Searcharxiv⌕ Search

arXiv subjects

Yixiang Chen

Publications and source records attributed to Yixiang Chen.

At least 19 recordsLinked to original sources

AWARE: Action-Entropy-Weighted and Attention-Guided Retrieval of Observation Evidence for Vision-Language-Action Models

Vision-Language-Action (VLA) models combine multimodal perception with robotic control, demonstrating remarkable potential for generalizable manipulation. Yet, enhancing their execution typically relies on auxiliary sensory inputs (e.g., depth, 3D point clouds) or costly fine-tuning. Inspired by the insight that Feed-Forward Networks (FFNs) act as key-value memory, we propose Action-Entropy-Weighted and Attention-Guided Retrieval of Observation Evidence (AWARE), an effective, training-free, and plug-and-play module for VLAs. Specifically, AWARE tracks layer-wise uncertainty via an element-wise Action Entropy metric, and retrieves observation evidence into the element's FFN through associative memory lookup. Crucially, the retrieved features are weighted by instruction-guided cross-modal attention to isolate task-relevant observation cues, while injection strength is adaptively scaled by the element's entropy and relative network depth. This selectively channels observation evidence to high-entropy action dimensions and deep layers where grounding decays, while leaving converged representations intact. Across LIBERO, SIMPLER, CALVIN, and real-world robot manipulation, AWARE consistently improves diverse VLA architectures with minimal computational overhead, achieving the largest gains on long-horizon tasks without architectural changes or additional training. Project page: https://jiabingyang01.github.io/AWARE/.

cs.CV↗

Coupling Execution Horizon and Sampling Depth in Flow-Matching VLA Policies

Flow-matching Vision-Language-Action (VLA) models generate expressive continuous trajectories for robotic manipulation, yet balancing real-time responsiveness with execution stability remains a persistent challenge. Standard deployment workflows typically treat numerical solver depth and execution horizon as decoupled choices. The horizon amortizes inference latency, while solver depth is kept high to preserve integration fidelity. In this paper, we reveal a fundamental compute-execution coupling in flow-matching VLAs governed by a systematic sign reversal. While coarse numerical integration degrades precision under rapid replanning, it markedly improves task performance under extended open-loop commitment. Geometrically, numerical truncation contracts lateral action dispersion around an invariant trajectory centroid, serving as an implicit regularizer that suppresses compounding open-loop drift. Across LIBERO, RoboTwin 2.0, and real-world Franka manipulation on representative VLA backbones including $π_0$, $π_{0.5}$, and GR00T, exploiting this joint coupling consistently achieves superior task success while drastically lowering inference latency, entirely training-free and without architectural modifications. These findings establish numerical sampling depth as an operational variance regulator, shifting its role from a static precision budget to an active deployment knob in robot learning. Project page: https://jiabingyang01.github.io/Horizon-Depth-VLA/

cs.RO↗

Relational Geometry Forcing for World Action Models

World Action Models (WAMs) have shown strong potential for robot manipulation by jointly learning visual dynamics and executable actions. However, their video and action objectives do not explicitly constrain the 3D geometry that is crucial for precise manipulation. Recently, geometry-aware WAMs introduce depth or 4D prediction branches, whereas representation alignment methods supervise intermediate WAM features with pretrained 3D foundation models. Yet we find that such pointwise alignment benefits the video features but degrades action learning, since dense geometric feature targets overly restrict compact action features. To address this limitation, we propose Relational Geometry Forcing (RGF), which transfers geometric priors from a frozen 3D foundation model by aligning pairwise feature relations instead of pointwise features. Specifically, RGF applies three complementary relational objectives, where intra-frame and cross-view relations transfer scene geometry and multi-view correspondence to the video features, while action-temporal relations couple action dynamics to geometric scene evolution. Applied only during training, RGF requires no explicit geometry branch or extra inference module. Extensive experiments in simulation and the real world demonstrate the effectiveness of Relational Geometry Forcing, showing consistent gains across diverse manipulation scenarios and WAM paradigms.

cs.RO↗

What Matters for World Modeling in Vision-Language-Action Models?

Integrating world models into Vision-Language-Action models (VLAs) has emerged as a promising direction, enabling policies to anticipate future dynamics beyond reactive observation-to-action mapping. However, existing approaches vary simultaneously in their world representations, integration paradigms, and policy backbones, making it difficult to determine what truly matters for effective world model integration. To disentangle these factors, we categorize existing efforts into four representative paradigms, namely Implicit Future Alignment, Explicit Future Query, MoT Future Expert, and External World Predictor. We instantiate each within a unified framework and systematically evaluate these paradigms with diverse world representations and policy backbones across in-domain, out-of-domain, long-horizon, dynamic, few-shot, and real-world settings. Our study yields four main findings: 1) world representation effectiveness is paradigm-dependent, whereas 2D semantic representations offer robust, cross-paradigm gains; 2) no single paradigm is universally optimal, yet the decoupled MoT Future Expert offers competitive overall performance, particularly in OOD robustness; 3) world modeling consistently benefits policies built on standard VLMs, while decoupled designs exhibit greater compatibility with pretrained VLAs; and 4) world modeling improves performance over action-only baselines across multiple settings, with notable gains on long-horizon and dynamic tasks. Project page and video demonstrations are available at https://dylanmqs.github.io/WM-in-VLAs/.

cs.RO↗

ViDAL: A Visual Dynamics-Grounded Action Latent Space for Vision-Language-Action Models

Vision-Language-Action (VLA) models have become a central paradigm for robot policy learning, which predict actions in three forms: raw action chunks, discrete action tokens, or continuous action latents. However, existing action representations primarily model action trajectories, with limited consideration of the visual dynamics induced by these actions. We introduce ViDAL, a Visual Dynamics-grounded Action Latent Space that anchors continuous action latents in the future visual dynamics of the scene. Specifically, ViDAL learns action latent space by training an Action Variational Autoencoder (Action VAE) to reconstruct action chunks while aligning its latent with future scene dynamics. When integrated into downstream robot policies, the proposed Action VAE serves as a plug-in action interface compatible with multiple VLA architectures and enables optional future-video prediction as an additional capability. Empirically, ViDAL outperforms competitive baselines on LIBERO with 98.1% average success, improves a multi-task $π_{0.5}$ policy on RoboTwin 2.0 from 54.3% to 65.5% (Clean) and from 33.2% to 43.1% (Random) success rates over 50 dual-arm tasks, and yields 20.0% and 23.4% absolute success-rate gains on real-world single-arm Franka and dual-arm ARX robot platforms.

cs.RO↗

A barrier or a booster? Familiarity effects on Mandarin emotion prosody recognition using AI-powered voice cloning

Emotion prosody perception requires simultaneous processing of acoustic cues and speaker identity. While listeners effortlessly decode natural speech, AI synthetic voices introduce cognitive complexities due to subtle acoustic atypicalities. It remains unclear how these synthetic features interact with a listener's prior social knowledge and memory of a familiar speaker. This study investigated how speech sources (human vs. AI) and speaker familiarity affect emotion recognition accuracy and cognitive load. A within-subject task with Mandarin-speaking adults evaluated behavioral (accuracy, reaction time) and physiological data (heart rate variability). Results showed that human voices yielded significantly higher accuracy and faster processing times than AI voices, while HRV did not significantly differentiate between conditions. These findings show that decoding synthetic speech is gated by top-down social cognition, highlighting limitations in current AI synthesis technologies.

eess.AS↗

Intonation Perception in Real and Synthetic Speech across Varying Familiarity Levels: A Pilot Study of Equivalence Assessment

Language training relies on a corpus constructed by a large number linguistic materials. AI-powered voice clones provide a way to construct the corpus with relatively low cost. Singing voice conversion (SVC) model is used to generate synthetic voices. This study compares participants' performances on natural and synthetic speech in two experiments, similarity perception and intonation recognition. In the accuracy of similarity perception task, a significant interaction between speech type and intonation is found, suggesting that question may serve as a cue for speaker identification but may be influenced by synthetic features. In the accuracy of intonation recognition task, a significant interaction between speech type and familiarity is observed, indicating that speech type affects how much familiarity contributes to voice processing.

eess.AS↗

GuardianBench: A Same-Scene Instruction-Contrastive Benchmark for Latent Contextual Risk in Embodied AI

In embodied AI, safety risk can be latent: a benign instruction and a safe scene become hazardous only when composed. Prior work has advanced embodied safety by varying visual contexts or evaluating execution-time dynamics, but the complementary axis of fixing the scene and varying only the instruction remains underexplored. We introduce GuardianBench, an instruction-contrastive benchmark grounded in international safety standards that isolates this latent contextual risk through 3,024 instruction-scene examples organized as same-scene Safe/Unsafe contrastive pairs across various hazard categories. Benchmarking state-of-the-art vision-language models (VLMs) reveals instruction-insensitive verdicts: models disproportionately approve both instructions under a given scene; across the primary models, average pair accuracy is only 24.1%. Our systematic rationale audit localizes the dominant failure: models fail to bind the instruction-relevant cues that differentiate safe from unsafe compositions. As a post-training case study, Verdict Log-Odds Supervision (VLOS), a lightweight verdict-level objective, substantially improves performance on open-weight backbones. Together, our latent contextual risk task formulation, standards-grounded contrastive benchmark construction, pair-level and rationale-level failure diagnosis, and benchmark-enabled verdict calibration establish GuardianBench as a controlled evaluation suite for exposing and improving safety reasoning over instruction-scene compositions under latent contextual risk.

cs.AI↗

SpatialVAM:Spatial-Aware Multi-View Video Diffusion as a Data-Efficient Robot Policy

Robotic manipulation requires understanding both the 3D spatial structure of the environment and its temporal evolution, yet most existing policies neglect one or both aspects. They often rely on 2D visual observations or backbones pretrained on static image--text pairs, which leads to high data requirements and limited comprehension of environment dynamics. To address this, we introduce SpatialVAM, the first 3D Video Action Model that simultaneously predict spatial-aware multi-view heatmap videos and RGB videos. Our key insight is that this design naturally injects 3D information into video foundation models while aligning the representation format between video pretraining and action finetuning. Extensive experiments demonstrate that SpatialVAM enables data-efficient, robust, generalizable, and interpretable manipulation. With only ten demonstration trajectories and no additional pretraining, SpatialVAM handles challenging long-horizon and contact-rich tasks, generalizes to out-of-distribution settings, and predicts realistic future videos. Evaluations on Meta-World (22\%$\uparrow$), RoboCasa (15\%$\uparrow$) and real-world robotic platforms (16\%$\uparrow$) show that SpatialVAM consistently outperforms other video action models, vision language action models and 3D-based policies, establishing a new state-of-the-art in data-efficient multi-task manipulation.

cs.RO↗

XEWorld: Can Action-Conditioned World Models Generalize to Unseen Robot Embodiments?

Action-conditioned world models are promising learned simulators for robotic manipulation, yet evaluating them exclusively on training robots fails to reveal whether they capture physical dynamics or merely memorize visual patterns. To answer whether a model can faithfully render a robot it has never seen, we introduce XEWorld, a controlled cross-embodiment testbed for world models that isolates embodiments by evaluating held-out robots within physically identical scenes. Our systematic analysis uncovers a shared architectural bottleneck: current models act primarily as 2D visual pattern matchers whose generalization is governed by visual similarity rather than physical kinematic similarity. Driven by this limitation, they struggle to translate abstract numeric joint actions into coherent visual trajectories, and fail to predict dynamic visual changes from static initial observations. Consequently, successfully rendering an unseen embodiment zero-shot strictly requires heavily grounded cues, specifically pixel-space actions and explicit spatial-temporal alignment. Even when bypassing this zero-shot barrier via few-shot adaptation, the forced appearance recovery triggers catastrophic forgetting of seen embodiments. Together, these failures expose a critical inability to apply learned physical dynamics to novel visual appearances, highlighting that achieving true cross-embodiment generalization requires architectural innovations that decouple visual appearance from underlying physical dynamics.

cs.RO↗

BridgeVLA++: A Data-Efficient, Generalizable, and Memory-Augmented Vision-Language-Action Framework for 3D Manipulation

Leveraging pre-trained vision-language models (VLMs) to construct vision-language-action (VLA) models has emerged as a promising paradigm for 3D robot manipulation. However, existing 3D VLA methods remain data-hungry, exhibit limited generalization under distribution shifts, and lack explicit memory of past observations. These limitations hinder their application to data-scarce, open-world, and memory-dependent manipulation scenarios. Our previous work, BridgeVLA, improves data efficiency and generalization by preserving the input--output alignment of a pre-trained VLM during 3D action learning: raw point clouds are projected into multi-view images, and intermediate heatmaps are predicted before generating robot actions. In this work, we develop BridgeVLA++ by equipping BridgeVLA with a unified spatio-temporal memory architecture that models persistent spatial context and temporal interaction history. The resulting memory-augmented framework can reason over observation histories while preserving BridgeVLA's data efficiency and generalization capabilities. Extensive experiments show that our framework achieves strong performance on spatial manipulation tasks while exhibiting robust generalization. BridgeVLA++ further achieves state-of-the-art performance on two challenging memory-dependent manipulation benchmarks without sacrificing the data efficiency and generalization of the original BridgeVLA. In addition, BridgeVLA++ performs effectively in bimanual manipulation settings and is validated on an additional real-world robotic platform, demonstrating its scalability across tasks, environments, and robotic platforms. These results establish BridgeVLA++ as a unified 3D vision-language-action framework that simultaneously supports data-efficient learning, robust generalization, and effective memory-aware robot manipulation. Project website: https://bridgevla-plus.github.io/.

cs.RO↗

Style over Substance: A Shortcut Audit of Emotion-Description Preference Evaluation

Preference over model-generated emotion descriptions is emerging as a standard evaluation metric for multimodal emotion understanding, exemplified by the MER2026 MER-Prefer track on EmoPrefer. Such benchmarks assume that predicting the preferred description requires grounded cross-modal understanding of the video. We conduct a systematic shortcut audit of EmoPrefer using content-blind probes. A simple logistic regression using only description length and generator identity, without processing the text, video, or audio, performs comparably to LoRA-finetuned 7B text and audio-visual judges (65.8 versus 66.8 WAF on EmoPrefer-V2). Generator identity is recoverable from description text with 99.5 percent accuracy, every candidate pair contrasts two distinct generators, and the human preference labels agree with a fold-exclusive per-generator win-rate prior on 66 percent of the evaluated pairs. When the human label conflicts with this prior, trained judges still follow the style prior on 63 to 80 percent of the pairs. On a length-matched subset that neutralizes verbosity bias, the tested media configurations yield no statistically significant improvement, while an ODIN-inspired diagnostic that decouples the style shortcut leaves its content head near chance. These results do not imply that human preferences are inherently stylistic or that the descriptions contain no emotional information. Instead, they show that the current scores can be reached without verifying either description against the video. We recommend source-balanced pairing, strict length control, counter-stereotypical sliced reporting, and multi-annotator consensus for future cross-generator evaluations. Code is available at https://github.com/jiabingyang01/EmoPrefer-Audit.

cs.CV↗

UESF-Bench: Benchmarking and Probing for Unified Embodied Seeking and Following

Language-guided human following is an important capability for embodied agents, but existing benchmarks typically assume that the target person is visible at the start of an episode. This setting simplifies the problem and overlooks a more realistic requirement: an agent often needs to first find a language-described target and then persistently follow that target in a dynamic environment. While recent work has started to study human search, existing settings are typically evaluated in task-specific scenarios and often rely on stronger prior knowledge of the environment. Moreover, they usually treat searching and following as separate tasks and still lack a unified benchmark for systematic evaluation. To address these limitations, we introduce the Unified Embodied Seeking and Following Benchmark (UESF-Bench), a large-scale and diverse benchmark for embodied human seeking and following. The benchmark requires agents to handle semantic-guided exploration, reliable behavior switching and recovery, and delayed identity grounding. To this end, we propose SeekFollow-VLA, a vision-language-action framework with a task-driven routing mechanism for latent phase inference and transition modeling between seeking and following. Experimental results show that SeekFollow-VLA achieves clear improvements over both single-head and dual-head baselines across single-person and multi-person environments, establishing a baseline for unified embodied seek-and-follow.

cs.AI↗

FlowWAM: Optical Flow as a Unified Action Representation for World Action Models

World Action Models (WAMs) are able to leverage pretrained video generators for both world modeling and action prediction. However, directly leveraging such video generators for control raises a new challenge: how to represent actions in a suitable form that aligns with pretrained video generators while carrying enough motion cues for accurate control. Existing numerical actions fail to satisfy the former, and prior visual action representations overlook the temporal motion structure across frames. We address this issue with FlowWAM, a dual-stream diffusion framework that adopts optical flow as a unified, video-native action representation. Flow videos share the same format as RGB videos and encode rich per-pixel displacement. By jointly modeling them within a shared pretrained video generator, FlowWAM can naturally implement two modes of WAMs. In policy mode, FlowWAM generates flow for action prediction, while in world-model mode, it uses target flow sequences to guide future video generation. Moreover, since flow can be easily extracted from raw videos without action labels, FlowWAM can leverage large-scale action-unlabeled video datasets for pretraining. We empirically find that our flow-based action representation delivers gains across both modes. On RoboTwin manipulation, FlowWAM raises the success rate to 92.94% on the Clean setting and 92.14% on Random, outperforming both VLA and WAM baselines. On WorldArena world modeling, it achieves the best overall EWMScore (63.71) with an 18.4% relative improvement in trajectory accuracy. More results can be found on our project website: https://flow-wam.github.io .

cs.RO↗

DIM-WAM: World-Action Modeling with Diverse Historical Event Memory

World-action models have shown promising robot-manipulation performance by jointly predicting future visual states and actions. However, existing methods mainly rely on short-term history and short-horizon future prediction, which is insufficient for long-horizon tasks whose correct execution depends on earlier observations and task progress. Such temporally dependent tasks require effective use of complementary temporal information, including recent local context, cross-stage historical events, immediate future dynamics, and global task progress. To address long-term forgetting and poor awareness of the global task state, we introduce DiM-WAM, a memory-augmented world-action model that integrates multi-scale historical context, local future dynamics, and global task progress. The memory extracts compact visual event information from real observations, updates multiple memory banks through independent similarity-based merging, and then reads the bank-identity- and time-embedded long-term context to condition video and action denoising. A progress-supervision objective further encourages memory tokens to encode not only completed historical events but also the current task stage and its implications for the remaining task. On RMBench, DiM-WAM raises average success from 28.4% with LingBot-VA to 69.8%, exceeding the explicit-memory Mem-0 baseline at 42.0%. On four real-world Franka tasks, it improves average stage success from 70.7% to 91.5% and full-task success from 52.5% to 80.0%. Project page: https://wangkai-casia.github.io/dim-wam.

cs.RO↗

Improving Vision-Language-Action Model Fine-Tuning with Structured Stage and Keyframe Supervision

Vision-Language-Action (VLA) models have shown strong potential for generalizable robotic manipulation. During fine-tuning, however, action supervision applies equally across all timesteps, without structured supervision on which manipulation stage the robot is in or what the next gripper-event target should be. This causes failures to concentrate around challenging gripper-event transitions. To address this, we propose StaKe, a plug-in auxiliary supervision framework that automatically derives two complementary signals from demonstration gripper states without manual annotation: a stage classifier that identifies the current manipulation stage, and a keyframe predictor that estimates the target joint action at the next gripper transition. Both are modeled as lightweight auxiliary heads that enrich the learned representations during training, while leaving the base VLA policy architecture and inference loop unchanged. Experiments on bimanual simulation and single-arm Franka real-robot tasks show that StaKe consistently improves success rates (relative gains of 14% and 56%, respectively), with larger improvements on longer-horizon tasks that involve more gripper-event transitions. Ablation studies validate each design choice, and qualitative analysis confirms that the learned representations faithfully track manipulation stages. These results indicate that structured supervision is an effective and general strategy for enhancing VLA fine-tuning in long-horizon manipulation. Project website: https://hi-yuanxu.github.io/StaKe-Web/

cs.RO↗

SKIP: Sparse Keyframe Interpolation Paradigm for Efficient Embodied World Models

Embodied world models have emerged as a promising paradigm in robotics by predicting how robot actions affect the surrounding scene. However, the rollout inference remains computationally expensive in pixel space, as long-horizon manipulation videos typically have to be generated frame by frame. This cost cannot be easily reduced by indiscriminately dropping frames, since downstream policies rely on complete preservation of sparse task-relevant events such as approach, contact, grasp, and release. To address this challenge, we propose Sparse Keyframe Interpolation Paradigm (SKIP), an event-preserving sparse-to-dense framework that avoids dense frame-by-frame generation. SKIP first identifies task-relevant keyframes by leveraging robot-aware multimodal features. It then synthesizes only these keyframes with a sparse video diffusion model. A learned gap predictor and an action-conditioned interpolator subsequently reconstruct the missing intervals according to the robot actions. On LIBERO, SKIP generates dense rollouts $4.16\times$ faster than a dense baseline while improving visual fidelity and reducing aggregate FVD by $89.0\%$. Importantly, SKIP-generated videos are effective policy-training data. Even when they fully replace real demonstrations, $π_{0.5}$ success drops only $1.3$ pp in LIBERO simulation and $6.7$ pp on the real robot, whereas fully dense frame-by-frame generation collapses by $48$ to $58$ pp.

cs.RO↗

LaPA$^2$: Length-Aware Prefix and Prompt Attention Augmentation for Long-Form Controllable Text Generation

Prefix-based methods have emerged as a promising paradigm for Controllable Text Generation (CTG) due to their parameter efficiency. However, while effective in short sequences, their controllability tends to diminish as the generated sequence grows. In this paper, we identify Attention Dilution as a key factor behind this phenomenon: as the sequence length increases, the attention allocated to the control signal naturally decays due to the softmax mechanism, leading to a "fading" control effect. To address this, we propose LaPA$^2$ (Length-aware Prefix and Prompt Attention Augmentation), a training-free and model-agnostic framework designed to sustain robust control in long contexts. Specifically, LaPA$^2$ employs Length-Aware Logarithmic Scaling to dynamically amplify prefix attention weights, mathematically counteracting the dilution effect, while an optional Contextual Anchor Reinforcement applies synchronized augmentation to prompt tokens, preserving semantic coherence when strong attribute control risks overshadowing the original prompt. LaPA$^2$ is versatile, supporting both soft prefixes (continuous embeddings) and hard prefixes (discrete instructions). Experiments on multiple CTG tasks demonstrate that LaPA$^2$ consistently improves the performance of various prefix-based methods in long-form settings, leading to superior attribute controllability while preserving content relevance and fluency. Our code and data are publicly available at https://github.com/jiabingyang01/LaPA2.

cs.CL↗