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Yixing Ma

Publications and source records attributed to Yixing Ma.

7 recordsLinked to original sources

Agentic Game Development as a Verifiable Trajectory Data Engine for Scaling World Models

A common strategy for scaling world models is to train on more crawled video with more compute. We argue that this strategy is inefficient: scaling world models also requires a recursive data engine that offers grounded reward signals. The success of code agents illustrates why this matters. As code is executable, compilers and runtimes can provide high-quality rewards for Reinforcement Learning (RL) post-training of LLMs. By contrast, spatial generation still relies largely on fuzzy proxies such as CLIP scores. These signals are fuzzy and biased, making them hard to support RL post-training. Compared with these, game development provides a missing reward environment for spatial world models. A scene encoded by a game engine is an executable world specification: the engine can efficiently check collision, physics, navigability and bounded playability, while the developer provides the global verification signal by judging whether the scene should be accepted. Game development also provides real-world long-horizon trajectory data for RL post-training. We therefore propose Reinforcement Learning with Human-Engine Verification (RLHEV), a post-training paradigm that combines dense engine signals with implicit human acceptance feedback from the development process.

cs.AI

Can We Defend Against AI-Generated Video Attacks on Real-World Crisis Events? A Systematic Evaluation of Detectors, Generators and Social Dissemination

Recent video generators can fabricate realistic depictions of wars, disasters, public emergencies, and other real-world crises, creating substantial risks of misinformation. Existing benchmarks, however, provide limited evidence on detector and generator behavior in such settings, including how detectability varies with generation conditions, how people perceive generated videos, and whether detectors remain reliable during social dissemination. To address this gap, we introduce RA-Bench, a benchmark for AI-generated video detection that uses Real videos as Anchors. RA-Bench contains 17,886 videos, comprising 1,830 real-video anchors across 10 social-risk categories and 16,056 generated clips from four open-source and five closed-source generators. Based on RA-Bench, we organize our evaluation along three dimensions. We first assess detector generalization across seven traditional detectors, ten zero-shot multimodal models under three review settings, and two MLLMs specifically fine-tuned on AI-generated video detection. Across these methods, none of the three detector families generalizes consistently across RA-Bench instances. We then examine how detectability varies with generation quality, conditioning information, and sampling seeds. These analyses show that generation properties affect detector families differently, while source-level detection patterns remain stable across seeds. Finally, we study human authenticity judgments and detector reliability during social dissemination. We find that videos that mislead people are also difficult for current detectors, and that social dissemination makes detection harder. Together, these findings show that current methods struggle to detect realistic AI-generated videos, highlighting the need for detectors robust to evolving video generators.

cs.CV

Improving Generalization Robustness of Multimodal RLVR

Reinforcement Learning with Verifiable Rewards (RLVR) makes Multimodal Large Language Models more accurate, but the gains are brittle: simply paraphrasing a question or changing the prompt template can degrade them, which challenges reliable deployment in high-stakes scenarios like medical VQA. We trace this to two issues of the standard RL objective. First, the binary verifier conflates format with content, so the reward signal cannot tell a wrong answer apart from a misformatted one. Second, the training distribution covers only a thin slice of the real-world prompts that the model might meet at deployment, so policies that perform well on the training distribution can behave differently under unseen prompts during test. Both failures call for a robust post-training method that helps the policy cover a broader distribution of semantically equivalent prompts, and we identify two measures that help achieve this objective: separating format from semantics in the reward, and applying policy invariance across perturbed prompts with equivalent semantics. We therefore propose Prompt-Invariant RLVR (PIRL), consisting of a dynamic trinary reward and a consistency regularizer based on an embedding-space adversary. Under stress testing, PIRL's average accuracy on benchmarks drops by only $\le 1\%$, where GRPO drops ~3%. On dynamic evaluation, PIRL also achieves the smallest performance drop.

cs.AI

Unified Hallucination Fuzzing for Multimodal Large Language Models

Hallucination remains a persistent challenge for Multimodal Large Language Models (MLLMs), severely limiting their reliability in high-stakes applications. Existing evaluations, predominantly based on static benchmarks, suffer from narrow taxonomical coverage and rapid performance saturation, failing to reflect model robustness in evolving real-world scenarios. To bridge this gap, we present a systematic evaluation framework integrating a comprehensive benchmark with self-evolving stress testing. First, we introduce UniHall, a fine-grained dataset grounded in a unified taxonomy spanning Object, Instruction, and Knowledge dimensions. Second, to address benchmark saturation, we propose Self-Adaptive Multimodal Fuzzing (SAMF), a self-adaptive framework that employs evolutionary mutation strategies to explore the boundaries of model hallucinations. Crucially, to ensure reliable assessment of dynamic inputs, SAMF incorporates a structured metric suite driven by an ensemble of multi-modal oracles. Our extensive experiments reveal that state-of-the-art MLLMs exhibit significant performance degradation under fuzzing compared to conventional settings, exposing a dissociation between reasoning capabilities and factual grounding. Furthermore, we identify a helpfulness-hallucination trade-off, where reinforcement learning alignment inadvertently exacerbates sycophancy in instruction-following tasks. The framework, code and benchmark are available at https://github.com/LanceZPF/EvalHall.

cs.CL

Agent-as-a-Router: Agentic Model Routing for Coding Tasks

Real-world users typically have access to multiple Large Language Models (LLMs) from different providers, and these LLMs often excel at distinct domains, yet none dominate all. Consequently, routing each task to the most suitable model becomes critical for both performance and cost. Existing routers treat this as a static, one-off classification problem. However, we identify the performance bottleneck for these routers as information deficit: simply augmenting a vanilla LLM router with performance statistics at the task-dimension level yields a 15.3% relative gain, surpassing a heuristic router built on the same dimension-level priors. Motivated by this finding, we propose Agent-as-a-Router, a framework that formalizes routing as a C-A-F loop (Context->Action->Feedback->Context). It closes the information gap by accumulating execution-grounded experience during deployment. We instantiate this framework as ACRouter, composed of an Orchestrator, a Verifier, a Memory module, and introduce CodeRouterBench, an evaluation environment comprising ~10K task instances with verified scores from 8 frontier LLMs, enabling regret-based router comparison on streaming tasks. Experiments show that ACRouter achieves the lowest cumulative regret on in-distribution tasks and generalizes to out-of-distribution agentic-programming tasks, demonstrating that our routing framework actively closes the information gap. Codes and benchmarks are released at https://github.com/LanceZPF/agent-as-a-router.

cs.AI

Safe Multi-Agent Behavior Must Be Maintained, Not Merely Asserted: Constraint Drift in LLM-Based Multi-Agent Systems

Modern LLM based agents are no longer passive text generators. They read repositories, call tools, browse the web, execute code, maintain memory, communicate with other agents, and act through long horizon workflows. This shift moves the unit of safety. A system may produce a compliant final answer while leaking private information through an internal message, delegating authority beyond its original scope, calling an external tool with sensitive context, or losing the evidence needed to reconstruct why an action was allowed. We argue that many emerging failures in LLM-based multi-agent systems share a common structure: safety critical constraints do not remain operative throughout the trajectory. We call this phenomenon constraint drift: the loss, distortion, weakening, or relaxation of constraints as they pass through memory, delegation, communication, tool use, audit, and optimization. The position taken here is that safe multi-agent behavior must be maintained, not merely asserted. Prompts, guardrails, tool schemas, access control, and final output checks are necessary, but they are insufficient unless constraints remain fresh, inherited, enforceable, and auditable across execution. We propose Constraint State Governance as a research paradigm for LLM-based multi-agent systems. In this paradigm, safety-critical constraints are maintained as explicit execution state, while constraint-native reinforcement learning improves utility only within maintained safety boundaries. The goal is not to freeze agentic systems under rigid rules, but to make safety operational across the trajectories through which modern agents actually act.

cs.MA

Fast square-oscillations in semiconductor VCSELs with delayed orthogonal polarization feedback

We present an experimental investigation into the generation of self-sustained and fast square oscillations from the TE mode of semiconductor VCSELs with delayed orthogonal polarization feedback. We find that the low frequency switching originates from the rotation of the TE and TM modes facilitated by a long time delay, but the fast oscillations are anchored to the frequency beating between the TE and TM modes and are modified by a half-wavelength ($\lambda/2$) plate. A comprehensive analysis of the evolution of the nonlinear dynamics is conducted and the related mechanism is discussed. Our study not only deepens our comprehension of laser nonlinear dynamics but also offers an all-optical approach for producing specialized signals, which could be instrumental in applications such as optical communications and photonic computing leveraging the complexity of long-delay systems.

physics.optics