SearcharxivSearch

arXiv subjects

Yitian Shi

Publications and source records attributed to Yitian Shi.

13 recordsLinked to original sources

MS-MEM: Multi-Skill Manipulation-Enhanced Mapping via Uncertainty- and Disturbance-Aware Action Selection

Accurate scene understanding in confined, cluttered spaces such as shelves is essential for service robots, as many everyday tasks require them to locate and retrieve objects reliably. Yet, it remains challenging due to severe occlusions, restricted accessibility, and the need to avoid excessive scene changes. In this paper, we propose Multi-Skill Manipulation-Enhanced Mapping (MS-MEM), an evidential framework for uncertainty-aware mapping that integrates active viewpoint selection, object pushing, and grasping. MS-MEM combines scene-level metric-semantic evidential belief estimators with an uncertainty-aware grasp representation. This representation is learned using a novel full-evidential grasp estimator that models both grasp affordance and orientation uncertainty. In our framework, candidate perception and manipulation actions are evaluated within a unified action selection pipeline using a common information gain criterion. For manipulation actions, we further introduce a collateral disturbance constraint (CDC) that discourages excessive changes to confident regions of the scene belief. This enables MS-MEM to select actions that effectively reduce map uncertainty while limiting collateral scene changes. Experimental results show that, compared with single-skill and unconstrained baselines that ignore scene disturbance, MS-MEM achieves higher mapping accuracy while substantially reducing scene disturbance, highlighting the synergistic effects of active viewpoint selection, push, and grasp actions.

cs.RO

Hand-centric Human-to-Robot Trajectory Transfer from Video Demonstrations via Open-World Contact Localization

Learning from human video demonstrations remains challenging due to noisy hand-object interactions, unseen objects with partial observation, and cross-embodiment discrepancy. To address these challenges, we present \textit{HOWTransfer} (\emph{H}and-\emph{O}bject \emph{O}pen-\emph{W}orld Transfer), a hand-centric framework that distills human demonstrations into contact-aware, taxonomy-informed, and diverse robotic trajectories. Instead of relying on object-specific descriptions, vision-language queries, or explicit object-state tracking, \emph{HOWTransfer} recovers temporally consistent 3D hand motion and localizes temporal contact intervals by reasoning over observed hand-object interaction cues. The localized contact onsets are then used to retarget human grasp intent into multi-modal parallel-jaw grasp hypotheses, which are propagated along the recovered wrist trajectory to generate robot-executable motions. Finally, a trajectory editing stage refines contact alignment and produces diverse executable variants from a single demonstration. Experiments across diverse manipulation tasks show that \emph{HOWTransfer} enables accurate contact localization and high-quality robot motion retargeting with $86\%$ success, which is preferred over teleoperated trajectories in a blinded preference study.

cs.RO

IMPACT: A Dataset for Multi-Granularity Human Procedural Action Understanding in Industrial Assembly

We introduce IMPACT, a synchronized five-view RGB-D dataset for deployment-oriented industrial procedural understanding, built around real assembly and disassembly of a commercial angle grinder with professional-grade tools. To our knowledge, IMPACT is the first real industrial assembly benchmark that jointly provides synchronized ego-exo RGB-D capture, decoupled bimanual annotation, compliance-aware state tracking, and explicit anomaly--recovery supervision within a single real industrial workflow. It comprises 112 trials from 13 participants totaling 39.5 hours, with multi-route execution governed by a partial-order prerequisite graph, a six-category anomaly taxonomy, and operator cognitive load measured via NASA-TLX. The annotation hierarchy links hand-specific atomic actions to coarse procedural steps, component assembly states, and per-hand compliance phases, with synchronized null spans across views to decouple perceptual limitations from algorithmic failure. Systematic baselines reveal fundamental limitations that remain invisible to single-task benchmarks, particularly under realistic deployment conditions that involve incomplete observations, flexible execution paths, and corrective behavior. The full dataset, annotations, and evaluation code are available at https://github.com/Kratos-Wen/IMPACT.

cs.CV

Go Beyond Earth: Understanding Human Actions and Scenes in Microgravity Environments

Despite substantial progress in video understanding, most existing datasets are limited to Earth's gravitational conditions. However, microgravity alters human motion, interactions, and visual semantics, revealing a critical gap for real-world vision systems. This presents a challenge for domain-robust video understanding in safety-critical space applications. To address this, we introduce MicroG-4M, the first benchmark for spatio-temporal and semantic understanding of human activities in microgravity. Constructed from real-world space missions and cinematic simulations, the dataset includes 4,759 clips covering 50 actions, 1,238 context-rich captions, and over 7,000 question-answer pairs on astronaut activities and scene understanding. MicroG-4M supports three core tasks: fine-grained multi-label action recognition, temporal video captioning, and visual question answering, enabling a comprehensive evaluation of both spatial localization and semantic reasoning in microgravity contexts. We establish baselines using state-of-the-art models. All data, annotations, and code are available at https://github.com/LEI-QI-233/HAR-in-Space.

cs.CV

MICA: Multi-Agent Industrial Coordination Assistant

Industrial workflows demand adaptive and trustworthy assistance that can operate under limited computing, connectivity, and strict privacy constraints. In this work, we present MICA (Multi-Agent Industrial Coordination Assistant), a perception-grounded and speech-interactive system that delivers real-time guidance for assembly, troubleshooting, part queries, and maintenance. MICA coordinates five role-specialized language agents, audited by a safety checker, to ensure accurate and compliant support. To achieve robust step understanding, we introduce Adaptive Step Fusion (ASF), which dynamically blends expert reasoning with online adaptation from natural speech feedback. Furthermore, we establish a new multi-agent coordination benchmark across representative task categories and propose evaluation metrics tailored to industrial assistance, enabling systematic comparison of different coordination topologies. Our experiments demonstrate that MICA consistently improves task success, reliability, and responsiveness over baseline structures, while remaining deployable on practical offline hardware. Together, these contributions highlight MICA as a step toward deployable, privacy-preserving multi-agent assistants for dynamic factory environments. The source code will be made publicly available at https://github.com/Kratos-Wen/MICA.

cs.AI

Tracing Back Error Sources to Explain and Mitigate Pose Estimation Failures

Robust estimation of object poses in robotic manipulation is often addressed using foundational general estimators, that aim to handle diverse error sources naively within a single model. Still, they struggle due to environmental uncertainties, while requiring long inference times and heavy computation. In contrast, we propose a modular, uncertainty-aware framework that attributes pose estimation errors to specific error sources and applies targeted mitigation strategies only when necessary. Instantiated with Iterative Closest Point (ICP) as a simple and lightweight pose estimator, we leverage our framework for real-world robotic grasping tasks. By decomposing pose estimation into failure detection, error attribution, and targeted recovery, we significantly improve the robustness of ICP and achieve competitive performance compared to foundation models, while relying on a substantially simpler and faster pose estimator.

cs.RO

FlowCorrect: Efficient Interactive Correction of Generative Flow Policies for Robotic Manipulation

Generative manipulation policies can fail catastrophically under deployment-time distribution shift, yet many failures are near-misses: the robot reaches almost-correct poses and would succeed with a small corrective motion. We propose FlowCorrect, a modular interactive imitation learning approach that enables deployment-time adaptation of flow-matching manipulation policies from sparse, relative human corrections without retraining. During execution, a human provides brief corrective pose nudges via a lightweight VR interface. FlowCorrect uses these sparse corrections to locally adapt the policy, improving actions without retraining the backbone while preserving the model performance on previously learned scenarios. We evaluate on a real-world robot across four tabletop tasks: pick-and-place, pouring, cup uprighting, and insertion. With a low correction budget, FlowCorrect achieves an 80% success rate on previously failed cases while preserving performance on previously solved scenarios. The results clearly demonstrate that FlowCorrect learns from very few demonstrations and enables fast, sample-efficient, incremental, human-in-the-loop corrections of generative visuomotor policies at deployment time in real-world robotics.

cs.RO

HOGraspFlow: Taxonomy-Aware Hand-Object Retargeting for Multi-Modal SE(3) Grasp Generation

We propose Hand-Object\emph{(HO)GraspFlow}, an affordance-centric approach that retargets a single RGB with hand-object interaction (HOI) into multi-modal executable parallel jaw grasps without explicit geometric priors on target objects. Building on foundation models for hand reconstruction and vision, we synthesize $SE(3)$ grasp poses with denoising flow matching (FM), conditioned on the following three complementary cues: RGB foundation features as visual semantics, HOI contact reconstruction, and taxonomy-aware prior on grasp types. Our approach demonstrates high fidelity in grasp synthesis without explicit HOI contact input or object geometry, while maintaining strong contact and taxonomy recognition. Another controlled comparison shows that \emph{HOGraspFlow} consistently outperforms diffusion-based variants (\emph{HOGraspDiff}), achieving high distributional fidelity and more stable optimization in $SE(3)$. We demonstrate a reliable, object-agnostic grasp synthesis from human demonstrations in real-world experiments, where an average success rate of over $83\%$ is achieved. Code: https://github.com/YitianShi/HOGraspFlow

cs.RO

Human-Interpretable Uncertainty Explanations for Point Cloud Registration

In this paper, we address the point cloud registration problem, where well-known methods like ICP fail under uncertainty arising from sensor noise, pose-estimation errors, and partial overlap due to occlusion. We develop a novel approach, Gaussian Process Concept Attribution (GP-CA), which not only quantifies registration uncertainty but also explains it by attributing uncertainty to well-known sources of errors in registration problems. Our approach leverages active learning to discover new uncertainty sources in the wild by querying informative instances. We validate GP-CA on three publicly available datasets and in our real-world robot experiment. Extensive ablations substantiate our design choices. Our approach outperforms other state-of-the-art methods in terms of runtime, high sample-efficiency with active learning, and high accuracy. Our real-world experiment clearly demonstrates its applicability. Our video also demonstrates that GP-CA enables effective failure-recovery behaviors, yielding more robust robotic perception.

cs.RO

VISO-Grasp: Vision-Language Informed Spatial Object-centric 6-DoF Active View Planning and Grasping in Clutter and Invisibility

We propose VISO-Grasp, a novel vision-language-informed system designed to systematically address visibility constraints for grasping in severely occluded environments. By leveraging Foundation Models (FMs) for spatial reasoning and active view planning, our framework constructs and updates an instance-centric representation of spatial relationships, enhancing grasp success under challenging occlusions. Furthermore, this representation facilitates active Next-Best-View (NBV) planning and optimizes sequential grasping strategies when direct grasping is infeasible. Additionally, we introduce a multi-view uncertainty-driven grasp fusion mechanism that refines grasp confidence and directional uncertainty in real-time, ensuring robust and stable grasp execution. Extensive real-world experiments demonstrate that VISO-Grasp achieves a success rate of $87.5\%$ in target-oriented grasping with the fewest grasp attempts outperforming baselines. To the best of our knowledge, VISO-Grasp is the first unified framework integrating FMs into target-aware active view planning and 6-DoF grasping in environments with severe occlusions and entire invisibility constraints. Code is available at: https://github.com/YitianShi/vMF-Contact

cs.RO

Diffusion Models for Robotic Manipulation: A Survey

Diffusion generative models have demonstrated remarkable success in visual domains such as image and video generation. They have also recently emerged as a promising approach in robotics, especially in robot manipulations. Diffusion models leverage a probabilistic framework, and they stand out with their ability to model multi-modal distributions and their robustness to high-dimensional input and output spaces. This survey provides a comprehensive review of state-of-the-art diffusion models in robotic manipulation, including grasp learning, trajectory planning, and data augmentation. Diffusion models for scene and image augmentation lie at the intersection of robotics and computer vision for vision-based tasks to enhance generalizability and data scarcity. This paper also presents the two main frameworks of diffusion models and their integration with imitation learning and reinforcement learning. In addition, it discusses the common architectures and benchmarks and points out the challenges and advantages of current state-of-the-art diffusion-based methods.

cs.RO

vMF-Contact: Uncertainty-aware Evidential Learning for Probabilistic Contact-grasp in Noisy Clutter

Grasp learning in noisy environments, such as occlusions, sensor noise, and out-of-distribution (OOD) objects, poses significant challenges. Recent learning-based approaches focus primarily on capturing aleatoric uncertainty from inherent data noise. The epistemic uncertainty, which represents the OOD recognition, is often addressed by ensembles with multiple forward paths, limiting real-time application. In this paper, we propose an uncertainty-aware approach for 6-DoF grasp detection using evidential learning to comprehensively capture both uncertainties in real-world robotic grasping. As a key contribution, we introduce vMF-Contact, a novel architecture for learning hierarchical contact grasp representations with probabilistic modeling of directional uncertainty as von Mises-Fisher (vMF) distribution. To achieve this, we analyze the theoretical formulation of the second-order objective on the posterior parametrization, providing formal guarantees for the model's ability to quantify uncertainty and improve grasp prediction performance. Moreover, we enhance feature expressiveness by applying partial point reconstructions as an auxiliary task, improving the comprehension of uncertainty quantification as well as the generalization to unseen objects. In the real-world experiments, our method demonstrates a significant improvement by 39% in the overall clearance rate compared to the baselines. The code is available under: https://github.com/YitianShi/vMF-Contact/

cs.RO

Uncertainty-driven Exploration Strategies for Online Grasp Learning

Existing grasp prediction approaches are mostly based on offline learning, while, ignoring the exploratory grasp learning during online adaptation to new picking scenarios, i.e., objects that are unseen or out-of-domain (OOD), camera and bin settings, etc. In this paper, we present an uncertainty-based approach for online learning of grasp predictions for robotic bin picking. Specifically, the online learning algorithm with an effective exploration strategy can significantly improve its adaptation performance to unseen environment settings. To this end, we first propose to formulate online grasp learning as an RL problem that will allow us to adapt both grasp reward prediction and grasp poses. We propose various uncertainty estimation schemes based on Bayesian uncertainty quantification and distributional ensembles. We carry out evaluations on real-world bin picking scenes of varying difficulty. The objects in the bin have various challenging physical and perceptual characteristics that can be characterized by semi- or total transparency, and irregular or curved surfaces. The results of our experiments demonstrate a notable improvement of grasp performance in comparison to conventional online learning methods which incorporate only naive exploration strategies. Video: https://youtu.be/fPKOrjC2QrU

cs.RO