicit in the demonstrations and must be inferred as a latent variable. We propose a joint approach that simultaneously learns a latent coordination model along with the individual policies. In particular, our method integrates unsupervised structure learning with conventional imitation learning. We illustrate the power of our approach on a difficult problem of learning multiple policies for fine-grained behavior modeling in team sports, where different players occupy different roles in the coordinated team strategy. We show that having a coordination model to infer the roles of players yields substantially improved imitation loss compared to conventional baselines.

cs.LG↗

Multi-resolution Tensor Learning for Large-Scale Spatial Data

High-dimensional tensor models are notoriously computationally expensive to train. We present a meta-learning algorithm, MMT, that can significantly speed up the process for spatial tensor models. MMT leverages the property that spatial data can be viewed at multiple resolutions, which are related by coarsening and finegraining from one resolution to another. Using this property, MMT learns a tensor model by starting from a coarse resolution and iteratively increasing the model complexity. In order to not "over-train" on coarse resolution models, we investigate an information-theoretic fine-graining criterion to decide when to transition into higher-resolution models. We provide both theoretical and empirical evidence for the advantages of this approach. When applied to two real-world large-scale spatial datasets for basketball player and animal behavior modeling, our approach demonstrate 3 key benefits: 1) it efficiently captures higher-order interactions (i.e., tensor latent factors), 2) it is orders of magnitude faster than fixed resolution learning and scales to very fine-grained spatial resolutions, and 3) it reliably yields accurate and interpretable models.

cs.LG↗

Teaching Categories to Human Learners with Visual Explanations

We study the problem of computer-assisted teaching with explanations. Conventional approaches for machine teaching typically only provide feedback at the instance level e.g., the category or label of the instance. However, it is intuitive that clear explanations from a knowledgeable teacher can significantly improve a student's ability to learn a new concept. To address these existing limitations, we propose a teaching framework that provides interpretable explanations as feedback and models how the learner incorporates this additional information. In the case of images, we show that we can automatically generate explanations that highlight the parts of the image that are responsible for the class label. Experiments on human learners illustrate that, on average, participants achieve better test set performance on challenging categorization tasks when taught with our interpretable approach compared to existing methods.

cs.CV↗

Fine-Grained Retrieval of Sports Plays using Tree-Based Alignment of Trajectories

We propose a novel method for effective retrieval of multi-agent spatiotemporal tracking data. Retrieval of spatiotemporal tracking data offers several unique challenges compared to conventional text-based retrieval settings. Most notably, the data is fine-grained meaning that the specific location of agents is important in describing behavior. Additionally, the data often contains tracks of multiple agents (e.g., multiple players in a sports game), which generally leads to a permutational alignment problem when performing relevance estimation. Due to the frequent position swap of agents, it is difficult to maintain the correspondence of agents, and such issues make the pairwise comparison problematic for multi-agent spatiotemporal data. To address this issue, we propose a tree-based method to estimate the relevance between multi-agent spatiotemporal tracks. It uses a hierarchical structure to perform multi-agent data alignment and partitioning in a coarse-to-fine fashion. We validate our approach via user studies with domain experts. Our results show that our method boosts performance in retrieving similar sports plays -- especially in interactive situations where the user selects a subset of trajectories compared to current state-of-the-art methods.

cs.IR↗

Correlational Dueling Bandits with Application to Clinical Treatment in Large Decision Spaces

We consider sequential decision making under uncertainty, where the goal is to optimize over a large decision space using noisy comparative feedback. This problem can be formulated as a $K$-armed Dueling Bandits problem where $K$ is the total number of decisions. When $K$ is very large, existing dueling bandits algorithms suffer huge cumulative regret before converging on the optimal arm. This paper studies the dueling bandits problem with a large number of arms that exhibit a low-dimensional correlation structure. Our problem is motivated by a clinical decision making process in large decision space. We propose an efficient algorithm CorrDuel which optimizes the exploration/exploitation tradeoff in this large decision space of clinical treatments. More broadly, our approach can be applied to other sequential decision problems with large and structured decision spaces. We derive regret bounds, and evaluate performance in simulation experiments as well as on a live clinical trial of therapeutic spinal cord stimulation. To our knowledge, this marks the first time an online learning algorithm was applied towards spinal cord injury treatments. Our experimental results show the effectiveness and efficiency of our approach.

cs.LG↗