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Yisong Yue

Publications and source records attributed to Yisong Yue.

At least 55 records · Page 3Linked to original sources

Conformal Risk Training: End-to-End Optimization of Conformal Risk Control

While deep learning models often achieve high predictive accuracy, their predictions typically do not come with any provable guarantees on risk or reliability, which are critical for deployment in high-stakes applications. The framework of conformal risk control (CRC) provides a distribution-free, finite-sample method for controlling the expected value of any bounded monotone loss function and can be conveniently applied post-hoc to any pre-trained deep learning model. However, many real-world applications are sensitive to tail risks, as opposed to just expected loss. In this work, we develop a method for controlling the general class of Optimized Certainty-Equivalent (OCE) risks, a broad class of risk measures which includes as special cases the expected loss (generalizing the original CRC method) and common tail risks like the conditional value-at-risk (CVaR). Furthermore, standard post-hoc CRC can degrade average-case performance due to its lack of feedback to the model. To address this, we introduce "conformal risk training," an end-to-end approach that differentiates through conformal OCE risk control during model training or fine-tuning. Our method achieves provable risk guarantees while demonstrating significantly improved average-case performance over post-hoc approaches on applications to controlling classifiers' false negative rate and controlling financial risk in battery storage operation.

cs.LG↗

DISC: Dynamic Decomposition Improves LLM Inference Scaling

Inference scaling methods for LLMs often rely on decomposing problems into steps (or groups of tokens), followed by sampling and selecting the best next steps. However, these steps and their sizes are often predetermined or manually designed based on domain knowledge. We propose dynamic decomposition, a method that adaptively and automatically partitions solution and reasoning traces into manageable steps during inference. By more effectively allocating compute -- particularly through subdividing challenging steps and prioritizing their sampling -- dynamic decomposition significantly improves inference efficiency. Experiments on benchmarks such as APPS, MATH, and LiveCodeBench demonstrate that dynamic decomposition outperforms static approaches, including token-level, sentence-level, and single-step decompositions, reducing the pass@10 error rate by 5.0%, 6.7%, and 10.5% respectively. These findings highlight the potential of dynamic decomposition to improve a wide range of inference scaling techniques.

cs.LG↗

InverseBench: Benchmarking Plug-and-Play Diffusion Priors for Inverse Problems in Physical Sciences

Plug-and-play diffusion priors (PnPDP) have emerged as a promising research direction for solving inverse problems. However, current studies primarily focus on natural image restoration, leaving the performance of these algorithms in scientific inverse problems largely unexplored. To address this gap, we introduce \textsc{InverseBench}, a framework that evaluates diffusion models across five distinct scientific inverse problems. These problems present unique structural challenges that differ from existing benchmarks, arising from critical scientific applications such as optical tomography, medical imaging, black hole imaging, seismology, and fluid dynamics. With \textsc{InverseBench}, we benchmark 14 inverse problem algorithms that use plug-and-play diffusion priors against strong, domain-specific baselines, offering valuable new insights into the strengths and weaknesses of existing algorithms. To facilitate further research and development, we open-source the codebase, along with datasets and pre-trained models, at https://devzhk.github.io/InverseBench/.

cs.LG↗

TDRM: Smooth Reward Models with Temporal Difference for LLM RL and Inference

Reward models are central to both reinforcement learning (RL) with language models and inference-time verification. However, existing reward models often lack temporal consistency, leading to ineffective policy updates and unstable RL training. We introduce TDRM, a method for learning smoother and more reliable reward models by minimizing temporal differences (TD) for training-time reinforcement learning and inference-time verification. Experiments show that TD-trained process reward models (PRMs) improve performance across Best-of-N (up to 6.6%) and tree-search (up to 23.7%) settings. When combined with Reinforcement Learning with Verifiable Rewards (RLVR), TD-trained PRMs lead to more data-efficient RL -- achieving comparable performance with just 2.5k data to what baseline methods require 50.1k data to attain -- and yield higher-quality language model policies in 8 model variants (5 series), e.g., Qwen2.5-(0.5B, 1,5B), GLM4-9B-0414, GLM-Z1-9B-0414, Qwen2.5-Math-(1.5B, 7B), and DeepSeek-R1-Distill-Qwen-(1.5B, 7B). We release all code at https://github.com/THUDM/TDRM.

cs.LG↗

Hybrid Data-Driven Predictive Control for Robust and Reactive Exoskeleton Locomotion Synthesis

Robust bipedal locomotion in exoskeletons requires the ability to dynamically react to changes in the environment in real time. This paper introduces the hybrid data-driven predictive control (HDDPC) framework, an extension of the data-enabled predictive control, that addresses these challenges by simultaneously planning foot contact schedules and continuous domain trajectories. The proposed framework utilizes a Hankel matrix-based representation to model system dynamics, incorporating step-to-step (S2S) transitions to enhance adaptability in dynamic environments. By integrating contact scheduling with trajectory planning, the framework offers an efficient, unified solution for locomotion motion synthesis that enables robust and reactive walking through online replanning. We validate the approach on the Atalante exoskeleton, demonstrating improved robustness and adaptability.

cs.RO↗

Strategist: Self-improvement of LLM Decision Making via Bi-Level Tree Search

Traditional reinforcement learning and planning typically requires vast amounts of data and training to develop effective policies. In contrast, large language models (LLMs) exhibit strong generalization and zero-shot capabilities, but struggle with tasks that require detailed planning and decision-making in complex action spaces. We introduce STRATEGIST, a novel approach that integrates the strengths of both methods. Our approach leverages LLMs to search and update high-level strategies (as text), which are then refined and executed by low-level Monte Carlo Tree Search (MCTS). STRATEGIST is a generalizable framework to optimize the strategy through population-based self-play simulations without the need for any training data. We demonstrate the effectiveness of STRATEGIST in learning optimal strategies for competitive, multi-turn games with partial information, including Game of Pure Strategy (GOPS) and multi-agent, hidden-identity discussion games like The Resistance: Avalon. Our results show that agents equipped with STRATEGIST outperform those trained with traditional RL methods, other LLM-based skill acquisition techniques, pre-existing LLM agents across both game environments and achieves comparable performance against human players.

cs.AI↗

Fast Non-Episodic Adaptive Tuning of Robot Controllers with Online Policy Optimization

We study online algorithms to tune the parameters of a robot controller in a setting where the dynamics, policy class, and optimality objective are all time-varying. The system follows a single trajectory without episodes or state resets, and the time-varying information is not known in advance. Focusing on nonlinear geometric quadrotor controllers as a test case, we propose a practical implementation of a single-trajectory model-based online policy optimization algorithm, M-GAPS,along with reparameterizations of the quadrotor state space and policy class to improve the optimization landscape. In hardware experiments,we compare to model-based and model-free baselines that impose artificial episodes. We show that M-GAPS finds near-optimal parameters more quickly, especially when the episode length is not favorable. We also show that M-GAPS rapidly adapts to heavy unmodeled wind and payload disturbances, and achieves similar strong improvement on a 1:6-scale Ackermann-steered car. Our results demonstrate the hardware practicality of this emerging class of online policy optimization that offers significantly more flexibility than classic adaptive control, while being more stable and data-efficient than model-free reinforcement learning.

cs.RO↗

STeP: A Framework for Solving Scientific Video Inverse Problems with Spatiotemporal Diffusion Priors

Reconstructing spatially and temporally coherent videos from time-varying measurements is a fundamental challenge in many scientific domains. A major difficulty arises from the sparsity of measurements, which hinders accurate recovery of temporal dynamics. Existing image diffusion-based methods rely on extracting temporal consistency directly from measurements, limiting their effectiveness on scientific tasks with high spatiotemporal uncertainty. We address this difficulty by proposing a plug-and-play framework that incorporates a learned spatiotemporal diffusion prior. Due to its plug-and-play nature, our framework can be flexibly applied to different video inverse problems without the need for task-specific design and temporal heuristics. We further demonstrate that a spatiotemporal diffusion model can be trained efficiently with limited video data. We validate our approach on two challenging scientific video reconstruction tasks: black hole video reconstruction and dynamic MRI. While baseline methods struggle to provide temporally coherent reconstructions, our approach achieves significantly improved recovery of the spatiotemporal structure of the underlying ground truth videos.

cs.CV↗

Beyond Numeric Rewards: In-Context Dueling Bandits with LLM Agents

In-Context Reinforcement Learning (ICRL) is a frontier paradigm to solve Reinforcement Learning (RL) problems in the foundation model era. While ICRL capabilities have been demonstrated in transformers through task-specific training, the potential of Large Language Models (LLMs) out-of-the-box remains largely unexplored. This paper investigates whether LLMs can generalize cross-domain to perform ICRL under the problem of Dueling Bandits (DB), a stateless preference-based RL setting. We find that the top-performing LLMs exhibit a notable zero-shot capacity for relative decision-making, which translates to low short-term weak regret across all DB environment instances by quickly including the best arm in duels. However, an optimality gap still exists between LLMs and classic DB algorithms in terms of strong regret. LLMs struggle to converge and consistently exploit even when explicitly prompted to do so, and are sensitive to prompt variations. To bridge this gap, we propose an agentic flow framework: LLM with Enhanced Algorithmic Dueling (LEAD), which integrates off-the-shelf DB algorithm support with LLM agents through fine-grained adaptive interplay. We show that LEAD has theoretical guarantees inherited from classic DB algorithms on both weak and strong regret. We validate its efficacy and robustness even with noisy and adversarial prompts. The design of such an agentic framework sheds light on how to enhance the trustworthiness of general-purpose LLMs generalized to in-context decision-making tasks.

cs.LG↗

Ensemble Kalman Diffusion Guidance: A Derivative-free Method for Inverse Problems

When solving inverse problems, one increasingly popular approach is to use pre-trained diffusion models as plug-and-play priors. This framework can accommodate different forward models without re-training while preserving the generative capability of diffusion models. Despite their success in many imaging inverse problems, most existing methods rely on privileged information such as derivative, pseudo-inverse, or full knowledge about the forward model. This reliance poses a substantial limitation that restricts their use in a wide range of problems where such information is unavailable, such as in many scientific applications. We propose Ensemble Kalman Diffusion Guidance (EnKG), a derivative-free approach that can solve inverse problems by only accessing forward model evaluations and a pre-trained diffusion model prior. We study the empirical effectiveness of EnKG across various inverse problems, including scientific settings such as inferring fluid flows and astronomical objects, which are highly non-linear inverse problems that often only permit black-box access to the forward model. We open-source our code at https://github.com/devzhk/enkg-pytorch.

cs.LG↗

Self-Evolving Visual Concept Library using Vision-Language Critics

We study the problem of building a visual concept library for visual recognition. Building effective visual concept libraries is challenging, as manual definition is labor-intensive, while relying solely on LLMs for concept generation can result in concepts that lack discriminative power or fail to account for the complex interactions between them. Our approach, ESCHER, takes a library learning perspective to iteratively discover and improve visual concepts. ESCHER uses a vision-language model (VLM) as a critic to iteratively refine the concept library, including accounting for interactions between concepts and how they affect downstream classifiers. By leveraging the in-context learning abilities of LLMs and the history of performance using various concepts, ESCHER dynamically improves its concept generation strategy based on the VLM critic's feedback. Finally, ESCHER does not require any human annotations, and is thus an automated plug-and-play framework. We empirically demonstrate the ability of ESCHER to learn a concept library for zero-shot, few-shot, and fine-tuning visual classification tasks. This work represents, to our knowledge, the first application of concept library learning to real-world visual tasks.

cs.CV↗

Population Transformer: Learning Population-level Representations of Neural Activity

We present a self-supervised framework that learns population-level codes for arbitrary ensembles of neural recordings at scale. We address key challenges in scaling models with neural time-series data, namely, sparse and variable electrode distribution across subjects and datasets. The Population Transformer (PopT) stacks on top of pretrained temporal embeddings and enhances downstream decoding by enabling learned aggregation of multiple spatially-sparse data channels. The pretrained PopT lowers the amount of data required for downstream decoding experiments, while increasing accuracy, even on held-out subjects and tasks. Compared to end-to-end methods, this approach is computationally lightweight, while achieving similar or better decoding performance. We further show how our framework is generalizable to multiple time-series embeddings and neural data modalities. Beyond decoding, we interpret the pretrained and fine-tuned PopT models to show how they can be used to extract neuroscience insights from large amounts of data. We release our code as well as a pretrained PopT to enable off-the-shelf improvements in multi-channel intracranial data decoding and interpretability. Code is available at https://github.com/czlwang/PopulationTransformer.

cs.LG↗

Find Any Part in 3D

Why don't we have foundation models in 3D yet? A key limitation is data scarcity. For 3D object part segmentation, existing datasets are small in size and lack diversity. We show that it is possible to break this data barrier by building a data engine powered by 2D foundation models. Our data engine automatically annotates any number of object parts: 1755x more unique part types than existing datasets combined. By training on our annotated data with a simple contrastive objective, we obtain an open-world model that generalizes to any part in any object based on any text query. Even when evaluated zero-shot, we outperform existing methods on the datasets they train on. We achieve 260% improvement in mIoU and boost speed by 6x to 300x. Our scaling analysis confirms that this generalization stems from the data scale, which underscores the impact of our data engine. Finally, to advance general-category open-world 3D part segmentation, we release a benchmark covering a wide range of objects and parts. Project website: https://ziqi-ma.github.io/find3dsite/

cs.CV↗

Visual Agentic AI for Spatial Reasoning with a Dynamic API

Visual reasoning -- the ability to interpret the visual world -- is crucial for embodied agents that operate within three-dimensional scenes. Progress in AI has led to vision and language models capable of answering questions from images. However, their performance declines when tasked with 3D spatial reasoning. To tackle the complexity of such reasoning problems, we introduce an agentic program synthesis approach where LLM agents collaboratively generate a Pythonic API with new functions to solve common subproblems. Our method overcomes limitations of prior approaches that rely on a static, human-defined API, allowing it to handle a wider range of queries. To assess AI capabilities for 3D understanding, we introduce a new benchmark of queries involving multiple steps of grounding and inference. We show that our method outperforms prior zero-shot models for visual reasoning in 3D and empirically validate the effectiveness of our agentic framework for 3D spatial reasoning tasks. Project website: https://glab-caltech.github.io/vadar/

cs.CV↗

DataSciBench: An LLM Agent Benchmark for Data Science

This paper presents DataSciBench, a comprehensive benchmark for evaluating Large Language Model (LLM) capabilities in data science. Recent related benchmarks have primarily focused on single tasks, easily obtainable ground truth, and straightforward evaluation metrics, which limits the scope of tasks that can be evaluated. In contrast, DataSciBench is constructed based on a more comprehensive and curated collection of natural and challenging prompts for uncertain ground truth and evaluation metrics. We develop a semi-automated pipeline for generating ground truth (GT) and validating evaluation metrics. This pipeline utilizes and implements an LLM-based self-consistency and human verification strategy to produce accurate GT by leveraging collected prompts, predefined task types, and aggregate functions (metrics). Furthermore, we propose an innovative Task - Function - Code (TFC) framework to assess each code execution outcome based on precisely defined metrics and programmatic rules. Our experimental framework involves testing 6 API-based models, 8 open-source general models, and 9 open-source code generation models using the diverse set of prompts we have gathered. This approach aims to provide a more comprehensive and rigorous evaluation of LLMs in data science, revealing their strengths and weaknesses. Experimental results demonstrate that API-based models outperform open-sourced models on all metrics and Deepseek-Coder-33B-Instruct achieves the highest score among open-sourced models. We release all code and data at https://github.com/THUDM/DataSciBench.

cs.CL↗

CARE: a Benchmark Suite for the Classification and Retrieval of Enzymes

Enzymes are important proteins that catalyze chemical reactions. In recent years, machine learning methods have emerged to predict enzyme function from sequence; however, there are no standardized benchmarks to evaluate these methods. We introduce CARE, a benchmark and dataset suite for the Classification And Retrieval of Enzymes (CARE). CARE centers on two tasks: (1) classification of a protein sequence by its enzyme commission (EC) number and (2) retrieval of an EC number given a chemical reaction. For each task, we design train-test splits to evaluate different kinds of out-of-distribution generalization that are relevant to real use cases. For the classification task, we provide baselines for state-of-the-art methods. Because the retrieval task has not been previously formalized, we propose a method called Contrastive Reaction-EnzymE Pretraining (CREEP) as one of the first baselines for this task and compare it to the recent method, CLIPZyme. CARE is available at https://github.com/jsunn-y/CARE/.

q-bio.BM↗

TOTEM: TOkenized Time Series EMbeddings for General Time Series Analysis

This work studies the problem of time series analysis with generalist (or foundation) models, which are models trained across many data domains. Drawing inspiration from the widespread success of large language models, we consider the simple strategy of discretely tokenizing time series data drawn from a myriad of datasets via self-supervision, then using the fixed tokenization to solve a variety of tasks across many data domains. Canonically, time series models are either trained on a single dataset or built in a task-specific manner (e.g., a forecasting-only model), where many use patches of time as inputs to the model. As such, performant generalist, discrete representation time series models explored across many tasks are of value. Our method, TOkenized Time Series EMbeddings (TOTEM), produces such generalist time series models with minimal or no fine-tuning while exhibiting strong zero-shot performance. We evaluate TOTEM extensively over nearly 500 experiments on three commonly-studied time series tasks with real-world data: imputation (17 baselines, 12 datasets), anomaly detection (19 baselines, 25 datasets), and forecasting (14 baselines, 12 datasets). We conclude that TOTEM matches or outperforms existing state-of-the-art models in both the canonical specialist setting (i.e., training one model on one domain) as well as the generalist setting (i.e., training a single model on many domains), which demonstrates the efficacy of tokenization for general time series analysis. The open-source implementation is available here: https://github.com/SaberaTalukder/TOTEM; a video summary is available here: https://www.youtube.com/watch?v=OqrCpdb6MJk.

cs.LG↗

PIANIST: Learning Partially Observable World Models with LLMs for Multi-Agent Decision Making

Effective extraction of the world knowledge in LLMs for complex decision-making tasks remains a challenge. We propose a framework PIANIST for decomposing the world model into seven intuitive components conducive to zero-shot LLM generation. Given only the natural language description of the game and how input observations are formatted, our method can generate a working world model for fast and efficient MCTS simulation. We show that our method works well on two different games that challenge the planning and decision making skills of the agent for both language and non-language based action taking, without any training on domain-specific training data or explicitly defined world model.

cs.AI↗