SearcharxivSearch

arXiv subjects

Yixiao He

Publications and source records attributed to Yixiao He.

5 recordsLinked to original sources

A fast solver for many-particle elastic scattering in layered media

This paper proposes a fast solver for time-harmonic elastic scattering by multiple particles embedded in layered media, with either Dirichlet or Neumann boundary conditions imposed on the particle surfaces. Such problems arise in many important applications, including composite material optimization, nondestructive testing, and subsurface imaging. They are computationally challenging because of strong multiple scattering interactions among the particles and the layered interface. The proposed method represents the layered medium contribution through Sommerfeld integrals and couples this representation with a well-posed boundary integral formulation for the particle scattering problem. High-order integral equation discretization and scattering matrix are used to handle particles of general shape, while multiple scattering theory provides an efficient description of particle interactions. To reduce the cost for large particle systems, the resulting multiple scattering computation is further accelerated by the fast multipole method. The main formulation is developed in both two and three dimensions. Numerical experiments for rigid and traction-free particles validate the accuracy of the formulation, and demonstrate its flexibility in both direct scattering simulations and inverse scattering applications.

math.NA

LookAgain: Closed-Loop GUI Grounding with Visually Grounded Reflection

Recent graphical user interface (GUI) grounders have significantly advanced single-shot accuracy on standard benchmarks, yet their performance degrades sharply on small targets, densely packed controls and out-of-distribution interfaces. We attribute this gap to a paradigmatic limitation shared by existing approaches: none of them treats a produced coordinate as a hypothesis to be reflected upon and revised under new visual evidence. This manifests as three coupled issues: 1) Lack of post-hoc reflection. The prediction is frozen at the moment of emission, leaving no internal mechanism to challenge or refine it. 2) Visual evidence decoupled from the prediction. The auxiliary visual evidence is gathered to support the upcoming coordinate rather than to scrutinise the one already committed to. 3) Refinement over views, not over predictions. The iterative zoom-in refines the inspected region instead of inheriting a previous coordinate as a spatial prior to be corrected. In this paper, we propose LookAgain, a closed-loop GUI grounder driven by post-prediction visual reflection. LookAgain reformulates grounding as a multi-turn predict-look-again-refine process with two primitives: "locate" posts a coordinate hypothesis, renders a marker on the image and appends a local patch of the predicted region. It anchors the next reasoning step to the previous prediction as a spatial prior; "confirm" accepts or reject the hypothesis and terminates the procedure. We train the LookAgain grounder with SFT on constructed reflective trajectories as a cold start, followed by GRPO with terminal grounding correctness as the sole reward. Extensive experiments show that LookAgain consistently improves performance on both refusal-aware and general GUI grounding benchmarks, achieving state-of-the-art results. Comprehensive ablations further verify the effectiveness of the proposed framework.

cs.CV

Retractions by Alternating Projections

Alternating projections and their variants are classical tools for computing points in intersections of sets. Existing analyses for smooth manifolds mainly focus on local convergence rates under transversality or related regularity conditions. In this work, we develop a unified framework for a broad class of (possibly inexact) alternating-projection-type methods on intersections of smooth manifolds. Specifically, under the assumption that two $C^{2,1}$ embedded submanifolds $\mathcal{M}_1, \mathcal{M}_2 \subset \mathbb{R}^n$ intersect cleanly, we show that the associated alternating mapping admits a well-defined local limiting map $\psi$ on the intersection manifold $\mathcal{M}=\mathcal{M}_1\cap \mathcal{M}_2$, and that $\psi$ is a retraction on $\mathcal{M}$. If, in addition, $\mathcal{M}_1$ and $\mathcal{M}_2$ are $C^{3,1}$, then $\psi$ is a second-order retraction. Furthermore, the standard NewtonSLRA scheme, which exhibits quadratic local behavior under transversality, can be understood as inducing a second-order retraction on \(\M\). This framework thus provides new retraction-based optimization tools for problems constrained to the intersection manifold.

math.OC

RzenEmbed: Towards Comprehensive Multimodal Retrieval

The rapid advancement of Multimodal Large Language Models (MLLMs) has extended CLIP-based frameworks to produce powerful, universal embeddings for retrieval tasks. However, existing methods primarily focus on natural images, offering limited support for other crucial visual modalities such as videos and visual documents. To bridge this gap, we introduce RzenEmbed, a unified framework to learn embeddings across a diverse set of modalities, including text, images, videos, and visual documents. We employ a novel two-stage training strategy to learn discriminative representations. The first stage focuses on foundational text and multimodal retrieval. In the second stage, we introduce an improved InfoNCE loss, incorporating two key enhancements. Firstly, a hardness-weighted mechanism guides the model to prioritize challenging samples by assigning them higher weights within each batch. Secondly, we implement an approach to mitigate the impact of false negatives and alleviate data noise. This strategy not only enhances the model's discriminative power but also improves its instruction-following capabilities. We further boost performance with learnable temperature parameter and model souping. RzenEmbed sets a new state-of-the-art on the MMEB benchmark. It not only achieves the best overall score but also outperforms all prior work on the challenging video and visual document retrieval tasks. Our models are available in https://huggingface.co/qihoo360/RzenEmbed.

cs.CV

Fine-Grained Preference Optimization Improves Spatial Reasoning in VLMs

Current Vision-Language Models (VLMs) struggle with fine-grained spatial reasoning, particularly when multi-step logic and precise spatial alignment are required. In this work, we introduce SpatialReasoner-R1, a vision-language reasoning model designed to address these limitations. To construct high-quality supervision for spatial reasoning, we design a Multi-Model Monte Carlo Tree Search (M3CTS) method that generates diverse, logically consistent Long Chain-of-Thought (LongCOT) reasoning trajectories. In addition, we propose a fine-grained Direct Preference Optimization (fDPO) method that introduces segment-specific preference granularity for descriptive grounding and logical reasoning, guided by a spatial reward mechanism that evaluates candidate responses based on visual consistency, spatial grounding, and logical coherence. Experimental results demonstrate that fDPO achieves relative performance gains of 4.1% and 9.0% over standard DPO on spatial qualitative and quantitative tasks, respectively. SpatialReasoner-R1, trained with fDPO, sets a new SoTA on SpatialRGPT-Bench, outperforming the strongest baseline by 9.4% in average accuracy, while maintaining competitive performance on general vision-language tasks.

cs.CV